Commit Graph

103275 Commits

Author SHA1 Message Date
Campbell Barton
862aa2a66b Merge branch 'blender-v2.92-release' 2021-01-28 14:59:27 +11:00
Campbell Barton
e6a5e33c09 Merge branch 'blender-v2.92-release' 2021-01-28 14:59:24 +11:00
Campbell Barton
057859620d Merge branch 'blender-v2.92-release' 2021-01-28 14:59:20 +11:00
Campbell Barton
93412cb4e7 Fix jpeg200 4k cinema preset
Used the wrong define, also remove local defines.
2021-01-28 14:50:46 +11:00
Campbell Barton
87d3f4aff3 Fix T82675: Crash on exit when Blender is built as a Python module 2021-01-28 14:38:08 +11:00
Campbell Barton
198980693b Fix T84931: Keys that open menus can also activate menu items
Disable key-accelerators for key-repeat events.

When a key was held it could open the menu and activate the menu
item associated with that key.

With the RMB select option: edit-meshes & edge-selection caused
holding W to open & activate "Edge Bevel Weight".
2021-01-28 10:50:47 +11:00
Campbell Barton
df135b74fc PyAPI: use PYTHONUTF8/Py_UTF8Mode on all platforms
System encoding issues have been a paint-point for us with Python 3,
since Blender always uses UTF-8 which might not be the case for the OS.

While the Py_SetStandardStreamEncoding was already set to utf-8,
the file-system could still have an incompatible encoding.

See PEP-540 for details.
2021-01-28 09:47:05 +11:00
Hans Goudey
e285765a6b Fix incorrect RNA enum default
Also another copy and paste error in the attribute compare node.
2021-01-27 12:48:10 -06:00
Philipp Oeser
c604fd56a7 Merge branch 'blender-v2.92-release' 2021-01-27 18:44:59 +01:00
Philipp Oeser
37e60289c2 Fix T85110: moving markers num input confuses time vs frames
Looks like a typo in rB66b84ad1592d.

Maniphest Tasks: T85110

Differential Revision: https://developer.blender.org/D10225
2021-01-27 18:40:07 +01:00
Hans Goudey
4c4ccdfa36 RNA: Add warning to float percentage property definition
As a followup to rBc71a8e837616159735, add a debug-only check for
incorrect range, when the percentage and factor functions were likely
confused.
2021-01-27 11:22:55 -06:00
Hans Goudey
c71a8e8376 UI: Fix incorrect RNA percentage property definitions
In two cases the percentage property was actually used incorrectly, as
pointed out in T82070. The range was [0, 1], but the properties were still
displayed as percentages.

There is a preference to control whether to display factors or
percentages, so it usually doesn't make sense to manually define
properties as percentages.

Resolves T82070

Differential Revision: https://developer.blender.org/D9344
2021-01-27 11:19:54 -06:00
Brecht Van Lommel
0e39c526d8 Fix RNA debug build error after recent Sky texture altitude change
Reduce step size within the allowed range.
2021-01-27 17:54:38 +01:00
Sergey Sharybin
ded4940901 Fix possible dereference of nullptr mask 2021-01-27 16:54:29 +01:00
Marco
0af512abdf Sky Texture: change Nishita Altitude to use unit system
Differential Revision: https://developer.blender.org/D9968
2021-01-27 16:48:50 +01:00
Jeroen Bakker
97e646b54a Documented color management issue.
When using the viewport render animation and saving to an 8 bit
image/movie file, the color management is applied twice. Once on the GPU
and once when saving to disk. Removing this option currently leads to
incorrect Scene strip rendering so needs more research.
2021-01-27 16:07:17 +01:00
Jeroen Bakker
a4d07bafc6 Cleanup: Moved update ratio stretching overlay to cache_finish 2021-01-27 16:07:17 +01:00
Jeroen Bakker
f83aa830cd Fix T83187: Unselected UVs shows selected on linked meshes.
When uv editing objects that share the same mesh only the selection
state can get confused. The cause is that the UV editor uses a
particular order of objects and store its state in the first object of a
mesh it hasn't handled. During drawing this state is updated into the
GPU buffers. In the case of linked meshes it can happen that the GPU
buffers are updated based on the object that does not have the correct
selection state making th selection VBOs incorrect.

