Commit Graph

4727 Commits

Author SHA1 Message Date
Philipp Oeser
6e76741e6c Merge branch 'blender-v4.4-release' 2025-03-04 18:24:56 +01:00
Philipp Oeser
f3161149db Fix #135370: Crash when baking textures with a modified UV map
The report was storing a non-2D-Vector attribute with geometry nodes
over a valid UVMap, resulting in the evaluated mesh not having a valid
`CD_PROP_FLOAT2` layer anymore. There is already a check to early out
for the original mesh in case it has no UVs, but as mentioned, not for
the **evaluated** (cage/multi-no-res) mesh which is actually/rightfully
used to get the UVs.

To resolve, check again if we have UVs right after getting he mesh that
is actually used.
(we might even want to remove the first check, seems redundant now -
even though it would early out a bit sooner...)

Pull Request: https://projects.blender.org/blender/blender/pulls/135388
2025-03-04 18:24:39 +01:00
Aras Pranckevicius
cc2c6692c0 Cleanup: Name more IMB things as "byte" or "float" instead of "rect" and "rectFloat"
- IB_rect -> IB_byte_data
- IB_rectfloat -> IB_float_data
- Rename some functions:
	- IMB_get_rect_len -> IMB_get_pixel_count
	- IMB_rect_from_float -> IMB_byte_from_float
	- IMB_float_from_rect_ex -> IMB_float_from_byte_ex
	- IMB_float_from_rect -> IMB_float_from_byte
	- imb_addrectImBuf -> IMB_alloc_byte_pixels
	- imb_freerectImBuf -> IMB_free_byte_pixels
	- imb_addrectfloatImBuf -> IMB_alloc_float_pixels
	- imb_freerectfloatImBuf -> IMB_free_float_pixels
	- imb_freemipmapImBuf -> IMB_free_mipmaps
	- imb_freerectImbuf_all -> IMB_free_all_data
- Remove IB_multiview (not used at all)
- Remove obsolete "module" comments in public IMB headers

Pull Request: https://projects.blender.org/blender/blender/pulls/135348
2025-03-03 17:11:45 +01:00
Jacques Lucke
e09381a716 Fix: use selected objects in Visual Geometry to Objects operator
Previously, only the active object was taken into account.
2025-02-28 18:21:08 +01:00
Jacques Lucke
63e6f53ba0 Modifiers: new Visual Geometry to Objects operator
This adds a new `Visual Geometry to Objects` operator which is added to the
`Apply` menu.

It creates new objects from the evaluated geometry of the active object. Other
than e.g. applying modifiers, this operator does keep all generated data and
creates new objects and collections for instances. It does have some
similarities to `Make Instances Real` with the main difference that it doesn't
actually realize instances, i.e. instanced geometry is still shared between all
objects using it.

It does intentionally not replace the original object, because the semantics of
that aren't all that obvious. It's especially tricky when the object was
referenced by other objects. Instance attributes are not preserved currently.

Pull Request: https://projects.blender.org/blender/blender/pulls/134119
2025-02-26 17:48:54 +01:00
Philipp Oeser
ef9742d5de Merge branch 'blender-v4.4-release' 2025-02-26 15:35:53 +01:00
Philipp Oeser
7ac3de70fd Fix #135159: Copied modifier doesn't keep the name of the modifier
`BKE_modifier_copy_ex` did it (which is called e.g. when copying the
whole stack from one object to another), but when simply duplicating a
modifier (`modifier_copy`), it was just ensuring a unique name (based on
the default name) without copyig the existing name prior.

