Commit Graph

68496 Commits

Author SHA1 Message Date
Carlo Andreacchio
ab9079f459 Fix Cycles adaptive compile without volumes broken after recent changes.
Differential Revision: https://developer.blender.org/D2847
2017-09-18 12:52:32 +02:00
Brecht Van Lommel
6bf3dfbcdb Fix T52801: reload scripts causes Cycles viewport render crash. 2017-09-18 12:52:32 +02:00
Sergey Sharybin
c622533fa0 Fix T52432: Blender crashes while using Ghost (new depsgraph) 2017-09-18 15:50:27 +05:00
Campbell Barton
a0e7dbc66d BMesh: move bridge tools stepping logic into macro
Also use floor division since regular division was giving a bias
on negative error values.
2017-09-18 13:18:54 +10:00
Campbell Barton
990515a5a7 Math Lib: add divide_floor_i
Integer division that floors on negative output (like Python's).
2017-09-18 13:18:50 +10:00
Campbell Barton
9134529b9e UI: avoid int cast before clamping number input
Values outside int range would overflow.
2017-09-17 18:00:13 +10:00
Campbell Barton
d7204aed95 Cleanup: SGI format, remove unused struct members 2017-09-17 18:00:08 +10:00
Campbell Barton
829916f4e5 Fix SGI foramt reader CVE-2017-2901
Integer Overflow Code Execution Vulnerability.

Reader no longer crashes on corrupt images (from own fuzz testing).
2017-09-17 16:30:34 +10:00
Campbell Barton
b884188f8a Cleanup: SGI format, avoid overflow
Harmless but causes warnings
2017-09-17 16:30:34 +10:00
Campbell Barton
a72e609204 Cleanup: SGI format, use uint/short/char types 2017-09-17 16:30:34 +10:00
Hristo Gueorguiev
6798a061b7 Cycles: Fix compilation error with OpenCL split kernel 2017-09-16 12:33:03 +02:00
Campbell Barton
a850d74312 Fix T51074: Boolean modifier inverts operation
Support for negative scaled objects.
2017-09-16 18:12:24 +10:00
Campbell Barton
d09c429e30 Fix writing Iris images w/ invalid header
Regression in e142ae77ca
2017-09-16 16:09:02 +10:00
Campbell Barton
7c8e87fc52 Fix T52384: Bridge pair result depends on other loops
When 2x loops have different number of vertices,
the distribution for vertices fan-fill depended on the loop order
and was often lop-sided.

This caused noticeable inconstancies depending on the input
since edge-loops are flipped to match each others winding order.
2017-09-16 05:15:09 +10:00
mano-wii
14eadf55fd RNA: expose RegionView3D clip planes 2017-09-15 13:55:52 -03:00
Campbell Barton
378b74f025 Docs: only show versions in changelog side-bar 2017-09-15 22:20:14 +10:00
Campbell Barton
ec784b06ee Docs: update API changelog to 2.79 2017-09-15 22:06:23 +10:00
Sergey Sharybin
1a9217e222 Fix T52763: Boolean problem with vertex group 2017-09-15 16:33:52 +05:00
Campbell Barton
d120780fed BMesh: use less involved check for edge rotation
Was using function for edge rotation which was doing unnecessary checks
Use the face normal and BLI_polyfill_beautify_quad_rotate_calc directly.
2017-09-15 18:19:04 +10:00
Campbell Barton
c594087488 Polyfill Beautify: option to rotate out of degenerate state
Needed for 3D iterative edge-rotation to avoid flipping when projected
from different angles,
but could keep zero area faces in 2D polygons.
2017-09-15 18:14:17 +10:00
Campbell Barton
fdb8e17936 Fix error in recent boolean changes w/ quad split 2017-09-15 18:08:24 +10:00
Sergey Sharybin
8b3ad25862 Transform: Enable recursion dependency check for new depsgraph 2017-09-15 12:25:57 +05:00
Sergey Sharybin
95a8e73d40 Fix copy-paste error in recent particles fix
Was intersecting same triangle twice.
2017-09-15 11:35:24 +05:00
Campbell Barton
2aa2bec43a Fix T52442: bl_app_templates_system not working
Portable builds LOCAL files need to be
treated as system instead of using as a fallback to USER templates.
2017-09-15 05:57:37 +10:00
Campbell Barton
909da553e3 Fix bpy.utils.resource_path('SYSTEM') output
Would return the test path for developer builds:
{blender-dirname/release}

Now return an empty string when no path is found.
2017-09-15 05:47:23 +10:00
Sergey Sharybin
c75bd25cd8 Fix T52732: Particle system volume grid particles out of volume
Use more watertight and robust intersection test.

It uses now ray to triangle intersection, but it's all fine because segment was
covering the whole bounding box anyway.
2017-09-14 19:50:02 +05:00
Bastien Montagne
3c1c3b64c5 Fix T52729: Decimals not showing over 100m or 100 feet
Use same 5 digits precision as we already use for e.g. Object's
location, for Object's dimensions too.

To be backported to 2.79a, should we do it.
2017-09-14 16:35:28 +02:00
Sergey Sharybin
a22590a62c Fix T52537: Dyntopo "detail flood fill" doesn't work in some cases
Mainly when object origin is not at the geometry bounding box center.

