Commit Graph

19998 Commits

Author SHA1 Message Date
Matt Ebb
5d155868fb Fix [#21694] text input box last character not editable
Font kerning needs to be set in order to get accurate results out of BLF_width(). 
Would be nice if this was more automatic, I've added it to a few other places that 
seem like they need this though it's a little unclear due to the globals etc. Also 
some other minor tweaks when editing text fields.
2010-04-02 11:15:37 +00:00
Campbell Barton
d03d42fe72 text drawing with zbuffer checks was way too slow, commenting for now. 2010-04-02 10:32:58 +00:00
Joshua Leung
ab1aab93d1 Simple crasher fix: TAB to change mode crashed after moving all the scene's objects to a hidden layer. 2010-04-02 10:07:31 +00:00
Thomas Dinges
91ee8e045f World RNA:
*3D View (camera perspective) didn't update on changing some Star settings. They were missing ND_WORLD_DRAW notifier.
2010-04-02 09:09:10 +00:00
Campbell Barton
c64f5579d7 avoid error message when stopping animation playback. 2010-04-02 08:51:48 +00:00
Matt Ebb
1c76b22ba0 Fix [#21868] Header flickering when mouse moves over region borders
Patch by Elia Sarti, thanks!
2010-04-02 05:46:05 +00:00
Matt Ebb
31c71d0a80 Fix [#21852] Empty Objects slow down performance
This replaces the screen-aligned bitmap text drawing with wireframe x/y/z as 
part of the empty axis openGL code. It's a lot faster in all situations that draw 
empty axes to screen - including posing armatures with axes on (5fps vs 40fps 
on tracker test file).
2010-04-02 05:05:49 +00:00
Joshua Leung
7b98f6220b Bugfix #21853: Border zoom in the 2D-Views zooms out
* Fixed the way the operator was checking for what the user wanted when using the operator
* Added a few specific defines to a copy of the gesture border modal keymap (added one for zooming only) labelled 'In' and 'Out' which make this more useful than being hacked to use select and deselect
2010-04-02 03:52:44 +00:00
Matt Ebb
174696fd54 Fix [#21874] Sun/ Sky breaks when sun is in the night rotation
Disable atmosphere when the sun lamp direction is below the horizon. This 
feature needs a re-code...
2010-04-02 01:28:14 +00:00
Joshua Leung
12149d8cd9 Bump subversion number so that new defaults initialisations from prev commit will work ok. Missed this file when committing... 2010-04-02 01:04:26 +00:00
Joshua Leung
c6b77a06dd Keyframe Defaults and Cleanups:
This commit fixes reports #21638 and #21818, which were both also Durian feature requests.

Cbanges:
* Added new default setting for the type of handles created when creating keyframes. This can be found in the user-preferences, and is used whenever existing keyframes aren't being overwritten (instead of the value being always taken from the keyframes either side, #21638).

* When keyframing over existing keyframes, only the values will be changed. The handles will be offset by the same amount that the value of the keyframe changed, though how well this works in practice still needs to be tested more thoroughly (#21818, already fixed earlier, but this commit is the full fix).

* When 'free' handles are added by default, they are offset to be +/- 1 frame on either side of the keyframe so that it is obvious that they can be moved. However, they just take the same value of the keyframe since this is easiest.

