Commit Graph

530 Commits

Author SHA1 Message Date
Campbell Barton
5e2b421996 WM: support the "Hyper" modifier key on Linux
Add support for a 5th modifier key called "hyper",
this is a modifier supported on Wayland & X11 although
other platforms could support an additional modifier too.

Both GNOME and KDE can map CapsLock to Hyper.
Other compositors can use the XKB_DEFAULT_OPTIONS environment variable.

This allows users to have an additional modifier for their own use
that doesn't conflict with other keys.

Ref !136340
2025-03-26 10:39:55 +11:00
John Kiril Swenson
b729928897 Cleanup: VSE: Rename Keymaps
Rename to be more consistent with other Blender keymaps, as well as the
naming convention used in "View Type."

- "SequencerCommon" -> "Video Sequence Editor"
- "SequencerPreview" -> "Preview"
- "Sequencer Timeline Tool" -> "Sequencer Tool"
- "Sequencer Preview Tool" -> "Preview Tool"

There is versioning in place to make sure custom keyconfigs keep working.

Once #131102 goes through, if we would like to rename the "Sequencer"
view type to "Timeline" or "Sequencer Timeline," then we can make the
necessary changes here too.

Pull Request: https://projects.blender.org/blender/blender/pulls/136217
2025-03-25 23:46:15 +01:00
YimingWu
68a0e68bcd Fix #135999: Extensions: Remove emails in bl_info['author']
Previously when an addon is expanded on the UI, the "Maintainer" string
would be cut short until a `<` character, to prevent showing e-mail on the
UI, however there could be more than one person/email entries in there
so to prevent cutting short the string, now we use regex to take out the
email part only, so full maintainer string is displayed.

Pull Request: https://projects.blender.org/blender/blender/pulls/136031
2025-03-24 07:35:44 +01:00
Campbell Barton
5b04f13219 Cleanup: wrap long lines 2025-03-21 22:08:31 +11:00
Campbell Barton
6ef7dae8ef Cleanup: spelling in comments (make check_spelling_*) 2025-03-13 13:41:17 +11:00
Sybren A. Stüvel
6def7c3276 Merge remote-tracking branch 'origin/blender-v4.4-release' 2025-03-12 11:47:31 +01:00
Sybren A. Stüvel
9c1845dbf2 Fix #135775: Bake to an empty Action using bake_action_objects throws error
Fix a few small mistakes in the action baking code:

- Assigning an action slot should only happen after the action itself has
  been assigned.
- `_ensure_channelbag_exists()` didn't actually ensure the channelbag
  always exists; now it also creates the layer & strip if necessary.

Pull Request: https://projects.blender.org/blender/blender/pulls/135853
2025-03-12 11:46:34 +01:00
Campbell Barton
1974fbc443 Merge branch 'blender-v4.4-release' 2025-03-10 20:39:55 +11:00
Campbell Barton
3d49186a4a Fix #132843: Wheel's with "Root-is-Purelib: false" fail to install
Some wheels don't use "Purelib", meaning the directory layout of the
wheel needs to be manipulated on installation.

Add partial support for Python's "Binary distribution format" when
Purelib is false, since paths such as `includes` & `scripts` are not
remapped into user accessible locations - they will remain in the
wheels "*.data" directory, these could be supported if it's needed
although it seems like a fairly niche use case.

Ref !135709
2025-03-10 20:38:02 +11:00
Christoph Lendenfeld
ba1e51cff9 Merge branch 'blender-v4.4-release' 2025-03-06 15:54:03 +01:00
Christoph Lendenfeld
a485bf6556 Fix #134034: Baking a custom property with a name existing in Blender failed
When baking custom properties that were named exactly the same
as a property already in Blender (in this case `scale`), it would fail.
The issue was introduced with eee32726c7 where the goal was
to not key addon defined properties.
The problem with that approach was that `obj.bpy_rna.properties`
not only contains addon defined properties but also all that are native to Blender.
So the rna path would be created to be identical as for e.g. transform properties.

