Commit Graph

22807 Commits

Author SHA1 Message Date
Campbell Barton
83fd3fbb43 copy animdata and id-props when copying material node tree's to avoid double memory frees or node trees sharing animdata when they shouldnt. 2010-02-15 08:50:04 +00:00
Brecht Van Lommel
12cd5617ea Fix very long render time when using a large filter size with the new
image sample code. I've added a dumb clamping now of dxt/dyt, probably
could use a smarter solution but it's not likely to be noticeable.
2010-02-15 08:29:01 +00:00
Campbell Barton
aaf5f5d470 rename euler_filter.py -> fcurve_euler_filter.py
check if the .Blog file exists rather then using an exception.
2010-02-15 08:17:57 +00:00
Daniel Salazar
d300c28e74 Align Object op: Introducing Align Modes Negative Sides / Centers /
Positive Sides. Not the most beautiful code ever but will beautify after everything is
implemented
2010-02-15 06:01:13 +00:00
Martin Poirier
1f3faf0591 Fix compile error on 64bit (padding error in inline struct) 2010-02-15 03:29:51 +00:00
Thomas Dinges
10ddcb0491 DNA Compile fix for my recent theme commit. 2010-02-15 03:07:09 +00:00
Thomas Dinges
dbb6c54862 Netrender:
* Added File Path Button for the "path" property.
2010-02-15 02:53:36 +00:00
Thomas Dinges
6753411adb Console:
* Added own theme support for the cursor, was depending on the line_error color before.
2010-02-15 02:39:40 +00:00
Thomas Dinges
9f7a412511 File > Open recent raised an error when there was no .Blog file. Now it prints an info. 2010-02-15 01:42:51 +00:00
Thomas Dinges
d820322680 Updating the readme.html to match the upcoming Alpha 1 release. 2010-02-15 01:28:15 +00:00
Thomas Dinges
fece4fd610 Bugfix for the new script register functions, scene tab didn't show Panels due to missing classes. 2010-02-15 01:22:34 +00:00
Campbell Barton
677386e53a initial support for extensions in the user preferences
only one script at the moment:
 [#20848] Blender Gears for 2.5 (for ideasman42)
 from Michel Anders (varkenvarken)
2010-02-14 23:33:18 +00:00
Martin Poirier
9b3ac70b6d prepare to remove ffmpeg stuff in extern 2010-02-14 18:59:26 +00:00
Peter Schlaile
cc948f13c0 == FFMPEG ==
Made using system's ffmpeg the default now. (First step in removing
ffmpeg from extern)
2010-02-14 18:52:27 +00:00
Joerg Mueller
190d84a08b Flac encoding now working. Thanks peter schlaile for the help! 2010-02-14 15:38:05 +00:00
Brecht Van Lommel
cd3c70cca2 Fix #20400: hair particles do not render when in "particle mode"
if children present.
2010-02-14 15:11:39 +00:00
Brecht Van Lommel
32aea49b6d Fix #20171: properties of hair are not animateable. 2010-02-14 14:37:26 +00:00
Brecht Van Lommel
be575aa3a0 Fix #20282: particle normal force can be animated but not driven. 2010-02-14 14:18:23 +00:00
Brecht Van Lommel
3de9280ecf Fix #21150: duplicating an empty could crash. 2010-02-14 13:51:05 +00:00
Campbell Barton
3fbc277093 mistake in register() commit, mixed up import and export 2010-02-14 12:45:03 +00:00
Campbell Barton
3871cb78bc autocompete was matching import_foo as import keyword.
breaking autocomp. on import_scene_obj for eg.
2010-02-14 12:23:25 +00:00
Campbell Barton
39c04315e2 change python scripts so modules which register with blender have a register() function rather then making import automatically run the register functions (generally considered bad practice by python people) 2010-02-14 11:21:21 +00:00
Daniel Salazar
b02f78ed02 Using multiline descriptions like this:
"""                                                                                              
    Fixes the most common causes of gimbal lock in the fcurves of                                    
    the active bone.                                                                                 
    """
is causing bad glitches (boxy characters) on the tooltips..
2010-02-14 07:05:50 +00:00
Daniel Salazar
4d218824c5 Better tooltips and button name in some case in file browser 2010-02-14 06:18:17 +00:00
Joseph Eagar
a81030a95e Added a euler filter script, to filter out discontineouities in euler curves (e.g. where curves randomly have -/+ multiples of 360 offsets in sections). To use, select a curve in the fcurve editor and do Channel->Discontinuity (Euler) Filter. Note, will only work on euler rotation curves, won't do anything on anything else. 2010-02-14 03:18:43 +00:00
Daniel Salazar
8f0b1acae2 Align Objects operator: Added align relative to Active object 2010-02-13 23:29:26 +00:00
Brecht Van Lommel
d0d47c70a9 Avoid a DNA parsing bug that would parse "float gravity [3];" as two
struct members "gravity" and "[3]". Now it throws an error in this case,
safer than trying to fix the parsing code. Also patches the old DNA of
ClothSimSettings which had this problem .. very ugly code.