Pull Request: https://projects.blender.org/blender/blender/pulls/135172
2025-02-26 15:35:35 +01:00
Aras Pranckevicius
148aa54398 ImBuf: unify color space transform threaded/non-threaded functions
There's no point in having non-threaded image color space conversion functions.
So merge the threaded and non-threaded functions and clarify names while at it:

- IMB_colormanagement_transform & IMB_colormanagement_transform_threaded
    -> IMB_colormanagement_transform_float
- IMB_colormanagement_transform_byte & IMB_colormanagement_transform_byte_threaded
    -> IMB_colormanagement_transform_byte
- IMB_colormanagement_transform_from_byte & IMB_colormanagement_transform_from_byte_threaded
    -> IMB_colormanagement_transform_byte_to_float

These places were doing single-threaded colorspace conversion previously, and
thus now are potentially faster:
- IMB_rect_from_float (used in many places)
- EXR image "save as render" saving (image_exr_from_scene_linear_to_output)
- Object baking (write_internal_bake_pixels, write_external_bake_pixels)
- General image saving, clipboard copy, movie preparation
  (IMB_colormanagement_imbuf_for_write)
- Linear conversion when reading HDR images/movies
  (colormanage_imbuf_make_linear)
- EXR multi-layer conversion (render_result_new_from_exr)

For one case I benchmarked, which is to render out a 2D stabilized 10 bit input
movie clip out of VSE, the total render time went from 49sec down to 44sec
(Ryzen 5950X), one of the single-threaded parts was the colorspace conversion
in the movieclip code.

Pull Request: https://projects.blender.org/blender/blender/pulls/135155
2025-02-26 12:11:47 +01:00
Aaron Carlisle
3eca8ca60f Merge branch 'blender-v4.4-release' 2025-02-25 14:08:58 -05:00
Falk David
ddced37ea4 Fix #134984: Grease Pencil: Applying a modifier clears keyframe of hidden layer
This was happening because in `apply_eval_grease_pencil_data`
we gather all the potential original layers to clear. This was done
by taking the set of all original layers and then removing layers
from the set that map to an evaluated layer.
The remaining layers are unmapped and should be cleared.

The problem is that invisible layers are no longer part of evaluated
data so there wouldn't be a mapping that could be found.

To fix this, we don't initialize the set of `orig_layers_to_clear` to
all the layers, but instead to only the layers that are visible.
This will ensure that we don't clear keyframes of hidden layers.

Pull Request: https://projects.blender.org/blender/blender/pulls/135121
2025-02-25 18:36:53 +01:00
Christoph Lendenfeld
6e4413d50f Merge branch 'blender-v4.4-release' 2025-02-25 12:14:52 +01:00
Christoph Lendenfeld
5100a80f7f Fix #110650: Drivers not removed if removing their container
This applies to modifiers, constraints and shape keys.
Any driver on such data was not removed with it,
leaving invalid drivers on objects.

With this patch, the drivers are removed, but animation is left untouched.
This is because animation might be reused somewhere else and we don't
want to introduce potential side effects there.

This also adds unit tests for the fixed cases

Pull Request: https://projects.blender.org/blender/blender/pulls/134511
2025-02-25 12:11:15 +01:00
Sybren A. Stüvel
963f291901 Merge remote-tracking branch 'origin/blender-v4.4-release' 2025-02-21 12:34:32 +01:00
Andy Beers
d6da9710d0 Modeling: Support normalization with locked vertex groups in N-panel
In the Vertex Weights panel of the 3D Viewport sidebar, allow for
normalization of vertex groups when any number of vertex groups are
locked.

As with other normalization operators that handle locked vertex groups,
locked weights are summed, and whatever space is left between that sum
and 1.0 is used to normalize the unlocked weights.

Pull Request: https://projects.blender.org/blender/blender/pulls/134535
2025-02-21 12:33:40 +01:00
Dalai Felinto
6be8dd16e7 Fix (experimental) Point Cloud properties editor not showing
This was introduced on: 1584cd9aa5.
2025-02-20 09:32:21 +01:00
Dalai Felinto
1584cd9aa5 Cleanup: Rename point cloud to pointcloud / POINT_CLOUD to POINTCLOUD
Though "Point Cloud" written as two words is technically correct and should be used in the UI, as one word it's typically easier to write and parse when reading. We had a mix of both before this patch, so better to unify this as well.