The fix is to test the property for `is_runtime` which is true for addon
defined properties but false for blender internal properties

I tested with the test file of #121349 to confirm that doing so
doesn't bring that original bug back.

Pull Request: https://projects.blender.org/blender/blender/pulls/135297
2025-03-06 15:51:44 +01:00
Sebastian Parborg
1fc2daf3e2 Merge branch 'blender-v4.4-release' 2025-02-27 15:16:37 +01:00
Christoph Lendenfeld
566f51c24a Fix: selecting bones of pose assets not respecting multiple slots
The code for selecting bones from a pose was still using the legacy api,
thus it didn't work properly for selecting bones of all slots.

Pull Request: https://projects.blender.org/blender/blender/pulls/134912
2025-02-27 14:46:36 +01:00
Aaron Carlisle
5083b91c28 Merge branch 'blender-v4.4-release' 2025-02-26 16:45:57 -05:00
Aaron Carlisle
1049f055dc Docs: Update RNA to user manual URL mapping 2025-02-26 16:45:30 -05:00
Aaron Carlisle
3eca8ca60f Merge branch 'blender-v4.4-release' 2025-02-25 14:08:58 -05:00
Aaron Carlisle
778b1efd84 PyAPI Docs: Properly document byte string types
Fixes blender/blender-manual#105044
2025-02-25 14:02:58 -05:00
Dalai Felinto
645242dcc4 Fix: Point cloud keymap not working
Pull Request: https://projects.blender.org/blender/blender/pulls/134638
2025-02-17 08:44:05 +01:00
Aaron Carlisle
01763ea34b Merge branch 'blender-v4.4-release' 2025-02-11 21:32:11 -05:00
Aaron Carlisle
f8cb37a322 Docs: Update RNA to user manual URL mapping 2025-02-11 21:29:05 -05:00
Campbell Barton
968909d57c Cleanup: rename RNA parameter to clarify its meaning
This flag is only used when classes are registered,
avoid confusion by renaming to `PARM_PYFUNC_REGISTER_OPTIONAL`.
2025-02-11 16:31:42 +11:00
Campbell Barton
198d07e240 Extensions: resolve unhandled exceptions when wheel extraction fails
Setting up wheels wasn't handling errors if extraction failed.

Addresses the error in #132924.
2025-02-07 20:30:08 +11:00
Campbell Barton
fb3fe458bf Extensions: forward any errors setting up wheels to reports
When actions on extensions failed setup extensions, errors weren't
forwarded to the user and were only visible in the terminal.
2025-02-07 20:30:02 +11:00
Andrej730
380e8455e8 PyDoc: Fix typing issues with bpy.utils.register_tool
- Add `type[]` for the `tool_cls` as it's expecting tool type class,
  not the instance (similar to #132420)
- Add `set[str]` to `after` type as it's seems to be the way it's used
  the most widely, e.g. in "UI Tool Simple" example that comes with Blender:

`bpy.utils.register_tool(MyTool, after={"builtin.scale_cage"}, separator=True, group=True)`

Pull Request: https://projects.blender.org/blender/blender/pulls/133975
2025-02-05 07:06:53 +01:00
Campbell Barton
6fcd84721c Cleanup: quiet some warnings from check_pep8 target 2025-02-04 14:51:17 +11:00
Sybren A. Stüvel
226486aa91 Refactor: Anim, rename and adjust ActionKeyframeStrip.channels()
Rename `ActionKeyframeStrip.channels()` to `.channelbag()`, and change
its first parameter from `slot_handle` to `slot`.

This is to be consistent with `ActionKeyframeStrip.channelbags`, which is
the array of channelbags in the keyframe strip. Having a function that's
singluar makes sense for finding a single element in the array.

The change from using the slot handle to using the slot is to be consistent
with `.channelbags.new(slot)`. Furthermore, the Python API should be using
slot handles as little as possible (they're basically meaningless numbers).
Using the slots directly is preferred. If that's not possible, it is
recommended to use the slot identifier (`slot.identifier`) instead, as that
can be used to look up the slot (`action.slots[slot_identifier]`).

