Commit Graph

55451 Commits

Author SHA1 Message Date
Bastien Montagne
39172c6f34 readfile.c: Cleanup lib_link code a bit.
Mainly:
* Add missing `IDP_LibLinkProperty()` calls for many ID types
  (harmless currently, but better be consistent here!).
* Bring lib_link_xxx functions more in line with each other.
* Replace some long if/else by switch.
2017-03-28 10:03:59 +02:00
Campbell Barton
1b5acbb329 Correct splash size check 2017-03-28 17:07:37 +11:00
raa
5ce120b865 Fix columns with fixed width 2017-03-28 00:07:31 +03:00
Campbell Barton
086320a62e CMake: WITH_PYTHON_SECURITY=OFF was ignored
Allow auto-execution to be enabled,
also move this to user-prefs versioning code.
2017-03-27 13:02:41 +11:00
Campbell Barton
356aacab6b Add back missing include 2017-03-27 09:14:40 +11:00
raa
505b3b7328 Fix padding and align calculation for box layouts 2017-03-26 18:02:11 +03:00
raa
4bdb2d4885 Fix: Ignore min flag for rows that require all available width 2017-03-26 12:19:01 +03:00
raa
fa63515c37 Fix: Use "round" instead of "floor" in snapping UI to pixels 2017-03-26 12:16:04 +03:00
raa
001fce167a Fix: Button's label can be NULL 2017-03-26 12:04:16 +03:00
Germano Cavalcante
ed072e1dcd re-adds the include "BLI_math.h" to custondata
It was removed here rBd52191616b5f
2017-03-26 04:08:16 -03:00
Wouter
fe3fb23697 Automatic DPI for all platforms, per monitor DPI for Windows.
For Windows 8.1 and X11 (Linux, BSD) now use the DPI specified by the operating
system, which previously only worked on macOS. For Windows this is handled per
monitor, for X11 this is based on Xft.dpi or xrandr --dpi. This should result
in appropriate font and button sizes by default in most cases.

The UI has been simplified to a single UI Scale factor relative to the automatic
DPI, instead of two DPI and Virtual Pixel Size settings. There is forward and
backwards compatibility for existing user preferences.

Reviewed By: brecht, LazyDodo

Differential Revision: https://developer.blender.org/D2539
2017-03-25 11:22:16 +01:00
Germano Cavalcante
a6f74453b6 Fix unreported: inaccuracy of interpolation of custom color layers due to float truncation
Same solution from rBd23459f51640 but now in `layerInterp_mcol`
Also a cleaning was done in the includes
2017-03-24 20:06:43 -03:00
Campbell Barton
f68145011f WM: Application Templates
This adds the ability to switch between different application-configurations
without interfering with Blender's normal operation.

This commit doesn't include any templates,
so its mostly to allow collaboration for the Blender 101 project
and other custom configurations.

Application templates can be installed & selected from the file menu.

Other details:

- The `bl_app_template_utils` module handles template activation
  (similar to `addon_utils`).
- The `bl_app_override` module is a general module
  to assist scripts overriding parts of Blender in reversible way.

See docs:
https://docs.blender.org/manual/en/dev/advanced/app_templates.html

See patch: D2565
2017-03-25 10:04:04 +11:00
Bastien Montagne
a7f16c17c2 Fix various i18n ambiguous issues reported in T43295. 2017-03-24 20:02:15 +01:00
Bastien Montagne
dab3865c0b Fix UI message issue, and style cleanup (!) 2017-03-24 20:02:15 +01:00
Sergey Sharybin
8e58e197fd Ашч T50995: Wrong freestyle render with new depgraph
The iossue was caused by 0371ef1/
2017-03-24 16:33:26 +01:00
Sergey Sharybin
6aa972ebd4 Fix/workaround T51007: Material viewport mode crash on node with more than 64 outputs
Ideally we need to find a way to remove such a static limit here, but it's not so
trivial to implement for texture nodes. Requires some bigger system redesign there.

