Commit Graph

51593 Commits

Author SHA1 Message Date
Campbell Barton
a5cb2229ab Text3d: avoid converting utf8 to wchar_t in editmode 2014-01-03 14:20:35 +11:00
Thomas Dinges
f345414b89 Fix T38032, typo in Python API documentation. 2014-01-03 02:28:21 +01:00
Andrew Buttery
99ed221a6b UI: Tooltip fix for the Particle Template ID.
Reviewed By: brecht, dingto
Differential Revision: https://developer.blender.org/D165
2014-01-03 02:14:32 +01:00
Martijn Berger
46a3752a1f Fix :I broke the build for MSVC 2008 this fixes it 2014-01-02 23:32:44 +01:00
Martijn Berger
1c8a12ee61 Fix T37987: MSVC 2013 has C99 headers and warns for out define hypot _hypot for good reason it seems 2014-01-02 22:19:10 +01:00
Brecht Van Lommel
d0c6f14c73 Fix T38033: cycles volume emission changes with step size. 2014-01-02 21:34:22 +01:00
Sergey Sharybin
202bb32134 Fix T37056: Making segment flips curves it's not needed
Made the system around splines order a bit smarter, so
crating a segment between two splines wouldn't switch
direction if splines are selected in a way that they're
"co-linear".

It is possible to make things even smarter using active
point and so, but that i'd consider a TODO.
2014-01-03 01:44:46 +06:00
Sergey Sharybin
9b7f30d6b0 Bring back edit curve add menu
It was wrongly considered unused in rB5fdfa6d47542db32426ac080f071a1fd751e05a7
2014-01-03 01:34:35 +06:00
Sergey Sharybin
d94202b312 Fix T37170: Missing curve outline when using constructive modifiers
Issue was caused by wrong bool flag assignment.
2014-01-02 22:59:21 +06:00
Sergey Sharybin
51c6ecac52 Fix T38004: size of Waveform, Vectorscope and Histogram is incorrect in VSE
Made it so scopes image buffer is displayed without any additional scale
applied on them,

Further tweaks are possible here, but that i'd consider a TODO.
2014-01-02 17:57:01 +06:00
Sergey Sharybin
f54778b7ee Fix T38002: crash selecting a view mode for "Preview" in Sequence Editor 2014-01-02 17:44:56 +06:00
Bastien Montagne
ad682f22fb Add back - and / shortcuts in modal numinput (as other 'special' keys, you have to use ctrl to activate them)... 2014-01-02 12:04:11 +01:00
Bastien Montagne
28d578871d Fix "Flipped" drawn in edgeslide header text even when Even is disabled. 2014-01-02 12:04:10 +01:00
Bastien Montagne
aef307cf31 Fix T38019: Edge/Vertex Slide recognises Even and Flipped as if they were numerical values
Further tweaked/simplified events handling in transform code, hope this time it works OK...
2014-01-02 12:04:10 +01:00
Sergey Sharybin
f9353b8e8d Code cleanup: remove patch series from libmv
Since we're using own libmv branch from git.blender.org
we don't need to have local patches for libmv in blender
source tree.
2014-01-02 15:24:46 +06:00
Sergey Sharybin
f9e0ac4ced Code and style cleanup
Mainly fixed some style warnings reported by cpplint.

Also changed how camera (un)distortion happens internally
by replacing number of channels as a template argument
with number as channels passing as function argument.
Makes code easier to follow by eliminating loads checks
how much channels are used and which argument to pass to
the template.
2014-01-02 15:24:46 +06:00
Joshua Leung
f75441014c Fix T38025: Key-framing lattice points fails
Clarified the tooltip/description on the LatticePoint.co property to make it
clear that it shouldn't be edited, and that LatticePoint.co_deform should be
used instead.
2014-01-02 12:51:27 +13:00
Benoit Bolsee
c7029f06d9 Add new BGE Stereo mode: 3DTV top-bottom.
This mode is designed for passive 3D TV: the viewport is split
horizontally - left eye above, right eye below - but the original camera
viewport is squashed in each half (with half the vertical resolution).
This is necessary to restore the aspect ratio in the 3D output because the TV expands each half to the full screen size.
2014-01-02 00:26:15 +01:00
Sergey Sharybin
9a1585a533 Code cleanup: use bool flag for direction in clip prefetch
That was nothing really wrong with the old short used for
direction, but that became kinda annoying because of compiler
idiocy which considered direction might have been zero.

Using explicit dual-state flag is more clear anyway.
2014-01-01 23:27:17 +06:00
Sergey Sharybin
2c7b095f2b Code cleanup: line wraps and file names in doxy comments 2014-01-01 22:45:59 +06:00
Sergey Sharybin
fe00175c35 Fix crash happening in Cycles fcurve modifier
Summary:
Crash was happening because of fcurve modifier stack
used modifier's DNA to store temporary data.

