Gaia Clary
a5a1d4aa3a
fix T44884: corrected a wrong usage of the CustomLayer API (due to a misunderstanding)
2015-05-30 14:19:01 +02:00
Campbell Barton
0a4bf5317f
Correct own error with recent commit
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Caused entering an invalid number to leak.
2015-05-30 20:26:26 +10:00
Martijn Berger
0187356613
python tar.gz changed structure due to python.exe being added. remove /lib/ from cmake as lib and bin are both in the tar.gz
2015-05-30 09:44:44 +02:00
Martijn Berger
1d34d3ee06
python tar.gz changed structure due to python.exe being added.
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remove /lib/ from cmake as lib and bin are both in the tar.gz
2015-05-30 09:27:13 +02:00
Campbell Barton
36d47ce203
Fix leak in BMesh convex hull operator
2015-05-30 16:17:04 +10:00
Campbell Barton
8b494e03be
Fix reading uninitialized buffer
2015-05-30 14:48:42 +10:00
Julian Eisel
1a0c961746
Cleanup: Use true/false for bool, naming
2015-05-29 21:35:13 +02:00
Jorge Bernal
9755986637
BGE: Fix memory leak when unable to add wheel
2015-05-29 17:03:54 +02:00
Gaia Clary
51bec8e22e
fix T44884: Index counter for active UV Map used wrong offset
2015-05-29 16:20:33 +02:00
Antony Riakiotakis
9876d1f299
Yet another attempt to fix T44869
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Fix some integer overflow cases in colormanagement code
2015-05-29 15:43:21 +02:00
Antony Riakiotakis
dea3f7f5ff
GHOST get rid of unused warnings
2015-05-29 15:13:47 +02:00
Antony Riakiotakis
2f2f7c0e87
Fix T44882, color picker in texpainting doing linear interpolation even
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when mipmap is off.
We used to always have nearest interpolation for texpaint but at least
make this work with mipmap off correctly.
Also added conversion casts to avoid integer overflow in filtering code
2015-05-29 13:38:20 +02:00
Bastien Montagne
1bede8644a
Fix T44880: transparency filter is only valid with raytransp, not ztransp.
2015-05-29 12:26:58 +02:00
Antony Riakiotakis
52cfd0eef8
Fix T44879, data transfer modifier was missing a copy function
2015-05-29 11:38:57 +02:00
Bastien Montagne
7b743defd4
Fix wrong 'check context' handling in addon i18n messages generator.
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Reported (with patch) by yedpodtrzitko (yed podtrzitko), thanks a bunch!
Differential Revision: https://developer.blender.org/D1327
2015-05-29 11:08:26 +02:00
Ines Almeida
166408cfe2
UI cleanup: removing if, condition was already tested
2015-05-29 09:27:23 +01:00
Campbell Barton
af434fea71
BMesh: select linked /w delimiters & wire edges
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Add support for using edge delimiters mixed with wire edges.
Code isn't so elegant but users will expect this.
2015-05-29 14:41:39 +10:00
Thomas Dinges
3511e2d6ae
Cycles: Enable Object Motion on AMD OpenCL.
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Like Camera Motion, only available in the Experimental kernel.
This should be it for the upcoming release, we now support almost everything, apart from Transparent Shadows, SSS and Volume.
2015-05-28 22:10:53 +02:00
Julian Eisel
d3556268d5
Aaaaand another fullscreen glitch
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Steps to reproduce were: Set a *Properties Editor* to fullscreen-
>render->Info Editor is set to Image Editor instead of Properties Editor
2015-05-28 20:08:03 +02:00
Julian Eisel
23c7d14afd
Fix another fullscreen toggle glitch
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Steps to reproduce were: Set 3DView to fullscreen->render->toggle out of
fullscreen->escape->Area doesn't change back to 3DView
2015-05-28 19:48:28 +02:00
Antony Riakiotakis
18208c8ad9
Fix T44872
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All musgrave tupes use intensity, never hide it.
2015-05-28 18:05:50 +02:00
Jorge Bernal
bdf242fa21
BGE Cleanup: Remove old commented Sumo physics code
2015-05-28 17:50:39 +02:00
Jorge Bernal
3b158d2e05
BGE Cleanup: The value of ikconstraint cannot be NULL at this stage and
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therefore it is not necessary the NULL check.
2015-05-28 17:18:50 +02:00
Antony Riakiotakis
8dc6fabc34
Optimize render part commiting to render queue to mitigate delay in
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T44869.
There are a couple of issues here:
* Code repeatedly calculated center of ready rendered parts even though
they would not change while the operation was done.
* Code would calculate distance of tiles from center multiple times
* Code would traverse all items, even the ones already sorted
* Traversal used linked lists which is quite slow.
Mitigated these by doing one pass for the center, a second to calculate
distances and a qsort at the end.
Should result in O (n * (log n + 2)) instead of O (n * (n * 2))
complexity, plus the number of repeated operations is much less as well.
