Commit Graph

50049 Commits

Author SHA1 Message Date
Sergey Sharybin
63e4005039 Fix #36747: curve bevel and extrude issue
Was a small mistake in bevel list optimization,
no need to check whether first/last points are
the same coord if curve is not cyclic.
2013-09-17 11:00:09 +00:00
Sergey Sharybin
4478197ef6 Somplify one-liner for CPU cores detection and make it aware of multi-CPU computers 2013-09-17 09:17:10 +00:00
Sergey Sharybin
1f8ab25993 Setting keyframe is now possible for tracks which doesn't have marker at current frame 2013-09-17 08:58:12 +00:00
Sergey Sharybin
b9be47e91c Re-track the plane after clearing the keyframe
From the math point of view there're two cases:

- Clearing the keyframe between two other ones.

  In this case tracker will first track plane from
  left keyframe to right one without doing any kind
  of blending. This will make plane stick to the
  actual plane motion, but lead to possible jump
  at the right keyframe.

  Second step is to track from the right keyframe
  to the left one with blending. This gives nice
  transition at the point of second keyframe and
  this mimics situation when you've been setting
  keyframes from left to right.

- Clearing left-most/right-most keyframe.

  In this case it's enough to only re-track the
  plane without blending from the neighbor keyframe
  without blending.
2013-09-17 08:54:10 +00:00
Sergey Sharybin
bf5bbda187 Muted footage in MCE still was reading the frames from disk
Wasn't so much great from speed point of view.
2013-09-17 08:43:35 +00:00
Campbell Barton
0b22cfb1d1 fix [#36246] Weight tools do not mirror properly in vertex selection mask mode.
Weight mirror is now supported by invert/clean/levels/blend.
2013-09-17 07:03:13 +00:00
Campbell Barton
0002d3d85f vertex group blend, support for blending multiple groups at once. 2013-09-17 06:47:47 +00:00
Campbell Barton
59011071a4 minor renaming (adding related functions in future commits). 2013-09-17 04:19:45 +00:00
Campbell Barton
05dd8cad7b add unused hair bsdf glsl callback function to register_node_type_sh_bsdf_hair() 2013-09-17 00:24:46 +00:00
Brecht Van Lommel
66d465cbcc Fix #36731: border render not updating properly with persistent images
setting enabled in cycles.
2013-09-16 21:20:21 +00:00
Brecht Van Lommel
2228c455f9 Fix #36738: object ray visibility flags not working in cycles viewport if there
is only a single object in the scene.
2013-09-16 21:05:43 +00:00
Brecht Van Lommel
2513886f43 Fix #36725: mismatch between viewport and render result when no world is linked
to the scene in cycles.
2013-09-16 21:05:42 +00:00
Brecht Van Lommel
bf8c078c55 Fix wrong temporary path in user preferences, revert startup.blend and instead
do the freestyle changes in BLO_update_defaults_startup_blend.
2013-09-16 21:05:39 +00:00
Bastien Montagne
8b093329ff Fix [#36742] Pasting image into text editor causes freeze
Last fallback (XCLIB_XCOUT_FALLBACK_TEXT) was not checked, hence infinitly looping...
2013-09-16 18:14:04 +00:00
Bastien Montagne
31b84c9c28 Grrr, forgot to update getopt command for updated args... 2013-09-16 15:48:37 +00:00
Thomas Dinges
11ab2b00f1 Code cleanup / Cycles:
* Avoid some duplicated code for switch/case in the Attribute code.
2013-09-16 15:40:50 +00:00
Thomas Dinges
da5ce8cb1c Cycles / Hair:
* Hair rendering is now a supported feature, no further need to change the feature set to "Experimental".
2013-09-16 15:34:31 +00:00
Dalai Felinto
786b26438e bugfix [#36736] You can still transform objects while navigating view
Bug was in maya preset.
view3d.manipulator was defined twice, and it was taken precedent over view3d.rotate
2013-09-16 15:33:28 +00:00
Bastien Montagne
01747a9cf0 Add --required-numpy to force compilation of both py3.3 and numpy1.7 in case you really need numpy and 1.7 is not available! 2013-09-16 15:22:10 +00:00
Daniel Salazar
0732375d35 Making install_deps.sh correctly see hyperthreading 2013-09-16 14:38:33 +00:00
Dalai Felinto
7ee94deaf5 partial bugfix: [#36501] Blenderplayer can not change video resolution in Mac OSX
OSX support for native desktop resolution changing is not simple as for Windows or Linux.

