Commit Graph

115738 Commits

Author SHA1 Message Date
Campbell Barton
9dd5c2a7ec Fix error selecting the window scale in wayland
Regression in [0] caused all output to be considered when updating
after monitor outputs changed.

[0]: ac2a56d7f3
2022-06-16 14:18:45 +10:00
Campbell Barton
1fed24de5a GHOST/Wayland: acquire locks before freeing data on exit 2022-06-16 12:29:22 +10:00
Campbell Barton
409c62aa61 Fix missing free for drag & drop data with GHOST/Wayland 2022-06-16 12:29:20 +10:00
Campbell Barton
02012b0cce GHOST/Wayland: account for fractional scale when picking the output
Finding the output with the largest scale now checks fractional scaling.

While this is only a minor difference in most cases, it makes the scale
deterministic instead of depending on the order outputs are added.
2022-06-16 12:29:18 +10:00
Campbell Barton
fa99323f09 Cleanup: quiet compiler warnings 2022-06-16 12:29:10 +10:00
Chris Blackbourn
e6e9f1ac5a Fix T98239: During UV Unwrap, create unique indices for each pinned UV
Originally reported in T75007.

Differential Revision: https://developer.blender.org/D15199
2022-06-16 09:53:50 +12:00
Iyad Ahmed
2804497312 io: remove unnecessary transposes when using mat3_from_axis_conversion
Some I/O code paths (Collada, OBJ) were using mat3_from_axis_conversion
followed by transpose_m3, instead of swapping the axis arguments
which achieves exactly the same result.

Reviewed By: Aras Pranckevicius
Differential Revision: https://developer.blender.org/D15158
2022-06-15 21:46:38 +03:00
Julian Eisel
43ddfdb1a5 Fix T98909: Outliner - "Show Hierarchy" only shows one level
Error in a4a7af4732.

To allow deleting tree elements while iterating, the new iterators would
get needed data out of the tree element before calling the iterator
callback. This included the info if the element is open or collapsed. So
if the callback would open or collapse elements, the iterator wouldn't
respect that change. Luckily the way the open/collapsed state is stored,
we can still query it after the callback is executed, without having to
access the (possibly freed) tree element.
2022-06-15 20:14:29 +02:00
Aras Pranckevicius
653100cd65 obj: reduce vertex colors to 4 decimal places, reenable tests
OBJ vertex color related tests were not producing identical results
across various platforms, primarily due to sRGB<->Linear color space
conversions.

While D15193 has just made the color space conversion accuracy match
much closer between platforms, it's still not 100% the same.

This change reduces the amount of decimal places used for exporting
vertex colors, to 4 digits (down from 6). Vertex normals were
already always printed with 4 digits, and colors are conceptually
similar (usually 0..1 range etc.).

This makes the vertex color tests pass again, so re-enable them
after adjusting to 4 decimals expectations.
2022-06-15 21:05:35 +03:00
Aras Pranckevicius
004d858138 math: improve accuracy of Linear->sRGB conversion SIMD path
srgb_to_linearrgb_v3_v3 is using an approximation of powf that is
SIMD. However, while the accuracy of it is ok, a larger issue is that
it produces different results on Intel compared to ARM architectures.

On ARM (e.g. AppleSilicon), the result of the SIMD code path is much
closer to the reference implementation. This seems to be because of
_mm_rsqrt_ps usage in _bli_math_fastpow512. The ARM/NEON code path
emulates inverse square root with a combination of vrsqrteq_f32
followed by two Newton-Raphson iterations, because blender uses the
SSE2NEON_PRECISE_SQRT define.

This commit adds similar NR iterations to the "actual SSE" code path
as well.

Max error of srgb->linear->srgb conversion roundtrip goes from
0.000211 down to about 0.000062.

Reviewed By: Sergey Sharybin
Differential Revision: https://developer.blender.org/D15193
2022-06-15 20:51:25 +03:00
Dalai Felinto
7e89bbb2ff UI: Implement icons for the curve sculpt tools brushes
I'm using the tool icons for the brush themselves.