Fixes #20330: cloth sim settings getting corrupted when read from 2.49.
2010-02-13 23:18:28 +00:00
Benoit Bolsee
ce26d457ba Support GPU image auto_refresh also for movie (was for sequence only). 2010-02-13 21:24:13 +00:00
Martin Poirier
36520e20c7 - Extrude Menu call "extrude regions along normals" for Region option
- Extrude Menu not longer restricted by selection mode, only selection totals (will show all possible options for the selection, regardless of selection mode)
- Missing operator descriptions
2010-02-13 20:08:54 +00:00
Martin Poirier
5d9fcfb3ec Copy vertex normals on extrude (Normal orientation is wrong otherwise when not extruding faces). 2010-02-13 20:06:56 +00:00
Campbell Barton
3917691297 [#21130] Fix segmentation fault when adding Empty object in Blender rev26870
from Sergey Sharybin (nazgul)
2010-02-13 15:50:46 +00:00
Campbell Barton
0988f65146 fix for blenderplayer building. 2010-02-13 14:18:54 +00:00
Campbell Barton
4eb629c696 own error in recent commit. 2010-02-13 14:05:04 +00:00
Brecht Van Lommel
d125f17db8 Fix #19736: GLSL viewport materials are not updated on all changes. 2010-02-13 13:49:27 +00:00
Campbell Barton
39c3ebdc91 fix for memory leak: node animation data wasnt being free'd
also some corrections to memory debug stuff.
2010-02-13 13:38:10 +00:00
Brecht Van Lommel
4be8384e27 Fix #20391: onlyshadow material doesn't render transparent shadows.
Fix #21033: AO + onlyshadow problem. Reverting to the old behavior which
I don't really understand, but at least it's compatible.
2010-02-13 13:17:15 +00:00
Ton Roosendaal
b673f7318c Added support for animated texture draw, GLSL textures.
Note, this is not like GE ffmpg, but Blender Image Texture
display for GLSL materials. Speed can be disappointing,
use smaller images for realtime edits.
2010-02-13 13:09:30 +00:00
Campbell Barton
c1ee920db6 simple malloc counter for debugging. disabled so no functional change.
Use when memory isnt being freed to easily set a breakpoint the Nth allocation.
2010-02-13 13:09:06 +00:00
Campbell Barton
e92b5292c8 print blend file loading, because...
- Often need to open a file that just crashed/hung in valgrind or gdb
- Sometimes need to commit a blend that was just opened and blender has no fast way to get the blend file in the clipboard.

since libraries also print in the console, dont see any problems with adding this.
2010-02-13 12:41:58 +00:00
Brecht Van Lommel
9250f15f74 Fix #20378: object modifier property drivers not updating. 2010-02-13 12:16:33 +00:00
Campbell Barton
6c9aa76d21 revert joes commit and apply change from Aligorith.
remove scripts dir only.
2010-02-13 10:55:04 +00:00
Joseph Eagar
ea8c807db0 ideasman/brecht: please don't touch this again. this clears the .blender folder along with everything else; oddly enough it left in the .B25.blend, but bookmarks/recent file lists were nuked. anyway, I just made the install folder deletion off by default. if you must do it, do it on the build systems you yourselves use/maintain, don't touch scons. 2010-02-13 10:05:06 +00:00
Jens Ole Wund
ac7f0ac606 fixing cuckoo bugs
- no i really don't like abusing group indexes (would like to have written indices .. but spell checker complains  SIGH )
anyhow 
lattices and curves do not care for ambiguous vertex group index any more
just take weights as they are set
2010-02-13 00:52:01 +00:00
Martin Poirier
33b1cbf06d Smart Extrude (hotkeys are tentative)
Ekey: Extrude Region
	Based on selection totals:
		Extrude region along normal if at least one face selected
		Extrude vertex along normal if only one vertex selected (experimental)
		Extrude edge on its plane if only one edge selected (experimental)
		Extrude with no constraint axis otherwise

Shift-Ekey: Extrude Individual
	Based on selection modes and selection totals
		Individual Faces if face select and some faces are selected
		Individual Edges if edge select and some edges are selected
		Individual Vertice otherwise
		
Alt-Ekey: Extrude Menu (only shows valid options for selection mode and selection totals)
2010-02-12 22:13:47 +00:00
Martin Poirier
e77cf5e92e Mesh selection totals in RNA (patch by Campbell) 2010-02-12 22:03:23 +00:00
Martin Poirier
5c9f10f673 Remove debug print 2010-02-12 22:02:10 +00:00
Campbell Barton
e205acdbaa strip quotes from Buildinfo for bpy.app.build_* 2010-02-12 21:45:47 +00:00
Martin Poirier
c7662c1cf7 Calling operators from Python with non-default context was broken (need to assign to the right variable). 2010-02-12 21:40:46 +00:00
Campbell Barton
533ed7cdaa Python deprcated PyCObject, use PyCapsule instead. 2010-02-12 21:14:01 +00:00
Arystanbek Dyussenov
b43f107195 Merge -c 26848 from COLLADA branch into trunk. 2010-02-12 20:32:36 +00:00