Commit Graph

411 Commits

Author SHA1 Message Date
Janne Nylander
f702eba53f Grease Pencil: Add python operator for masking with above/below layer
Adds a new python operator to Grease Pencil for adding the layer
above or below  as a masking layers to the active layer.

Creates a new file for Grease Pencil python operators in
`scripts/startup/bl_operators/grease_pencil.py`.

Pull Request: https://projects.blender.org/blender/blender/pulls/134401
2025-02-13 12:24:06 +01:00
Campbell Barton
6fcd84721c Cleanup: quiet some warnings from check_pep8 target 2025-02-04 14:51:17 +11:00
Campbell Barton
ec40ad0b3f Cleanup: use str.format to format strings in Python 2025-01-31 13:22:10 +11:00
Campbell Barton
20c08147b3 Cleanup: resolve warnings from pylint
- `self` -> `cls` for class methods.
- quiet long line & unused variable warnings.
2025-01-31 13:22:04 +11:00
Campbell Barton
c86d3b429e Cleanup: spelling in comments 2025-01-30 14:18:40 +11:00
Habib Gahbiche
4e544a89d6 Fix #133780: Menu search Python error in terminal
`poll()`  method must check properly for space type.

Pull Request: https://projects.blender.org/blender/blender/pulls/133781
2025-01-30 00:28:22 +01:00
Habib Gahbiche
b51c560f6e Compositor: Implement shortcuts for Viewer nodes
Artists often want to quickly switch back and forth between two or more nodes while compositing.

This patch implements two operators `NODE_OT_viewer_shortcut_set` and `NODE_OT_viewer_shortcut_get` that allow users to map a viewer node to a shortcut. For example, pressing `cltr+1` while a node is selected, assigns that node to the shortcut `1`, creates a viewer node if it has none attached and sets that viewer node to active. Pressing `1` will set the active node with shortcut `1` to active.

Shortcuts are saved in DNA to preserve them after saving/loading blend files.

Limitations:
- Only compositor node tree is supported, because shading editor has no viewer node and geometry nodes viewer works differently.

Pull Request: https://projects.blender.org/blender/blender/pulls/123641
2025-01-29 18:35:26 +01:00
Campbell Barton
84c9e6e655 Cleanup: use single quotes for enums 2025-01-21 23:50:17 +11:00
Pablo Vazquez
e2e992a425 UI: Add icons to Batch Rename data type menu
Add icons to better identify data types in the Batch Rename type menu.

Makes it easy for users to recognize icons they are already familiar
with, especially when following tutorials in English while using a
translated UI.

Also fixes 'Light' being singular, while others were plural.

Pull Request: https://projects.blender.org/blender/blender/pulls/130300
2025-01-21 11:31:24 +01:00
Falk David
b9f253564e VSE: Python API: Deprecate sequence properties and replace with new ones
This PR adds new RNA properties that deprecate and replace any `sequence` property.
The old prooperties are still there and fully functional, but the description is changed
to indicate that these will be removed in the future and that the new properties should
be used instead.

| Deprecated property | Replacement property |
| --------------------------------- | ----------------------------------- |
| `context.active_sequence_strip` | `context.active_strip` |
| `context.selected_editable_sequences` | `context.selected_editable_strips` |
| `context.selected_sequences` | `context.selected_strips` |
| `context.sequences` | `context.strips` |
| `SequenceEditor.sequences` | `SequenceEditor.strips` |
| `SequenceEditor.sequences_all` |  `SequenceEditor.strips_all` |
| `MetaStrip.sequences` | `MetaStrip.strips` |

Previously, rna paths for animation data on strips started with `sequence_editor.sequences`.
This PRadds versioning for the rna paths to make sure to use
the new naming scheme. This does mean that in previous versions of blender,
the animations don't show but the data is not lost (even if the file is saved in the older version).

Also do some cleanup of existing python scripts inside the source to use the
new properties.

Part of #132963.