This commit also renames the editor/intern/ files to remove pointcloud_ prefix.
point_cloud was only preserved on the user facing strings:

* is_type_point_cloud
* use_new_point_cloud_type

Pull Request: https://projects.blender.org/blender/blender/pulls/134803
2025-02-19 17:11:08 +01:00
Hans Goudey
0fd79c3613 Point Cloud: Implement join operator
Similar to !134691.

Pull Request: https://projects.blender.org/blender/blender/pulls/134702
2025-02-19 15:30:12 +01:00
Hans Goudey
5a6d2e1ce2 Curves: Implement join operator
Previously the object join operator wasn't implemented for the new
curves type. This commit implements the joining by passing the selected
curves geometry as instances to the realize instances function. That way
the complexity of the new code just relates to dealing with objects.

Pull Request: https://projects.blender.org/blender/blender/pulls/134691
2025-02-19 15:24:29 +01:00
илья _
119fc054f8 Cleanup: BKE: Nodes: Pass-by-reference
Restriction of the nodes api to clearly define never-null function arguments.
Side effects: some assertions and null-check (with early return) were removed.
On the caller side is ensured to never derefer null to pass argument (mainly in RNA).
In addition, one pointer argument now actually a return type.

By-reference return types instead of pointers going to be separate kind of
change since also imply of cleaning up variables created from reference.

Also good future improvement would be to mark a copy-constructor as
explicit for DNA node types.

Pull Request: https://projects.blender.org/blender/blender/pulls/134627
2025-02-19 13:44:11 +01:00
Campbell Barton
e1a4269ee1 Merge branch 'blender-v4.4-release' 2025-02-19 11:14:13 +11:00
Campbell Barton
9e0c8a41cd Object Mode: conversion no longer depends on the active object
Conversion was only possible if the active object was editable &
selected, this complicated overriding the operator from Python
since it wasn't enough to override the selection & active-object.

Now it's possible to use bpy.ops.object.convert() from Python
overriding the selected_editable_objects only.

For users the difference isn't so significant:

- Having an active object is no longer required.

- It's possible there are no objects to operate on,
  as previously the active object was used to check at least one
  object could be converted, although this check wasn't fool-proof
  as it didn't check the objects data-type.

Resolves #100664.

Ref !134728.
2025-02-19 11:06:31 +11:00
Hans Goudey
2555f68267 Merge branch 'blender-v4.4-release' 2025-02-18 10:55:49 -05:00
Sybren A. Stüvel
2393d498cb Anim: add RNA function Action.fcurve_ensure_for_datablock(...)
Expose the convenience function `blender::animrig::action_fcurve_ensure()`
to RNA as `Action.fcurve_ensure_for_datablock(...)`.

The function requires that the Action is already assigned to the
data-block. It then takes care of slot assignment / creation, as well as
the creation of a layer and a keyframe strip.

This function call:

```python
fcurve = action.fcurve_ensure_for_datablock(ob_cube, "location", index=2)
```

effectively performs this logic:

```python
# Ensure the slot exists and is assigned:
slot = ob_cube.animation_data.slot
if not slot:
    slot = find_slot_for_keying(action)
if not slot:
    slot = action.slots.new(ob_cube.name)
ob_cube.animation_data.slot = slot

# Ensure a layer exists:
if action.layers:
    layer = action.layers[0]
else:
    layer = action.layers.new("Layer")

# Ensure a keyframe strip exists:
if layer.strips:
    strip = layer.strips[0]
else:
    strip = layer.strips.new('KEYFRAME')

# Ensure the channelbag exists:
channelbag = strip.channelbag(slot, ensure=True)

# Ensure the F-Curve exists:
fcurve = channelbag.fcurves.find("location", index=1)
if not fcurve:
    fcurve = channelbag.fcurves.new("location", index=1)
```

Here `find_slot_for_keying()` represents the logic that's also used when
creating keys via the user interface or the `bpy_struct.keyframe_insert()`
function.

