Commit Graph

50763 Commits

Author SHA1 Message Date
Mitchell Stokes
5cd28bbe80 BGE: Fix for #37335 "Moving the camera with a key (after the recent BGE cleanup commits) now crashes the game" reported by Ace Dragon.
CcdPhysicsEnvironment->GetCharacterController(); was missing a NULL check.
2013-11-06 19:40:37 +00:00
Lukas Toenne
61c411068b Patch #37274: Circle select for node editor, by Henrik Aarnio (hjaarnio).
Circle select was missing from node editor, and C key was assigned to now defunct "show cyclic dependencies". This patch remaps the key and adds circle select operator.
Functions to check intersection between rctf/rcti and a circle were also added to rct.c for code cleanliness and consistency.
2013-11-06 19:21:42 +00:00
Lukas Toenne
549ed3d378 Removed the "Show Cyclic Dependencies" operator for nodes. This operator is an old relic implemented for showing cyclic node connections as red links. This is not necessary any more, the operator simply
called the generic node tree update function, which is happening anyway after all relevant node operators (if it doesn't that has to be considered a bug).

It has been suggested to better use the C key for circle select, this remains to be discussed.
2013-11-06 18:56:51 +00:00
Lukas Toenne
7398600090 True grid snapping for nodes: This snaps nodes to the actual background grid instead of using incremental offset (which is not useful for nodes). Increment snapping has been disabled for nodes to avoid
confusion, grid snap is now the default as it seems to be the most wanted and easy to use mode.

Absolute grid snapping happens in a somewhat generic function 'applyGridAbsolute', which could also be used for objects and other transforms later on. It is conceptually similar to the 'project' snapping
option, in that it calculates a delta vector for each element on top of the overall transform, which places each node on the grid.

Node transform now uses the top-left node corner for TransformData->loc. The transform center is still the average of node centers, so that scaling and rotation works nicely.

snapGrid*** functions have been renamed to snapGridIncrement*** to distinguish better between incremental and absolute grid snapping.
2013-11-06 17:46:32 +00:00
Jens Verwiebe
480d4317de OSX/scons: remove obsolete compile flag 2013-11-06 15:46:57 +00:00
Jens Verwiebe
c81c0859ee OSX/scons: remove obsolete compile flags and silence warnings same time 2013-11-06 15:42:01 +00:00
Jens Verwiebe
5557332488 OSX/scons: remove another outdated conditional 2013-11-06 15:37:14 +00:00
Howard Trickey
3143536b08 Fix knife bug exposed by valgrind.
Was reading cage coordinate from those of existing
BMVerts even for newly created verts that don't
have cage coordinates there.
2013-11-06 15:27:19 +00:00
Jens Verwiebe
3e6c369888 OSX/scons: remove local MAC_MIN_VERS var and use the always identical MACOSX_DEPLOYMENT_TARGET instead 2013-11-06 14:03:51 +00:00
Jens Verwiebe
96aaea414b OSX/scons: more cleanup of redundant vars, preparation to remove local vars to not need to cp whole config as user-config later 2013-11-06 13:56:11 +00:00
Jens Verwiebe
5f084aced0 OSX/scons: simplification for getting the system version ( major, minor ), use sw_vers -productVersion instead of uname -r, we must not redine it then from darwin version -> osx version 2013-11-06 12:52:09 +00:00
Lukas Toenne
b8f22a0565 Syncing methods for Color Balance node LGG and ASC-CDL modes. The settings for either mode are converted into equivalent settings of the other. This keeps the result of both modes roughly the same and
mimics the previous behavior when settings were shared by both modes (but not equivalent).
NOTE: Due to the use of additional sRGB conversion in the LGG mode the result is not entirely accurate, this should perhaps be fixed.

Settings for each mode are kept in their own color values nevertheless, this avoids potential problems with float precision.
2013-11-06 12:44:54 +00:00
Lukas Toenne
b91e841f8f Fix #37333: Bad default value in Color Balance. Use independent offset/power/slope variables for the CDL mode in color balance node. This avoids stupid default values in particular for offset, which would be 1 when just using the lift value for it. 2013-11-06 12:44:51 +00:00
Lukas Toenne
b9aa637b83 Removed the DNA storage for LGG lift and inverse gamma in the color balance node. These values were always calculated at execution time, so there is no need to keep them around in DNA data and no forward compatibility break either. Only reason they were stored in DNA before is that the old compositor had no other means of keeping precomputed values around for every pixel than storing the DNA node data, with new compositor this is no longer necessary (values are stored in operations). 2013-11-06 12:44:49 +00:00
Joshua Leung
50ac2ee8de Grease Pencil: User-Pref for setting the default colour of newly created layers 2013-11-06 10:59:05 +00:00
Sergey Sharybin
17994825f0 Fix #37251: Snap not working correctly in metaball edit mode.
It wasn't enabled in snapping code from the beginning it seems,
but from quick tests snapping for mballs works just fine.

Maybe we could drop out check for edit object type now?
2013-11-06 08:27:18 +00:00
Brecht Van Lommel
99c5e71397 Quicktime: remove backend with the old quicktime API, and keep the QTKit backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.

