Commit Graph

25123 Commits

Author SHA1 Message Date
Campbell Barton
7ef2e33ea3 bugfix [#23075] Point clouds invisible with VBOs 2010-07-29 00:06:22 +00:00
Campbell Barton
fe77e6d919 minor changes to r30843
- the __main__ modules namespace was initialized cleanly but left dirty, now restore when finished executing a script incase a module uses this later.
- made the interactive console use the __main__ modules namespace.
2010-07-28 23:24:17 +00:00
Nathan Letwory
3e387b8c42 * for win64 fftw3 support is already enabled by default, doing so also for win32. 2010-07-28 17:08:24 +00:00
Brecht Van Lommel
c8b6533dda Fix #23071: making vertex parent not correct with subsurf modifier, now it
also uses the final derivedmesh for the coordinates in edit mode.
2010-07-28 16:47:12 +00:00
Campbell Barton
2c8d7921bc bugfix [#23065] Pickle can not dump instances of user defined classes
- __import__("__main__").__dict__ will now always match the current scripts namespace. (which is what pickle expects).
- __builtins__ as a module rather then a dict from PyEval_GetBuiltins() acts slightly differently, use the module to follow python.
2010-07-28 16:26:42 +00:00
Brecht Van Lommel
b51350fb4f Fix #22959: uv selection mode was not initialized correctly for new scenes. 2010-07-28 13:19:02 +00:00
Brecht Van Lommel
114b86f6d7 Fix #22996: switching scenes did not exit editmode, meaning changes
made were not visible in the other scene in object mode.
2010-07-28 13:15:29 +00:00
Campbell Barton
d44a2b5b1b fix for running rna subclasses own __init__ functions.
- exceptions in the __init__ functions were not being checked for and segfaulting
- avoid creating a new BPy_StructRNA instance per function call, use the existing one if the type matches.
2010-07-28 12:11:40 +00:00
Brecht Van Lommel
2a3c1a4cf3 Fix #22964: incorrect derivatives for global texture coordinates, showed up as
artifacts in bump mapping.
2010-07-28 11:10:56 +00:00
Matt Ebb
4ddcb65399 Assorted small volume render related fixes. 2010-07-28 08:06:46 +00:00
Matt Ebb
79dd2cc8e9 Fix [#22197] empty XYZ text size changing according to distance from origin
Partial revert for commit r 27946

Empty/axis xyz text is now purely aligned to object space. Previous 3d view matrix manipulation
stuff that I added wasn't correct, and causing more problems than it solved. Perhaps someone 
can tweak this later to be fixed size/screen aligned, but for now this is less annoying.
2010-07-28 08:05:39 +00:00
Campbell Barton
70bca0405d sequencer ui
- opacity seq button was messed up.
- only show opengl preview option in preview window.
2010-07-28 07:52:05 +00:00
Campbell Barton
fa9550bba0 fix for un-initialized memory use with thumb's & minor internal improvement for bpy.utils.clean_name() 2010-07-28 07:37:24 +00:00
Jason Wilkins
3c0ed589c1 * moved Threaded Sculpt, Fast Navigate, and Show Brush back to Sculpt Options panel until they are properly moved in memory to the corresponding places they were in the UI.
Fast Navigate apparently needs to be made an option of the multires modifier

Threaded Sculpt and Show Brush need to be made UserPrefs

Some of these options were removed form UserPref panel without placing them anywhere else in the interface so this commit at least puts them somewhere so they can be used.
2010-07-28 07:19:54 +00:00
Campbell Barton
f2e1136ca3 bugfix [#23053] Blender crashes when adding image as a strip
buffer overrun when copying image name.
2010-07-28 07:00:40 +00:00
Campbell Barton
c32720a0c0 bugfix [#23055] transforms with proportional fall off affect hidden vertices in certain situations
faces were not being checked if they were hidden before adding their internal edges for connected proportional editing.
2010-07-28 05:47:46 +00:00
Campbell Barton
51e8926cb9 bugfix [#23052] New Bracket Highlighting Patch Causes Seg Fault [Patch to fix attached]
by Justin Dailey (dail) for bracket highlight patch from yesterday.
2010-07-27 19:22:23 +00:00
Daniel Genrich
112711e6a4 Smoke:
- Bugfix for using uninitalised velocity in case of PART_PHYS_NO (reported by MiikaH)
2010-07-27 16:18:12 +00:00
Nicholas Bishop
88dcfbaee9 == Sculpt ==
Added a brush reset operator so that a user won't need to reload the default blend to get back default brush settings

