Commit Graph

430 Commits

Author SHA1 Message Date
Sergey Sharybin
8f97f3ed29 Fix #25649: Image editor paint icon missing until enter weight paint
Issue was caused by starting Icon Preview render job from two places:
- Texture buttons for small icon preview
- Properties panel in image editor for large icon of texture

This preview job is starting in suspended mode and if new instance of the same job is
starting, suspended job will be totally stopped. This is normally for cases when you're
changing different settings -- in this case you'd wouldn't want re-render be triggered
on every slide change.
But what we've have with brush preview is that two instances of this job were creating for
large and small icon separately, but because of described policy only one icon was rendered.

If suspended job is getting to be stopped, check if it was started for the same icon
resolution and if not, that resolution will be also rendered in new job.
So it'll be still minimal re-rendering happens, but in cases when job was started from
two places for different icon sizes it'll work just fine.
2012-02-17 16:06:32 +00:00
Campbell Barton
b6dcdb065d code refactor, function renaming for bmesh.
These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete.
This uses similar convention to RNA. 

* use face/loop/edge/vert as a prefix for functions.
* use 'elem' as a prefix too for functions that can take any type with a BMHeader.
* changed from camel case to underscore separated (like RNA).
2012-02-12 10:51:45 +00:00
Campbell Barton
8b43813b69 rename BM_ flags for BMHeader->hflag to BM_ELEM_ to be more clear that these flags apply to bmesh elements. 2012-02-12 06:24:12 +00:00
Campbell Barton
d3090a32f2 svn merge ^/trunk/blender -r43664:43676 2012-01-24 20:19:09 +00:00
Sergey Sharybin
44850d6946 Fix #29946: Recover Auto Save defaults to "Short List" View -- Cannot determine dates
Added option display_type to WM_operator_properties_filesel which defines which file
display type (short/list/icons/default) should be used for file browser.

All current operators are using FILE_DEFAULTDISPLAY display type which means display
type will still be calculated based on type of opening file and user preferences
settings. Recover Auto Save operator is now using long display type so file date can
easily be checked now.

Reviewed by Andrea, thanks!
2012-01-24 18:18:51 +00:00
Campbell Barton
bbe69705a5 svn merge ^/trunk/blender -r43420:43436 2012-01-17 02:20:23 +00:00
Campbell Barton
e1dd245a1e more keymap edits
- make sure defaults are not assumed (so reuse last settings doesnt
override)
- replace 0/1 for TRUE/FALSE defines.
2012-01-16 16:12:03 +00:00
Campbell Barton
944dfa23c4 svn merge ^/trunk/blender -r43392:43420 2012-01-16 11:50:17 +00:00
Campbell Barton
ae9b4b81cb opengl render save ignored alpha settings. also some FILE_MAX defines missed last commit. 2012-01-16 06:43:58 +00:00
Campbell Barton
917714acf7 svn merge ^/trunk/blender -r43345:43381 2012-01-15 09:16:39 +00:00
Campbell Barton
4f3de6a741 adjust view3d api function for getting user region to also return view3d since most callers need this too. 2012-01-14 12:24:25 +00:00
Campbell Barton
fca385ca9a - opengl render in quadview wasn't using camera.
- minor change to FTOCHAR use.
2012-01-14 11:21:00 +00:00
Brecht Van Lommel
cb145fad01 Fix #29878: running bpy.ops.render.opengl() from console not starting new line
or printing output.
2012-01-13 15:35:36 +00:00
Sergey Sharybin
74aede4d71 Fix #29824: Error writing frame if 3D scene starts after first frame of animation and output is H264
Issue was caused by incorrectly set PTS value frames came form Scene strip renderer.
This value used to be calculated from RenderData current and start frame which
lead to non-uniformuly counting which totally confuses encoder.

Switch append_avi and append_ffmpeg to use current frame from rendering scene
(which was already passing to this functions and was used mostly for logging)
and start frame of rendering scene (it's new parameter added). This allowed to
calculate correct PTS value easily and get rid of global static sframe variable
in writeavi.c file.
2012-01-13 09:20:13 +00:00
Campbell Barton
3bb9c4adf9 svn merge ^/trunk/blender -r43338:43345 2012-01-13 08:28:51 +00:00
Campbell Barton
153be23dbe give a more useful error when attempting to opengl render in background mode.
add some tips to the python docs.
2012-01-13 06:59:16 +00:00
Campbell Barton
705f23064e svn merge ^/trunk/blender -r43294:43338 2012-01-13 01:39:57 +00:00
Campbell Barton
1e3f069379 use render osa setting for opengl render sample count and BLI_jitter for opengl rendering (previously was hard coded at 5). 2012-01-12 17:04:09 +00:00
Campbell Barton
9f2443293e replace fixed sizes with sizeof when passing string length since size wasn't always correct. 2012-01-12 13:16:30 +00:00
Campbell Barton
f66f33cefc rename RNA_property_is_set() --> RNA_struct_property_is_set() in preperation to add a second version of the function which takes the property rather then its name. 2012-01-11 16:32:12 +00:00
Campbell Barton
b308e61312 svn merge ^/trunk/blender -r43220:43278 --accept postpone 2012-01-11 14:14:04 +00:00
Campbell Barton
e0c41e66b8 dont draw object center dot for opengl render 2012-01-09 03:16:30 +00:00
Campbell Barton
ecd463d20d fix an error rendering opengl weightpaint data wasn't working when python initialized opengl render on startup (needed for testing script). 2012-01-09 02:50:09 +00:00
Campbell Barton
c0eec8f379 svn merge ^/trunk/blender -r43062:43085 2012-01-03 02:16:52 +00:00
Campbell Barton
1e18da32fb replace:
CTX_data_pointer_get_type(C, "object", &RNA_Object).data
with api call:
  ED_object_context(C)

... since getting the context object is such a common operation.
2012-01-02 17:15:24 +00:00
Campbell Barton
81f5c9ed9b svn merge ^/trunk/blender -r42991:43009 2011-12-31 03:07:14 +00:00
Brecht Van Lommel
d7d856a23d Color management: add "Color Unpremultiply" option for images and render settings.
For premultiplied alpha images, this makes any color space conversion for the image
or render output work on color without alpha multiplied in.