Now made it so storage for such a thing is being
allocated locally per object update so multiple objects
which shares the same animation wouldn't run into
threading conflict anymore.

This storage might be a part of EvaluationContext,
but that'd mean passing this context all over in
object_where_is which will clutter API for now without
actual benefit for this.

Optimization notes: storage is only being allocated
if there're Cycles modifier in the stack, so there're
no extra allocations happening in all other cases.

To make code a bit less cluttered with this storage
passing all over the place added extra callbacks to
the FModifier storage which runs evaluation with the
given storage.

Reviewers: brecht, campbellbarton, aligorith

CC: plasmasolutions

Differential Revision: https://developer.blender.org/D147
2014-01-01 22:32:48 +06:00
Sergey Sharybin
5d701c6d25 Re-bundle libmv from new upstream repository
No functional changes, just to make sure all the patches
are ported nicely and that update scripts works fine.
2014-01-01 22:32:48 +06:00
Sergey Sharybin
2785e8e73d Split tracking.c into several files
File tracking.c became rather huge and annoying to
maintain and it really contains several independent
areas of motrack pipeline.

Now we've got:

* tracking.c: general-purpose functions which are used
  by blender, clip editor, RNA and so.

* tracking_detect.c: feature detection functions
  (blender-side, logic is still in libmv).

* tracking_plane_tracker.c: blender-side 2D tracking logic.

* tracking_plane_tracker.c: plane track tracker.

* tracking_solver.c: functions for camera solving.

* tracking_stabilize.c: 2D stabilization functions.

* tracking_util.c: utility functions for all those files
  and which shouldn't be public.
2014-01-01 22:32:48 +06:00
Sergey Sharybin
5933b2455c Update Ceres to the latest upstream
Summary:
This brings up much easier termination type usage,
which for us means we might use:

  ceres::Summary::IsSolutionUsable()

instead of doing manual funky enum values check.

Reviewers: keir

Differential Revision: https://developer.blender.org/D153
2014-01-01 22:32:47 +06:00
Sergey Sharybin
71f689843d Fix deadlock happening when using Save Buffers for render
Summary:
Issue was caused by the same tile being written twice to
the EXR file. This was happening because of partial update
of work-in-progress tiles was merging result to the final
render result in order to make color management pipeline
happy.

We need to avoid such a merges and keep memory usage as
low as possible when Save Buffers is enabled.

Now render pipeline will allocate special display buffer
in render layer which will contain combined pass in the
display space. This keeps memory usage as low as we can
do at this moment.

There's one weak thing which is changing color management
settings during rendering would lead to lossy conversion.
This is because render result's display buffer uses color
space from the time when rendering was invoked.

This is actually what was happening in previous release
already actually so not a big issue.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D162
2014-01-01 22:32:47 +06:00
Bastien Montagne
549248f64b Fix wrongly shorten labels in splash (allocated size was a bit too small, rB3c6b5b72a497). 2014-01-01 16:07:56 +01:00
Joshua Leung
c8dd6b67b6 Fix T38013: Incorrect RNA Path when trying to keyframe the nth vertex of Bezier curve shape key data
key->elemsize is set to 16 for ID_CU (i.e. Curves and NURBS surfaces). However,
this value is only correct for NURBS (which use BPoints). When trying to keyframe
the nth vertex of a particular shape key's data (where the shape keys are being
used on Bezier curves), the RNA Paths for that are generated with the wrong
data index. From empirical testing, it appears that this should be 12 instead.
2014-01-02 00:28:39 +13:00
Bastien Montagne
de147a907f Fix T38008: Bug in templates operator_nodes.py 2014-01-01 12:02:43 +01:00
Bastien Montagne
3c6b5b72a4 Add a new "shortening process" for UI string drawing, which keeps both right and left parts
of the drawstr and replaces the middle by '...'

Rationnal:
It's usually easier to figure out what a troncated string means if you have both its start and end parts.

Details:
It currently affects all UI items (text fields, buttons, labels...).
Only exceptions are buttons inside menus, text fields & co being edited, and numbuttons/sliders.
Note that some static texts (like panels' titles or items in outliner) do not use usual UI items,
and just draw the whole text, using OpenGL to clip it. Will make another patch to fix this.

Reviewers: campbellbarton, brecht, carter2422, #user_interface

Reviewed by: brecht, carter2422

CC: billrey

Differential Revision: https://developer.blender.org/D114
2014-01-01 11:58:45 +01:00
Antony Riakiotakis
d8f4cb9b69 Fix T37965, loop multicut confirmation not happening when numeric input
is used. When numerical input was active confirmation events were not
getting handled.