Pull Request: https://projects.blender.org/blender/blender/pulls/134686
2025-02-18 16:04:00 +01:00
Sergey Sharybin
55e45123f5 Merge branch 'blender-v4.4-release' 2025-02-18 13:12:04 +01:00
Pratik Borhade
42ce049194 Fix: Grease Pencil: vgroup_select operator not working
Mistake in 8c01a59411. Jump to next drawing instead of
exiting the loop when valid group with deformverts is not found.
Found this bug during !134695

Pull Request: https://projects.blender.org/blender/blender/pulls/134734
2025-02-18 11:02:55 +01:00
Hans Goudey
b4c9b3e87f Cleanup: Move transform editors module to C++ namespace
Pull Request: https://projects.blender.org/blender/blender/pulls/134701
2025-02-18 01:27:04 +01:00
Hans Goudey
947658d1b2 Refactor: Simplify CustomData functions by requiring ImplicitSharingInfo
Previously we generally expected CustomData layers to have implicit
sharing info, but we didn't require it. This PR clarifies that we do
require layers with non-null data to have implicit sharing info. This
generally makes code simpler because we don't have to have a separate
code path for non-shared layers. For example, it makes the "totelem"
arguments for layer freeing functions unnecessary, since shared data
knows how to free itself. Those arguments are removed in this PR.

Pull Request: https://projects.blender.org/blender/blender/pulls/134578
2025-02-17 19:44:54 +01:00
Hans Goudey
aff784aa14 Point Cloud: Implement "Affect only Origins" object transform option
Basically the same code as the curves support in this area.
2025-02-16 20:48:46 -05:00
Hans Goudey
c1c67c918e Refactor: Various C++ cleanups to object data transform
Make `XFormObjectData` a real virtual struct instead of using
C style over-allocation. Use C++ arrays and math types.
2025-02-16 20:31:09 -05:00
Campbell Barton
640e70b6e8 Cleanup: various non-functional changes for C++ 2025-02-13 13:33:09 +11:00
Brecht Van Lommel
c7a33a62a2 Cleanup: Directly include DNA_userdef_types.h and BLI_listbase.h
Instead of relying on them being included indirectly.

Pull Request: https://projects.blender.org/blender/blender/pulls/134406
2025-02-12 23:01:08 +01:00
Philipp Oeser
8f45746fb9 Merge branch 'blender-v4.4-release' 2025-02-10 10:27:57 +01:00
Philipp Oeser
351aef120f Fix #134286: Weight paint mirror ignores selection in face-select mode
Since the vert selection attribute should be in sync with face masking,
we can just enter the codepath for selected vertices here.

Pull Request: https://projects.blender.org/blender/blender/pulls/134327
2025-02-10 10:27:25 +01:00
Bastien Montagne
87a4c0d3a8 Refactor: Make Library.runtime an allocated pointer.
Move `Library.runtime` to be a pointer, move the related
`LibraryRuntime` struct to `BKE_library.hh`. Similar to e.g.
Mesh.runtime, that pointer is expected to always be valid, and is
allocated at readtime or when creating a new Library ID.

Related smaller changes:
* Write code now uses standard ID writing codepath for Library IDs too.
  * Runtime pointer is reset to nullptr before writing.
* Looking up a library by its absolute path is now handled through a
  dedicated utils, `search_filepath_abs`, instead of using
  `BLI_findstring`.

Pull Request: https://projects.blender.org/blender/blender/pulls/134188
2025-02-07 17:47:16 +01:00
Falk David
445ae53c8e Merge branch 'blender-v4.4-release' 2025-02-07 12:22:59 +01:00
Falk David
8c01a59411 Fix: Grease Pencil: Use ensure_selection_attribute in vgroup_select_verts
This was implemented in the kernel but it shouldn't have been.
Since the function operates at the editor level and doesn't
only work at the low-level, it should be in the `object_vgroup.cc` file
in the `editor` context.