This is typically useful to avoid fringing when the image was or will be composited
over a light background. If the image will be composited over a black background on
the other hand, leaving this option off will give correct results.

In an ideal world, there should never be any color space conversion on images with
alpha, since it's undefined what to do then, but in practice it's useful to have
this option.

Patch by Troy Sobotka, with changes by me.
2011-12-30 14:17:11 +00:00
Campbell Barton
bf4deba4d5 svn merge ^/trunk/blender -r42927:42931 2011-12-28 14:05:02 +00:00
Brecht Van Lommel
b9ff5840a6 Code refactoring: add unified image buffer functions for doing float => byte,
byte => float, float => float, byte => byte conversions with profile, dither
and predivide. Previously code for this was spread out too much.

There should be no functional changes, this is so the predivide/table/dither
patches can work correctly.
2011-12-28 13:29:33 +00:00
Campbell Barton
b245dfbc06 svn merge ^/trunk/blender -r42466:42495 2011-12-07 18:29:21 +00:00
Brecht Van Lommel
11bacd403f Fix #29523: RenderEngine.update_progress() doesn't redraw UI. 2011-12-07 11:29:24 +00:00
Campbell Barton
9e5b28cd42 svn merge ^/trunk/blender -r42261:42290 2011-11-30 09:31:11 +00:00
Brecht Van Lommel
d949dd6849 Fix #27981: opengl render + render slots not working.
This also revealed an issue where the opengl render float buffer was not linear,
and toggling back to a render slot would show wrong colors. Now it converts the
float buffer to linear so that this goes ok, disadvantage is that it's slower.
2011-11-29 22:37:16 +00:00
Campbell Barton
063dd4f60a svn merge ^/trunk/blender -r42197:42221 2011-11-28 17:09:13 +00:00
Brecht Van Lommel
7baaa08211 Fix #29389: cycles viewport render not updating on frame changes. This sort of
worked by accident before, because of flags that weren't cleared properly. Now
moved the call to update render engines into scene_update_* itself.
2011-11-28 14:55:35 +00:00
Campbell Barton
3b5bcab09c svn merge ^/trunk/blender -r42139:42172 2011-11-26 16:29:14 +00:00
Campbell Barton
6736576f6d replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX 2011-11-26 04:07:38 +00:00
Campbell Barton
74c6c91ba6 svn merge ^/trunk/blender -r42080:42095 2011-11-23 17:14:27 +00:00
Brecht Van Lommel
307a0f6fec Fix #28934: missing GLSL/icon update when changing materials used in nodes. 2011-11-23 15:16:41 +00:00
Campbell Barton
f9e00b5c99 svn merge ^/trunk/blender -r42009:42053 2011-11-22 11:51:42 +00:00
Campbell Barton
da25b50ccb image save operator now shares settings and UI with render & image out node.
details:
- setting format options from python isnt possible anymore since this isnt exposed via op->properties, python should use image.save() function instead.
- image save UI now hides 'Relative' option when copy is selected since it has no effect.
- default image depth is set to 8 or more if the image has no float buffer, otherwise its set to 32 or less.

other fixes:
- image new was adding an image with a filepath set to "untitled", if this file happened to exist in the current directory a save on the generated image would overwrite it, now initialize to empty path.
- BKE_ftype_to_imtype was returning an invalid value if ftype==0.
2011-11-21 23:56:32 +00:00
Campbell Barton
30fd1ab523 replace ImBuf.depth with ImBuf.planes to match ImageFormatData.planes & to avoid confusion with ImageFormatData.depth 2011-11-21 20:47:19 +00:00
Campbell Barton
0e2c8cdcdd move image settings into their own structure so the interface can be shared where image saving settings are needed.
currently file out node and render output share this struct & UI.
2011-11-21 20:19:58 +00:00
Campbell Barton
8eb41f0fdb svn merge ^/trunk/blender -r41998:42009 2011-11-20 16:05:51 +00:00
Campbell Barton
f1eb66aa68 share code for fluidsim, ocean & dynamic paint file paths.
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended).
- paths from linked library files now supported.
2011-11-20 14:38:11 +00:00
Campbell Barton
3c8d86e117 svn merge ^/trunk/blender -r41961:41998 2011-11-20 01:14:33 +00:00
Brecht Van Lommel
5429a701c4 Camera: more code refactoring, adding a function to create CameraParams from
3d view, deduplicating the complex code for setting up the viewplane.
2011-11-18 21:19:03 +00:00
Campbell Barton
e1250f2168 svn merge ^/trunk/blender -r41954:41961 2011-11-18 09:34:45 +00:00
Sergey Sharybin
9f0a6dca13 Added methods new and remove to scene.render.layers, so now render layers
can be created and removed from scripts.
2011-11-18 07:11:54 +00:00
Campbell Barton
9d05ccf9e8 svn merge -r41899:41926 ^/trunk/blender. also sync mempool with trunk and move BLI_mempool_alloc out of mempools header where it was inlined 2011-11-16 19:06:38 +00:00