Code here seems a bit duplicated, it may be possible to simplify it, but
leaving it slightly bloated for now.
2014-01-01 06:27:17 +02:00
Jonathan Williamson
bf0231f297 Clean up Zoom Style section of Input Preferences
This removes some grouping labels and improves option names to make them self explanatory and consistent with one another.

Before: https://www.dropbox.com/sh/zp4ildwpuew1w4x/RSLGK_gOG7
After: https://www.dropbox.com/s/c131zb5zb1ds5ap/Screenshot%202013-12-31%2018.54.38.png
2013-12-31 18:53:12 -06:00
Jonathan Williamson
e271e2d84e Align Author field and label horizontally
This aligns the User Preferences > File > Author field and label horizontally, saving space and making it more consistent with author text fields within the same section.
2013-12-31 18:20:33 -06:00
Jonathan Williamson
a594db4efc Improve readability of System panel of User Preferences
This commit adjusts the spacing of the items in User Preferences > System. The spacing is adjusted via separators between each section of options. This better differentiates between groups of options. It also removes a few extra separators for more consistency.
2013-12-31 18:20:33 -06:00
Sergej Reich
ead6d397fd Units: Make grams base unit for mass 2013-12-31 18:10:30 +01:00
Sergej Reich
33a027b3a3 Fix T37993: mass of Rigid Body ignores scene unit scale
Mass units weren't scaled in the ui.
2013-12-31 18:10:30 +01:00
Brecht Van Lommel
aaabac069f Cycles Volume Render: these changes should have included in the last commit. 2013-12-31 18:03:22 +01:00
Brecht Van Lommel
9cd2b19999 Cycles Volume Render: generated texture coordinates for volume render.
This does not support staying fixed while the surface deforms, but for static
meshes it should match up with the surface texture coordinates. Implemented
as a matrix transform from objects space to mesh texture space.

Making this work for deforming surfaces would be quite complicated, you might
need something like harmonic coordinates as used in the mesh deform modifier,
probably will not be possible anytime soon.
2013-12-31 17:38:26 +01:00
Brecht Van Lommel
6b03f92aa7 Cycles Volume Render: optimization to avoid exporting surface attributes when
only a volume shader is used.
2013-12-31 17:30:34 +01:00
Lawrence D'Oliveiro
9939ec06dd Fix T37994: crash in preview render after recent color management changes.
Reviewed By: brecht
2013-12-31 15:03:06 +01:00
Bastien Montagne
1fa63b317a Fix T37992: german NUMPAD-COMMA is not tranlated to decimal dot (for modal numinput). 2013-12-31 13:42:23 +01:00
Brecht Van Lommel
e2e5b45ff7 Fix T37935: 3dsmax key configuration broken after recent mesh operator changes. 2013-12-31 02:19:21 +01:00
Brecht Van Lommel
0775e739b7 Fix T37947: large cursors now also work on linux/mac for the edit mode cross. 2013-12-31 02:00:21 +01:00
Masakazu Ito
3d40e3f9db Fix console incorrectly showing on Windows Blender startup in some cases.
The console window is hidden by default, but we need to avoid this when
starting from the command prompt, because it would hide the window you just
typed the command in.

Previously it would check if Blender was started from "explorer.exe" to
determine that, but that wasn't working for application launchers like
Appetizer or Colibri. Instead we now check if the process ID is the same as
the process ID of the console window, which appears to work reliably.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D122
2013-12-31 00:17:38 +01:00
Andrew Buttery
a1c740a420 UI: improve tooltip for use preview range option in timeline.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D161
2013-12-31 00:01:55 +01:00
Martijn Berger
cb4d32cba3 one more msvc 2013 change 2013-12-30 22:25:56 +01:00
Campbell Barton
a857a6fcf9 Fix T37970: Node scale/rotate use incorrect pivor
note: added code to use real node center, but ifdef'd for now since it
doesnt work well with absolute snapping.
2013-12-30 20:09:16 +11:00
Campbell Barton
4606ded232 Node Editor: enable transform helper line 2013-12-30 19:23:29 +11:00
Campbell Barton
6a473305af Fix T37920: BGE LibLoad failed for meshes with no materials 2013-12-30 15:49:13 +11:00
Campbell Barton
0d6ae3fda2 Main API: refactor naming, use BKE_main_ prefix and add main arg. 2013-12-30 13:25:27 +11:00
Campbell Barton
19103b4437 Code Cleanup: quiet unused define warning 2013-12-30 12:19:27 +11:00