Note: This includes a few brushes that are only defined in D15134.
Those are simply the icons rendered with a world background of #282828.
2022-06-15 18:59:33 +02:00
Dalai Felinto
0a3650210f UI: Fix sculpt curve not being able to get brush icons
This commit doesn't add the brush icons themselves, but
it fix the code that allow them to be used.
2022-06-15 18:31:13 +02:00
Sergey Sharybin
d3edb3cfc7 Fix missing translation hint in tracking code
Is likely harmless due to Camera being covered by other areas,
but is still good to do a proper hint.
2022-06-15 17:15:05 +02:00
Bastien Montagne
502089f275 Revert "TEST COMMIT: API doc generation changes."
This reverts commit 298372fa06.
2022-06-15 17:11:00 +02:00
Bastien Montagne
298372fa06 TEST COMMIT: API doc generation changes.
This commit is intended to be reverted within a few minutes.

commit 39ffb045a52d16994c1c87ccf3249ff3222a8fca
Author: Bastien Montagne <bastien@blender.org>
Date:   Wed Jun 15 15:43:13 2022 +0200

    Py API Doc: add runtime changelog generation to `sphinx_doc_gen.py`.

    Optionally use `sphinx_changelog_gen.py` to dump current version of the
    API in a JSON file, and use closest previous one listed in given index
    file to create a changelog RST page for Sphinx.

commit fbe354d3fcfa2ad1ed430c3c27e19b99a0266dda
Author: Bastien Montagne <bastien@blender.org>
Date:   Wed Jun 15 15:36:19 2022 +0200

    Py API Doc: refactor changelog generation script.

    Main change is to make it use JSON format for its dump files, instead of
    some Python code.

    It also introduces an index for those API dump files, mapping a blender
    version to the relevant file path.

    This is then used to automatically the most recent (version-number wise)
    previous API dump to compare against current one, when generating the
    change log RST file.
2022-06-15 16:48:30 +02:00
Falk David
f0fa90e156 GPencil: Fix crash when using time offset modifier
This fixes a mistake in 60bf561d37, which did not account for offset
frames by the time offset modifier.
2022-06-15 16:15:45 +02:00
Ray Molenkamp
fe988f6c7f depsbuilder: build_deps.cmd look for pythonw rather than python
There is a check to be sure no system python is in the path
on windows to be sure deps do not accidentally build against it.

The problem arises on certain versions of windows that ship a
python.exe that just opens up the MS store to download their
python version. The check takes this to be a real python
installation and refuses to build.

This change fixes the issue by looking for pythonw.exe which a
real python install would have, but the MS store opening one that
windows ships (as of now) would not.
2022-06-15 07:47:28 -06:00
filedescriptor
60bf561d37 Fix T98853: Blender crashes when moving grease pencil object has any invisible layers
Whats happening is that the modifier keeps adding new frames to the evaluated object resulting in an exponential increase. This is because when preparing the data for the modifiers we only copy visible strokes to the eval object. But the modifiers do not consider visibility and will generate the mirrored strokes even for layers that are hidden. Because those layers have not been copied (only their structure) we run into this issue.

The solution is always copy the active frame of all layers (even if the layer is hidden).
2022-06-15 15:37:39 +02:00
Kevin Curry
2e33172719 Assets: Don't show duplicated catalog name when dragging assets
While dragging assets over a catalog, we would show both the name and
the full catalog path in the drag tooltip. For catalogs at the root
level (catalogs without parents) the name and the full path are the
same, so it would just display the name twice. This is more confusing
than helpful. Now skip displaying the full path in that case.

Reviewed by: Julian Eisel
Addresses T92855

Differential Revision: https://developer.blender.org/D15190
2022-06-15 15:27:20 +02:00
Dalai Felinto
15b4120064 Make Instance Face: Support instanced collections too
Differential Revision: https://developer.blender.org/D15204
2022-06-15 13:53:37 +02:00
Antonio Vazquez
41053deba4 GPencil: Avoid console warnings when no Sculpt brush selected
If the brush is deleted, the panel must not be filled.

To recreate the missing Brush is necessary to use `Reset All`

This fix part of T98904
2022-06-15 13:30:14 +02:00
Sergey Sharybin
2e6cd70473 Clip editor: Default to average error sort in dopesheet
This is what we agreed on during the workshop.