This also means that we can use `ensure_selection_attribute` which
fixes a crash when the selection attribute is on the wrong domain.

Pull Request: https://projects.blender.org/blender/blender/pulls/134060
2025-02-07 12:22:29 +01:00
Hans Goudey
4f833b0b5f Refactor: Add StringRef overloads to translation functions
Currently UI code always has to use char pointers when interacting with
the translation system. This makes benefiting from the use C++ strings
and StringRef more difficult. That means we're leaving some type safety
and performance on the table. This PR adds StringRef overloads to the
translation API functions and removes the few calls to `.c_str()` that
are now unnecessary.

Pull Request: https://projects.blender.org/blender/blender/pulls/133887
2025-02-06 17:47:52 +01:00
Philipp Oeser
a44b12dd6b Fix #134031: Set Parent menu lists unsupported armature options
What is (or isnt) supported here depends on object types (but we were
getting most of the options for all object types):

| **obtype** | **supports Armature modifier**  | **supports vertex groups** | **supports envelopes** | **supports automatic weights** |
| -- | -- | -- | -- | -- |
| OB_MESH | yes | yes | yes | yes |
| OB_CURVES_LEGACY | yes | no | yes | no |
| OB_CURVES | no | no | no | no |
| OB_SURF | yes | no | yes | no |
| OB_MBALL | no | no | no | no |
| OB_FONT | yes | no | yes | no |
| OB_VOLUME | no | no | no | no |
| OB_GREASE_PENCIL | yes | yes | yes | yes |
| OB_LATTICE | yes | yes (broken though) | yes | no |
| OB_EMPTY | no | no | no | no |
| OB_SPEAKER | no | no | no | no |
| OB_LIGHTPROBE | no | no | no | no |
| OB_LAMP | no | no | no | no |
| OB_ARMATURE | no | no | no | no |
| OB_POINTCLOUD | no | no | no | no |

This PR does two things:
- tidy up the popup menu we get for parenting (removing non-funtional
options)
- enable "With Empty Groups" for lattices (no reason why this should not
work)

What this PR does not touch:
- the poll function for parenting (since this acts on selected objects,
checking all of them can be a costly operation which should not be part
of a poll function)

Pull Request: https://projects.blender.org/blender/blender/pulls/134037
2025-02-05 09:14:21 +01:00
Hans Goudey
fc1fe4e78c Cleanup: Rename object materials "test" functions
"test" wasn't descriptive. Rename that part to "sync_length".
Also expose documentation from the function implementation
to describe what the functions do.

Pull Request: https://projects.blender.org/blender/blender/pulls/134058
2025-02-04 17:46:08 +01:00
Campbell Barton
007d46ef6d Cleanup: rename "opengl" to "gpu" for 3D viewport utilities 2025-02-04 21:19:28 +11:00
Brecht Van Lommel
3725fad82f Cleanup: Various clang-tidy warnings in editors
Pull Request: https://projects.blender.org/blender/blender/pulls/133734
2025-01-31 17:03:17 +01:00
Habib Gahbiche
5eb8101efa UI: Show error if drag and drop of images fail
Adding an image object using drag and drop can fail without an apparent reason.

This patch shows an error when this happens so that the user can react accordingly (in this example switch to object mode, add the image and switch back to edit mode).

Pull Request: https://projects.blender.org/blender/blender/pulls/132994
2025-01-29 18:31:00 +01:00
Philipp Oeser
8a45c24f57 Fix: "Affect only origins" does not work for Curves
For this to work, we need to properly support `XFormObjectData` for
`Curves`.

