Commit Graph

29775 Commits

Author SHA1 Message Date
Sergey Sharybin
6786f92fe5 Use jemalloc in buildbot for linux targets 2011-05-13 12:57:54 +00:00
Sergey Sharybin
8941cc626a Option to use jemalloc when building with scons under linux.
Disabled by default.
2011-05-13 12:08:34 +00:00
Campbell Barton
91bddf2b13 remove imbuf crect and profile_filename when building without LCMS 2011-05-13 04:53:20 +00:00
Matt Ebb
b73fe01295 * Enabled rna access to fluid sim velocity vectors
The main purpose for this is to allow rendering motion blurred blender fluids in external renderers (eg. http://vimeo.com/21870635 ).

Python code snippet for interpreting this data here: http://www.pasteall.org/21577 . Cleaned up some ugly hacks in this area too

* Also added read-only access to scene.subframe to RNA - setting current frame and subframe should still go via scene.frame_set()
2011-05-12 22:52:30 +00:00
Sergey Sharybin
57c626d11c Forgot to close clipboard when lock fails.
Thanks to jesterKing!
2011-05-12 18:04:24 +00:00
Sergey Sharybin
1d6278f80a Fix #27359: Pasting long text crashes blender
Actual problem was caused by insufficient buffer size
in ui_text_leftclip()

Also fixed possible invalid memory write in GHOST_SystemWin32::getClipboard
which was caused by accessing clipboard buffer after closing
clipboard. This mustn't happen.
Also fixed possible crush when buffer was failed to be locked.
2011-05-12 16:49:53 +00:00
Campbell Barton
5f5cdf9d00 for bug [#27358] Transform bug when transform > 500
mouse coords would with cont. grab would wrap at short.
use mouse coords as int rather then short.

this problem still happens on linux because of XTranslateCoordinates
2011-05-12 16:47:36 +00:00
Ton Roosendaal
2ca7ded51d Bugfix #27181
2D view panning and zooming is now fully keymappable, you can set a
keyboard key to it too (hold key -> move mouse -> release key).
2011-05-12 13:49:47 +00:00
Campbell Barton
424a0cca27 option to link with jemalloc on *nix, off by default. 2011-05-12 11:16:32 +00:00
Brecht Van Lommel
754c134e09 Fix #27279: IK bone rotation limits set to 0 disabled the limit, this was
unintentional, since there is already a toggle to enable/disable it.
2011-05-12 08:34:31 +00:00
Campbell Barton
2f08309ffe window_to_3d_vector was incorrect but dolly view operator was accounting for it. fixed so result isnt negated and mouse coords dont need to be adjusted. 2011-05-12 06:52:24 +00:00
Campbell Barton
a131ce066a python utility module for converting between 2d/3d region/world coordinates. 2011-05-12 06:32:21 +00:00
Nicholas Bishop
910220be47 == Radial control ==
Patch to make the radial control more generic with RNA. Patch was
reviewed here: http://codereview.appspot.com/4280080/

Prior to this update, the radial control code in trunk had generic
parts of the radial control implemented as an incomplete operator
within WM. Then each different user of the radial control had to
implement a separate operator to actually pass in specific brush data
-- e.g. sculpt's brush size, vpaint's brush size, etc.

This patch removes all the extra operators and makes the WM operator
do everything. It now takes several RNA path strings as its properties
-- the only required property is data_path, which specifies the data
to be modified by the radial control. The other paths affect display
in various ways, e.g. rotation, color, etc.

In addition to decreasing some duplicate paint brush code, these
updates make it pretty easy to enable radial control for other
purposes (and it can be set up entirely though python or keymaps, no
extra C code needed.)
2011-05-12 01:57:47 +00:00
Thomas Dinges
040f65f6c2 2.5 Smoke UI:
* More generic tooltip for "strength" property as it can be FFT as well. 
Discovered by tobkum in IRC. :)
2011-05-11 20:23:55 +00:00
Brecht Van Lommel
3a34dcde68 Code cleanup: remove readblenfile module, only contained some utility functions
to read .blend files from runtimes, folded those into blenloader.
2011-05-11 19:29:23 +00:00
Campbell Barton
fcc85eea12 recent camera border drawing glitch fix needs to be applied to the top right sides too. 2011-05-11 09:42:46 +00:00
Campbell Barton
a3ab7c01bb fix for glitch with drawing the 2d camera border over the 3d camera.
seems arbitrary and may be driver specific, but this value is in the middle of what works well on mesa software GL & my nvidia.
2011-05-11 00:59:22 +00:00
Nathan Letwory
56c5d71f1c Apply patch from Ryakiotakis Antonis as posted on ML
Should fix MingW build problems - mingw users, please test too :)
2011-05-10 23:54:15 +00:00
Nathan Letwory
fab1ee1f78 MingW apparently doesn't know about RIM_INPUTSINK, define it if it isn't already. 2011-05-10 23:38:40 +00:00
Campbell Barton
2e3538cf24 patch from Dan Eicher for cpack rpms 2011-05-10 21:59:11 +00:00
Ton Roosendaal
0c990fba6e Bugfix #27305
RGB color node supports to set alpha too but never put alpha in the output.
Report + fix provided by Dani G. Thanks!
2011-05-10 16:30:03 +00:00
Ton Roosendaal
f1f1dde1c8 Bugfix #27311
Physics Gravity property now has UI range of 0-25, but real range goes
to 10000 to allow scaled scenes.
2011-05-10 15:13:03 +00:00
Campbell Barton
89a166d0de remove some duplicate declarations 2011-05-10 14:48:06 +00:00
Sergey Sharybin
1d53ea0a65 Fix #27217: Bézier control points moves bizarre
Re-calculate handles after applying transform matrix on curve object

