Commit Graph

68050 Commits

Author SHA1 Message Date
Campbell Barton
b271cbfcb0 Cleanup: unused DNA struct members
- Timeline theme.
- 3D view runtime variables.
- Exclude EditLatt from SDNA.
2019-02-13 19:14:36 +11:00
Philipp Oeser
2424bb3d5e Fix T61411: Camera clip overlay enabled by expanding UI 2019-02-13 16:39:03 +11:00
Campbell Barton
ba6cf3cdb6 Cleanup: rename variable name for DNA utils
Rename 'elem_dna' to 'elem_full' to signify it has array/pointer chars.
2019-02-13 11:09:07 +11:00
Campbell Barton
4d890f3778 Cleanup: unused variable 2019-02-13 11:08:38 +11:00
Campbell Barton
9a8a5676da Cleanup: style, duplicate includes 2019-02-13 11:00:07 +11:00
Bastien Montagne
61e2e609a1 I18N Messages: fix confusion with Light meanings.
Using ID_LIGHT or ID_ID for "Lamp" meaning, "Light" without context
being for 'not heavy'.

That rename of data-block was not really nice on that side of things :/

Related to T43295.
2019-02-12 22:15:27 +01:00
Bastien Montagne
62f8c55a75 Cleanup: rename BLT_I18NCONTEXT_ID_LAMP -> BLT_I18NCONTEXT_ID_LIGHT. 2019-02-12 21:53:10 +01:00
Bastien Montagne
025df50f61 Fix T51771: UI Messages: Reserve 'Normal' to its geometric meaning.
Using 'Regular' instead for the common meaning, this avoids having to
add some i18n context disambiguation...
2019-02-12 21:34:21 +01:00
Brecht Van Lommel
9d63b0d539 Fix T61469: wrong object statistics when using instances.
The new code already loops over all instances, don't need to be counted again.
2019-02-12 19:18:32 +01:00
Brecht Van Lommel
c8e446e1ca Fix T61453: crash rendering after selecting particle settings datablock. 2019-02-12 19:00:48 +01:00
Antonioya
70c5699734 GP: Move to new layer did not work with autolock
When the autolock layer option was enabled, the move to new layer operator was not working as expected.
2019-02-12 18:15:00 +01:00
mano-wii
a1d440de4a Edit Mode: Fix element selection on some old AMD GPUs
Tested on an `AMD Radeon HD 7570M`.
It seems that a VBO containing only `unsigned bytes` or `unsigned shorts` can't be read correctly in a shader.
Strange that if the index buffer repeats the drawing of the vertices (as was done before rBa04dd15193e6) the problem disappears.
The disadvantage of this solution is that the memory size for a selection VBO increases by about 4 times.
But the loss in optimization is negligible.


Thanks to @fclem for pointing out the possible source of the problem and reviewing the fix.
2019-02-12 14:12:57 -02:00
Dalai Felinto
09b40aa039 Fix "typo" in show_object_viewport* RNA_def_property_update 2019-02-12 14:27:30 -02:00
Sergey Sharybin
f16763a01d Fix T60999: Duplifaced objects are not drawn in edit mode
Seems to be rather trivial change to use proper cage mesh nowadays.
2019-02-12 17:05:32 +01:00
Antonioya
5aacad16e0 Fix T61462: Missing update when toggling GP layer visibility in the Outliner 2019-02-12 17:01:38 +01:00
Sergey Sharybin
027c356e23 Use direct access to evaluated mesh from instancing
It is supposed to be already evaluated. If for some reason it's not
doing such direct evaluation will not be reliable anyway (indirect
dependencies for example).

This fixes an assert part of T61431.
2019-02-12 16:42:34 +01:00
Sergey Sharybin
8614f28234 Depsgraph: Special relation for instances and metaballs
Ensures that object which is set for instance-vert or instance-face
is evaluated prior to metaball. This is because metaball will request
list of instances during evaluation.

This should fix issue reported T61431 in release build. The assert is
still there and is to be addressed separately.
2019-02-12 16:42:34 +01:00
Sergey Sharybin
7c03d6c4e6 Cleanup: Make parent relations a bit cleaner
Mainly getting rid of old and somewhat misleading and unclear
comments.
2019-02-12 16:42:34 +01:00
Philipp Oeser
43139bf8b4 Fix T61428: Node editor's 'Interface' panel shows in all tabs
Reviewers: brecht

Maniphest Tasks: T61428

Differential Revision: https://developer.blender.org/D4343
2019-02-12 15:57:05 +01:00
Bastien Montagne
3797fdcfc1 Modifiers: Make Difference default operation for boolean modifier.
Make Difference a default value for boolean modifier operation property.

