Commit Graph

31101 Commits

Author SHA1 Message Date
Benjy Cook
b5e55ff44b Small fix to Path Editing - now mute's original forward motion curve 2011-08-05 08:40:06 +00:00
Joerg Mueller
507dbeab45 3D Audio GSoC:
JOS Resampler: Fix for windows...
2011-08-05 07:01:54 +00:00
Mitchell Stokes
74b94dcdf6 BGE Animations: Moving the do_versions code for the actuators back into the "put compatibility code here until next subversion bump" block. It got sucked into the 2.58.1 block during a merge sometime. 2011-08-05 01:21:08 +00:00
Joshua Leung
e9bd246e3b Clarifying tooltips on userpref keyframing options
These probably still need a good review (based on discussions I've had
with animators), but this should be a good stop-gap measure in the
mean time
2011-08-04 14:19:35 +00:00
Joshua Leung
900928f8bf Bassam Feature Request: "Auto Clamped" handles can now be set per
handle/key

This used to be a weird per-curve setting which would happen to get
applied/work correctly if handles were set to "auto", and was a source
of constant confusion for both old and new animators. The main effect
of this handle-type/option was really to just ensure that auto-handles
stayed horizontal, instead of tilting as the keys were moved.

This commit simply changes this from a per-curve to per
keyframe/handle setting.
2011-08-04 14:13:05 +00:00
Joshua Leung
2ed11158db Bugfix: Setting of new default settings for new Graph Editors was done
in wrong place, leading to loss of settings everytime the view changed
(i.e. after open/saving)
2011-08-04 14:06:30 +00:00
Joerg Mueller
bc1650a226 3D Audio GSoC:
Implementation of Julius O. Smith's resampling algorithm for high quality audio resampling.

The filter currently is a sinc filter with a 0.9 cutt-off and windowed by a kaiser window (beta = 10).
Also includes minor changes in the linear resampler.
2011-08-04 13:47:15 +00:00
Joerg Mueller
c284725a1a 3D Audio GSoC:
* versioning stuff for btheme->tv3d.speaker
* separating object.c speaker functions in own source file

Thanks Brecht for the suggestions.
2011-08-04 07:12:03 +00:00
Benjy Cook
ecd4b86982 Initial coding of path editing operator. Still needs some work, but all the basic functionality is there. Select a path and the stride bone (as active) and it will reparameterize the path to propel the armature forward in the same magnitude of the original 2011-08-03 22:26:59 +00:00
Sukhitha Prabhath Jayathilake
cbdc67e2e8 Find all key frames for baked animation export. 2011-08-03 19:12:18 +00:00
Benjy Cook
0031950a74 Fixed issue with IK toggle buttons and added operators for the new limit rotation functions 2011-08-03 18:17:33 +00:00
Benjy Cook
ab3fc2fa5c Added functions for toggling DOF Constraints on user rig based on range of motion in motion capture clip. Limit Rotation constraints are added based on the min and max of each DOF of each bone in its local space 2011-08-03 18:16:32 +00:00
Benjy Cook
b9039168fe Fixed coding style to conform to pep8 2011-08-03 18:13:44 +00:00
Joerg Mueller
fde1dc0fb2 Speaker Object icons, thanks Phil Gosch. 2011-08-03 13:34:49 +00:00
Joerg Mueller
eb9d591898 * Merging trunk up to r38981.
* Fixing a minor issue in a previous commit.
2011-08-03 12:44:52 +00:00
Sergey Sharybin
f1fb54e126 Switch slave_pack to use new FFmpeg for windows. 2011-08-03 11:47:03 +00:00
Sergey Sharybin
df6dfb93b2 Switch windows buildbot to new FFmpeg 0.8.1.
Hope it'll work because i haven't got buildbot slave by hand.
2011-08-03 11:10:19 +00:00
Sergey Sharybin
2c4357c1e1 - Move list of FFmpeg DLLs to be installed from SConstruct
to conficuration variable BF_FFMPEG_DDL.
  This would allow to use different FFmpeg in buildbot.
- Added some 3DMOUSE variables to list of command line options.
  Now 3dmouse related-settings can be set from command line.
2011-08-03 10:50:21 +00:00
Campbell Barton
461bb17d31 fix [#27965] VSE: no visual feedback on locked strips
added xpm -> opengl stipple conversion script.
2011-08-03 09:28:16 +00:00
Joerg Mueller
6d7490632f 3D Audio GSoC:
* Minor audaspace library improvements.
* Considering location, velocity and orientation in AUD_SequencerReader and AUD_SequencerHandle.
* Bugfix: Maximum and Minimum volume weren't used before in the software device.
* Bugfix: Adding speaker objects via info space crashed.
* Listener settings now get updated in the audio system.
2011-08-03 09:25:40 +00:00
Sergey Sharybin
fd35ee8422 - Switch linux buildbot to FFmpeg-0.8.1
- Enable FFmpeg for blenderplayer for linux buildbot.
2011-08-03 09:07:30 +00:00
Campbell Barton
e320db1066 fix [#28135] Edge slide changes UV 2011-08-03 08:02:32 +00:00
Sergey Sharybin
d4909c5628 - Do not add GHOST_NDOFManager.cpp to list of sources if
NDOF is disabled in CMake.
- Added "default" section to switch in sendMotionEvent.
  It's what strict gcc rules don't like much and it's
  And it's good practice in general, imo.
2011-08-03 07:30:24 +00:00
Nathan Letwory
02ab2b473c Debug print removed. 2011-08-03 07:08:28 +00:00
Mike Erwin
3b541b259f removed attempted WITH_BF_3DMOUSE detection, fixed just one indention (left the others in their ugly new state) 2011-08-03 06:42:55 +00:00
Campbell Barton
9cf3bcd414 add note in scene.frame_current that frace_set() updates animation data. 2011-08-03 06:30:19 +00:00
Campbell Barton
6c9d0f2b7a whitespace edits. 2011-08-03 06:27:44 +00:00
Campbell Barton
a10245a1fa fix [#28151] export OBJ don't save the extension
also correct some typos
2011-08-03 05:32:07 +00:00
Mike Erwin
6233430c23 compensate for lack of 3D mouse calibration on Windows 2011-08-03 05:01:55 +00:00
Joshua Leung
2b446aa280 Animation channels can now be renamed by Ctrl-Clicking on them, as in
the Outliner