This commit is'n fixing changing of curve shape whe nyou're deforming it (as
it was intially reported) but just adds needed handles recalculation.

Handles are calculated correct in that "unneded deformed" curve.
2011-05-10 14:38:55 +00:00
Campbell Barton
eabb444106 minor cleanup: make functions static, use NULL for pointer comparisons,
also fixed a possible bug assigning incorrect DPX function types to
imbuf.
2011-05-10 13:11:36 +00:00
Daniel Salazar
6d5f0bfac6 Typo in composition guides 2011-05-10 05:20:18 +00:00
Campbell Barton
2a14b0b327 entering non utf8 text in filepaths in the file selector would get incorrectly stripped. 2011-05-10 05:07:24 +00:00
Campbell Barton
2889f5ae2c camera composition guides: center, thirds, golden rule 2011-05-10 03:03:53 +00:00
Nathan Letwory
14c3714b81 Revert rename of r36578, breaks scons compile. 2011-05-09 21:34:52 +00:00
Sergey Sharybin
d143eca2fc Fix #27346: When The FONT object is blank, the dimensions are calculated wong.
This commit fixes boundbox for empty curve-typed objects. Because of strange
reason (-1,-1,-1) and (1,1,1) was used as boundbox. Now it uses zero-sized
boundbox (as it's done for meshes).

This commit makes nothig with that single space character text from the report.
2011-05-09 20:14:34 +00:00
Guillermo S. Romero
c87b5f8dfb SVN maintenance. 2011-05-09 20:13:48 +00:00
Campbell Barton
885141c9de patch [#21740] Image support for Empty Objects
from Andy Braham (andybraham)

This adds support for empties to reference images and draw in the 3D view.

Modifications from the original patch.
- use an empty draw 'image' type
- use image aspect ratio for non-square-pixels
- when the image is not found, still draw the frame.
2011-05-09 16:31:54 +00:00
Campbell Barton
1e0c3d315b minor cleanup, no functional changes. 2011-05-09 14:41:44 +00:00
Sergey Sharybin
18e9d9c3e2 Recreate mipmaps after undo in image editor 2011-05-09 13:13:16 +00:00
M.G. Kishalmi
88a13d7395 fixed scrolling lists with the mousewheel for some X11 windowmanagers.
some WMs not only send 'crossing' events when really moving from one
window to another, but also when mousewheeling.
distinguishing those events 'mode' property fixed this.

brecht++ for figuring out the details.
2011-05-09 12:46:59 +00:00
Sergey Sharybin
99ee18c684 Fix for memory leak caused by re-making mipmaps
Problem was caused by different limits for "last" mipmap: it was 1x1
for mkaing mipmaps and 2x2 for re-making.

2x2 should be enough for mipmap.
2011-05-09 10:03:06 +00:00
Campbell Barton
4c71d9efb5 set svn end of lines to native 2011-05-09 08:15:38 +00:00
Brecht Van Lommel
763adbc7b9 Code cleanup: warning fixes. 2011-05-09 08:01:48 +00:00
Brecht Van Lommel
30155e958b Code cleanup: remove unused image window code, already implemented elsewhere. 2011-05-09 07:54:21 +00:00
Sergey Sharybin
f8f4f73cc5 Bug fix own collection:
- Recreate mipmaps if they're dirty when drawing background image
   (this prevents "delayed" update of background image when you're paiting on it
    in image editor).
 - Mark mipmaps as dirty when inverting image channels.

