Commit Graph

40362 Commits

Author SHA1 Message Date
Gaia Clary
5c69338fe6 apply world matrix only to armature, Bones and children get it implicit via parenting 2013-07-30 11:10:04 +00:00
Campbell Barton
76e989d7b1 function renaming for own recently added BLI_math functions, suggested by Brecht. 2013-07-30 10:58:36 +00:00
Campbell Barton
298a03ee63 fix for error in own recent changes to transform initialization, proportional editmode needs to skip hidden faces. 2013-07-30 09:50:17 +00:00
Sv. Lockal
793e17ef6c Remove superfluous iterations (caused by typo) and type casts in outliner
This significantly lowers the position of outliner_draw_tree_element in profiler
and partially fixes [#36260] (2,300 Objects Makes Blender Unresponsive)
2013-07-30 08:45:45 +00:00
Gaia Clary
90eec89125 Collada: renamed size_mat to scale_mat for clarity. removed obsolete variable definition 2013-07-30 07:32:37 +00:00
Gaia Clary
8140f56575 Collada: unit converter was not initialized for ArmatureImporter 2013-07-30 07:22:40 +00:00
Mitchell Stokes
620323a12c Missed a couple of files for the vsync commit (r58729). 2013-07-29 22:36:51 +00:00
Mitchell Stokes
29f8dfd37a BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
Mitchell Stokes
2840edba84 BGE: Adding bge.physics as another alias for the PhysicsConstraints module. 2013-07-29 22:20:06 +00:00
Gaia Clary
a5cc8f2c92 Collada: Optimize Scale to scene. Only need to scale the root objects of a hierarchy 2013-07-29 22:15:04 +00:00
Gaia Clary
1a3a252e06 Collada: Import now always rotates input to match blender's Z_UP axis 2013-07-29 21:51:53 +00:00
Gaia Clary
c8958eea29 Added Scene scale calculator to UnitConverter for future usage (wip) 2013-07-29 21:22:59 +00:00
Gaia Clary
966b301546 Added/changed comment for clarification 2013-07-29 17:27:27 +00:00
Lukas Toenne
b517291fe6 Fix #36264, New modulo math node not viewable in GLSL mode. Modulo math operation was simply missing the switch statement for gpu execution. 2013-07-29 11:42:23 +00:00
Campbell Barton
ac0568d856 fix [#36280] Dynamic Topology crashes with active face 2013-07-29 09:18:35 +00:00
Campbell Barton
1300721d57 add asserts to ensure face normal is up to date. 2013-07-29 09:12:23 +00:00
Campbell Barton
02608d257a add api call for initializing events from the windows eventstate. 2013-07-29 08:29:04 +00:00
Campbell Barton
c9eb93d9fd fix for possible dounle fclose in makesrna's replace_if_different function. 2013-07-29 08:01:12 +00:00
Campbell Barton
cdc315a69b bmesh optimization (noted as todo), avoid recalculating normal every time BM_face_legal_splits() runs,
assume normal is valid (assert when its not).
2013-07-29 06:04:09 +00:00
Campbell Barton
33a9cb6caa minor changes for confusing code.
- memset() was argument was truncated.
- outliner had redundant NULL check.
- node texture was allocating memory to make a unique name which isnt needed for a fixed size string.
2013-07-29 04:45:40 +00:00
Campbell Barton
a25f00301f make code style of makesrna.c conform to the rest of blender, was also some odd indentation for property and struct definitions. 2013-07-29 04:18:01 +00:00
Campbell Barton
9a4b2126a9 rename term 'grid node' --> 'grid division' wtr snapping tips. 2013-07-29 03:01:53 +00:00
Campbell Barton
4f02555004 new mesh tool for cleaning up meshes, splits up non-planar faces while they exceed a given angle threshold
(access from the 'Mesh -> Clean' menu).
2013-07-28 19:53:46 +00:00
Campbell Barton
c754eaa0f9 add inline functions getting a single axis from mul_m3_v3() 2013-07-28 19:46:33 +00:00
Campbell Barton
fc4a777511 use '_exec' suffix for operator execute callbacks, also picky change to sizeof() use in BLI_array.h 2013-07-28 17:06:31 +00:00
Campbell Barton
b8e06518c9 add BLI_alloca.h, missed in previous commit 2013-07-28 12:17:00 +00:00
Campbell Barton
1448499d70 patch [#36233] Fix Halo and Billboard Normal and Behavior
from Vitor Balbio (vitorbalbio)