Currently operation property of the boolean modifier is set to Intersect, which is the least frequently used boolean operation of the three available. It is also goes out of sync with Intersect (Boolean) tool, where Difference is a default operation.

Reviewers: mont29, brecht, sergey

Reviewed By: mont29, brecht, sergey

Subscribers: mont29, brecht, campbellbarton, sergey, billreynish

Tags: #modifiers

Differential Revision: https://developer.blender.org/D4340
2019-02-12 14:14:21 +01:00
Jacques Lucke
20f78dc12f Fix T61430: invoke_popup() does not respect ui scale
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4341
2019-02-12 13:30:24 +01:00
Sergey Sharybin
024f5ba2bd Depsgraph: Run rigid body after modifiers are ready
This makes it so modifiers are using object transform prior
to the rigid body simulation, and then result of modifier
stack is fed to the solver.

Solves dependency cycle which was happening when object's
modifier was dependent on the modifier transform.

While now it is not possible to change simulation, things
are somewhat more clear and reliable in other ways.
For example previously, solver was using derives mesh from
a previous step in time, which causes unfixable simulation
issues (with intersections and such)

Fixex T57589: 2.79 Rigid Body Sim. Does Not Behave The Same In 2.8
Fixex T61256: Compositing scenes causes crash, but rendering separately does not
Fixes T61262: Armature and rigid body crash
Fixes T61346: Rigid body with modifiers incorrect work
2019-02-12 12:32:03 +01:00
Sergey Sharybin
17416b80f6 Weight modifiers: Remove weird looking dependency
Modifiers are part of geometry component, no way they can
be dependent on the geometry component of the same object.
2019-02-12 12:07:59 +01:00
Sergey Sharybin
07ff9e92bb Depsgraph: Add utility function for transform dependency
This is what modifiers are to use to indicate that they depend
on a transformation of the object itself.

Currently should be no functional changes, but in the future
this will allow to easily change transform operation depending
on whether there is a simulation associated with the object.
2019-02-12 12:07:59 +01:00
Sergey Sharybin
d3870471ed Fix fur on Spring characters
There is an issue of hair being completely messed up when
switching to a simulation view layer for Autumn.

Restoring back the code which was re-setting particles on
file load. This will re-set unbacked particles on file load
but this appears to be happening in 2.7 as well.

Can not reproduce bugs which were fixed in this area recently,
so maybe it's finally tackled (fingers crossed!).
2019-02-12 10:57:32 +01:00
Campbell Barton
65ffc414fe Cleanup: move utility functions into dna_utils
Rename old/new to src/dst since renaming happens in both directions
when versioning.
2019-02-12 17:56:35 +11:00
Campbell Barton
d968db82b7 makesdna: add shared utility module
Currently only a single function was duplicated which isn't so bad,
this change is to allow DNA versioning code to be shared between
dna_genfile.c and makesdna.c.
2019-02-12 17:09:57 +11:00
Campbell Barton
f96bfde4a5 makesdna: use memarena for string allocations
Include it since versioning code will need to perform
small string allocations too, which doesn't fit will into
the currently used fixed size buffers.
2019-02-12 16:52:54 +11:00
Campbell Barton
b539aee0c9 BLI_memarena: remove use of BLI_linklist
Preprare for using memarena w/ makesdna, BLI_linklist depends on
BLI_mempool. Since linked list use in here is simple, do it inline.
2019-02-12 16:28:10 +11:00
Campbell Barton
036ec5cae4 Cleanup: use printf define in makesdna 2019-02-12 10:10:04 +11:00
Campbell Barton
3ec4c2f842 DNA: support versioning structs & struct members
This is only to be used rarely because it's not forwards compatible.

Replace version patching of old 2.80 DNA with a more generic API.
2019-02-12 09:38:46 +11:00
Campbell Barton
2a6d03493c WM: default to opening maximized
Blender is typically used maximized or fullscreen,
load maximized instead of attempting to fill the screen bounds.

