Commit Graph

91016 Commits

Author SHA1 Message Date
Kévin Dietrich
89ab3cdc56 Fix wrong documentation/UI text for NodeLink
`RNA_def_struct_ui_text(srna, ...)` was reused for `is_valid` and `is_muted`
which would set the documentation to theirs (actually to that of the last
call).

`RNA_def_property_ui_text(prop, ...)` should be used for the properties.
2022-03-17 23:57:06 +01:00
Kévin Dietrich
a67c7693a7 Fix typo in smooth brush tooltip 2022-03-17 23:56:55 +01:00
Kévin Dietrich
8407c0b64e Cleanup: unused class members. 2022-03-17 23:56:18 +01:00
Hans Goudey
d4bd9f6a27 Curves: Port convex hull node to new data-block
This uses the evaluated positions calculations from 8538c69921.
2022-03-17 17:45:37 -05:00
Hans Goudey
7bdba5f1e0 Cleanup: Remove unused includes 2022-03-17 17:16:53 -05:00
Hans Goudey
0835996cc9 Cleanup: Rename "spline" variables to "curve"
Ref T95355
2022-03-17 17:08:36 -05:00
Hans Goudey
ee2d39b3a7 Cleanup: Reorganize duplicate elements file
Use sections to keep all the code for a specific mode together,
rather than keeping the attribute duplication separate.
2022-03-17 16:46:58 -05:00
Hans Goudey
663bd38ed6 Curves: Port duplicate elements node to new data-block
Remove the conversion to and from `CurveEval` by supporting the
new Curves data-block in the node. This allows for some simplifications
to the code, as well as a fix for transfering curve domain attributes
when duplicating the curve domain.

The performance improvements (obverved through the timings overlay)
can be relatively massive with many curves. When duplicating 10000
4-point curves to become 2 million curves, I observed an approximate
150x improvement, from about 3 seconds to about 20ms.
2022-03-17 16:36:43 -05:00
Hans Goudey
6d97a5f93c Cleanup: Miscellaneous improvements to duplicate geometry node
- Pass less redundant information in function arguments.
- Use `IndexRange` more instead of direct offset calculations.
- Use specific geometry component types for specialized functions.
- Use const arguments.
- Declare variables closer to where they are created or used.
- Remove some redundant logic.
- Simplify the description for the output geometry.
2022-03-17 16:23:58 -05:00
Julian Eisel
7fed4c06c2 Fix keying-set selector broken
The menu for Timeline > Keying > Active Keying Set wouldn't show up.

Caused by d8e3bcf770. The function to attach search menu data to the button
would be called twice with different arguments for the same button now.
Shouldn't be an issue in general, but the first call now had the unexpected
side effect that the button would get disabled. Make sure it's re-enabled when
the second call sets the proper search data now.
2022-03-17 17:52:50 +01:00
Bastien Montagne
17906794f5 Fix T96330: Three times slower 'relink to new id' process in 3.1.
Caused by rB43bc494892c3, moving this 'new id' relink to generic
remapping code added the over-head of proper, generic post-processing,
compared to the special-cases previous code was only designed to handle.

Fortunately with recent 'multi-remapping' work we can easily rewrite
that new id relink code to use the multi-remapping approach too.

No behavioral change is expected from this commit, besides the improved
performances (essentially restored to what they where before
rB43bc494892c3).
2022-03-17 17:23:57 +01:00
Henrik Dick
236ef11a07 GPencil: Fix cyclic flag cleared by simplify modifier
Change the sample mode to don't duplicate the last vertex of the
stroke and instead use the cyclic flag to close previously cyclic
strokes. This is necessary for the following modifiers.