This patch adds a work around that uses the order that the UV editor is
also using so the GPU buffers are built with the right data.
2021-01-27 16:07:17 +01:00
Patrick Mours
9b80291412 Merge branch 'blender-v2.92-release' 2021-01-27 15:29:39 +01:00
James Horsley
4fbeb3e6be Fix T85089: Crash when rendering scene that does not fit into GPU memory with CUDA/OptiX
The "cuda_mem_map_mutex" was potentially being locked recursively during the call to
"CUDADevice::move_textures_to_host", which crashed. This moves around the locking and
unlocking of "cuda_mem_map_mutex", so that it doesn't call a function that locks it while
still holding the lock.

Reviewed By: pmoursnv

Maniphest Tasks: T85089, T84734

Differential Revision: https://developer.blender.org/D10219
2021-01-27 15:27:57 +01:00
Germano Cavalcante
6f7e2bf170 Fix T84329: Crash when loading the blender with deprecated graphics driver
Add the driver `4.5.13467` related to `Radeon R5 Graphics` to the
workaround list.
2021-01-27 10:52:40 -03:00
Sergey Sharybin
8e52d76bcd Merge branch 'blender-v2.92-release' 2021-01-27 14:25:28 +01:00
Sergey Sharybin
cd24712c2c Fix T84717: Missing viewport update after shading changes
Revert "Fix T83411: Crash when using a workspace/layout data path in a driver"

The fix for the crash exposed design violation in the viewport shading updates,
which is for some reason relying on dependency graph tag of interface data.

The viewport module did not respond to the issue in 2 weeks, and the architect
considered missing update for multiple users a more serious issue than a crash
in a very specific case.

This reverts commit 0f95f51361.
2021-01-27 14:20:31 +01:00
Sergey Sharybin
c92b5622ad CMake: Detect Clang-Tidy 11 and 12 2021-01-27 13:01:01 +01:00
Campbell Barton
3f8816eb6a Merge branch 'blender-v2.92-release' 2021-01-27 20:26:22 +11:00
Campbell Barton
75c426a60a Merge branch 'blender-v2.92-release' 2021-01-27 20:26:19 +11:00
Campbell Barton
ea01c8c5f6 Fix T84402: Off-screen rendering works only once from Python
Off-screen drawing doesn't work once the 'bgl' workaround is enabled.
Disable this for off-screen drawing.
2021-01-27 20:23:00 +11:00
Campbell Barton
4b7b4efd5b Fix T81834: Images not properly duplicated in node_shader_utils
Oversight in fb10eaf6e8
2021-01-27 18:16:02 +11:00
Campbell Barton
fc669a4c3e Cleanup: spelling 2021-01-27 15:28:24 +11:00
Campbell Barton
6e03a66e78 Merge branch 'blender-v2.92-release' 2021-01-27 15:18:56 +11:00
Campbell Barton
abb2215061 Merge branch 'blender-v2.92-release' 2021-01-27 15:18:52 +11:00
Campbell Barton
fb10eaf6e8 UI: add ellipsis to batch rename menu item 2021-01-27 15:17:01 +11:00
Aaron Carlisle
7d24aa8aa8 RNA Manual Reference: Update Mappings 2021-01-26 17:19:03 -05:00
Ray Molenkamp
e41a8bfabe Merge remote-tracking branch 'origin/blender-v2.92-release' 2021-01-26 14:57:17 -07:00
Ray Molenkamp
5496d8cd36 Windows: Fix wchar_t truncation
BLI_strncpy_wchar_from_utf8 made the assumption that
wchar_t is UTF-32 bit regardless of environment, while
this holds true on both mac and linux, on windows
wchar_t is actually actually UTF-16.

This resulted in the upper 16 bits being dropped from
from some string conversions and prevented blender
from starting when installed in a path with unicode
code-points over 0xffff.

There was also a fair bit of code duplication between
BLI_strncpy_wchar_from_utf8 and BLI_str_utf8_as_unicode_and_size

this change essentially removes all logic from
BLI_strncpy_wchar_from_utf8 and calls the right function
for the right environment.