* Properly initialising handle colour defaults for 3D-View and Graph Editor. Graph Editor's theme userprefs also show these settings now, though the layout is really quick hack-style.
2010-04-02 01:03:40 +00:00
Matt Ebb
248f1380af Tiny fix [#21871] Mesh tools, merge, use of "vertices" where only a single vertex has been removed. 2010-04-02 00:27:30 +00:00
Campbell Barton
9105f6f0bd rna naming, *_frame --> frame_* 2010-04-01 21:44:56 +00:00
Elia Sarti
7f5e6b8626 Added visible_bases and visible_objects to screen Context.
Also fixes [#21576] bpy.ops.object.select_all() doesn't function
2010-04-01 19:48:29 +00:00
Daniel Genrich
68fb0d98d9 Smoke:
* Bugfix for missing high res calculation when low res cache was already there
* Bugfix for loading file with smoke but tfor the first "round" of alt-a nothing happened. Now the smoke gets calculated on file load, too.
2010-04-01 14:44:31 +00:00
Brecht Van Lommel
7e776137ed Fix #21771: crash in render baking with image that can't be loaded. 2010-04-01 14:32:08 +00:00
Campbell Barton
df827a6400 move operator reports into a global list so they display in the console. 2010-04-01 13:54:53 +00:00
Brecht Van Lommel
9822e07be6 Attempted fixes for render crashes on windows, still can't redo them here
in a virtual machine, maybe that has some different threading behavior.
Also should fix a problem with displaying render passes and multiple slots.
2010-04-01 12:51:24 +00:00
Campbell Barton
11e8376866 scene.timeline_markers.add/remove() support. 2010-04-01 12:10:21 +00:00
Joshua Leung
c6952f0450 Bugfix #21763: extremly zooming into graph editor via ctrl+mmb locks up blender
Curve sampling minimum 'sampling frequency' for display could get too low causing a hang (with really-slow convergence). Clamping with a coarses limit now.
2010-04-01 11:59:27 +00:00
Campbell Barton
4702e37353 commit 27896 : merge render branch into trunk reverted changes in rna_curve.c 2010-04-01 08:49:11 +00:00
Campbell Barton
d1fef786b7 allow action groups with "" name, (just uses "Group" instead) 2010-04-01 08:39:08 +00:00
Matt Ebb
86a112e8a5 Fix [#21860] Quads/Triangles Selection miss to mark some Edges. 2010-04-01 06:37:35 +00:00
Matt Ebb
2f1385c189 Fix [#21347] no image at node editor
Node preview render wasn't getting the correct test_break callback
2010-04-01 06:30:05 +00:00
Joshua Leung
c46a955ee0 Assorted animsys fixes/tweaks:
* Fixed all the dangerous code added in 27907. Using the code there, scripters could corrupt animation files in ways which would render them useless, with channels not appearing in any animation editors, and others not getting evaluated at all. 

* Partial fix of bug 21818, by disabling destructive replacement of keyframes. Will followup this commit with a more comprehensive commit which gets rid of the rest of the problems, by incorporating some requests from Durian team.