Reviewed By: NicksBest

Differential Revision: http://developer.blender.org/D14359
2022-03-17 14:09:29 +01:00
Jacques Lucke
d0968a9c52 BLI: add probabilistic rounding utility 2022-03-17 12:48:41 +01:00
Jacques Lucke
8f68cff01b Cleanup: name enums 2022-03-17 12:42:01 +01:00
Dalai Felinto
dd483215e5 Hair: Sculpt Mode Icons
From hair particle mode:
* Add
* Comb
* Cut
* Grow

New:
* Delete

Only comb and delete are used at the moment (by the new tools which are
under experimental).
2022-03-17 12:12:53 +01:00
Jacques Lucke
b6702aa604 Curves: separate sculpt brushes into separate files
This makes it easier to work on these brushes in parallel.
2022-03-17 10:04:02 +01:00
Campbell Barton
884b167f74 View 3D: scale object center selection penalty by the pixel size
All screen-space UI thresholds should scale by the interface scale.
2022-03-17 20:02:37 +11:00
Campbell Barton
e0a8f9b78e Fix unintended de-selection when selecting the object center
Selecting an object that was already active & selected would de-select
it when the cursor was over the objects center.

This was caused by [0] that added a check which assumed more than one
hits from GPU_select meant there were multiple objects to select from.
This is not necessarily the case since bones, camera tracks or the
objects own center can add additional hits.

Resolve by keeping track of the best hit with & without the
active-selected object, only using the non-active-selected if it's found.

[0] 1550573360
2022-03-17 18:21:47 +11:00
Campbell Barton
3017585ebf View 3D: the select operator now uses the cancel flag on failure
Needed so mapping selection to click doesn't pass the click event
through to setting the 3D cursor for e.g.

While this doesn't happen with the default key-map, setting selection
to LMB-click would set the 3D cursor as well (when the selection
fell through to nothing).
2022-03-17 16:22:33 +11:00
Campbell Barton
859c062a2a View 3D: multi-object pose selection no longer de-selects objects
De-selecting objects meant that selecting a bone would de-select
all the other pose objects - making exiting & entering pose-mode
loose the current set of pose objects.

Match edit-mode behavior: avoid de-selecting objects in the current mode
(unless the action is explicitly performed in the outliner for e.g.).
2022-03-17 14:39:38 +11:00
Campbell Barton
ba6d59a85a Cleanup: simplify logic for skipping object selection
Previously setting the 'basact' to NULL was done, but this wasn't
so simple to use with deselect_all which needs to check if there was
anything found at the cursor.

Add a 'handled' variable to differentiate this case, when set
don't attempt object selection.
2022-03-17 14:38:38 +11:00
Campbell Barton
42f430e9a2 Cleanup: minor clarifications to comments & use const variables 2022-03-17 14:37:23 +11:00
Campbell Barton
83fd242546 Fix 3D view movie-clip track selection
While basic single track selection worked,
toggling and de-selection has been broken since at least 2.83.

Support SelectPick_Params with the exception of deselect_all
which doesn't make sense for tracks as de-selecting all objects
is expected in that case.
2022-03-17 14:37:22 +11:00
Campbell Barton
7bc6a04767 Cleanup: split movie clip track selection into it's own function
This was an involved operation to include inline,
making ed_object_select_pick more difficult to follow.

Prepare for track selection to properly support SelectPick_Params.
2022-03-17 14:37:21 +11:00
Campbell Barton
1d88aeb95f View 3D: support for select passthrough when picking selected items
Currently this isn't used in the key-map, it will eventually
allow the 3D viewports tweak tool to match the behavior of other
editors that support tweaking a selection without first de-selecting
all other elements.
2022-03-17 14:37:20 +11:00
Campbell Barton
ea0c86e961 Cleanup: spelling in comments
Use <pre>..</pre> for pseudo-code.
2022-03-17 10:08:41 +11:00
Campbell Barton
27388f7f46 Cleanup: include argument names for drop-box callbacks
Indicates typical names for callbacks and allows them to be documented.
2022-03-17 10:08:41 +11:00
Habib Gahbiche
33409f9f1c Compositor: Support backdrop offset for the Viewer node
This is only part of the experimental "Full Frame" mode (disabled
by default). See T88150.

Currently the viewer node uses buffer paddings to display image offset
in the backdrop as a temporal solution implemented for {D12466}.
This solution is inefficient memory and performance-wise. Another
issue is that the paddings are part the image when saved.