Channels which can be renamed include:
- Scenes, Objects, World, Material, Texture, etc. (i.e. "ID-blocks",
or the dark and light blue channels)
- Action Groups (green channels)
- Action expanders (i.e. "CubeAction", "WorldAction", etc.)
- Grease Pencil stuff

Channels which CANNOT be renamed, as they mostly use hardcoded values
or otherwise include:
- Drivers expander
- FCurves (they don't technically have a "name"; what is shown is just
a user-friendly representation of their rna_paths)
2011-08-03 01:22:31 +00:00
Nathan Letwory
dc4b104e60 typo fix. 2011-08-02 23:52:07 +00:00
Nathan Letwory
17133e1a1d Compile fix. 2011-08-02 23:49:07 +00:00
Mike Erwin
3af9651b90 ndof changes: turned off 3D mouse during transform, removed timing bug in image/uv, added option for zoom axis (up/down vs. forward/backward) 2011-08-02 22:50:06 +00:00
Thomas Dinges
4fc56e39bd Patch by oenvoyage - olivier amrein, thanks a lot!
* Material Diffuse Ramp was not greyed out when shadeless was enabled.
2011-08-02 18:56:03 +00:00
Nathan Letwory
5c36b75324 Simple argument to be able to explicitely tell the bitness you want to build Blender in.
python scons\scons.py BF_BITNESS=32
python scons\scons.py BF_BITNESS=64

So from now on for Windows you don't have to run a specific win32 or win64 Python version
to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per
Python version will be used as before.

Note that this is an argument, so works *only* on the command-line, not in your user-config.py
2011-08-02 18:33:39 +00:00
Sergey Sharybin
a9b093d9eb Changes for buildbot rules to use propper spnav library path. 2011-08-02 18:16:48 +00:00
Sergey Sharybin
13eefec9dd More flexible configuration for 3dmouse library for scons.
Needed for release environment and buildbot.

Buildbot rules would be updated with next commit after
environment will be tested.
2011-08-02 17:59:43 +00:00
Campbell Barton
6a37c24115 fix for xvid encoding preset giving a python error 2011-08-02 17:40:27 +00:00
Kent Mein
b2959e55f5 Fixes an issue with OSX Lion
Also cleaned up the python detection for OSX 

Kent
2011-08-02 17:35:07 +00:00
Benjy Cook
2f2a95efb8 Sane defaults for post-retarget fix's framing, and ui bugfix (active icon was showing opposite of real active state) 2011-08-02 17:10:01 +00:00
Benjy Cook
827f92497e Other bone functionality coded for point post retarget fix. You can now set the point to be offset from a second bone, i.e. follow other bone's path 2011-08-02 17:08:49 +00:00
Kent Mein
9026dc6ee4 Fixed a few small typos.
Kent
2011-08-02 17:00:44 +00:00
Nathan Letwory
222190c618 typo fix 2011-08-02 14:45:35 +00:00
Joerg Mueller
4e8e502c02 Merging trunk up to r38932. 2011-08-02 12:16:06 +00:00
Campbell Barton
de0db6c8da unit arg for FloatVectorProeprty 2011-08-02 10:56:09 +00:00
Nathan Letwory
7561d10c2e Don't include NDOF files when disabled. 2011-08-02 10:50:22 +00:00
Nathan Letwory
467475590e Some more silencing. Enable with BF_GHOST_DEBUG 2011-08-02 10:39:46 +00:00
Nathan Letwory
6bc101fa7e Indentation changes 2011-08-02 10:26:20 +00:00
Campbell Barton
08426ec2e7 fix [#28148] User Preferences Scripts Path not working 2011-08-02 10:21:25 +00:00
Nathan Letwory
69b4962fc0 Properly disable NDOF code when WITH_INPUT_NDOF is not define. 2011-08-02 10:20:47 +00:00