This breaks the glTF add-on, which will be fixed in !133915.

Pull Request: https://projects.blender.org/blender/blender/pulls/133868
2025-02-03 20:19:00 +01:00
Campbell Barton
ec40ad0b3f Cleanup: use str.format to format strings in Python 2025-01-31 13:22:10 +11:00
Pratik Borhade
71213799b0 Fix #77799: Missing categories for gizmos in keymap hierarchy
Expose generic gizmo keymap in hierarchy.

Pull Request: https://projects.blender.org/blender/blender/pulls/132788
2025-01-29 20:18:10 +01:00
Jonas Holzman
001c3b0d4b Fix #132150: macOS: Allow searching keymap using native modifiers key names
Allow searching through keybindings on macOS using native modifiers key
names "control", "option", and "command".

Pull Request: https://projects.blender.org/blender/blender/pulls/132579
2025-01-28 02:12:06 +01:00
Campbell Barton
abd933d6b0 Cleanup: prefer parenthesis over line continuations in Python scripts 2025-01-21 23:30:55 +11:00
Pratik Borhade
9439ff09e9 Fix #133259: Regression: Error when saving a theme
Missed in 655a17a6ab.

Pull Request: https://projects.blender.org/blender/blender/pulls/133285
2025-01-20 10:35:27 +01:00
Brecht Van Lommel
a6b293daac Python Module: Bundle VFX library python bindings
When calling bpy.utils.expose_bundled_modules(), these modules are
added to sys.path.

This provides a solution/workaround to two problems:
* Using bpy together with packages like usd-core is problematic. Besides
  crashing due to C++ symbol conflicts, it's just impossible to import
  different versions of the same module, or to have distinct environment
  variables for both. (#127132)
* Blender add-ons using these VFX modules do not currently work with
  the bpy module.

This adds about 15MB to the bpy package.

Pull Request: https://projects.blender.org/blender/blender/pulls/133082
2025-01-17 10:13:31 +01:00
Campbell Barton
481a8b67d4 PyAPI: add bpy.app.portable, derived from WITH_INSTALL_PORTABLE
Support differentiating between portable & system installations,
useful to properly locate relative paths which would not work
on system installations.

Ref !133143
2025-01-16 21:07:29 +11:00
jlalleve
2feadc623b Core: Environment variables for deployment
* BLENDER_SYSTEM_SCRIPTS support for multiple script paths, separated by
  ; on Windows and : on other platforms.
* New BLENDER_CUSTOM_SPLASH to replace the splash screen image.
* New BLENDER_CUSTOM_SPLASH_BANNER to overlay an image on the splash.

Contributed by Sony Interactive Entertainment: https://github.com/PlayStation-OpenSource
2025-01-14 20:57:31 +01:00
Jonas Holzman
0ee4ae89e4 UI: Capitalize default filenames from "untitled" to "Untitled"
Capitalize the default filename used for .blend files and other savable
and exportable file formats (like images, 3D formats, etc.) from
"untitled" to "Untitled".

Pull Request: https://projects.blender.org/blender/blender/pulls/132424
2025-01-13 20:06:27 +01:00
Campbell Barton
4f1817cc18 Cleanup: declare __all__ for Python scripts
Declare all to make public public API's explicit and
help detect unused code.
2025-01-06 16:45:36 +11:00
Campbell Barton
444f1064c9 Cleanup: remove unused functions, imports 2025-01-04 21:09:41 +11:00
Campbell Barton
6216e8574c Cleanup: declare __all__ for doc-generation & icon updating utils 2025-01-04 20:33:53 +11:00
Brecht Van Lommel
6a15f301ef Revert "Fix: Missing super().__del__() in Cycles and Hydra render engine"
This is leading to "'super' object has no attribute '__del__'" errors
in some situations. As explained in #132476 this is only for future
proofing, so don't do it yet.

This reverts commit f301952b6a.
2024-12-31 19:30:39 +01:00
Brecht Van Lommel
f301952b6a Fix: Missing super().__del__() in Cycles and Hydra render engine
According to the Python API release notes, this is required now along
with super().__init__() which was already done.