Fixes billboard flipping (flipped normals and textures too)
2013-07-28 12:03:53 +00:00
Campbell Barton
6864f2c285 move suspicious break statement in drawDispListsolid() to prevent falling through. 2013-07-28 11:15:26 +00:00
Campbell Barton
4982f200fa move alloca define into its own header since its not related to BLI_array 2013-07-28 10:38:25 +00:00
Campbell Barton
72f2917032 bmesh: skip error checks when building in release mode (minor speedup),
also more strict use of BLI_array_declare(), only allow after array is declared.
2013-07-28 09:05:27 +00:00
Campbell Barton
b5890b3519 fix for freed memory access clearing tracks in the clip editor. 2013-07-28 07:11:00 +00:00
Campbell Barton
c4a50e9aeb remove unneeded NULL checks, add one for give_matarar() return value. 2013-07-28 06:37:58 +00:00
Campbell Barton
0cb9a83113 code cleanup: remove unused code 2013-07-27 18:17:19 +00:00
Campbell Barton
684c4cc40d fix for BKE_deform_split_suffix()
- out of bounds read when passing in empty string.
- single character prefix didnt work.
- with no suffix, the string body was truncated.
2013-07-27 18:16:22 +00:00
Campbell Barton
52e54d3c01 remove unused code & some redundant NULL checks. 2013-07-27 16:39:00 +00:00
Campbell Barton
aaa284f505 cleanup ED_view3d_from_m4() ambiguity with NULL checks, now assert if dist is set up but ofs.
also small optimization for matrix conversion.
2013-07-27 14:44:52 +00:00
Campbell Barton
d7ff7ad3e9 correct sloppy NULL checks, in interface code:
- uiPupMenuBegin was checking for NULL title but would still crash if it were NULL.
- now tag the function as 'nonnull' and remove NULL checks. make sure NULL isnt passed to it.
2013-07-27 14:17:20 +00:00
Campbell Barton
6aa001f48d code cleanup: remove redundant NULL checks and avoid writing to the source string.
also rename BLI_replacestr() -> BLI_replacestrN() since it returns an allocated buffer.
2013-07-27 14:05:59 +00:00
Joshua Leung
d403537fc4 Code cleanup: Remove unused and unneeded code 2013-07-27 11:55:38 +00:00
Joshua Leung
59fabbb4f7 Style Cleanup for r.58659
Use proper RNA API function that was designed to be used in this case instead of
using ugly syntax
2013-07-27 11:54:52 +00:00
Campbell Barton
f83d733a62 fix for reading outside allocated memory when switching to the 3D view. 2013-07-27 10:32:27 +00:00
Campbell Barton
96dbc60e2d fix for possible use of uninitialized variable in pastebuf_match_path_property()
wasn't checking if RNA_path_resolve() succeeded.
2013-07-27 09:38:34 +00:00
Campbell Barton
9c8721e1a1 code cleanup for thumbnails:
- use URI_MAX define
- replace strcat with BLI_snprintf.
2013-07-27 09:26:22 +00:00
Campbell Barton
09aadea2cc remove unused code from object convert and indent. 2013-07-27 09:20:10 +00:00
Campbell Barton
e2ece45fec fix for possible out of bounds read, printing a warning with pointcache header. 2013-07-27 09:19:03 +00:00
Campbell Barton
f4f90e73e1 fix for writing to freed memory enabling texture node tree 2013-07-27 08:21:43 +00:00
Campbell Barton
d894e5e762 internal api: args passed to ui_but_equals_old() were wrong order. 2013-07-27 08:06:46 +00:00
Campbell Barton
d68917cb86 code cleanup: typos 2013-07-27 07:02:27 +00:00
Campbell Barton
8aa1bdbc89 simplify triangle joining and remove use of BLI_array. 2013-07-27 06:45:11 +00:00
Campbell Barton
6b3abde8d4 fix for joining face selection after recent api change, also bmo_join_triangles_exec() wasn't filling in its 'face' output slot. 2013-07-27 06:11:54 +00:00