The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-11-06 01:45:15 +00:00
Kevin Mackay
299812f28d Made active point and active spline behaviour more predictable on curves/surfaces:
* deselect all no longer leaves an active point
* the most recently added spline becomes the active one
* on successful duplicate/delete the active point and active spline are reset
2013-11-05 23:37:09 +00:00
Campbell Barton
7874447e4a code cleanup: typo and warning when openmp's disabled. 2013-11-05 21:59:30 +00:00
Campbell Barton
53dccd94a4 patch [#37305] Quick Hack: Armature Mirror Select
from Terry Struven (tlstruven), with some modifications.
2013-11-05 21:47:35 +00:00
Jens Verwiebe
dba787f529 OSX/player: Remove some very old code ( 11 years+ ), was commented anyway 2013-11-05 20:30:09 +00:00
Jens Verwiebe
e3a5f0501e Fix cmake/player compile by adding the xtra osx lib, check if this breaks other OS 2013-11-05 18:57:45 +00:00
Lukas Toenne
f3a137c1b9 Fix #37312, Backdrop value offset is not refreshed. Backdrop operators need to push notifiers to redraw the node editor buttons. 2013-11-05 18:28:43 +00:00
Jens Verwiebe
6477062b6b OSX/scons: buildbot cleanup following darwin-config 2013-11-05 18:25:43 +00:00
Jens Verwiebe
864920ee41 OSX/scons: make 10.5 our lowest env and remove older conditionals 2013-11-05 18:17:02 +00:00
Jens Verwiebe
9e3a993392 OSX/GHOST: starting file by file removal of outdated code, such as VERSION_MIN_REQUIRED <= 1040 2013-11-05 17:49:27 +00:00
Jens Verwiebe
eabc16ab52 Since we dropped carbon api, this workaround seems not longer to be necessary, pls. keep an eye 2013-11-05 17:35:47 +00:00
Howard Trickey
538a6ed57a Rewrote a lot of knife tool. Now allows cut-through
to make new vertices in the middle of faces.
This also fixes knife bugs:
#36678, #35945, #35943, #35387, #35045, #35002.
2013-11-05 16:24:00 +00:00
Bastien Montagne
c8e2b54ce2 Fix [#37324] Crash, calling Warp operator in Outliner
Warp needs a valid 3DView region...
2013-11-05 16:20:06 +00:00
Jens Verwiebe
6c4b06a46d OSX: also remove USE_QTKIT option from configs, leave env var for later use ( always True ) 2013-11-05 16:04:32 +00:00
Jens Verwiebe
25b1280c50 OSX: buildbot cleanups after carbon removal 2013-11-05 16:00:23 +00:00
Bastien Montagne
c215faf9f4 Fix [#37319] Forcefield on translated, unselected lamp draws in origin.
drawlamp() was not resetting OGL matrix to its org value!

Thanks to Philipp Oeser for initial investigation, and Brecht for review. :)
2013-11-05 15:53:55 +00:00
Jens Verwiebe
37f45454d3 Fix linking for non-apple ndof 2013-11-05 15:48:26 +00:00
Jens Verwiebe
78d8a14174 OSX: complety remove the cocoa options, definitions and conditionals now 2013-11-05 15:37:59 +00:00
Thomas Dinges
a7253add34 Code cleanup:
* Remove unused UI code for Info Space items. Was lying around here for some months already. 

Probably we have to re-think the whole placement of the operator history thing, but thats for later. In the current config there is no room for these buttons though.
2013-11-05 15:37:11 +00:00
Jens Verwiebe
d278b59032 OSX/scons: remove obsolete cocoa conditionals from config 2013-11-05 14:38:18 +00:00
Jens Verwiebe
4df23896e5 OSX: removing useless cocoa conditionals as it's solely api now 2013-11-05 14:35:09 +00:00
Jens Verwiebe
e83f169da1 OSX/cmake: ghost carbon removal 2013-11-05 14:09:17 +00:00
Jens Verwiebe
8bc46d5be2 OSX/cmake: carbon cleanout 2013-11-05 14:05:37 +00:00
Jens Verwiebe
518c505a15 OSX: remove obsolete file and adapt scons 2013-11-05 14:02:33 +00:00
Jens Verwiebe
7ccf1f0b46 OSX: more carbon removal cleanups 2013-11-05 13:50:53 +00:00
Jens Verwiebe
311c5f33ff OSX: remove Ghost carbon files finally 2013-11-05 13:35:49 +00:00
Jens Verwiebe
7f5cb54b56 OSX: remove Ghost carbon files and adapt scons 2013-11-05 13:34:05 +00:00
Jens Verwiebe
52588bf014 OSX: preparing carbon and quicktime dropping, make QTKit also default for i386 2013-11-05 12:52:51 +00:00
Jens Verwiebe
dd697f8bd4 OSX: preparing carbon and quicktime dropping, make 64bit and QTKit default, make 10.8sdk default for xcode >= 4.4 2013-11-05 12:48:32 +00:00
Joshua Leung
2cfe64cd10 Correcting a few typos 2013-11-05 10:57:52 +00:00
Jens Verwiebe
1808dd0828 Scons: Fix BGE compile after cleanup 2013-11-05 10:56:52 +00:00
Thomas Dinges
28bd03d9b5 Code cleanup:
* Remove "FCurve/Driver Version fix" from help menu, was used for RNA changes during 2.5x. 
* Keep utility code in animsys_refactor.py, might still become useful according to Joshua.
2013-11-05 08:52:12 +00:00
Campbell Barton
9e2beaa1e2 bge builds again without bullet. 2013-11-05 06:19:19 +00:00
Campbell Barton
4a99d30538 code cleanup: quiet warnings 2013-11-05 04:32:51 +00:00