This patch instead sets the offset in the Viewer node image
as variables and makes the backdrop take it into account
when drawing the image or any related gizmo.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12750
2022-03-16 23:28:36 +01:00
Hans Goudey
22de21bef1 Fix: Compiler error on windows and mac
The previous fix including `<algorithm>` was an improvement
but not the actual error, which appears to be that `int64_t` is
long long int on one platform but just long int on another.
The fix includes the template argument directly.
2022-03-16 16:49:31 -05:00
Hans Goudey
7a4af7a01b Fix: Build error after curve evaluation commit 2022-03-16 16:29:24 -05:00
Hans Goudey
8538c69921 Curves: Initial evaluation for curves data-block
This patch adds evaluation for NURBS, Bezier, and Catmull Rom
curves for the new `Curves` data-block. The main difference from
the code in `BKE_spline.hh` is that the functionality is not
encapsulated in classes. Instead, each function has arguments
for all of the information it needs. This makes the code more
reusable and removes a bunch of unnecessary complications
for keeping track of state.

NURBS and Bezier evaluation works the same way as existing code.
The Catmull Rom implementation is new, with the basis function
based on Cycles code. All three types have some basic tests.

For NURBS and Catmull Rom curves, evaluating positions is the
same as any generic attribute, so it's implemented by the generic
interpolation to evaluated points. Bezier curves are a bit special,
because the "handle" control points are stored in a separate attribute.
This patch doesn't include generic interpolation to evaluated points
for Bezier curves.

Ref T95942

Differential Revision: https://developer.blender.org/D14284
2022-03-16 15:47:00 -05:00
Hans Goudey
9af791f873 Fix: Update icons for hair to curves rename
ddf189892c missed recreating the icons with the new names.
This commit runs `make icons` and replaces the names in CMake.
2022-03-16 12:48:00 -05:00
Bastien Montagne
7e06fc11b7 Add 'multiple' variant of ID relink function.
Similar to other changes to ID remapping, gives huge speedups in some
cases, like certain types of liboverride creation.

Case from {T96092} goes from 1725 seconds (almost 30 minutes) to 45
seconds to generate the liboverride, on my machine.

Reviewed By: jbakker

Maniphest Tasks: T96092

Differential Revision: https://developer.blender.org/D14240
2022-03-16 18:34:20 +01:00
Hans Goudey
2564d152d6 Cleanup: Remove unnecessary namespace specification
Ever since d5b72fb06c, shader nodes have been in the
`blender::nodes` namespace, so they don't need to use that to access
Blender's C++ types and functions.
2022-03-16 12:33:36 -05:00
Hans Goudey
263c5b33d6 Fix: Build error from missing build dependencies
Somehow exposed after 943b919fe8, linking could fail because
bf_nodes was not properly configured as a dependency of bf_nodes_shader.
Also add the dependency to the geometry nodes module.
2022-03-16 12:20:05 -05:00
Hans Goudey
213d00607e Cleanup: Further removal for legacy geometry nodes
943b919fe8 missed removing the experimental
option and the nodes from the add menu.
2022-03-16 10:56:53 -05:00
Antonio Vazquez
79e74b1486 Fix T96518: Gpencil Fill freezes when use invert and click inside areas
When using inverted filling and click inside a closed area and not outside as is expected, the algorithm to detect the contour to fill is unable to find the filling shape and try to fill outside of the valid index.

The infinite loop was adding more memory for each loop and the process continued while there was system resources and finally crashed the system.

As the tool in negative mode is designed to fill all areas when you click outside of any shape, now the algorithm check if the outline is not working as expected and cancels the filling process.
2022-03-16 16:30:53 +01:00
Hans Goudey
943b919fe8 Geometry Nodes: Remove legacy node code
This commit removes the implementations of legacy nodes,
their type definitions, and related code that becomes unused.
Now that we have two releases that included the legacy nodes,
there is not much reason to include them still. Removing the
code means refactoring will be easier, and old code doesn't
have to be tested and maintained.

After this commit, the legacy nodes will be undefined in the UI,
so 3.0 or 3.1 should be used to convert files to the fields system.