Similar to 50770bd8f5

Part of #103680

Also fixes #133537

Pull Request: https://projects.blender.org/blender/blender/pulls/133544
2025-01-29 09:57:36 +01:00
Hans Goudey
7d6e098ca1 Cleanup: Remove unused includes in blenkernel
Pull Request: https://projects.blender.org/blender/blender/pulls/133688
2025-01-28 15:27:34 +01:00
Jacques Lucke
9e8b3e035a Fix #133633: crash because of edited Smooth by Angle node group
This adds a shallow check to see if the node group has been changed. If it has
been changed, the weak library reference is removed so that the node group will
be loaded from the source file again. This should become unnecessary once we
have asset embedding.

There are probably still ways to make Blender behave unexpectedly when editing
the Smooth by Angle node group, but this should already cover common edits. More
precise checks could be added as necessary.

Pull Request: https://projects.blender.org/blender/blender/pulls/133654
2025-01-27 15:31:22 +01:00
Bastien Montagne
9c237af041 Refactor: RNA: add discrete suffix to RNA_pointer_create.
This is a noisy preliminary step to the 'RNA ancestors' change. The
rename helps clearly tell what each `pointer_create` function does.

Pull Request: https://projects.blender.org/blender/blender/pulls/133475
2025-01-24 16:45:32 +01:00
Christoph Lendenfeld
e4f34453e3 Refactor: pass Vector instead of ListBase to motion path functions
This changes the `ListBase` argument for certain motion path functions
to `Vector<MPathTarget *>`. (and `Span`)

To better describe what the function is doing,
`animviz_get_object_motionpaths` has been renamed
to `animviz_build_motionpath_targets`.

Since `BLI_freelistN` can no longer be used, I added
`animviz_free_motionpath_targets`.

Note that the Vector is of `MPathTarget *` which
are allocated the C way. Because the `MPathTarget` struct is defined
in the .cc file, that's the only way for it to work atm.
Other refactors may mitigate that in the future, but I wanted to keep
the scope small.

Pull Request: https://projects.blender.org/blender/blender/pulls/133212
2025-01-24 12:43:20 +01:00
Jacques Lucke
619d9e4e01 Fix #98559: support applying Geometry Nodes through multires modifier
Before, it was only possible to apply modifiers through a multires modifier if
they were deform-only. The Geometry Nodes modifier is of course not deform-only.
However, often one can build a node setup, that only deforms and does nothing
else.

To make it possible to apply the Geometry Nodes modifier in such cases the
following things had to be done:
* Update `BKE_modifier_deform_verts` to work with modifiers that implement
  `modify_geometry_set` instead of `deform_verts`.
* Add error handling for the case when `modify_geometry_set` does more than just
  deformation.
* Allow the Geometry Nodes modifier to be applied through a multi-res modifier.

Two new utility types (`ArrayState` and `MeshTopologyState`) have been
introduced to allow for efficient and accurate checking whether the topology has
been modified. In common cases, they can detect that the topology has not been
changed in constant time, but they fall back to linear time checking if it's not
immediately obvious that the topology has not been changed.

This works with the example files from #98559 and #97603.

Pull Request: https://projects.blender.org/blender/blender/pulls/131904
2025-01-23 17:34:30 +01:00
Brecht Van Lommel
be67a07cae Fix #133411: Texture baking changes object visibility
The recent addition of DEG_disable_visibility_optimization in #133358
almost fixed this, but it was not fully working. By ensuring objects
are evaluated we avoid modifying original objects.

If for some reason (like a Python handler) the object is still missing,
report an error in the bake operator.

Pull Request: https://projects.blender.org/blender/blender/pulls/133439
2025-01-23 10:35:41 +01:00
Campbell Barton
ecdeeca5b3 Cleanup: re-order baking highpoly break-on-error
Avoid breaking with a partially initialized `highpoly` as this
could cause complications when freeing members in the future.
Also use variables for brevity.
2025-01-22 12:45:03 +11:00