Pull Request: https://projects.blender.org/blender/blender/pulls/133156
2025-01-21 11:30:20 +01:00
Campbell Barton
be0c9174aa Cleanup: argument wrapping for Python scripts
- Wrap the closing parenthesis onto it's own line
  which makes assignments to the return value
  read better.
- Reduce right-shift with multi-line function calls.
2025-01-14 12:53:32 +11:00
Damien Picard
ec9c7ba465 I18n: Disambiguate "Spaces"
"Spaces" as a character in a text, not a Blender UI element.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Damien Picard
c3d071e469 I18n: Disambiguate "Power"
- In the context of color balance, refers to a power function. Uses
  ID_MOVIECLIP context, because the ID_NODE is already used for math
  functions.
- In the context of the scale constraint, also a power function.
- In the context of physics and particle settings, refers to a
  falloff.
- In the context of property subtypes and units, refers to a
  quantity.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Damien Picard
88dbe8dcd1 I18n: Disambiguate "Pattern"
- "Pattern" can mean type of texture.
- It can also refer to refers to a type of matching wildcard.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Damien Picard
466af92f7a I18n: Disambiguate "Light"
"Light" already has multiple contexts, but some were missing:
- In general, "Light" refers to a Blender Light object. In many cases,
  this comes from an `id_type` enum, already using the ID context. Use
  it also for properties that were missing that context.
- In the context of render passes, "Light" is the actual illumination
  factor, not the light emitor. A new "Render Layer" translation
  context is introduced for this purpose as no existing ones are both
  specific and explicit enough.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Damien Picard
45f0d52dc8 I18n: Disambiguate "Extension"
"Extension" means how to extend an image past its bounds, as opposed
to file extension.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Campbell Barton
7b174109d1 Fix #132734: Follow Active Quads fails with non-manifold meshes
Support walking over non-manifold edge loops since calculating a
per-edge UV length only makes sense if all UV's that use that edge
are taken into account.
2025-01-08 14:02:32 +11:00
Campbell Barton
6ac52551d3 Cleanup: edit comments to avoid confusion type-checking commands
These comments caused vulture to fail.
2025-01-06 16:27:27 +11:00
Campbell Barton
c5203ef7fd Cleanup: use context-manager for opening files 2025-01-04 22:26:18 +11:00
Campbell Barton
0f1e1bcdae Fix error adding presets with Python 3.13
A separate name-space from the functions body is cleaner
and avoids unlikely but possible errors if names ever conflict.
2025-01-04 22:24:00 +11:00
Campbell Barton
a7bc3e3418 Cleanup: quiet Python linter warnings 2024-12-11 11:26:24 +11:00
Campbell Barton
38a76db083 UI: remove redundant undo pushes for menu operators
Operators that trigger menus should not enable UNDO.

Resolves #95906

Ref !131467
2024-12-07 00:41:36 +11:00
Nathan Vegdahl
aa83738d44 Anim: change parameters of slots.new() RNA function
`Action.slots.new()` in the Python API previously took either an ID or nothing
as a parameter. In the former case it would create a slot with the appropriate
`id_root` and name for that ID. In the latter case it would create a default
slot with an unspecified `id_root` and default name.

This had several issues:

1. You couldn't create a slot with a specific `id_root` without already having
   an ID of that type. In theory this isn't a problem, but in practice in larger
   scripts/addons you don't necessarily have such an ID on hand at the call
   site.
2. You couldn't directly create a slot with a desired name without an existing
   ID with that name. This isn't so important, since you can always just set the
   name afterwards. But it's a bit annoying.
3. Most other `new()` APIs in Blender *require* you to specify the name of the
   item being created. So calling this with no parameters was violating that
   norm.
4. Ideally, we want to eliminate unspecified `id_root`s, since they cause other
   weirdness in the API such as slot identifiers changing upon slot assignment.

To resolve these issues, and just generally to make the API more
straightforward, this PR changes `slots.new()` to take two required parameters:
an ID type and a name. For example:

`slots.new(id_type='CAMERA', name="My Camera Data Slot")`.

This fully specifies everything needed for the slot identifier upon creation,
and doesn't require any outside data items to create a slot with the desired
type and name.

In the future if we decide we still want a `for_id`-style slot creation API, we
can reintroduce it as a separate function.

Ref: #130892
Pull Request: https://projects.blender.org/blender/blender/pulls/130970
2024-12-02 17:04:37 +01:00
Alaska
e84103d958 Fix #130822: Update built-in Python scripts to use new EEVEE material settings
In Blender 4.3 all the EEVEE Legacy compatibility Python API calls for
materials in were removed. All Python code that makes use of that API
need to be updated to make use of the new API.