* New brush.reset operator, resets a brush based on the currently-selected tool
* Added UI button in the tools panel

TODO:
* Only resets sculpt brushes right now, other paint modes should be added
* Sculpt polish tool exists only as a Brush, not as a tool; I'd suggest we make it a tool so it can be reset to defaults too
2010-07-27 16:09:02 +00:00
Daniel Genrich
78e5a29990 Smoke:
- Fix typo in tooltip
- Add timeframe independand timesteps
2010-07-27 15:33:21 +00:00
Daniel Genrich
614192cce3 Fluid: Fix empty named fluid particle system; Smoke: Fix typo 2010-07-27 15:04:50 +00:00
Daniel Genrich
967d25ac1c Smoke Patch + additions: a) Applying patch #22765 by Miika Hämäläinen (domain border collision settings, vorticity settings, time scale, non absolute density, smooth high res emitter, initial velocity multiplier, high res strength available to be set to 0), b) Additions by me: --Initial velocity is now per flow object, not per domain; --Using boundingbox as standard display mode for domains (was wire before); --When adding a flow object, an initial nice SmokeParticle system is added too with nice initial settings (life=1, no_render, unborn, etc) fitting smoke simulation; --Adaptive timesteps introduced to the smoke sim (depending on the magnitude of the velocity) because it was quite unstable when used for fire simulations, still needs to be tested and will also slow down some simulations. 2010-07-27 14:53:20 +00:00
Brecht Van Lommel
ecb58629f2 Fix #22875: image browser crashes on true colour jpg. The skip_input_data
callback was not correct, modified now to based on jpeg_mem_src as included
with libjpeg.
2010-07-27 14:40:48 +00:00
Brecht Van Lommel
1448d188a1 Fix #22950: width of a layout object does not propagate to its sub-layout
objects (row, column, box, etc.). Patch by Tamito Kajiyama, thanks!
2010-07-27 12:11:25 +00:00
Brecht Van Lommel
31362c865f Fix #22673: crash with solidify + subsurf + array modifier in edit mode. 2010-07-27 12:01:40 +00:00
Brecht Van Lommel
c0ba0c1171 Fix #22986: glsl didn't take object hiding into account yet for lamps. 2010-07-27 11:10:34 +00:00
Brecht Van Lommel
5e5b0cbb26 Game engine was not updated yet to disable vertex/normal state on exit as
other parts of Blender expect, might have caused issues with VBO's in some
cases.
2010-07-27 11:07:34 +00:00
Brecht Van Lommel
0280736181 Fix part of bug #23042: unnecessary texture preview re-render on changing
brush properties.
2010-07-27 10:31:22 +00:00
Brecht Van Lommel
5fe3909a7b Fix #23044: sculpted mesh not updated in object mode with VBO's enabled. 2010-07-27 10:27:08 +00:00
Brecht Van Lommel
83ff2857ae Fix #23014: 3d view pivot point default was bounding box instead of
median point as in 2.4x.
2010-07-27 10:06:43 +00:00
Campbell Barton
98cb08d94f bugfix [#23046] export obj "selection only" issue 2010-07-27 10:00:34 +00:00
Joshua Leung
c3ef9c16b9 Bugfix #23000: AnimData on Meshes not saved (and loaded)
* Animation data for meshes wasn't getting saved at all (the linked actions were, but that doesn't really count)
* Lib-linked actions from other files may not load correctly too
2010-07-27 06:06:36 +00:00
Joshua Leung
a3166d2997 Dammit to whoever removed the X-Ray button AGAIN from the armature buttons. I remember specifically restoring this a few months ago, but it seems to have gone missing again.
Despite the overlap with Object draw settings, this is a one-off setting that you'll end up turning on/off quickly while working with armatures and is also more conveniently set while chosing armature drawtypes (than jumping back to object buttons).

