Commit Graph

90177 Commits

Author SHA1 Message Date
Campbell Barton
6ff675f830 Fix transforming origin affecting unselected children 2019-09-02 01:39:34 +10:00
Campbell Barton
460e4024e8 WM: batch rename, material & object-data support 2019-09-02 00:58:39 +10:00
Alexander Gavrilov
18d4ad5a59 Copy Rotation & Transform: add Euler order override options.
For reasons similar to drivers, it should be possible to set an
explicit Euler rotation order in constraints that use Euler angles.

The Transform constraint in a way approaches drivers in its use,
in that it effectively alters channels using values of other
channels after applying a fixed form mathematical expression.

For this reason, instead of just specifying the euler order for
its inputs, it uses the same enum as driver variables. However
Quaternion components are converted to a weighted pseudo-angle
representation as the rest of the constraint UI expects angles.
2019-09-01 14:13:23 +03:00
Antonio Vazquez
ae43b1d51b Fix T69364: GPencil Array Modifiers causes crash
This bug was introduced when adding the support for default materials.
2019-09-01 09:31:20 +02:00
Alexander Gavrilov
883706395e Drivers: support accessing Quaternion rotation channels.
After adding the Euler order option, it's an easy addition to
the enum. The list of channels had of course to be expanded too.
2019-08-31 20:53:32 +03:00
Campbell Barton
a5b1231de7 WM: batch rename operator
Matches rename active, supports objects, bones, sequence strips & nodes.

Support chaining actions, these can be extended, initially support:

- set/prefix/suffix
- search replace
- stripping characters
- capitalization.
2019-09-01 03:36:00 +10:00
Campbell Barton
284e4d18be Fix non-functional return argument in new gpencil code
Also remove unused arguments.
2019-09-01 03:35:48 +10:00
Brecht Van Lommel
ebafb46e4a Build: don't require svn to be available for "make update" when not used
Specifically on Linux, when not having a tests checkout.
2019-08-31 18:52:28 +02:00
Antonio Vazquez
505340202e Fix T66452: Convert Curve to Grease Pencil Strokes
This commit adds support to convert curves to Grease Pencil strokes and create the materials too.

Also, there is a new python API. This API is required by the modified SVG import addon to create strokes( see T67065).

All curves selected in one operation are converted in the same Grease Pencil object.
2019-08-31 17:48:44 +02:00
Brecht Van Lommel
a098bd094c Build: use non-interactive svn commands for "make update"
Needed for buildbot, but interactively solving svn conflicts in the middle
of manual make update is also not ideal.
2019-08-31 15:52:11 +02:00
Alexander Gavrilov
82ef1edce4 Drivers: support explicit euler rotation order for transform channels.
The meaning of the euler angles completely depends on the rotation
order. Currently the rotation order is taken from the target of the
driver variable, which somewhat makes sense if it uses euler, but if
it's quaternion, then the order is always set to XYZ.