* Fixed problems with users being able to see+edit the name of the active Keying Set in the Scene buttons. There is still a bug though with the list widget given how the indices are now interpreted...
2010-04-01 06:26:41 +00:00
Matt Ebb
ceebd182ed Fix [#21298] Colour Management: Convert To Float & Use Colour Balance Linearising VSE Strip
Removed all colour management from sequencer, need better design/plan for this.
2010-04-01 03:58:20 +00:00
Matt Ebb
f49a82b03e Fix [#20711] Loop selection not working with Emulate MMB + Left mouse select
Emulate 3 button mouse is now disabled when Left mouse select is used, to
prevent keymap conflicts. Configs for single button macs etc we can do with
keymap presets.
2010-04-01 02:28:08 +00:00
Matt Ebb
8f5438dcd4 Fix [#21775] Double-clicking icons in the file browser doesn't open files
Complicated issue, but this should be correct, and testing goes fine. fingers crossed.
2010-04-01 01:27:22 +00:00
Dalai Felinto
ea0e0b3f15 BGE fix: Parenting the object to itself crashes BGE + stubs update
it may happen if you start doing exec, setParent, ... in Python
not a big deal, but to crash Blender is always bad
2010-03-31 22:49:59 +00:00
Campbell Barton
c19725b266 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r27895:27901; svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r27902:27907, skipping 27902 2010-03-31 20:39:08 +00:00
Andrea Weikert
3c6a0274b9 cleanup
* removed code that could lead to Blender writing in the Windows directory - is very old cruft and doesn't work on recent versions of Windows anymore and rightly so :)
2010-03-31 18:02:56 +00:00
Arystanbek Dyussenov
f87f5d67ed Merge -c 27903 from COLLADA branch into trunk. 2010-03-31 15:04:46 +00:00
Campbell Barton
8c1f847a47 [#21762] BLI_dynamiclist is never used
data structure has some advantages but isnt used. removing for now.
2010-03-31 12:35:05 +00:00
Campbell Barton
94c35e2012 [#21851] Bugfix: [#21254] text editor jump to line crash
by Ignacio Fernández (hellmoon666)
2010-03-31 08:33:43 +00:00
Campbell Barton
ba627ff40c svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r27867:27871 2010-03-31 07:28:23 +00:00
Campbell Barton
2910d75f2c svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r27875:27895 2010-03-31 07:22:18 +00:00
Matt Ebb
7af91f6663 Only add drivers (and keying sets, keyframes etc) when exact key combo is
pressed. This prevent adding drivers to properties when mouse is over a node, 
trying to duplicate it with Shift D.
2010-03-31 07:03:13 +00:00
Sergey Sharybin
cc29dcec69 taper/bevel object checking moved from RNA update to RNA pointer set function. 2010-03-31 07:02:24 +00:00
Matt Ebb
b3e87146b6 Fix [#21826] Memory Map growing in size on each render
Image node wasn't properly getting marked to free compbuf data when using premul.
2010-03-31 07:00:59 +00:00
Matt Ebb
8616d22dc3 Fix [#21727] texture in compositor quickly results in crash
Hopefully this is correct - looks like the CompBuf->node pointer was getting left
out of the per-thread copying/localisation.
2010-03-31 05:44:21 +00:00
Matt Ebb
89cd90379f Fix:
[#21841] SplitViewer doesn't backdrop in Node Editor
[#21803] Cant See Split Viewer on UV editor
2010-03-31 02:21:32 +00:00
Matt Ebb
4a451714d6 Fix [#21832] Add Modifier, Pinned Context
Added convenience function ED_object_active_context(C) to get either the
object in the data context, or if not, the active object.
2010-03-31 00:55:01 +00:00
Matt Ebb
05c2906b76 Patch from Xavier Thomas:
YCbCr conversion function according to ITU-R BT.601/709 and JFIF

Clarifies color space usage in rgb->ycc conversion, doesn't change existing results.
2010-03-30 23:32:16 +00:00
Campbell Barton
c9f81c87b8 bugfix [#21743] Incorrect Rim Normals with Screw mod and Solidify Mod on a Curve Object 2010-03-30 23:16:42 +00:00
Campbell Barton
5f070227ac trick to give correct normals for cyclic curves used with the screw modifier. 2010-03-30 22:43:43 +00:00
Dalai Felinto
c9a93211b5 bge bplayer stub update.
For the record Blenderplayer looks working pretty well now. If you have problems loading textures make sure you rebuild your makesdna project (or try to find the non-existent bug for a few hours).
2010-03-30 21:39:05 +00:00
Arystanbek Dyussenov
80f2eb9d2b Merge -c 27876 from COLLADA branch into trunk. 2010-03-30 18:21:47 +00:00
Sergey Sharybin
0d19b4167c - Call DAG_id_flush_update for each object in convert operator if keep_original
option is switched off. This fixes trouble when user converts curve which is
  set as taper/bevel object to mesh (scene kept unchanged until object
  recalculation).
- Moved checking of taper/bevel objects type to RNA property update handlers.
- Added resetting taper/bevel object in do_makeDispListCurveTypes it this
  objects aren't curves.
2010-03-30 18:10:05 +00:00
Sergey Sharybin
d0f8d9f38c Fixed segmentation fault when non-curve object is setting as a taper
Deny user to select non-curve objects for taper and bevel lists, also
added some checking into displist and curve modules - object could be
converted from curve to mesh (would be better to unset bevel/taper
object in this case -- will try to implement a bit later).
2010-03-30 14:33:05 +00:00
Matt Ebb
1902de715f Attempted fixes for color picker trouble (can't reproduce here..) 2010-03-30 12:43:39 +00:00