Differential Revision: https://developer.blender.org/D15194
2022-06-15 12:37:35 +02:00
Sergey Sharybin
216a2c0f37 Clip editor: Use Ascending/Descending order instead of "Inverse"
This is more intuitive for artists.
2022-06-15 12:37:31 +02:00
Sergey Sharybin
c1a231f40b Clip editor: Sort tracks alphabetically when they have matched error
Is nice to ensure order of tracks when their error is the same or
is not known yet (the clip was not solved yet).
2022-06-15 12:37:31 +02:00
Dalai Felinto
412c468893 UI: Icons - Rename Density and Slide sculpt curve icons
Those tools will get renamed to follow the standard we have
for the other tools (i.e., add sculpt_ in their name).
2022-06-15 11:46:08 +02:00
Campbell Barton
7cc8f2743e Cleanup: remove redundant key entry from key_repeat_payload_t 2022-06-15 19:33:41 +10:00
Campbell Barton
e550e400cd Cleanup: internalize struct members for internal wayland types
Missed from 9978689595.
2022-06-15 19:33:41 +10:00
Sergey Sharybin
ea39d808b5 Fix T98765: Regression: Unable to select mask points in clip editor
Re-organize de-selection so that there is less conflict between tracking
and masking operators.

Still not fully ideal: the LMB selection does not de-select everything
now since the `mask.select` with `deselect_all` is only added to the
keymap when the RMB is the select mouse. While this is sub-optimal, this
seems to be how mask selection behaved in the Image Editor in 3.1.

Not sure it worth looking into a more complete fix, as it will likely be
too big to be safe for a corrective release.

Differential Revision: https://developer.blender.org/D15183
2022-06-15 10:24:04 +02:00
Campbell Barton
fc79b17dce GHOST/Wayland: add NULL pointer checks on window access
There were a few callers that missed checking a NULL return value
which can happen in rare cases.
2022-06-15 18:12:09 +10:00
Campbell Barton
66483c58eb Cleanup: avoid static_cast when accessing wayland windows
Rename get_window to window_from_surface and return a
GHOST_WindowWayland instead of an GHOST_IWindow since most callers
needed to cast. It also makes sense that an call for accessing windows
would return the native type.
2022-06-15 17:54:28 +10:00
Chris Blackbourn
f5dae5844c Fix T98699: Face dot colors in UV editor was using wrong color from theme 2022-06-15 19:41:37 +12:00
Campbell Barton
9978689595 Cleanup: various minor changes to wayland internal conventions
- Initialize values in the struct declarations
  (help avoid accidental uninitialized struct members).
- Use `wl_` prefix for some types to avoid e.g. `output->output`.
- Use `_fn` suffix for locally defined function variables.
- Use `_handle_` as separator for handlers, making function names easier
  to follow as this separates the handler name from the interface.
- Add doxy sections for listeners in GHOST_WaylandWindow.cpp.
2022-06-15 17:38:54 +10:00
Jeroen Bakker
f7bfbc357c Fix T98708: Crash on startup - OpenGL4.2 without conservative depth.
Intel iGPU (HD4000) supports OpenGL 4.4 but doesn't support conservative
depth. (GL_ARB_conservative_depth). This change will only check for the
availability of the extension.
2022-06-15 09:12:22 +02:00
Hans Goudey
b83f33ffca Cleanup: Miscellaneous improvements to draw attribute extraction
- Remove unnecessary braces in switch statements
- Move `default` to the end of other switch items
- Use camel case for type names
- Use `BLI_assert_unreachable()`
2022-06-15 09:07:26 +02:00
Campbell Barton
4acbb84efa GHOST/Wayland: resolve glitch drawing the software cursor
When grab was disabled, the software cursor would remain displayed
in the image view. Ensure an additional redraw is done to clear the
cursor.
2022-06-15 15:45:50 +10:00
Campbell Barton
2770010224 GHOST/Wayland: fractional scaling support
GHOST_GetDPIHint now returns a value that takes fractional scaling into
account. Otherwise the integer scale is used since Wayland's API's use
integer scale values exclusively.