Grr...!
2010-07-27 05:53:29 +00:00
Campbell Barton
da060dad99 bugfix [#21754] Smooth view + repeeted view orbit results in slow orbiting.
- original quat was not assigned yet so never gave a good result.
- quat angle comparison as vector is wrong.
2010-07-27 04:56:24 +00:00
Campbell Barton
db6f1f52a7 bugfix [#22027] Group disappears in render after adding a group instance 2010-07-27 04:02:09 +00:00
Campbell Barton
12a695ae47 bugfix [#21407] 3DS Import do not show import options (resizing\transform fix) 2010-07-27 02:41:30 +00:00
Campbell Barton
160b1d815d [#22274] Special chars = 2 characters
workaround, just remove utf from number strings until we have proper UTF editing.
2010-07-27 01:20:24 +00:00
Campbell Barton
dcb644af0d bugfix [#22605] Context auto-compleate fails first time 2010-07-27 00:38:00 +00:00
Campbell Barton
432ec37965 Jason, from your merge 30325.
move toolsettings out of the userprefs into the sculpt menu, if these should be userprefs then they should be moved into that struct.
2010-07-26 23:49:23 +00:00
Nicholas Bishop
63791e03d6 * Partially revert r30763, where PROP_IMAGEPATH was added.
* Brush icon property back to not using image browser until a better solution is decided on.
2010-07-26 23:40:46 +00:00
Campbell Barton
00149cfb9d patch [#23041] CMake WITH_PYTHON_INSTALL option
from Dan Eicher (dna)

--- snip ---
Adds the option to not copy python into the .blender/python directory.

Also fixes the problem of deleting the blender installed python where the blender runtime only looks for the copied python and not the system one but not entirely sure why, something to do with CMake hardcoding the PYTHONPATH and PYTHONHOME vars I suppose.

This patch only applies to the 'UNIX AND NOT APPLE' platforms but, then again, those are the only ones anyone really
cares about...or at least the only ones where using the system python is really viable.
2010-07-26 23:16:21 +00:00
Campbell Barton
ac1aea71b1 bugfix [#22832] ctrl+shift+a on linked in group which is in a group makes outline green 2010-07-26 22:33:58 +00:00
Luca Bonavita
b30e2a57fc == node editor ==
- added backdrop commands in the view menu
  I couldnt finf them in the menus and also liquidape asked for them

- added cut links command in menu, since also this one wasnt thast obvious (now it's ctrl-drag)

- micro patch reviewed by jesterKing
2010-07-26 21:37:55 +00:00
Campbell Barton
7dd0395181 patch [#22901] pixel- and aspectratio corrected camera representation in 3dview
from Ralf Hölzemer (cheleb) with my own edits to make the selected camera more clear in the camera view, this also works around the problem where you cant see the camera to select it with passepartout close to 1.0.

--- snip ---
Attached patch changes the camera representation to draw pixel- and aspectratio corrected in 3dview. It does also fix
a little issue where the camera name would jump when the title save would be (de)activated in the camera view.
2010-07-26 21:35:24 +00:00
Jason Wilkins
2ab8a2a516 * Fix: CPU usage was going way up because some WM_main_add_notifier functions that I thought were commented out somehow became active again. 2010-07-26 20:42:50 +00:00
Jason Wilkins
833d42d92e * removing code meant for debugging 2010-07-26 20:17:21 +00:00
Jason Wilkins
3683d9d1b8 Saved a call to 'brush_alpha' 2010-07-26 20:05:08 +00:00
Campbell Barton
f30c12bcab patch [#23039] cmake install taget fix for brush icons on linux
from Ralf Hölzemer (cheleb)
2010-07-26 19:59:33 +00:00
Campbell Barton
aac34d8e94 patch from Roelf De Kock (kiemdoder), removes redundant values from the snapquats[] array. 2010-07-26 19:57:44 +00:00
Campbell Barton
982615ff1b bugfix [#22985] dope sheet crashes Blender 2.5 Beta 2010-07-26 19:48:35 +00:00