Campbell Barton
a41c0c324a
fix [ #26937 ] Radio button text truncation should start at beginning of string
...
ensure start of text is always visible.
- also left in test for fix [#26933 ] which left it broken.
- quiet warning in AUD Py API.
2011-04-15 01:32:37 +00:00
Joseph Eagar
d3e4c2243d
correct typo
2011-04-14 22:15:43 +00:00
Daniel Salazar
a4cc295000
float value reader in compositor backdrop (Alt + LMB Drag) should be 4 decimals like in image editor
2011-04-14 20:30:54 +00:00
Campbell Barton
5e26763b40
fix [ #26933 ] Render Crash with Decimate Modifier
2011-04-14 17:22:05 +00:00
Campbell Barton
3ac68d7975
no functional change, avoid making stack arrays for the purpose of indexing.
2011-04-14 17:06:55 +00:00
Campbell Barton
d9c2497859
no functional change, avoid making a 4 pointer array just for an index lookup for tangents, orcos and normals.
2011-04-14 16:41:17 +00:00
Campbell Barton
5d850c16bf
fix [ #26902 ] Raytracing black dots
...
derivatives from reflected duplis were not taking object instance transformation into account.
2011-04-14 16:13:32 +00:00
Sergey Sharybin
31bd412447
Fix #26932 : When I enable multires, and start sculpting, some parts of the mesh just disappears.
...
Redraw issue was caused due to different redraw rectangles used for 3d view redraw and
gathering PBVH nodes to be re-drawed. I moved redraw rect expansion with rect from
previous step into sculpt_get_redraw_rect, so now redrawing works as it was planned
some commits ago -- redraw everything to which is inside currect rectangle and rectangle
from previous stroke step -- this still prevents artifact caused by fast strokes but
mesh doesn't disappear.
Brecht, Nicholas: it's the simpliest fix i could suggest atm. I've got some more
ideas with additional node flags, but it looked more complicated for me and
made code more difficult to understand. If you could see something better (like
revert all this redraw fixes for fast strokes) please tell me.
2011-04-14 15:53:33 +00:00
Campbell Barton
5175d509ab
fix [ #26931 ] Shift+Alt+RMB only selects loops, can't deselect them - 2.57 official
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own fault with fix [#26885 ] for selected edges having de-selected verts in some cases.
2011-04-14 15:03:28 +00:00
Campbell Barton
b1cc8ea18a
incorrect documentation spotted by macouno.
2011-04-14 12:19:31 +00:00
Joshua Leung
6019b007a8
A better fix than r36151 for the Grease Pencil drawing issues in the
...
Image Editor.
There's already a flag in use for tagging the "special drawing in
Image Editor" case, so make use of that now.
Most of the changes here are just whitespace tweaks...
2011-04-14 04:22:52 +00:00
Campbell Barton
fa63c29775
work-around for grease pencil single points in the image view drawing really large (bigger then the image).
2011-04-13 15:30:26 +00:00
Campbell Barton
5fbfbd4470
fix [ #26904 ] Crush while open file !
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commit r28002 was attempting to run do-versions on an invalid pointer.
2011-04-13 14:40:50 +00:00
Campbell Barton
8a238fb8f9
disable engine info until report popup bug is fixed.
2011-04-13 09:08:55 +00:00
Campbell Barton
cacc6b5ecf
fix [ #26895 ] STL import in Win 7 64bit
...
fixes python non-utf8 path access for file selector 'files' property.
2011-04-13 02:47:52 +00:00
Campbell Barton
b68c911931
fix for mistake checking engines on load.
2011-04-13 00:51:48 +00:00
Thomas Dinges
84e793a6f9
Crap, there was still a old Link to Release Logs. Maybe retag, after this and last commit (Tooltip error in Splash Screen) ?
2011-04-12 21:17:31 +00:00
Andrea Weikert
d78220549b
fix for compile issue on MSVC 2008 due to macro expansion differences with gcc.
2011-04-12 17:58:54 +00:00
Campbell Barton
771390793f
fix for crash when pressing 'Copy Startup Settings', was using out of date main database.
2011-04-12 17:18:02 +00:00
Campbell Barton
2a0d8a4dfb
edits to blender version data.
2011-04-12 16:36:14 +00:00
Ton Roosendaal
4239d7c1a5
The Epic Blender 2.57 first stable commit! :)
...
Let's do a quick last check if things work, call for release will be done
shortly on bf-committers.
Thanks everyone for making it possible!
2011-04-12 16:24:24 +00:00
Campbell Barton
f0b45cc1fb
- fix for cmake when there is no version character.
...
- link to release docs correctly from the splash page.
2011-04-12 16:20:41 +00:00
Campbell Barton
d14738a560
report missing engines on file load. (request from Martin).
2011-04-12 15:55:38 +00:00
M.G. Kishalmi
bfa332e275
changed image texture filters description from 'Area filter' to
...
'selected filter'.
2011-04-12 15:55:04 +00:00
Campbell Barton
b636418bd9
ignore the local blender folder when displaying the copy old settings button.
2011-04-12 14:57:02 +00:00
Brecht Van Lommel
a475368deb
Fix #26860 : uv snap/weld/stitch did not take live unwrap setting into account.
2011-04-12 14:22:52 +00:00
Campbell Barton
62c0dfbb46
fix [ #26888 ] 3D viewport shading broken after solidify modifier
2011-04-12 12:59:37 +00:00
Campbell Barton
6e98c791af
fix [ #26885 ] transform option disapears when deselecting loops
...
deselecting edgeloop & edgering would leave the verts de-selected even if other edges had them selected.