The 'fix' here is at the interface level only.
Refer to the original bug report for the suggested native workaround, test patch and problems.
2013-09-16 13:24:28 +00:00
Antony Riakiotakis
2676781a1c Fix issue with paint cursor overlay and size pressure drawing, it would
draw incorrectly and leave openGL in an inconsistent state, making for a
quite surreal UI. Reported by Sebastian Koenig thanks!
2013-09-16 13:03:28 +00:00
Bastien Montagne
fa1683e713 Install_deps.sh updates:
* Raise OpenCOLLADA version to 18da7f4109a8eafaa290a33f5550501cc4c8bae8 as requested by Gaia.
* Made OSL build/install ON by default (no more an experimental feature!).
* Use default LLVM version under Debian (specifying a version does not work with OSL when you have more that one installed :( ).
2013-09-16 13:02:49 +00:00
Lukas Toenne
8953141a53 Fix #36734 Matcap displays solid black.
GLSL typo in r60151 caused this.
2013-09-16 11:40:04 +00:00
Campbell Barton
17c32df7ef fix [#36732] Auto depth feature misbehaves on orbit with mouse cursor outside the model.
ortho mode didn't store the depth for re-use when the cursor had no depth.
2013-09-16 08:59:54 +00:00
Campbell Barton
6317f1eafd fix [#36291] Applying subsurf to mesh or setting subdivisions to zero crashes Blender
issue was mesh somehow had a mismatch of UV/texpoly layers. we may want to allow this in the future but for now sync on load just in case.
2013-09-16 06:00:25 +00:00
Campbell Barton
b380dd9378 fix [#36537] "Grid Floor Scaling" can have some unexpected behaviour on new objects
curves and metaballs now behave the same as meshes wrt grid scaling.
remove WM_operator_view3d_distance_invoke(), and replace with a function called from exec which initializes defaults, this way operators can have their own invoke functions.
2013-09-16 04:19:48 +00:00
Campbell Barton
23626e0149 fix [#36444] view3d.viewnumpad operator should not animate
when running viewport operations with exec() rather then invoke(), perform the action immediately rather then using smoothview.
makes viewport operations usable from python scripts.
2013-09-16 04:04:44 +00:00
Antony Riakiotakis
43bd8c2b28 Undo the front-facing only commit for clay strips brushes, it adds an
attenuation that should really be optional. There's also a minor
performance penalty and all this only for one problematic case. In case
the tool flattens two surfaces, users can manually set the front face
only option. A better non-attenuating way to cull such vertices can be
added later.

Also flatten brush should calculate the flatten plane from the original
vertices or the flattening will not converge for planes offsets
different than zero.

Reported by Michalis Zissiou, thanks!
2013-09-16 02:24:41 +00:00
Campbell Barton
abb37f4152 replace RNA_property_array_length with RNA_property_array_check where the length of the array is only used to check if the property is an array or not.
(this isnt reliable since arrays can be zero length).
2013-09-16 01:35:52 +00:00
Campbell Barton
7e2977b051 move make_prim_radius_prop into a generic function. 2013-09-16 00:18:09 +00:00
Campbell Barton
e8ade192ff move editcurve add functions into their own source file editcurve_add.c 2013-09-16 00:03:33 +00:00
Stuart Broadfoot
3306afac87 Cycles Hair: Two basic bair shaders added
A new hair bsdf node, with two closure options, is added. These closures allow the generation of the reflective and transmission components of hair. The node allows control of the highlight colour, roughness and angular shift.

