Commit Graph

53885 Commits

Author SHA1 Message Date
Lukas Tönne
6416979b45 Fix T39984: Interpolation errors in particle emitter animation.
Reverse child->parent order of particle emitter animation eval causes
artifacts when more than one parent level is used.
2014-05-02 09:56:51 +02:00
Mitchell Stokes
1a8b17661f Fix T35552: LibLoading objects with Collision sensors gives an error
The collision sensors were not being properly unregistered from the
physics system before they were merged into the current scene.
2014-05-02 00:08:00 -07:00
Mitchell Stokes
27cbb28659 BGE cleanup: Removing the unused SCA_EventManager::Replace_PhysicsScene(). 2014-05-01 19:43:07 -07:00
Mitchell Stokes
685316b406 BGE: Forgot a NULL check in CcdPhysicsEnvironment::MergeEnvironment() 2014-05-01 18:34:25 -07:00
Campbell Barton
867efab404 Correct own stupid mistake dragging popups (x/y swap) 2014-05-02 10:09:26 +10:00
Campbell Barton
c12af4beb9 Code cleanup: UI use ui_block_to_window_rctf where possible 2014-05-02 09:33:29 +10:00
Thomas Dinges
9270aa9278 Cleanup: Remove unused variables. 2014-05-02 01:27:10 +02:00
Campbell Barton
f61e885706 UIL: Dragging popups wasn't updating safe-areas 2014-05-02 09:25:04 +10:00
Mitchell Stokes
9f16428cb5 BGE cleanup: Moving the PHY_* includes in BL_BlenderDataConversion.cpp
These includes are now with the rest of the includes instead of in the
middle of the file. This should also help building on OS X.
2014-05-01 15:26:05 -07:00
Pablo Vazquez
4e7780a34a Cycles UI:
Show the Ray Visibility panel for objects with dupli_group on, no reason to hide it.
2014-05-01 19:14:10 -03:00
Mitchell Stokes
5f80a7ffe2 Fix T39932: LibNew can't find LibLoaded meshes.
LibNew now searchs dynamic (i.e., LibLoaded)  mains instead of just the current main.
2014-05-01 14:49:42 -07:00
Campbell Barton
b75b0a11e0 Update parse_syntax_error() to Python 3.4x version 2014-05-02 06:24:29 +10:00
Campbell Barton
45163387d2 Fix T39988: Selected object count invalid after exiting local-view 2014-05-02 05:56:57 +10:00
Campbell Barton
d303556afb Code cleanup: remove file handling headers where they arent needed 2014-05-02 05:37:11 +10:00
Campbell Barton
3db5430b92 Code cleanup: replace long long with int64_t & doxy formatting. 2014-05-02 05:37:11 +10:00
Bastien Montagne
e2288255fb Fix T39987: The new "redirect to bone constraints" button at the object constaints tab is wrong in bone edit mode
In edit mode, do as with usual objects - show object constraints!
2014-05-01 21:24:30 +02:00
Brecht Van Lommel
c806a8ce96 Cycles: MIS for lamps now loops over all lamps instead of picking one.
Probably will not be noticed in most scenes. This helps reduce noise when you
have multiple lamps with MIS enabled, at the cost of some performance, but from
testing some scenes this seems better.
2014-05-01 19:25:13 +02:00
Campbell Barton
95b93b5d46 Add BLI_compiler_compat.h to help with portability 2014-05-02 01:14:15 +10:00
Campbell Barton
35ca209152 Code cleanup: remove unused kludge for Py/Win encoding 2014-05-02 00:56:24 +10:00
Campbell Barton
fa25d7cf7b Code cleanup: remove defines no longer needed on windows 2014-05-02 00:55:54 +10:00
Bastien Montagne
ea6fba2926 Cleanup: Remove unused variables. 2014-05-01 16:32:25 +02:00
Bastien Montagne
195df5a034 Fix some dummy formating issue (breacks i18n message processing). 2014-05-01 16:30:40 +02:00
Bastien Montagne
bb5b608deb Fix T31555: Username with special chars in Windows 7
At last! Could not check seriously on windows (though it was done during py patch
process).
2014-05-01 16:25:39 +02:00
Bastien Montagne
1e9c4639c2 Install_deps.sh: do not use terminfo in our own llvm build.
llvm-config does not report it as link arg as it should
(see http://stackoverflow.com/questions/21477407/llvm-3-5-fails-to-link).
2014-05-01 16:25:39 +02:00
Tamito Kajiyama
57405578f9 Fix for a typo in comment. 2014-05-01 23:04:37 +09:00
gaiaclary
8bdac4d0bc fix T39967: Added support for Import/export of vertex color layers 2014-05-01 14:52:36 +02:00
Bastien Montagne
091f13a618 Fix blenderplayer build. 2014-05-01 09:35:32 +02:00
Bastien Montagne
9fb4c487ed Fix T39938: install_deps.sh fails when compiling OSL
Should always use a fixed rev in git repos!