2011-04-12 12:49:54 +00:00
Campbell Barton
a42bf45333
revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits)
...
discussed with Janne, Ton, Nathan and we agreed this kind of change at least needs discussion with module owners.
Its also too close to release to be making these kinds of changes.
commands used:
# reverse merge
svn merge -r36073:36072 .
# for some reason this gave a lot of property changes
svn revert `svn st | grep "^ M" | awk '{print $2}'`
# reverse merging didn't work here, removing while dir.
svn rm extern/eltopo/
# manually fixed conflict in
# ./source/blenderplayer/CMakeLists.txt
#
# also manually removed 2 lines from
# ./CMakeLists.txt
2011-04-12 11:09:10 +00:00
Sergey Sharybin
b7269aa36e
Fix #26879 : Some sculpt brushes does not work when sculpting corrective shapekeys
...
It was simply missed crazyspace correction for shape keys when mesh is
deformed by modifiers and current tool is smooth/layer (they need special
approach due to they don't use proxies)
2011-04-12 10:16:00 +00:00
Campbell Barton
618690b05e
modify the method for calculating ghost alpha.
...
* ghost frame 1 did nothing (alpha 0.0).
* was subtracting alpha from the existing alpha which could end up with negative alpha.
* with larger frame ranges the frames on each size would get too close to being the same as the active frames alpha, use 66% alpha for all non-active frames as well as time based falloff.
2011-04-12 10:13:09 +00:00
Campbell Barton
8fd1d53a31
change behavior of restoring old settings
...
- only attempt to restore old 'user' settings (not local), since bundled blender's always use their own settings.
- only automatically run 'bpy.ops.wm.read_homefile()' after copying files if the user hasnt alreadt started making changes in the blend file.
2011-04-12 04:23:38 +00:00
Campbell Barton
3a73a75e84
enable blenderplayer library sorting on windows, (was already enabled for blender), resolves linking issue on windows
2011-04-12 01:56:03 +00:00
Campbell Barton
9699592628
py api: bpy.data.is_dirty wasn't working like image is dirty, instead is would return if the file was saved or not.
...
- rename to 'is_saved' (and negated).
- add 'is_dirty' which is true when the files edits are not saved to disk.
2011-04-11 15:31:05 +00:00
Campbell Barton
66419dcc12
operator & splash button to copy over old settings when blender version changes.
2011-04-11 15:13:06 +00:00
Campbell Barton
f8c09b37d4
api changes needed for for copying old settings to new.
...
- py: bpy.utils.resource_path('USER', 2, 56)
- C: BLI_get_folder_version(id, major, minor, check);
2011-04-11 13:56:58 +00:00
Campbell Barton
d4d88de2b0
fix [ #26856 ] Can't change target object in modifier by Ctrl+V
2011-04-11 05:33:43 +00:00
Campbell Barton
2d1e663440
patch [ #26861 ] Spelling, Typos, and Grammar
...
- also fix own bad assert from yesterday & remove testing cmake print.
2011-04-11 01:18:25 +00:00
Campbell Barton
cfc2b0b01f
fix for one of the [ #26854 ] UV issues
...
- add back UV X/Y number buttons, the report points out they are missing.
- set the 2D cursor's subtype to PROP_COORDS (so buttons say x/y now)
2011-04-11 00:49:08 +00:00
Joerg Mueller
e37dc17991
Fix for [ #26652 ] "Audio Muted" in Time Line Editor is not working
...
-> The feature was completely missing o_O
Also fixed an ffmpeg seeking bug.
2011-04-10 22:40:37 +00:00
Ton Roosendaal
2afae38019
Bugfix #26842
...
Compositor: when using RenderLayer nodes from other scenes and FSA,
Blender crashed because these nodes didn't get a 'tag' for refresh.
2011-04-10 18:15:24 +00:00
Campbell Barton
dbd3009108
- background job style cleanup.
...
- assert if material assignment is called with lib. (so the callers can be corrected).
- correct example docs
2011-04-10 15:24:05 +00:00
Ton Roosendaal
f2b9dfe9f7
Redid the previous startup.blend changes by Thomas
...
(icon for material, 1 console).
A windows tmp path crept in somehow...
2011-04-10 13:14:34 +00:00
Andrea Weikert
e137a3a081
Fix [ #26827 ] Blender Crashes when it opens corrupt jpeg
...
* memory corruption when skipping over long marker (was attempting to read over end of file)
* also updated internal jpeg macros to be the same as in jpeg lib
2011-04-10 11:36:29 +00:00
Janne Karhu
f8124d6db7
[ #26848 ] Keyed Particles seems to be broken
...
* Explode modifier wasn't updated properly when keyed particles were used.
* Explode modifier didn't get correct locations for grid distributed particles.
2011-04-10 11:24:29 +00:00
Campbell Barton
28594bc742
minor pep8 edits, also added 'test_pep8' & 'test_cmake' to the GNUmakefile for convenience.
2011-04-10 10:45:56 +00:00
Campbell Barton
1c6956a4d6
quiet msvc/mingw compiler warnings.
2011-04-10 09:37:04 +00:00
Thomas Dinges
2d677efb3b
Startup blend:
...
* Default material missed the mat preview icon.
2011-04-10 08:29:17 +00:00
Thomas Dinges
e0c759ece3
Startup blend:
...
* Removed the second console in the "Scripting" Screen Layout.
2011-04-10 07:53:18 +00:00
Nathan Letwory
4d469265dd
Enable WINDRES only for MinGW, otherwise we get multiple manifest errors for ie. vs2008
2011-04-09 23:25:52 +00:00