Also fixes mistake in example in API docs.

Pull Request: https://projects.blender.org/blender/blender/pulls/132476
2024-12-31 15:18:25 +01:00
Pratik Borhade
2e10c5d174 Fix #102439: Missing node tools in keymap hierarchy
Select_* tool keymap was only accessed from searching, they were not
exposed in hierarchy. Now fixed, added inside "node editor" keymap
category.

Pull Request: https://projects.blender.org/blender/blender/pulls/132154
2024-12-20 12:10:58 +01:00
Campbell Barton
a7bc3e3418 Cleanup: quiet Python linter warnings 2024-12-11 11:26:24 +11:00
Campbell Barton
560b6e2831 Cleanup: spelling (make check_spelling_*) 2024-12-11 11:23:51 +11:00
Bastien Montagne
9f9500f0f2 Fix part of #116579: I18N tools: Do not extract UI messages of unregistered operators.
Operators keep being a pain... This time, the fact that unregistered
operators are not removed from `bpyt.type.Operator` subclasses list
breaks workflow to generate translations info for a specific add-on
(since it relies on differences between UI messages extracted when this
add-on is enabled, and when it is disabled).
2024-12-09 16:05:52 +01:00
Campbell Barton
48a3c53188 Cleanup: redundant imports, redundant "global" declaration 2024-12-09 11:50:37 +11:00
Campbell Barton
6ca1417103 Cleanup: suppress unused Python warnings
Suppress unused warnings using the "vulture" utility.

- Include public definitions in the modules `__all__`.
- Mark arguments & variables as unused with a "_" prefix.
2024-12-03 12:54:13 +11:00
Nathan Vegdahl
aa83738d44 Anim: change parameters of slots.new() RNA function
`Action.slots.new()` in the Python API previously took either an ID or nothing
as a parameter. In the former case it would create a slot with the appropriate
`id_root` and name for that ID. In the latter case it would create a default
slot with an unspecified `id_root` and default name.

This had several issues:

1. You couldn't create a slot with a specific `id_root` without already having
   an ID of that type. In theory this isn't a problem, but in practice in larger
   scripts/addons you don't necessarily have such an ID on hand at the call
   site.
2. You couldn't directly create a slot with a desired name without an existing
   ID with that name. This isn't so important, since you can always just set the
   name afterwards. But it's a bit annoying.
3. Most other `new()` APIs in Blender *require* you to specify the name of the
   item being created. So calling this with no parameters was violating that
   norm.
4. Ideally, we want to eliminate unspecified `id_root`s, since they cause other
   weirdness in the API such as slot identifiers changing upon slot assignment.

To resolve these issues, and just generally to make the API more
straightforward, this PR changes `slots.new()` to take two required parameters:
an ID type and a name. For example:

`slots.new(id_type='CAMERA', name="My Camera Data Slot")`.

This fully specifies everything needed for the slot identifier upon creation,
and doesn't require any outside data items to create a slot with the desired
type and name.

In the future if we decide we still want a `for_id`-style slot creation API, we
can reintroduce it as a separate function.

Ref: #130892
Pull Request: https://projects.blender.org/blender/blender/pulls/130970
2024-12-02 17:04:37 +01:00
Campbell Barton
056f748e04 Cleanup: replace redundant functions with os.path.lexists 2024-12-02 12:52:21 +11:00
Alaska
e84103d958 Fix #130822: Update built-in Python scripts to use new EEVEE material settings
In Blender 4.3 all the EEVEE Legacy compatibility Python API calls for
materials in were removed. All Python code that makes use of that API
need to be updated to make use of the new API.

This commit updates two built in Python scripts to use the new API
to avoid errors like the one reported in #130822

Candidate for 4.3.1 corrective release

Pull Request: https://projects.blender.org/blender/blender/pulls/130873
2024-11-25 10:51:45 +01:00
Campbell Barton
0de8ae8046 Cleanup: spelling in comments 2024-11-25 13:24:46 +11:00