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test/source
Campbell Barton 618690b05e modify the method for calculating ghost alpha.
* ghost frame 1 did nothing (alpha 0.0).
* was subtracting alpha from the existing alpha which could end up with negative alpha.
* with larger frame ranges the frames on each size would get too close to being the same as the active frames alpha, use 66% alpha for all non-active frames as well as time based falloff.
2011-04-12 10:13:09 +00:00
..
2011-04-10 09:37:04 +00:00
2011-02-25 13:25:53 +00:00