Reviewed By: brecht , Robert Guetzkow

Differential Revision: https://developer.blender.org/D9822
2021-01-26 14:56:39 -07:00
Julian Eisel
d096d9c4d6 UI: Tooltip for data-block selector menus, showing full name and library info
Long data-block names are clipped to fit into data-block selector menus. For
linked data-blocks, there's also a hint indicating the source library, which
takes further space and may get clipped too.

So this commit adds a tooltip to the menu items, which displays the full,
unclipped data-block name and the unclipped library name. Plus, the library
path is shown too, which is also useful info.

Adds helper functions for search menu item tooltips, so these are easier to add
to other search menus in future.

Part of T84188.
2021-01-26 22:17:17 +01:00
Julian Eisel
656f6ae643 Cleanup: Use const parameters for active button lookups/tests
Needed for const-correctness in the following commit.
2021-01-26 22:17:17 +01:00
Hans Goudey
733bcbed46 Cleanup: Comment formatting, grammar 2021-01-26 15:09:02 -06:00
Hans Goudey
1f81195fb9 Cleanup: Use LISTBASE_FOREACH macro 2021-01-26 14:59:03 -06:00
Harley Acheson
c32c6a5f85 UI: Current Frame Marker Cleanup
Draw current frame marker in a single pass.

Differential Revision: https://developer.blender.org/D10217

Reviewed by Hans Goudey
2021-01-26 11:15:42 -08:00
Hans Goudey
1c4b0c47dd Geometry Nodes: Support all operations in the "Attribute Math" node
This adds the ability to use all the math operations in the regular
utility "Math" node. The code is quite similar to the attribute vector
math node, with the simplification that the result is always a float.

Differential Revision: https://developer.blender.org/D10199
2021-01-26 12:57:31 -06:00
Harley Acheson
de3f369b30 UI: Use Ellipsis for Short Truncated Text
Allow use of ellipsis to indicate truncated text down to a single character.

Differential Revision: https://developer.blender.org/D9483

Reviewed by Hans Goudey
2021-01-26 10:17:37 -08:00
Hans Goudey
cdb8209b35 Merge branch 'blender-v2.92-release' 2021-01-26 12:13:42 -06:00
Hans Goudey
d9a63d40e2 Fix build error
An extra `p->` was added for some reason in a recent commit.
Additionally, there's no reason for the flag to be kept as a pointer,
so just dereference it at the start of both functions.
2021-01-26 12:13:28 -06:00
Hans Goudey
3d7d0f1f2e Merge branch 'blender-v2.92-release' 2021-01-26 11:56:08 -06:00
Hans Goudey
a6016bf5af UI: Fix ugly alignment of timeline popover buttons
Apparently things have changed since {rB98d205508977a6f72bf55},
and putting the buttons in two separate rows is no longer enough
to keep the right-most popover button in the timeline header from
aligning with the menu buttons. This just adds a separator large
enough to avoid the alignment.
2021-01-26 11:55:36 -06:00
Falk David
60d85a3e60 Merge branch 'blender-v2.92-release' 2021-01-26 18:38:07 +01:00
Falk David
23e108c5b6 Fix T85082: Perspective distortion while drawing
When the drawing plane was set to view and the user would pan their
camera sideways, the drawing would be more and more distorted and
projected further back.

The fix projects the strokes to view when the user is looking through
the camera or has the drawing plane set to view.

Reviewed By: antoniov

Maniphest Tasks: T85082

Differential Revision: https://developer.blender.org/D10213
2021-01-26 18:37:08 +01:00
Falk David
ef28da2623 Fix T85082: Perspective distortion while drawing
When the drawing plane was set to view and the user would pan their
camera sideways, the drawing would be more and more distorted and
projected further back.

The fix projects the strokes to view when the user is looking through
the camera or has the drawing plane set to view.

Reviewed By: antoniov

Maniphest Tasks: T85082

Differential Revision: https://developer.blender.org/D10213
2021-01-26 18:32:49 +01:00
Sebastian Parborg
6157c45445 Fix T85049: Geometry Nodes: How to handle instances with shear? (part2)
Update to changes in master.

Reviewed By: JacquesLucke

Differential Revision: http://developer.blender.org/D10211
2021-01-26 18:25:16 +01:00