Add a new option for the rotation channels of the Transform Channel
driver variables that defaults to the old behavior, but allows setting
an explicit rotation order.
2019-08-31 14:22:12 +03:00
Campbell Barton
9821dd72ba Cleanup: rename natural string comparison 2019-08-31 17:32:30 +10:00
Nathan Craddock
e72053a201 Outliner: fix unnecessary syncing
Depending on the outliner display mode and the outliner dirty state,
a sync may not be needed on each draw. This commit adds a check
before syncing to prevent syncing when not needed.
2019-08-30 21:09:40 -06:00
Nathan Craddock
82627c5016 Outliner: always sync object selection
This changes from-outliner selection syncing to always sync the
selection state of objects. This allows selecting objects while in
edit mode for parenting or adding hooks. This also fixes a few issues
where the sync algorithm would fail when no active object existed.
2019-08-30 20:47:27 -06:00
Ray Molenkamp
6726e98fe2 Cleanup: clang-format 2019-08-30 13:33:49 -06:00
Ray Molenkamp
6c16c2c233 MSVC: Fix BlendThumb debug build.
Spotted by @deadpin on chat
2019-08-30 13:27:56 -06:00
Antonio Vazquez
5b547932fa GPencil: Fix move_to_layer menu in Stroke context menu
Missing in previous commit
2019-08-30 20:53:01 +02:00
Ray Molenkamp
dacc773c29 make_deps: remove blendthumb
now in regular codebase.
2019-08-30 11:56:02 -06:00
Campbell Barton
74763d1ae8 Transform: use recalc geometry depsgraph tag
Better be specific with the data that needs updating.
2019-08-31 03:52:49 +10:00
Campbell Barton
a785835b2c Fix T69299: Transform origin & skip-children jitters 2019-08-31 03:42:37 +10:00
Campbell Barton
503716bb65 Cleanup: 2 space indentation 2019-08-31 03:42:37 +10:00
Ray Molenkamp
f430685d2d Windows: Fix compatibility with older cmake
Older cmake did not find the BlendThumb sub project.
2019-08-30 11:40:46 -06:00
Brecht Van Lommel
d8bc28ca20 Fix possible crash with new sculpting cursor, due to stack overflow 2019-08-30 19:34:11 +02:00
Bastien Montagne
c65febf396 Cleanup: Silence debug prints in readfile code.
Not sure since when that one has been enabled, but there is no reasons
to print all that for regular users...
2019-08-30 19:08:09 +02:00
Campbell Barton
0f3b910c3a Cleanup: redundant lowercase in BLI_natstrcmp 2019-08-31 02:40:34 +10:00
Brecht Van Lommel
bed321f6da Cleanup: remove debug print 2019-08-30 18:13:10 +02:00
Brecht Van Lommel
86b9470037 Tests: reorder render tests so cycles/eevee/workbench are not interleaved 2019-08-30 18:01:50 +02:00
Brecht Van Lommel
718747c589 Tests: auto download test files when running "make test" 2019-08-30 18:01:50 +02:00
Brecht Van Lommel
464e545c72 Tests: move "make test" on macOS and Linux to Python script 2019-08-30 17:57:18 +02:00
Brecht Van Lommel
e218d8c24b Build: integrate make_update.py into Windows make.bat 2019-08-30 17:57:18 +02:00
Brecht Van Lommel
fd48e17461 Buildbot: add script to update libraries and submodules
This is meant to replace the individual build steps for the various libraries
and submodules, so we can easily get the correct revisions associated with
different branches and releases.
2019-08-30 17:57:18 +02:00
Brecht Van Lommel
53cd445785 Build: support updating for release branches in make_update.py 2019-08-30 17:57:18 +02:00
Brecht Van Lommel
018fe9e006 Build: move "make update" on macOS and Linux to Python script
Differential Revision: https://developer.blender.org/D5545
2019-08-30 17:57:18 +02:00
Brecht Van Lommel
410cde82e3 Fix "make deps" error when building deps with make and Blender with ninja 2019-08-30 17:57:18 +02:00
Howard Trickey
bb8a9a6f8b Fix BLI_array macro so can use BLI_strict_flags.h.
Was doing int comparision against size_t, so added casts.
2019-08-30 11:39:27 -04:00
OmarSquircleArt
8cd0da88e5 GPU: Split gpu_shader_material into multiple files.
This patch continue the efforts to split the `gpu_shader_material` file
started in D5569.

Dependency resolution is now recursive. Each shading node gets its own
file. Additionally, some utility files are added to be shared between
files, like `math_util`, `color_util`, and `hash`. Some files are always
included because they may be used in the execution function, like
`world_normals`.

Some glsl functions appeared to be unused, so they were removed, like
`output_node`, `bits_to_01`, and `exp_blender`. Other functions have
been renamed to be more general and get used as utils, like `texco_norm`
which became `vector_normalize`.

A lot of the opengl tests fails, but those same tests also fail in
master, so this is probably unrelated to this patch.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5616
2019-08-30 17:28:57 +02:00
Campbell Barton
ac646bc20d Cleanup: spelling 2019-08-31 01:21:42 +10:00
Harley Acheson
ec51355a47 UI: Outliner Natural Sort
Collection contents alphabetical sort now uses a Natural Sort that takes number magnitude into account.

