Commit Graph

67902 Commits

Author SHA1 Message Date
Sybren A. Stüvel
7b12957267 Alembic: avoid crashing when doing certain file operations.
Things like missing directories are now properly checked for, rather than
crashing Blender.

This also adds support for relative paths when opening an ABC file.
2017-07-03 15:28:19 +02:00
Sybren A. Stüvel
95a97f79cc Alembic: renamed offset → sequence_offset 2017-07-03 14:21:17 +02:00
Luca Rood
44397a7a0a Fix T51883: Wrong matrix computation in "Make Duplicates Real" 2017-07-03 12:51:10 +02:00
Luca Rood
d48a9528ca Fix missing return error introduced by last commit
End of non-void function was being reached since
f5535fcb83
2017-07-03 12:12:27 +02:00
Brecht Van Lommel
f5535fcb83 Fi T51023: MixRGB constant folding not effective with clamp option. 2017-07-03 05:25:27 +02:00
Brecht Van Lommel
cda24d0853 Fix T51855: Cycles emssive objects with NaN transform break lighting. 2017-07-03 05:04:43 +02:00
Brecht Van Lommel
46c7d45f77 Fix T51889: broken UI after File > New without a userpref.blend.
BLO_update_defaults_userpref_blend() was being run when no user preferences
were loaded from memory.
2017-07-03 02:24:40 +02:00
Brecht Van Lommel
0c122d64d2 Fix T51734: batch-generate previews crashes on some materials. 2017-07-02 23:40:53 +02:00
Lucas Veber
405121d613 Fix T51759: fluid simulation particles not remoevd when colliding with outflow objects.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2719
2017-07-02 22:42:08 +02:00
Brecht Van Lommel
3232d8ec8f Fix T51951: cell noise texture precision issue at unit vertex coordinates.
Solution is to bias the coordinates a little, same as Cycles checker texture.
2017-07-02 22:00:10 +02:00
Alexander Romanov
e3e5ecfaa8 Fix T51746: normal map tangents not working correctly when there are no UV maps.
Patch by Alexander, with some refactoring by Brecht.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2709
2017-07-02 21:28:10 +02:00
Brecht Van Lommel
eb1532a860 Fix T51772: double undo entry for color picker editing. 2017-07-02 21:27:41 +02:00
Brecht Van Lommel
29c8c50442 Fix T51956: color noise with principled sss, radius 0 and branched path. 2017-07-02 19:21:08 +02:00
Brecht Van Lommel
eb420e6b7f Fix T51957: principled BSDF mismatches in GLSL viewport. 2017-07-02 18:37:50 +02:00
Brecht Van Lommel
52b9516e03 Fix principled BSDF incorrectly missing subsurface component with base color black. 2017-07-02 18:22:24 +02:00
Brecht Van Lommel
79f27fc8d3 Fix T51947: failure setting sequence.use_proxy/crop/translation to False 2017-07-01 23:20:06 +02:00
Aleksandr Zinovev
5b2b5a4258 Fix ED_OT_undo_redo operator 2017-07-01 10:51:26 +03:00
Luca Rood
9cd6b03187 Fix T50230: Rigid Body simulation shouldn't step when time is beyond cached area
This makes the last time (`ltime`) stored in the rigid body world (`rbw`)
only be updated once a simulation step actually occurs, this prevents
another simulation step from being solved unless the current time is
exactly one frame after the last cached frame. Thus this prevents the
formation of gaps in the cache, such as seen in T50230.

Reviewers: mont29, sergey, angavrilov

Tags: #physics

Maniphest Tasks: T50230

Differential Revision: https://developer.blender.org/D2458
2017-06-30 15:58:57 +02:00
Howard Trickey
76eefa5c0d Better fix for isfinite problem - works in older gcc's too.
Previous fix relying on __cplusplus value didn't fix for older
gcc's on linux, but this fix does.
2017-06-30 09:04:01 -04:00
Howard Trickey
1938a81e42 Fix compile error after recent 9c2bbfb6 commit.
Older C++ compilers use finite instead of isfinite.
2017-06-30 07:47:37 -04:00
Mai Lavelle
c8fa716c06 Cycles: Use float constants instead of double 2017-06-29 23:07:18 -04:00
Mai Lavelle
56dcfcce05 Cycles: Disable baking in mega kernel when not in use to improve build times 2017-06-29 23:07:18 -04:00
Campbell Barton
9c2bbfb6ce Fix T50887: Holes in fluid mesh on Windows
D2556 by @chrisr
2017-06-30 11:48:12 +10:00
Campbell Barton
9210a4faf3 Fix unpredictable trackball rotation
D2729 by @IgorNull

Currently, trackball rotation sequentially applies rotation across x axis and y axis,
which produces a strange/unusable result on diagonal pointer motion.

This change fixes the problem by using a single axis which is orthogonal
and proportional to mouse delta - matching view-port trackball.
2017-06-30 11:10:05 +10:00
Campbell Barton
eb88f0c321 Workaround T51934: Array's > SHRT_MAX aren't supported 2017-06-30 10:10:22 +10:00
Bastien Montagne
0210c6b9de Fix T51890: Turning off viewport display for array modifier is blocking dupliface in final render
DupliVert/Face were not using render DM at render time.
2017-06-29 15:44:00 +02:00
Bastien Montagne
a57a7975a1 Fix T51926: Selecting pose icon under expanded group in outliner causes crash.
Cannot switch uninstantiated armature to Pose mode...
2017-06-29 10:09:58 +02:00
Lukas Stockner
1f3fd8e60a Fix T51909: Cycles: Uninitialized closure normals for the Hair BSDF
As the title says, the normal wasn't set for the Hair BSDF because it wasn't
needed before. However, the denoiser uses it to store the feature passes, so
it needs to be set now.
2017-06-28 21:32:02 +02:00
Bastien Montagne
b5696f2799 Fix node UI not using translation context correctly.
Now that some node types may have custom context, we need to handle that
in the (convoluted :| ) UI code of nodes as well.