Seems to be straightforward to fix, hopefully it doesn't break some obscure case
where this was a desired behavior.
2017-09-14 18:56:16 +05:00
Campbell Barton
fc7ac0bc49 Correct error in last commit 2017-09-14 23:04:01 +10:00
Campbell Barton
8c21003248 Fix T52748: Select shortest face path fails 2017-09-14 23:01:07 +10:00
Sergey Sharybin
7aafa32c09 Fix T51416: Blender Crashes while moving Sliders
The issue here was that removing datablock from main database will poke editors
update, which includes buttons context to free users of texture. Since Cycles
will free datablocks from job thread, it might crash Blender since main thread
might be in the middle of drawing.

Solved by exposing extra arguments to bpy.data.foo.remove() which indicates
whether we want to perform ID user count and interface updates. While scripts
shouldn't be using those normally, this is the only way to allow Cycles to skip
interface update when removing datablock.

Reviewers: mont29

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D2840
2017-09-14 17:03:40 +05:00
Sergey Sharybin
ff79406404 Fix T52653: Render output of linked scenes conflicts with other scenes with the same name
The issue was caused by render result identifier only consist of scene name,
which could indeed cause conflicts.

On the one hand, there are quite some areas in Blender where we need identifier
to be unique to properly address things. Usually this is required for sub-data
of IDs, like bones. On another hand, it's not that hard to support this
particular case and avoid possible frustration.

The idea is, we add library name to render identifier for linked scenes. We use
library name and not pointer so we preserve render results through undo stack.

Reviewers: campbellbarton, mont29, brecht

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D2836
2017-09-14 16:50:19 +05:00
Sergey Sharybin
09c6c6c486 Fix T52749: New Depsgraph - Render View Mask is not initialized correctly 2017-09-14 16:12:01 +05:00
Sergey Sharybin
3573f49bfd Masks: Split layer evaluation into separate function
This way we can easily re-use bits of code for new dependency graph.

Currently should be no functional changes.
2017-09-14 16:09:06 +05:00
Sergey Sharybin
8140b51aa4 Fix T52739: Crash loading corrupted video files
Affects both "normal" open as a video file and thumbnail generation.
2017-09-14 14:56:25 +05:00
Bastien Montagne
c57636f060 Fix failure in our UI code that could allow search button without search callbacks, leading to crash.
Related to (exposed by) T52735, fixes the reported crash but not the
underlying issue.

To be backported to 2.79a should we do one.
2017-09-14 10:58:47 +02:00
Campbell Barton
d827186c17 Fix T52723: Reset UV layers failed 2017-09-14 17:46:03 +10:00
Sergey Sharybin
f7163a7d0a Fix T52741: Follow track with depth object crashes Blender with new depsgraph 2017-09-14 12:31:54 +05:00
Campbell Barton
bd1f946413 Recent action-bake used Py3.6 syntax 2017-09-14 17:04:41 +10:00
Campbell Barton
892d304ded Fix T52291: Boolean fails w/ co-linear edged ngons
This means boolean tessellation wont match viewport tessellation
however it's needed to avoid zero area triangles causing problems.
2017-09-14 16:08:03 +10:00
Sergey Sharybin
6f633dec5d Fix T52299: X resolution of 4 causes nodes to collapse
Was caused by numeric overflow when calculating preview dimensions.
Now we try to avoid really insance preview resolutions by fitting
aspect into square.
2017-09-13 18:31:36 +05:00
Brecht Van Lommel
32449e1b21 Code cleanup: store branch factor in PathState. 2017-09-13 15:24:14 +02:00
Brecht Van Lommel
9e258fc641 Code cleanup: avoid used of uninitialized value in case of precision issue. 2017-09-13 15:24:14 +02:00
Brecht Van Lommel
37d9e65ddf Code cleanup: abstract shadow catcher logic more into accumulation code. 2017-09-13 15:24:14 +02:00
Brecht Van Lommel
f77cdd1d59 Code cleanup: deduplicate some branched and split kernel code.
Benchmarks peformance on GTX 1080 and RX 480 on Linux is the same for
bmw27, classroom, pabellon, and about 2% faster on fishy_cat and koro.
2017-09-13 15:24:14 +02:00
Brecht Van Lommel
c4c450045d Code cleanup: tweak inlining for 2% better CUDA performance with hair. 2017-09-13 15:24:14 +02:00
Sergey Sharybin
76e7c039ec Fix T52140: Align objects centers using origin for text
The issue was caused by operator redo which frees all object's evaluated data,
including bounding box. This bounding box can not be reconstructed properly
without full curve evaluation (need to at least convert font to nurbs, which is
not cheap already).
2017-09-13 17:40:11 +05:00
Campbell Barton
43858c4197 Cleanup: avoid right-shifted args in RNA register 2017-09-13 21:52:57 +10:00
Campbell Barton
29a7ad8b1a Node UI: scale cross by pixelsize
Draws a little smaller to fit with 2.8x manipulator.
2017-09-13 21:48:51 +10:00
Sergey Sharybin
04800ed434 Fix T52113: Compositor doesnt mix unrendered render layers well
Compositor was always defaulting to all-zero s output for missing passes.

This was broken in 4cf7fc3.
2017-09-13 15:46:19 +05:00