Andre Susano Pinto
656ee61718
Merge from trunk
...
(The last time there was some files missing due to failed connection to svn server while merging.. thats why this stuff of reverting last merge and redoing it)
svn merge -r 16231:16608 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-19 14:15:36 +00:00
Andre Susano Pinto
2f9f0710d1
Revert last merge from trunk
...
svn merge -r 16539:16538 https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-jaguarandi/
2008-09-19 12:05:45 +00:00
Andre Susano Pinto
a1d611e9bd
svn merge -r 16231:16536 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-15 14:20:31 +00:00
Andre Susano Pinto
2ce338f7e8
svn merge -r 16077:16174 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-18 14:33:26 +00:00
Andre Susano Pinto
289d875dfd
svn merge -r 15688:15908 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-01 21:37:36 +00:00
Andre Susano Pinto
70730c7226
svn merge -r 15392:15551 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-07-13 13:21:01 +00:00
Andre Susano Pinto
c7dbc65488
svn merge -r 15292:15392 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-06-30 22:57:52 +00:00
Chris Want
5d0a207ecb
Patch from GSR that a) fixes a whole bunch of GPL/BL license
...
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Benoit Bolsee
88ce1c0638
Removed my own patch #8208 : export SCA_ISensor::Evaluate() to Python. It was only useful for the ray sensor and the new rayCastTo() function provides better functionality
2008-04-06 19:14:04 +00:00
Benoit Bolsee
13aa413361
patch 8235 8218 8211 added: various gameengine improvements, fixed windows project files
2008-02-15 23:12:03 +00:00
Joshua Leung
33f3f85235
Reverting some other changes zaghaghi made
2008-02-05 21:09:38 +00:00
Kester Maddock
2fd6e72851
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
2004-05-16 13:05:15 +00:00
Nathan Letwory
00291b5cf4
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
...
[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them
That was about it.
There are a few things that needs double checking:
* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
2004-03-22 22:02:18 +00:00
Kent Mein
209a2ede2c
Last of the config.h mods...
...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00