This commit updates two built in Python scripts to use the new API
to avoid errors like the one reported in #130822

Candidate for 4.3.1 corrective release

Pull Request: https://projects.blender.org/blender/blender/pulls/130873
2024-11-25 10:51:45 +01:00
Campbell Barton
9ee8e00fbc Merge branch 'blender-v4.3-release' 2024-11-09 11:46:44 +11:00
Campbell Barton
cd07e729a2 Fix #130024: addon_utils.enable(..) doesn't setup extensions wheels
addon_utils.enable/disable now handle wheels so that the functions can
be used with extension add-ons.

A new argument `refresh_handled` supports scripts handing refresh
themselves which is needed to avoid refreshing many times in cases
when there are multiple calls to enable/disable.

This is mostly useful for internal operations.
2024-11-09 11:44:34 +11:00
Hans Goudey
39ecbe496d Merge branch 'blender-v4.3-release' 2024-11-05 10:02:52 +01:00
Christoph Lendenfeld
be54e36333 Fix #125816: Clear constraint while action baking not doing visual keying
When doing action baking, the option "Clear Constraints" mentions
it's doing visual keying while not actually using that option.
Just fixing the description, even though a better solution
would be to revisit the design of the options to see if they
even make sense in some configurations.

Pull Request: https://projects.blender.org/blender/blender/pulls/129052
2024-11-05 09:41:29 +01:00
Richard Antalik
4af90dcaff Merge branch 'blender-v4.3-release' 2024-11-04 03:17:14 +01:00
Campbell Barton
41ec8a6d44 Fix errors calling tool set operators without a space
This check was added [0] but only for WM_OT_tool_set_by_brush_type.

[0]: 7cbc94d835
2024-11-04 11:55:39 +11:00
Campbell Barton
d920ef5425 Merge branch 'blender-v4.3-release' 2024-11-03 22:04:44 +11:00
Campbell Barton
e97e2e4b6d Merge branch 'blender-v4.3-release' 2024-11-03 22:04:42 +11:00
Campbell Barton
b00550916c PyDoc: correct use of single back-ticks 2024-11-03 21:50:33 +11:00
Campbell Barton
901359abf7 Cleanup: replace doc-strings with comments for internal logic
There is no need to store text in memory for comments on functions
that aren't exposed publicly and are only of used when reading
the code.
2024-11-03 21:50:33 +11:00
Campbell Barton
f17379a5d0 Merge branch 'blender-v4.3-release' 2024-11-03 16:07:40 +11:00
Campbell Barton
3bcfb151c1 PyDoc: use Python's type annotation syntax for doc-strings
Replace plain-text type information with the type syntax used
for Python's type annotations as it's more concise, especially for
callbacks which often didn't include useful type information.

Note that this change only applies to inline doc-strings,
generated doc-strings from RNA need to be updated separately.

Details:

- Many minor corrections were made when "list" was incorrectly used
  instead of "sequence".
- Some type information wasn't defined in the doc-strings and has been
  added.
- Verbose type info would benefit from support for type aliases.
2024-11-03 15:44:35 +11:00
Campbell Barton
b3919319fb Merge branch 'blender-v4.3-release' 2024-11-02 15:44:18 +11:00
Campbell Barton
c056d03f93 Cleanup: move binary operator to line end in Python scripts 2024-11-02 15:43:26 +11:00
Campbell Barton
c9e5c456d0 Merge branch 'blender-v4.3-release' 2024-10-31 18:52:21 +11:00
Campbell Barton
7cbc94d835 Fix some exceptions in Python operators when poll fails 2024-10-31 18:50:03 +11:00
Bastien Montagne
1dbe94c8ac RNA: Make the PointerRNA struct non-trivial.
For now, PointerRNA is made non-trivial by giving explicit default
values to its members.

Besides of BPY python binding code, the change is relatively trivial.
The main change (besides the creation/deletion part) is the replacement
of `memset` by zero-initialized assignment (using `{}`).

makesrna required changes are quite small too.

The big piece of this PR is the refactor of the BPY RNA code.

It essentially brings back allocation and deletion of the BPy_StructRNA,
BPy_Pointer etc. python objects into 'cannonical process', using `__new__`,
and `__init__` callbacks (and there matching CAPI functions).

Existing code was doing very low-level manipulations to create these
data, which is not really easy to understand, and AFAICT incompatible
with handling C++ data that needs to be constructed and destructed.