Just raising limit for now, which is fine for modern systems.
2017-03-24 14:36:00 +01:00
Sergey Sharybin
467d824f80 Fix T50238: Cycles: difference in texture position between OpenGL and Cycles render 2017-03-24 12:24:14 +01:00
Germano Cavalcante
d52191616b Fix for last fix of fix: (unsigned)char is limited to 255
setting char as value outside its range will wrap
2017-03-24 04:35:17 -03:00
Germano Cavalcante
178708f142 Fix of last commit. Clamp values that will be used! 2017-03-24 04:13:16 -03:00
Germano Cavalcante
d23459f516 Fix T51038: layerInterp_mloopcol was casting instead of rounding the interpolated RGBA channels
Casting to int truncates a floating-point number, that is, it loose the fractional part.
2017-03-24 04:06:30 -03:00
Campbell Barton
50f9fc7a53 BLI_path_util: Add BLI_path_join
There weren't any convenient ways to join multiple paths in C
that accounted for corner cases.
2017-03-24 17:40:35 +11:00
Campbell Barton
0453c807e0 Add: BKE_appdir_folder_id_ex
Allows getting the path without using a static string.
2017-03-24 10:35:58 +11:00
Campbell Barton
6a6566a7fc Cleanup: line-length 2017-03-24 10:11:01 +11:00
Campbell Barton
05b7591c62 BLI_path_util: Add string versions of SEP, ALTSEP
This allows for adding separators in string literals.
2017-03-24 05:23:03 +11:00
Jens Verwiebe
e04970b392 Fix player stubs (tm) 2017-03-23 15:47:23 +01:00
Gaia Clary
2c78b0c71f Collada - Export: now use bind_mat and rest_mat custom properties (when the use_bind_info option is enabled and the properties exist) 2017-03-23 14:14:23 +01:00
Gaia Clary
b48ba0909a Collada - Import: now add bind_mat and rest_mat as custom properties (when the use_bind_info option is enabled) 2017-03-23 14:14:23 +01:00
Gaia Clary
476f5c473a Collada - remove no longer used functions (moved to collada_utils) 2017-03-23 14:14:23 +01:00
Gaia Clary
51d4743033 Collada - Added support for custom bind matrix (using new bind_mat custom property) 2017-03-23 14:14:22 +01:00
Gaia Clary
6cfa962986 Collada - removed TransformBase baseclass (not needed for anything) 2017-03-23 14:14:22 +01:00
Gaia Clary
7c094f6079 Collada - Added some helper functions into collada_utils, for common usage in the collada module 2017-03-23 14:14:22 +01:00
Gaia Clary
092d673689 Added new option for storing bindpose matrix, see T50412 2017-03-23 14:14:22 +01:00
Gaia Clary
339d0170d1 collada: Simplify reading Node Matrix 2017-03-23 14:14:22 +01:00
Gaia Clary
1729dd9998 collada: Make sure that bone use_conncet is set to false when connect type is not defined in Import 2017-03-23 14:14:22 +01:00
Gaia Clary
33e32c341a collada: add extern 'C' for c header includes 2017-03-23 14:14:22 +01:00
Gaia Clary
ec3989441f fix: collada - Connected bones get their tails set to wrong location when fix leaf nodes option is enabled 2017-03-23 14:14:22 +01:00
Gaia Clary
1978ac65c4 collada: use local variable to avoid repeated call of bone chain_length_calculator 2017-03-23 14:14:22 +01:00
Gaia Clary
89631485cc collada: use vector copy function instead of direct assigning 2017-03-23 14:14:22 +01:00
Luca Rood
4f4a484b9b Cloth refactor: Remove goal springs and some other cleanup
This removes the goal springs, in favor of simply calculating the goal forces on the vertices directly. The vertices already store all the necessary data for the goal forces, thus the springs were redundant, and just defined both ends as being the same vertex.

The main advantage of removing the goal springs, is an increase in flexibility, allowing us to much more nicely do some neat dynamic stuff with the goals/pins, such as animated vertex weights. But this also has the advantage of simpler code, and a slightly reduced memory footprint.

This also removes the `f`, `dfdx` and `dfdv` fields from the `ClothSpring` struct, as that data is only used by the solver, and is re-computed on each step, and thus does not need to be stored throughout the simulation.

Reviewers: sergey

Reviewed By: sergey

Tags: #physics

Differential Revision: https://developer.blender.org/D2514
2017-03-23 03:52:46 -03:00
Campbell Barton
a63ba2739e Cleanup: remove redundant temp dir init
This is already called by wm_init_userdef, in old code
different initialization methods were used but now it's not needed.

Confusing since prefs are loaded in this function that don't initialize temp.
2017-03-23 15:05:42 +11:00
Campbell Barton
12b62b58e1 Cleanup: minor wm_homefile_read simplification
Logic in this function is a bit scattered,
minor changes to avoid confusion.

Also rename 'from_memory' to 'use_factory_settings'.
2017-03-23 10:42:09 +11:00
Mike Erwin
762319e911 fix redundant assignment
Thanks clang for the warning.
2017-03-22 16:26:53 -04:00
Campbell Barton
d8b34a17ac Cleanup: remove BLI_getlastdir
Replace with BLI_path_name_at_index
2017-03-23 06:33:30 +11:00
Aaron Carlisle
c7a4f96f88 Pydoc: Change Wikipedia links and grammar in mathutils matrix code 2017-03-22 14:54:22 -04:00
Bastien Montagne
2ba1868c3f Cleanup/optimization: Simplify some usages of uiItemFullO/_ptr, avoid multiple search of same op. 2017-03-22 19:42:19 +01:00
Campbell Barton
387ba87ad3 Cleanup: ignore open-blend as startup/prefs basis
No reason startup/prefs would ever be blend-file relative.
2017-03-23 05:24:05 +11:00
Sergey Sharybin
dc5007648c Depsgraph: Fix missing relations update tag when typing #frame
New depsgraph requires relations to be updated after drivers changes.
2017-03-22 14:44:45 +01:00
Alexander Romanov
8563d3b254 Create correct node after image file drag&drop for Blender Render 2017-03-22 12:00:33 +03:00
Campbell Barton
d0253b2ea4 BLI_path_util: add BLI_path_name_at_index
Utility to get a file/dir in the path by index,
supporting negative indices to start from the end of the path.

Without this it wasn't straightforward to get
the a files parent directory name from a filepath.
2017-03-22 19:34:43 +11:00