The net change is 12184 lines removed!

The tooltip for legacy nodes mentioned that we would remove
them before 4.0, which was purposefully a bit vague to allow
us this flexibility. In a poll in a devtalk post showed that the
majority of people were okay with removing the nodes.
https://devtalk.blender.org/t/geometry-nodes-backward-compatibility-poll/20199

Differential Revision: https://developer.blender.org/D14353
2022-03-16 08:51:11 -05:00
Campbell Barton
cb267cec55 Fix T96512: Crash selecting an edge
Regression in 5e5285baf6.
2022-03-16 23:42:31 +11:00
Bastien Montagne
31f31496af Document some flags controlling BKE_library_foreach_ID_link behavior. 2022-03-16 13:15:41 +01:00
Sergey Sharybin
42e13ea4bf Cleanup: Deprecated field access in outliner_duplicate
Solved by introducing introducing a variant of MEM_cnew which behaves
as a copy-constructor for a trivial types.

Alternative approach would be to surround DNA structs with clang/gcc
diagnostics push/modify/pop so that implicitly defined constructors
and copy operators are allowed to access deprecated fields.

The downside of the DNA approach is that it will require some way to
easily apply diagnostics modifications to many structs, which is not
possible currently.

The newly added MEM_cnew has other good usecases, so is easiest to
use this route, at least for now.

Differential Revision: https://developer.blender.org/D14356
2022-03-16 12:38:23 +01:00
Sergey Sharybin
ddc54a2a6b Cleanup: Remove use of deprecated std::iterator in Freestyle
Resolves a fair amount of noisy warnings with default build on macOS.

Tested using render_layer render test which includes Freestyle layer.

Differential Revision: https://developer.blender.org/D14355
2022-03-16 11:56:30 +01:00
Campbell Barton
fbc36c77b0 Fix error with pose & deselect_all with 5e5285baf6 2022-03-16 21:25:38 +11:00
Jacques Lucke
79ae5f5014 Fix T96386: crash when changing shader to node group in properties
The previous code updated the wrong node tree. The result was that
the new group node did not have the socket that was supposed to
be linked.
2022-03-16 11:23:45 +01:00
Campbell Barton
2d42187395 View 3D: refactor edit-mode meta-element selection
Meta-element selection now follows conventions for other picking
functions (e.g. EDBM_select_pick).

- Split meta-element find-nearest into a separate function.

- Cycle the meta-element starting from the active & selected
  instead of comparing & setting a static variable.

- Order elements using depth (from front-to-back)
  when cycling multiple elements.
2022-03-16 20:09:55 +11:00
Campbell Barton
9df27e7f00 Fix object centers & geometry selecting meta-elements in edit-mode 2022-03-16 19:57:47 +11:00
Campbell Barton
4f37b548bd Cleanup: de-duplicate struct declaration
Also use boolean instead of int.
2022-03-16 15:55:10 +11:00
Campbell Barton
8cfdad99a0 Cleanup: incorrect comments, use C comments 2022-03-16 15:30:22 +11:00
Jesse Yurkovich
24ada9c960 Cleanup: Remove volatile from RenderResult and related APIs
Volatile fields were introduced to the RenderResult struct years ago[1].

However, volatile is most likely not doing what it was intended to do
in this instance, and is problematic when moving files to c++ (see
discussion from D13962). There are complex rules around what happens to
these fields but none of them guarantee what the above commit alluded to.

This patch drops the volatile and cleans up the APIs surrounding it.

[1] rB7930c40051ef1b1a26140629cf1299aa89eed859

Passing on all platforms:
https://builder.blender.org/admin/#/builders/18/builds/338

Differential Revision: https://developer.blender.org/D14298
2022-03-15 21:12:49 -07:00
Campbell Barton
f1501ac060 Cleanup: rename variables in view3d_select_exec
- Rename 'location' to 'mval', typically used for region cursor coords.
- Rename 'retval' to 'changed', typically used for operators
  when their return value depends on a change being made.
2022-03-16 15:05:05 +11:00