Commit Graph

11 Commits

Author SHA1 Message Date
Hans Goudey
8b514bccd1 Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00
Campbell Barton
3f8cd44485 Cleanup: move BLI_strict_flags.h last, not that it should be kept last
Also add a note in the header why it should be kept last.
2024-02-14 13:40:31 +11:00
Hans Goudey
fac27b1b6b Cleanup: Replace most used of SWAP macro with std::swap
Also remove / replace use of the math vector double swapping functions.
2024-01-31 21:12:16 -05:00
Jesse Yurkovich
d304ba7906 Cleanup: Rename GPU_select header to indicate its move to C++
From a prior PR[0] there was a desire to rename this header to more
clearly indicate it's C++ now.

[0] !112491

Pull Request: https://projects.blender.org/blender/blender/pulls/115631
2023-12-01 03:39:03 +01:00
Campbell Barton
8aff65daf2 Cleanup: naming for GPUSelectResult
Prefer the name 'hit_result' since 'result' was sometimes used for
a vector of GPUSelectResult and is often used a functions return value.

Use hit_results for the span/vector and hit_result for a single hit.

Also assign struct members for new GPUSelectResult as it reads better
and avoids depending on struct order.
2023-12-01 09:45:02 +11:00
Jesse Yurkovich
abf59eb23a Selection: Remove limit on number of items which can be selected at once
This removes the long-standing static limit for the selection buffer in
favor of a dynamic approach.

It replaces the static array with our Vector type where the inline
buffer provides parity with existing code while also providing the
ability to grow as necessary.

Fixes #102487, #109178, #112350, #112493, and https://projects.blender.org/blender/blender-manual/issues/102485

See PR for further notes and links to the different limits remaining.
Pull Request: https://projects.blender.org/blender/blender/pulls/112491
2023-11-30 21:27:15 +01:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton
7cc3ef3260 Cleanup: use C++ includes, various non-functional changes for C++ 2023-08-02 20:30:02 +10:00
Campbell Barton
6d2326dabf Cleanup: use function style casts 2023-07-31 19:57:32 +10:00
Campbell Barton
ea8d985db8 Cleanup: various C++ cleanups
- Use C++ headers.
- Use function style cast.
- Use boolean literals.
- Remove redundant struct, void.
- Remove redundant parenthesis.
2023-07-28 09:38:07 +10:00
Jacques Lucke
1327befc94 DRW/GPU: move .c files to C++
Also see #103343.

Pull Request: https://projects.blender.org/blender/blender/pulls/110509
2023-07-27 14:16:58 +02:00