Use the same method as SDL to calculate the fractional scale.
2022-06-15 15:30:44 +10:00
Campbell Barton
08f5219d1c Cleanup: use int32_t[2] for Wayland display size variables 2022-06-15 14:34:06 +10:00
Campbell Barton
46f93ac6be Cleanup: unused argument warning 2022-06-15 14:30:07 +10:00
Richard Antalik
04a75c90d5 Cleanup: Move function definition to correct file
Function `SEQ_transform_handle_overlap` was declared in sequencer module
header file, but it was defined in editor/transform module.

Move definition to sequencer module.
2022-06-14 22:24:36 +02:00
Richard Antalik
20ba130315 Fix T72831: Incorrect animation handling when strips overlap
Function `SEQ_transform_seqbase_shuffle_time` did not have access to
strip effects, and therefore could not handle their animation. Since
now transformation knows what strips can't be directly moved, but their
position depends on other strips, this collection of strips is passed as
argument, so animation can be offset correctly.
2022-06-14 21:55:59 +02:00
Richard Antalik
a59fedb0bf Fix T98168: Meta strips do not copy animation to another scene
Copy animation for strips that are inside metas.
2022-06-14 20:13:45 +02:00
Johnny Matthews
6737f89e49 Fix T98718: Face Is Planar Node Not handling Certain Conditions
The comparison between dot products of each point of the poly were
not taking into consideration negative values. FLT_MIN was used rather
than -FLT_MAX due to a misunderstanding of the FLT_MIN definition.

Maniphest Tasks: T98718

Differential Revision: https://developer.blender.org/D15161
2022-06-14 12:53:50 -05:00
Joseph Eagar
7a24fe372c Fix T98879: PBVH active attrs only optimization is buggy
PBVH draw has an optimization where it only sends the
active attribute to the GPU in workbench mode.  This
fails if multiple viewports are open with a mix of
workbench and EEVEE mode; it also causes severe lag
if any workbench viewport is in material mode.

There are two solutions: either add the code in sculpt-dev
that checks for EEVEE viewports at the beginning of each frame,
or integrate pbvh draw properly inside the draw manager
and let it handle which attributes should go to the GPU.
2022-06-14 10:02:30 -07:00
Hans Goudey
f5e7221fbd Cleanup: Fix const correctness of attribute search function
Retrieving a mutable custom data layer from a const ID
should not be possible.
2022-06-14 17:26:07 +02:00
Julian Eisel
b690f4c2e6 Fix T98875: Adding camera background image shows error
Don't show an error if no operator property is set at all that can be
used to find an image file or ID for dropping. The caller can decide if
this is an error that needs reporting or a valid case, like it is here.
2022-06-14 17:07:40 +02:00
Richard Antalik
06780aa4e6 Fix T98797: VSE Slip Strip Contents doesn't work properly
Caused by oversight in 7afcfe111a - code relied on fact, that strip
boundary holds old value until updated.

Calculate new offsets based on stored orignal offsets.
2022-06-14 17:04:19 +02:00
Hans Goudey
25f18e6c49 Cleanup: Snake case for variable name 2022-06-14 16:41:43 +02:00
Hans Goudey
0f06de8072 Attributes: Add null check in color attribute duplicate operator
It's potentially possible that the attribute duplication could fail,
for whetever reason. There is no great reason not to be safe in
this high-level code.
2022-06-14 16:41:43 +02:00
Hans Goudey
58a67e6fb6 Attributes: Adjustments to duplicate attribute API function
Use a name argument, for the same reasons as 6eea5f70e3.
Also reuse the layer and unique name creation in `BKE_id_attribute_new`
instead of reimplementing it. Also include a few miscellaneous cleanups
like using const variables and `std::string`.
2022-06-14 16:41:43 +02:00
Sybren A. Stüvel
3012eca350 Fix T98700: Regression: Crash when recursively nesting NLA meta strips
The `update_active_strip_from_listbase()` function took meta-strips in
the "source" list into account, but didn't recurse into the
corresponding meta-strip of the "destination" list. This is now fixed.

`update_active_strip_from_listbase()` needed a few changes to resolve
the issue:
- It was renamed to `find_active_strip_from_listbase()` to limit its
  reponsibility to just finding the active strip. It now leaves the
  assignment to the caller. This reduces the number of parameters by 1
  and makes recursion simpler.
- The destination strips are now, like the source strips, passed as
  `ListBase`, so that both source & dest can be recursed simultaneously.
2022-06-14 16:25:20 +02:00