Reported in T43295 by Gabriel Gazzán (@gab3d), thanks.
2017-06-28 20:50:21 +02:00
Bastien Montagne
16eca8f47e Fix own really stupid mistake/typo in previous commit... 2017-06-28 13:21:04 +02:00
Bastien Montagne
2c0ee61f6d Fix T51900: Crash after pressing "F" multiple times.
`BMO_iter_as_array()` may fill less items than requested in given array,
so we have to update number of items to work on from its returned value,
otherwise code might try to use uninitialized memory.
2017-06-28 10:53:52 +02:00
Dalai Felinto
f11bcbed9d Fix T51913: Context tab for textures issue
The original code was doing a sanity check to see if existing index was
out of range. However the comparison was wrong.

So if the previous ct->user (active index of texture node) was larger
than then number of available texture nodes + 1 in the other material,
we would never re-set the index to 0.

Bug introduced on c31f74de6b.

There was an early attempt of fixing this (2b2ac5d3cc) but it was just working
by pure, luck. And failing in cases like the one from this bug report.
2017-06-27 16:56:43 +02:00
Campbell Barton
bb0e8f1c55 Cleanup: remove unused function 2017-06-27 18:05:44 +10:00
Campbell Barton
b796ce0f26 CMake: Only set CMAKE_BUILD_TYPE_INIT when not set
Convenience makefile now uses CMAKE_BUILD_TYPE_INIT,
this means you can change the build type of an existing build
and it won't be overwritten when running `make`.

Useful if you want to add debug info to a release build for profiling.
2017-06-27 09:50:35 +10:00
Bastien Montagne
5a1bdf2c3a Add warning that 'purge all' action in Outliner does save to current .blend file.
This is a very important, potentially deadly side-effect of this
operator. If something goes wrong, it can save a broken .blend file.

Ideally we could get rid of that operation anyway, once ID management if
fully renewed, but for now would rather keep it around.

Related to T51902.
2017-06-26 19:00:45 +02:00
Bastien Montagne
d4ca2ec9d5 Fix T51902: Severe problem with relocating linked libraries when using proxies.
Fix is a bit ugly, but cannot think of another solution for now, at
least this **should** not break anything else.

And now I go find myself a very remote, high and lonely mountain, climb
to its top, roar "I hate proxies!" a few times, and relax hearing the echos...
2017-06-26 18:55:30 +02:00
Bastien Montagne
3c2f0466d8 Enable optional jack in install_deps.sh
Based on D2578, now you can install JACK audio server and use it in
Blender build without having to specify the `--with-all` option (that
one still enables also JACK of course).

Reviewers: mont29

Maniphest Tasks: T51033

Differential Revision: https://developer.blender.org/D2578
2017-06-26 16:12:32 +02:00
Campbell Barton
0172ed8fe5 Building w/o Python works again 2017-06-26 13:26:44 +10:00
Aaron Carlisle
b0ee9aaa5d Fix freestyle lineset panels being animatable 2017-06-25 20:03:19 -04:00
Aaron Carlisle
957a77c0ba UI: Fix Capitalization Inconsistency 2017-06-25 19:55:05 -04:00
Campbell Barton
c822b1612f Docs: correct doc-strings 2017-06-26 07:36:29 +10:00
Gaia Clary
1c053c6a12 Collada: Exporter now only exports either 'Materials' or 'UV Textures as Materials'. This makes the user interface more streight 2017-06-25 22:06:42 +02:00
Gaia Clary
ad58617bd2 fix: overlooked the RET_ZERO appendix 2017-06-25 17:04:47 +02:00
Gaia Clary
c9b95c28f6 fix: T51622 The exporter now exports meshes as <Triangles> when all contained polygons are tris 2017-06-25 14:51:51 +02:00
Gaia Clary
fcb8761966 fix: Collada fprintf needs std::string be converted to char * 2017-06-25 13:18:21 +02:00
Gaia Clary
1340c7bcdc fix: collada: removed unnecessary extra qualification 2017-06-25 13:10:03 +02:00
Gaia Clary
d17786b107 fix: adjusted collada declaration after changes in collada module.
@campbell Barton: Why is this declaration needed at all in stubs.c?
Further up the file collada.h is imported and that already decalres
the function and results in a duplicate declaration.
2017-06-25 10:50:19 +02:00
Gaia Clary
bdacb60a92 Collada: Fix: Geometry exporter did not create all polylist when meshes are only partially textured 2017-06-24 23:33:34 +02:00
Gaia Clary
ddabe465b5 collada: export UV Textures as materials. Note: the reimport of the exported collada files will have materials assigned instead of UV Face Textures! This is expected behavior 2017-06-24 22:16:47 +02:00
Gaia Clary
a2a301bdb9 collada: change image export: export either UV Textures or Materials. This
avoids wrong texture data when multiple objects are exported. Note: This
commit might possiblyt not work fully. The full feature is added with the
next commit)
2017-06-24 22:16:47 +02:00