Llimitations include:
-No glint or fresnel adjustments.
-The 'offset' is un-used when triangle primitives are used.
2013-09-15 23:58:00 +00:00
Bastien Montagne
0e46f1b1f8 Fix [#36727] Curve Object Scaled to 0 + Freestyle = Crash
Division by zero...
2013-09-15 14:27:06 +00:00
Campbell Barton
810000f2be use crazy-space when modifiers_isCorrectableDeformed() fails,
without this. warp modifier for eg didnt use crazy-space.
2013-09-15 11:51:38 +00:00
Campbell Barton
8f3552953a modify crazyspace_get_mapped_editverts to work like crazyspace_set_quats_mesh
- array of quats is now aligned with the vertices (over alloc, it simplifies things and removes need to set invalid index values).
- remove visit-bitmap from crazyspace_get_mapped_editverts(). setting coords multiple times isnt bad.
2013-09-15 11:38:48 +00:00
Jens Verwiebe
0c4e665c05 OSX/cmake: fix config by moving code back into xcode conditional, cmake/makefiles does not even have xcode_vesion lookup 2013-09-15 10:56:36 +00:00
Campbell Barton
891dfa12f3 use mpolys rather then tessfaces for crazy-space calculation. (was a todo since merging bmesh) 2013-09-15 08:05:27 +00:00
Campbell Barton
3403b7db8d use stack memory for deform weight interpolation. 2013-09-15 05:17:19 +00:00
Campbell Barton
9f74134862 replace BLI_edgehash_insert with BLI_edgehash_reinsert for explode operator, was inserting the same edges more then once. 2013-09-15 01:47:40 +00:00
Campbell Barton
506db73032 - update bl_run_operators.py for change in blender.
- rename curve delete operator vertices enum to match mesh delete operator.
- add missing NULL checks to view3d_lock_poll() to prevent crashes when called outside a view3d.
2013-09-15 01:46:25 +00:00
Jens Verwiebe
809cb5e478 OSX/cmake: don't try get xcode path from xcode before 4.3, developer dir was not bundled in this case 2013-09-14 12:11:26 +00:00
Campbell Barton
811669c14e minor style clanup and use more meaningful name for 3DCONNEXION source code. 2013-09-14 12:04:10 +00:00
Joseph Mansfield
7114ab18a2 Code cleanup: spelling correction 2013-09-14 10:22:56 +00:00
Mitchell Stokes
6365678109 BGE: Adding a Python collision API. The initial patch was provided by agoose77, with some edits by me.
KX_GameObject now has a collisionCallbacks list which is a list of callables that are called when a collision occurs. The callables will be called with an argument that contains a reference to the other object involved in the collision (i.e., not self).
2013-09-14 02:02:58 +00:00
Antony Riakiotakis
9f87d9963e fix weird issue after last commit where grab brush would not work and
also warnings fix and description fix.
2013-09-14 00:35:41 +00:00
Campbell Barton
1576565932 minor changes needed for building standalone mathutils. 2013-09-14 00:30:56 +00:00
Antony Riakiotakis
b1179c4752 Sculpting:
* Cleanup for previous commit and reduce some local variable referencing
* Add support for brushes that operate on frontfaces only and do not
show the option for those brushes. Currently only clay strips is in the
list but this may change according to artist feedback. This should take
care of the "sticky" surface problem completely.
2013-09-13 23:58:00 +00:00
Antony Riakiotakis
8f3a40830d Sculpting:
Modify calculation of sculpt plane to only take into account forward
facing vertices. This will solve cases where sculpting on a volume with
the two sides of the mesh inside the brush radius could move the sculpt
plane inside the mesh volume.

To completely fix the issue where the mesh would "stick" the two sides
of the mesh together on the sculpt plane (for instance for clay strip
brushes), user should enable "front face only". Perhaps some brushes,
like clay strips should enforce this and not present the option in the
first place.
2013-09-13 23:21:35 +00:00
Jens Verwiebe
e05fc7bb2f Cleanup for last commit 2013-09-13 21:42:52 +00:00