Differential Revision: https://developer.blender.org/D5636

Reviewed by Brecht Van Lommel
2019-08-30 07:50:11 -07:00
Pablo Dobarro
e0c792135a Sculpt: New brush cursor, active vertex and normal radius
This commit includes the new brush cursor, active vertex updates and the normal radius brush property for all sculpt brushes.
  -The new brush cursor previews the real stroke radius over the mesh and the sampled sculpt normal.
  -The active vertex is used in sculpt tools and brushes as a starting point for an operation, similar to a preselection. It is also mirrored following the enabled symmetry options to preview the stroke symmetry.
  -The normal radius brush property limits the radius that is going to be used to sample the sculpt normal and area center. It controls how closely the cursor follows the surface and it improves the behavior of most brushes, making them suitable for hard surface sculpting.

Reviewed By: campbellbarton, brecht

Differential Revision: https://developer.blender.org/D3594
2019-08-30 16:46:20 +02:00
Bastien Montagne
8a07ec582e Install_deps: Do not take sub-versions '6' numbers of RHEL/CentOS versions as main '6' version. 2019-08-30 16:40:26 +02:00
Ray Molenkamp
66ec72045f Windows: Move building of blendthumb into the blender codebase.
Previously this was done in the deps builder due to the fact we needed
both 32 and 64 bit versions of this dll and CMAKE does not support that
in a single build folder. Now that 32 bit support has been dropped, this
can be safely moved into the codebase.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5633
2019-08-30 08:40:08 -06:00
Antonio Vazquez
26c110f2d2 Cleanup: Fix typo error 2019-08-30 16:19:35 +02:00
Jeroen Bakker
93f1d76bf0 DrawManager: UV Stretching
Calculating UV Stretching on large meshes showed garbage. The reason
is that the calculation is not thread save. Temporarily disable
threading for UV Stretching
2019-08-30 16:16:57 +02:00
Campbell Barton
30d900934c UI: assert on invalid click-step for integer buttons
Avoids T69305 going by unnoticed.
2019-08-30 23:41:22 +10:00
Harley Acheson
a209681bee UI: Remove Colons From Number Fields
Removes the colon separating label and number inside some number fields.

Differential Revision: https://developer.blender.org/D5628

Reviewed by Brecht Van Lommel
2019-08-30 05:54:39 -07:00
Philipp Oeser
f7b47ce16d Fix T69324: Console error in particle systems using "Follow Leader" boid
brain rule

Was missing from rna renaming in rBeee445590a29.
2019-08-30 14:33:45 +02:00
Antonio Vazquez
d5d3dc4189 GPencil: Use default material when slot material is empty
When a material slot is empty, the default material is used.

The default color used is Gray to get a good contrast in dense scenes with dark and white background.

Reviewers: brecht, dfelinto, mendio, pepeland

Differential Revision: https://developer.blender.org/D5625
2019-08-30 14:26:39 +02:00
Philipp Oeser
4608220c9b Fix (unreported) 'Duplicate Particle System' operator not ensuring
unique name

This was leading to equally named particle systems, causing problems
later on.
Spotted while looking into T67958.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5632
2019-08-30 14:07:59 +02:00
Jeroen Bakker
b9ed30c25c Cycles: OpenCL Separate Compilation Debug Flag
OpenCL Parallel compilation only works inside Blender. When using cycles in a different setup (standaline or other software) it failed compiling kernels as they don't have the appropriate Python API and command line arguments.

This change introduces a `running_inside_blender` debug flag, that triggers out of process compilation of the kernels. Compilation still happens in subthread that enabled the preview kernels and compilation of the kernels during BVH building

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5439
2019-08-30 13:53:23 +02:00
Antonio Vazquez
040d075f17 GPencil: Fix unreported problem with Move to Layer popup
As the operator was designed to use only as popup, when it was used as menu option, the popup was displayed again.

Reviewers: mendio, pepeland

Differential Revision: https://developer.blender.org/D5630
2019-08-30 13:00:41 +02:00