To load un-maximized use '--window-border' argument.

See D4332
2019-02-12 09:14:10 +11:00
Bastien Montagne
7cca0f9998 Fix T61391: MeshDeform Modifier does not work on a solidified planar mesh.
`BKE_modifier_get_evaluated_mesh_from_evaluated_object()` used by
modifiers needing access to other objects' geometry probably skipped out
of the radar when cage and final evaluated meshes were added to
BMEditMesh? In any case, we do not need to duplicate (and then free!) a
temp mesh from editdata anymore, and we can even add instead a parameter
to get cage instead of final. Also makes modifiers code a bit simpler.
2019-02-11 20:24:07 +01:00
Sebastian Parborg
558d7dd90e Fix T61376 Group Node Node Editor theme property is missing alpha channel
It is now possible to adjust the group node background alpha.
The defaults are the same as before, but you can now adjust the alpha
level via the theme preferences (and the alpha value is no longer hard
coded).
2019-02-11 16:56:20 +01:00
Antonioya
b8dc7e9cb8 GP: Avoid crash when bruhs setting are invalid
This change avoids crashes for wrong settings, but we need find why the settings were wrong.

Related to T61413
2019-02-11 15:58:04 +01:00
Campbell Barton
452df3f392 Cleanup: comments 2019-02-12 01:51:03 +11:00
Sergey Sharybin
3117446967 Fix T61362: Hair particles does not appear when rendering
Fix T61406: Particles don't render

Consider initial dependency graph evaluation as a file load.

Is still resetting too much, but that we can solve later.
2019-02-11 15:24:11 +01:00
Sergey Sharybin
51d161a89e Depsgraph: Use proper tag source for special case
Special case of handling update tag of 0 was using wrong update
source, causing unwanted point cache resets on file load.
2019-02-11 15:24:11 +01:00
Clément Foucault
23c14a0bba Fix: Eevee SSS not rendering as expected
Remove forcing separate albedo when rendering. It was creating confusion.
2019-02-11 14:50:25 +01:00
Clément Foucault
d07cde8de8 Fix T61374 : vertex not visible/selectable if it is at objects origin
It was caused by Null normal if the vertex is at origin. Just add a small
bias to avoid this case.
2019-02-11 14:38:14 +01:00
Campbell Barton
1a8cd3a8a7 Cleanup: avoid string copy for comparing int id's
More direct and readable.
2019-02-11 23:53:33 +11:00
Philipp Oeser
b10b77d4f0 Fix T61185: Missing modifiers update on changes to texture
Also update relations when modifier texture changes.

Basically same as rB6e00415a85a9, rBca2680aaeb1 but this time for
VertexWeight modifiers

Reviewers: sergey

Maniphest Tasks: T61185

Differential Revision: https://developer.blender.org/D4305
2019-02-11 10:38:30 +01:00
Campbell Barton
1724ff29e0 readfile: skip negative sized thumbnails
We may want to use 'TEST' BCode in the future for including data
besides thumbnails. This allows negative values to be used w/o
attempting to load a thumbnail.
2019-02-11 19:09:27 +11:00
Campbell Barton
3ce5e5a857 Cleanup: unused speaker flag 2019-02-11 17:55:52 +11:00
Campbell Barton
42368a2321 Cleanup: RNA boolean names (use prefix conventions) 2019-02-11 17:49:35 +11:00
Campbell Barton
826d9ac827 Cleanup: move runtime vars into Camera_Runtime 2019-02-11 16:58:52 +11:00
Campbell Barton
e215216958 Cleanup: use "_Runtime" suffix for DNA
Was done everywhere except bPoseChannel.
2019-02-11 16:50:23 +11:00
Campbell Barton
43156d8304 Preferences: remove tweak/drag threshold distinction
Currently the preferences have both tweak and drag threshold,
this is confusing because most actions users would consider
dragging use the 'tweak' setting.

Now one drag threshold is used for both, with a maximum limit of half
the button unit-size in case of dragging UI elements.
2019-02-11 15:48:46 +11:00
Campbell Barton
1daaa74b08 WM: command line args to start blender maximized
Part of D4323 by @DragMZ
2019-02-11 14:46:25 +11:00
Campbell Barton
f5249b4e30 Cleanup: use 'struct Main' in header
Causes errors including in some cases.
2019-02-11 14:10:13 +11:00