Unfortunately, similar change in destruction code (using `__del__` and
matching `tp_finalize` CAPI callback) is not possible, because of technical
low-level implementation details in CPython (see [1] for details).

`std::optional` pointer management is used to encapsulate PointerRNA
data. This allows to keep control on _when_ actual RNA creation is done,
and to have a safe destruction in `tp_dealloc` callbacks.

Note that a critical change in Blender's Python API will be that classes
inherinting from `bpy_struct` etc. will now have to properly call the
base class `__new__` and/or `__init__`if they define them.

Implements #122431.

[1] https://discuss.python.org/t/cpython-usage-of-tp-finalize-in-c-defined-static-types-with-no-custom-tp-dealloc/64100
2024-10-30 15:08:37 +01:00
Campbell Barton
bc02853c29 Merge branch 'blender-v4.3-release' 2024-10-30 15:41:00 +11:00
Campbell Barton
c5362d76ff Merge branch 'blender-v4.3-release' 2024-10-30 15:40:57 +11:00
Campbell Barton
a46a557e6a UI: replace "Extension" with "Add-on" for enable/disable operators
This operator deals specifically with add-ons, using the term extensions
is misleading as it works for legacy (non-extension) add-ons and
extensions can also be themes.
2024-10-30 15:20:16 +11:00
Campbell Barton
6ab0efad41 Cleanup: defer import until needed 2024-10-30 15:16:25 +11:00
Hans Goudey
f5d25da4a4 Merge branch 'blender-v4.3-release' 2024-10-29 14:22:36 +01:00
Hans Goudey
ef0e53d12b Fix: Exception with "Move to Nodes" and no geometry output
Caused by a stupid mistake with the wrong return type and an
undefined value in a Python function.
2024-10-29 14:20:32 +01:00
Damien Picard
9b78b8d1ed UI: Fix and improve a few messages
- "Export additional animationsThis feature..." -> Add period and
  newline to separate sentences.
- "name from laoded image" -> "Name from loaded image": typo.
- "Duplicate Active Keyframe (All Layer)" -> "All Layers": grammar.
- "%s is no directory" -> "%s is not a directory": grammar.
- "Can't ensure directory: %s" -> "Cannot", see HIG.
- "Duplicate active Frame(s)": title case.
- "Delete active keyframes of all layer" -> "... layers": grammar.
- "Grease Pencil group color tag": title case.
- "color tag": title case.
- "Bake all line art modifiers" -> "... Line Art...": title case for
  product name
- "... imported USD files.Export remaining..." -> "... imported USD
  files.\nExport remaining...": missing newline.
- "Premanently delete brush. This can't be undo." -> "Permanently
  delete brush. This cannot be undone.": typos.
- "Samplerate" -> "Sample Rate": use more correct two-word form.
- Decimate Keyframe operator: rename and rephrase a property to better
  reflect what it does.
  - "Remove" -> "Factor"
  - "The ratio of remaining keyframes after the operation" ->
    "The ratio of keyframes to remove"
- "Add a repository referencing an remote repository" -> "an": typo.
- "... unique within the Action.This is used..." -> "... unique within
  the Action.\nThis is used...": missing newline.
- "Threashold in screen space ... within this threashold " ->
  "Threshold in screen space ... within this threshold ": typo
- "... occluded by other faces (Slower performance)" -> ... (slower
  performance): no need for the capital here.
- "Indices must be sorted in acending order" -> "ascending": typo.
- "Enable the new Overlay code-base" -> "codebase": typo.
- "dectected by plane tracks" -> "detected": typo.
- "the same index can occure" -> "occur": typo.
- "Single element geometry..." -> "Single-element": spelling.
- "it can be quite inefficient to splitup large geometries" -> "split
  up": spelling.
- "If true, true gizmo is displayed..." -> "the gizmo": typo.

Some issues reported by Tamuna Mebonia.

Pull Request: https://projects.blender.org/blender/blender/pulls/129001
2024-10-16 19:05:48 +02:00
Campbell Barton
9bd2e3554a Merge branch 'blender-v4.3-release' 2024-10-16 15:07:33 +11:00
Campbell Barton
c3b067dc80 Cleanup: single/double quote use in scripts 2024-10-16 14:45:08 +11:00