Commit Graph

112 Commits

Author SHA1 Message Date
Brecht Van Lommel
874c29cea8 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-20 15:06:46 +00:00
Brecht Van Lommel
f3b84c9d52 2.5: added generic WM_operator_redo for use as invoke callback, similar
to WM_operator_menu for example, but popping up the redo menu. This is
useful for operators like particles rekey, which makes no sense without
specifying the number of keys.
2009-04-01 14:02:06 +00:00
Campbell Barton
931527e648 - use clear, set, add, enable, disable and toggle as a prefix in operator names
- use select as a suffix eg UV_OT_loop_select -> UV_OT_select_loop
- Each select all operator was using slightly different wording...
  select_all, deselect_all, de_select_all, select_de_select_all -> select_all_toggle

- selection -> select
- POSE_OT_select_connected -> POSE_OT_select_linked to match other operators
- NODE_OT_delete_selection -> NODE_OT_delete since its not used in other operators
- ANIM_OT_previewrange_define -> ANIM_OT_previewrange_set to match other operators
- NODE_OT_fit_all -> NODE_OT_view_all to match other operators
- View2D_OT_* -> VIEW2D_OT_* to match VIEW3D
- View2D_OT_view_downscroll -> VIEW2D_OT_scroll_down more logical
- removed MARKER_OT_mouseselect_extend and made extend a boolean property of MARKER_OT_mouseselect
- MARKER_OT_mouseselect -> MARKER_OT_select
- GROUP_OT_group_remove -> GROUP_OT_objects_remove more logical since its removing objects from groups
- MESH_OT_removedoublesflag -> MESH_OT_remove_doubles
- redundant words MESH_OT_split_mesh -> MESH_OT_split,  OBJECT_OT_object_delete -> OBJECT_OT_delete

renamed selection operator properties
 extend_select -> extend
 column_select -> column
 select_children_only -> children_only
 ... Since these are all in the context of selection operators there is no need for the extra 'select' in the property name.
 
Updated docs
http://www.graphicall.org/ftp/ideasman42/html/bpyoperator-module.html
2009-03-29 02:15:13 +00:00
Nicholas Bishop
891c3bc663 Simplified vpaint/wpaint radial control calls. Removed also some unused radial control code. 2009-03-11 00:52:00 +00:00
Brecht Van Lommel
9ac7c8e91a 2.5: Particle edit mode more functional now. Transform, brush
editing, paint cursor, radial control, mouse/border/circle/lasso
select, mirroring, bad level calls fixed, etc.
2009-02-25 19:29:58 +00:00
Brecht Van Lommel
ebd2b1212d 2.5: Particle Edit, work in progress commit.
* Still incomplete and some operators don't work, refresh issues, etc.
* Made Hide/Reveal operators consistent for various modes.
2009-02-20 20:39:27 +00:00
Ton Roosendaal
2e79e4e975 2.5
Smaller jobs, all in one commit!

- Moved object_do_update out of view3d drawing, into
  the event system (currently after notifiers).
  Depsgraph calls for setting update flags will have to
  keep track of each Screen's needs, so a UI showing only
  a Sequencer doesn't do objects.

- Added button in "Properties region" in 3D window to set
  or disable 4-split, including the 3 options it has.
  (lock, box, clip)

- Restored legacy code for UI, to make things work like
  bone rename, autocomplete. 

- Node editor now shows Curves widgets again

- Bugfix: composite job increased Viewer user id count

- Bugfix: Node editor, not "Enable nodes" still called
  a Job, which didn't do anything

- Various code cleaning, unused vars and prototypes.
2009-02-11 16:54:55 +00:00
Brecht Van Lommel
b77da4893d 2.5: Image window operators, quite a few of these still have
missing parts and are work in progress.

Set 3D Cursor
Set Tile
Sample Color
New
Open
Replace
Reload
Save (As)
Save Sequence
Pack
Unpack
Record Composite

The file select operators have context issues still. They need
to get the image space in the context on exec() but it's not
there currently, not sure how to solve that yet.

Also added name parameter to uiMenuItemEnumO, and fixed "mute"
argument in ED_update_for_newframe calls in fluidsim bake.
2009-02-10 23:17:58 +00:00
Campbell Barton
91644c4249 fix syntax error 2009-01-25 01:32:00 +00:00
Ton Roosendaal
2edfe5307b 2.5
- writeimage.c back, put in space_file now...
- renamed fluidsim.c to distinguish from bke version
2009-01-24 14:24:59 +00:00
Ton Roosendaal
0ac35ca7c1 2.5
- Brought back code for particle edit and fluidsim
- Sanitized code from globals and bad level calls,
  so its ready to come back working.
- Fixed cirle selecting (Ckey now)
- Enabled undo for editmode curve, armature, particle
  and lattice

(another commit following)
2009-01-24 13:45:24 +00:00
Ton Roosendaal
76cc2fef78 2.5
Added last few remaining modules in editors. Then the msvc
maintainer can already start typing! Only uv_paint is not
added, not sure how far Brecht is locally already.
2009-01-13 16:18:18 +00:00