TODO: there's memory leak caused by IMB_remakemipmap, but it'll be
      anuther bugfix commit after discussion with other devs.
2011-05-08 20:21:31 +00:00
Campbell Barton
b432520799 fix [#27324] WindowManager.invoke_search_popup() crashes blender and does not work
also minor formatting fixes.
2011-05-08 12:51:05 +00:00
Campbell Barton
d4e540dff3 comment some unused code. 2011-05-08 10:29:40 +00:00
Nathan Letwory
ed3fd72210 Apply second half of [#21590] .dds textures: fix for DXT1n format + sync with upstream nvtt
submitted by Amorilia

This updates the DDS module with upstearm nvtt (r1042).
2011-05-08 09:05:52 +00:00
Joshua Leung
aaa93c58b3 Fixes for bugs noticed during previous fix:
- In Drivers mode of Graph Editor, expanders for sub-object data were
not working at all. This was because they were getting overriden by an
errant ob-level drivers check
- Adding drivers from py-api didn't update Graph Editor
2011-05-08 05:41:57 +00:00
Joshua Leung
85b1b459ed RNA Bugfix:
The following script would fail:
#ob = bpy.context.active_object
pb = bpy.context.active_pose_bone
pb.bone.driver_add("hide")  # <--- exception here

The RNA-path function for Bone assumed that when it got called, it's
"id_data" (or owner-idblock-pointer) would only be ID_AR (i.e. an
armature). However, in the above example, pb.bone has ob as its
id_data, resulting in an invalid RNA path getting created. Added check
for this case, since it's likely to be common
2011-05-08 05:18:40 +00:00
Mitchell Stokes
2aea765d6e Committing patch [#27133] "Fix for for Object Color in BGE" by Kupoman
The tracker description:
"This patch fixes this bug:
http://projects.blender.org/tracker/index.php?func=detail&aid=25487&group_id=9&atid=306

This was accomplished by making sure the KX_GameObject's object color gets set during the conversion process in the method gameobject_from_blenderobject. Otherwise all the values for object color default to 0. The reason adding an IPO worked as a work around is because it set the object color."

The bug report mentioned is bug [#25487] "BGE: Object Color only works when it has a keyed frame"
2011-05-08 03:42:24 +00:00
Dalai Felinto
0b03268c17 Patch [#26799] embedded blenderplayer not receiving keyboard input by Sebastian Korczak
(patch co-reviewed by Nathan Letwory)

Overview: GHOST using rawinput for keyboard input. GHOST window receives WM_INPUT only when it is the active window. Child window cannot be active, so when embedding blenderplayer, WM_INPUT is consumed by top level parent window (for Burster it is the web browser window). Patch register raw input device as 'inputsink' - it makes GHOST window receives all keyboard messages. Window procedure check if GHOST window is active or focused.

::TranslateMessage(&msg) generates WM_CHAR etc. messages from WM_KEYDOWN, WM_KEYUP etc. Because of using RawInput only WM_INPUT messages are processed, so we doesn't need WM_CHAR, WM_KEYDOWN etc. [this is why ::TranslateMessage is no longer getting called].

Note: It's responsibility of the parent window (aka the wrapper) to send WM_SETFOCUS to child window (embedded blenderplayer).
However some parent windows (e.g. webbrowsers) will not send WM_SETFOCUS to the child window when someone clicks on it.
In those cases the blenderplayer needs to be patched to call setFocus(&msg); in the event of WM_LBUTTONDOWN (see GHOST_SystemWin32.cpp)
2011-05-07 22:28:56 +00:00
Nathan Letwory
3fe841597b Apply part of [#21590] .dds textures: fix for DXT1n format
Submitted by Amorilia.

DXT1 .dds textures with 1-bit alpha channel have their alpha channel imported in Blender.

The patch also makes change to contact info for the patch submitter.

I left the sync with upstream nvtt for another commit.
2011-05-07 20:53:49 +00:00
Sergey Sharybin
471c28f91c Fix #27319: Text editor "Find" does not locate words.
Added new option to find panel of space text which toggles
case-esensitive search.

Additional changes:
- Send NC_TEXT|NA_EDITED when removing markers in find_and_replace modifier
  this prevents "sticked" markers which disappears on first redraw when
  search text wasn't found
- Do not show "Text wasn't found" error when text to be searched is contained
  in the end of buffer and it's selected. Replacing/marking used to happen, but
  this popup message was really annoying for this case.

TODO: It's incorrect to use UI_GetThemeColor4ubv from this operator
2011-05-07 17:52:44 +00:00
Campbell Barton
e239085f70 io_utils.axis_conversion(...) utility function to easily convert the forward & up axis between different apps on import/export. 2011-05-07 11:25:59 +00:00