Also done some other cleanup/fixes.
2014-05-01 09:30:11 +02:00
Campbell Barton
b245d3577a View2d: bring back 2.4x option to lock time for 2d views 2014-05-01 14:49:47 +10:00
Campbell Barton
4849ca8a56 Fix T39884: Displaying filenames with '|' failing in menus 2014-05-01 12:40:49 +10:00
Campbell Barton
7b0bce1946 Code cleanup: remove redundant filename copy & simplify splash 2014-05-01 11:59:25 +10:00
Mitchell Stokes
60c8c130fe BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refcount.
I'm not sure why this function ever increased the object's refcount. Any
place in the code that calls KX_GameObject::GetParent() has to turn
around and call parent->Release(). Forgetting to call Release() was a
common cause of memory leaks (in fact, KX_SteeringActuator was probably
leaking). If the refcount needs to be increased, the calling code can
handle calling AddRef().
2014-04-30 18:53:32 -07:00
Thomas Dinges
8d42e7b20d Cleanup / Cycles: Adjust comment for faster testing in the future.
Unfortunately the function call is still a bit slower, even with CUDA 6.0. :/
2014-05-01 01:21:21 +02:00
Antony Riakiotakis
73ad0dfbae Fix first part of T39956
show diffuse option not correctly calculated on opening a file.

Make sure we call pbvh_show_diffuse_color_set after building the pbvh so
vertex data are available to it.
2014-05-01 02:12:02 +03:00
Thomas Dinges
55b2a5aa45 More fixes, msvc 2008 needs math includes for "isnan".. 2014-05-01 00:36:15 +02:00
Campbell Barton
1fcce18dbf Another issue with includes
OSX needs userdef for pixelsize, adjusted header to avoid this happening again.
2014-05-01 07:38:14 +10:00
Campbell Barton
af86b008b2 Include removal gave problems with windows, ifdef some back in for windows only 2014-05-01 07:21:08 +10:00
Campbell Barton
cb48c0ceea Revert "Fix msvc 2013 compiler errors after the ingenious cleanup in 4ca67869cc7a."
This reverts commit a47a4ef82f.
2014-05-01 07:20:46 +10:00
Thomas Dinges
a47a4ef82f Fix msvc 2013 compiler errors after the ingenious cleanup in 4ca67869cc. 2014-04-30 23:16:12 +02:00
Campbell Barton
2ce3e4639a Fix for making single user objects setting FROMGROUP flag incorrectly 2014-05-01 06:52:10 +10:00
Antony Riakiotakis
d2a3260763 Add PBVH debug display, where we can see the PBVH node bounding boxes.
To enable enter debug value 14.
Leaf nodes are green while container nodes are red.
2014-04-30 23:43:19 +03:00
Campbell Barton
d50f8832e3 Fix T39969: Make single user object looses custom-tx-bone 2014-05-01 06:07:21 +10:00
Campbell Barton
3d5ab5a496 Warning cleanup: signed/unsigned compare
also remove redundant loop in BKE_pose_copy_data
2014-05-01 05:57:01 +10:00
Campbell Barton
762a988130 Fix for copy_object_pose incrementing custom user twice 2014-05-01 05:54:57 +10:00
Campbell Barton
4b75956330 Fix T39974: Popups lead to crash if 'UNDO' isn't set
This isn't supported, raise an error instead
2014-05-01 05:28:52 +10:00
Campbell Barton
0309a7b9a9 Code cleanup: remove unused header 2014-05-01 05:07:48 +10:00
Campbell Barton
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
Sergey Sharybin
19cd6922a5 Fix T39965: Sequencer do not sync cycles strips
The was actually caused by the way how Cycles uses objects
layers. It's not possible to rely on the fact that layers
are flushed from Base to Object. It's only valid when rendering
active scene.

Now made it so layers are used from the base.
2014-04-30 21:08:07 +06:00
Thomas Dinges
d1009bdad5 Windows: Disable Numpy for now, we miss the libs for Python 3.4.
Also make the flag WITH_BF_PYTHON_INSTALL_NUMPY flag actually work on Windows.
2014-04-30 16:49:49 +02:00
Brecht Van Lommel
741f17f05b Cycles CUDA: make CUDA toolkit 6.0 the official supported version.
This also updates the configurations to build kernels for compute capability
5.0 cards, when using and older CUDA toolkit version this will be skipped.

Also includes tweaks to improve performance with this version:
* Increase max registers on sm_30, sm_35 and sm_50
* No longer use texture storage on sm_30
2014-04-30 16:07:27 +02:00