2015-05-28 17:01:09 +02:00
Sergey Sharybin
eb476c2816
Depsgraph: Cleanup, multiple private functions are to be in anonymous namespace
2015-05-28 13:51:54 +05:00
Sergey Sharybin
f777983d5b
Add missing particle system tagging on update to the new depsgraph
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It's not ideal and mimics weak legacy code, but so close to bcon4 we'd better
not start re-considering the way how particle works..
2015-05-28 13:51:54 +05:00
Campbell Barton
d9b6768521
Fix T44688: Stereo3D time-sequential crashes
2015-05-28 18:46:15 +10:00
Campbell Barton
f3161c97a6
Ghost/X11: allow creating windows to fail
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Would exit, problematic for setting stereo3d modes which aren't always supported.
2015-05-28 18:46:15 +10:00
Campbell Barton
4be7258f00
WM: remove windows if they fail to initialize
2015-05-28 18:46:15 +10:00
Campbell Barton
3dd346c2a1
Cleanup: warning
2015-05-28 18:46:14 +10:00
Bastien Montagne
89c56f6e47
Install_deps: fix different 'libfreetype2' devel package name on fedora and suse... *sigh*
2015-05-28 10:38:48 +02:00
Campbell Barton
56f6aa977a
Multi-value, multi-button cancel keeps value set
2015-05-28 15:52:53 +10:00
Campbell Barton
2480bbff56
Multi-value cancel, keeps scale set
2015-05-28 15:50:51 +10:00
Campbell Barton
dc1586063b
BMesh: correct flag check (own mistake)
2015-05-28 12:11:35 +10:00
Campbell Barton
3e0c6a8ca2
BMesh: util functions to get edge loops from verts
2015-05-28 11:46:58 +10:00
Thomas Dinges
46d8bcb617
Cleanup: Remove unused Noise Basis texture code.
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Same as last commit, code is unused and this one actually would have required some fixes,
as these variants output values outside the 0-1 value range, which doesn't fit Cycles shader design.
2015-05-28 01:07:37 +02:00
Thomas Dinges
20f6a0f2d7
Cleanup: Remove unused Voronoi texture code.
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Let's finally delete this code, after 4 years of being unused,
there really is no excuse anymore.
If we decide to extend the procedural textures in SVM, we can do this anytime in the future.
2015-05-28 00:36:33 +02:00
Antony Riakiotakis
930bf58478
Clamp min/max frame rate for player
2015-05-27 20:02:53 +02:00
Antony Riakiotakis
07def553d2
Fix T44745 non manifold edges of mesh do not work when smoothing in
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multires.
Code had special guards for such edges to stop this from happening. I
don't see why this is needed though since code above assigns smoothed
positions for all vertices in the grid.
After removing the guards I saw that this in fact was the only place
where grd adjacency was used, so I completely removed it.
2015-05-27 19:52:12 +02:00
Thomas Szepe
9aea98d33c
BGE: Add missing m_jumping initialization
2015-05-27 18:19:38 +02:00
Bastien Montagne
c5a8a4e9d8
Fix mismatch in strings length compute in filebrowser, leading to annoying '...' in longest filename.
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We must take kerning into account everywhere! Note this will disappear in upcomming filebrowser
refactor anyway.
Reported through IRC by Pablo (venomgfx), thanks.
2015-05-27 17:25:55 +02:00
Quentin Wenger
be4d34ca86
BGE Python API: Completing doc for bge.types.KX_FontObject
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This adds description of the Font object and about its (only one)
attribute, as well as an example of use.
Reviewers: campbellbarton, fsiddi, dfelinto, moguri
Reviewed By: dfelinto
Subscribers: lordloki
Projects: #documentation, #game_engine
Differential Revision: https://developer.blender.org/D863
2015-05-27 17:18:43 +02:00
Sergey Sharybin
9fc1033429
Fix T44748: Particle is not displayed definitely when I use a new dependence graph
2015-05-27 19:22:52 +05:00
Antony Riakiotakis
b52af946cd
Forgot this in the last commit
2015-05-27 14:43:54 +02:00
Antony Riakiotakis
c449d4e336
Fix jpeg preview for exr renders broken.
2015-05-27 14:41:51 +02:00
Campbell Barton
4bf64e841c
Correct convex-hull for recent join-tri changes
2015-05-27 21:43:35 +10:00
Gaia Clary
0e00072ff0
fix:T44856 reverted triangluation back to bmesh ( apparently broken by commit rB51f33 )
2015-05-27 13:19:40 +02:00
Antony Riakiotakis
0e02ad8b64
Fix off by one error in display of start/end frame in sequencer.
2015-05-27 12:17:16 +02:00
Sergey Sharybin
4c1efcc829
Code cleanup, silence some warnings when building without legacy depsgraph
2015-05-27 13:10:26 +05:00
Sergey Sharybin
1fd2e6232a
Fix compilation error with legacy depsgraph disabled
2015-05-27 13:09:57 +05:00