Commit Graph

43175 Commits

Author SHA1 Message Date
Campbell Barton
b93f02042e use header only tags for edge split (to prepare to move this into tools/) 2012-12-12 12:29:37 +00:00
Sergey Sharybin
743ecc7bd0 Revert recent workaround for sequencer, it'll only work in cases
scene strip is added at frame 1, which is very limited usecase.

Proper solution is not possible yet..
2012-12-12 12:23:30 +00:00
Ton Roosendaal
868cb64d6c Bug fix [#33492] Right click on 'confirm reload' crashes
Context check could result in NULL - added provision for it and made
sure the check is local only (for 1 new option)
2012-12-12 12:18:29 +00:00
Sergey Sharybin
0ec099f282 Sequencer old todo: inserting keyframes with preview opened didn't work
Solved in more like a workaround way by not calling BKE_scene_update_for_newframe
if scene's frame didn't change.
2012-12-12 11:12:37 +00:00
Sv. Lockal
dd2d54bae9 Use own list of actions for Vertex Group Lock operator instead of reusing Select All actions.
Previous actions and descriptions were confusing, e. g. UnLock All used the description of Deselect All.
2012-12-12 10:21:24 +00:00
Gaia Clary
2713d4d5bd revert recent code cleanup which introduced const parameters 2012-12-12 09:49:05 +00:00
Brecht Van Lommel
3945979f2b Fix #33486: cycles CPU image textures were offset wrong by half a pixel compared
to OpenGL/CUDA/OSL rendering.
2012-12-12 09:17:21 +00:00
Campbell Barton
f06370dd44 fix for EDBM_index_arrays_ensure not working as intended. 2012-12-12 07:31:22 +00:00
Campbell Barton
2ee180eab6 add threshold for bmesh & openmp so its not used with low poly meshes, BM_OMP_LIMIT may need tweaking. 2012-12-12 07:20:34 +00:00
Campbell Barton
3e8b56b321 add destructive argument to bmesh.update_edit_mesh() 2012-12-12 06:57:41 +00:00
Campbell Barton
44b634bcb1 make EDBM_index_arrays's stay in memory, blender was allocating an array and filling it for verts/edges/faces on every redraw.
this may introduce bugs which I didn't catch, but they are very easy to identify in a debug build which has asserts to ensure the arrays are valid before use.

in my own test drawing ~98,304 quads - this gave an overall ~16% drawing speedup.
2012-12-12 06:53:39 +00:00
Brecht Van Lommel
3759c10e5c Fix #33485: cycles OSL now autodetects the presence of emission and transparent
closures to enable multiple importance sampling and transparent shadows.
2012-12-12 06:51:06 +00:00
Campbell Barton
cf723e5e7c use htype flags as arguments to EDBM_index_arrays_init(), no functional changes. 2012-12-12 05:27:52 +00:00
Campbell Barton
3d69dbd44a use openmp to thread some common bmesh operations
- BM_mesh_elem_toolflags_ensure / bmo_flag_layer_alloc / bmo_flag_layer_free / bmo_flag_layer_clear
- BM_mesh_select_flush
- EDBM_index_arrays_init

notes:
- mostly use openmp `sections` to split operations on vert/edge/face since this is a fairly minor change.
- split tool flag pool in 3, this means we can allocate exact sizes needed and iterate on them in threads without alloc'ing.
2012-12-12 05:04:01 +00:00
Campbell Barton
21a2660290 assert in debug builds if MEM_ alloc's are called in openmp threads.
note: the caller can do locking to prevent errors - but this isn't being done in blender yet, so this prevents accidental allocs in openmp for now.
2012-12-12 04:41:23 +00:00
Campbell Barton
c40030a36c replace BLI_array_declare with BLI_array_staticdeclare() and BLI_array_alloca() for smaller arrays. 2012-12-12 02:48:03 +00:00
Daniel Genrich
b5ce1b1a23 Fix for cloth/smoke: Collision and flow objects always had to be on the same layer.
Reported and patch by MiikaH
2012-12-11 20:39:54 +00:00
Sergey Sharybin
892d21631b Install dependencies used to always mark schro as used for suse.
Now it should respect all features option.

Also removed some duplicated entries.
2012-12-11 19:45:16 +00:00
Thomas Dinges
188718a3d5 OSL Shader Files:
* Simplify default color values, where each component was the same.
* Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways.
2012-12-11 16:06:03 +00:00
Campbell Barton
92ae023a90 change to r52888, since we dont always want ED_view3d_offset_distance() to give a corrected value, instead pass a fallback so callers don't allow zero by accident. 2012-12-11 15:56:11 +00:00
Campbell Barton
1eadcf743d fix for building with msvc 2012-12-11 15:29:08 +00:00
Campbell Barton
570cdb3b6e image stamp data's strings could be short enough not to fit the entire ID name length. 2012-12-11 15:14:35 +00:00
Campbell Barton
71730f26d7 replace BLI_array_fixedstack_declare with() new macro BLI_array_alloca() which uses stack memory always and doesn't need to be freed explicitly. 2012-12-11 15:10:19 +00:00
Campbell Barton
3520dd56e3 fix for warnings/errors in recent commits 2012-12-11 15:06:51 +00:00
Ton Roosendaal
cb116b42f4 Bug fix, irc report:
When camera is the pivot of 3d window, and you go to camera view, moving out of
view with MMB drag causes zooming to stop working. Zooms depend on view3d "dist"
value, which then became zero.

This fix just makes dist "1.0" then, arbitrary but keeps things at least work.
(Tried restoring to previous 'dist', but this fails in cases too)
2012-12-11 14:45:38 +00:00
Brecht Van Lommel
8d4bd2cf3b Cycles OSL: add diffuse_ramp closure in addition to phong_ramp. 2012-12-11 14:39:41 +00:00
Brecht Van Lommel
43c04eefe3 Cycles: RGB and Vector Curves nodes now supported, with the limitation that the
range must be left to the default (0..1 and -1..1).
2012-12-11 14:39:37 +00:00
Brecht Van Lommel
7c81952179 Cycles: trick to make building with OSL trunk work as well, it has a different
name for LoadMemoryShader so we make it call the right name depending on which
is available.
2012-12-11 14:39:32 +00:00
Brecht Van Lommel
1e5cc7c51b RNA: add Window x/y position and size access. 2012-12-11 14:39:30 +00:00
Brecht Van Lommel
68efcca5ea Fix issue reported in #32174: IK solver stretch was less stable after a code refactor
commit, epsilon was supposed to be 0.01 instead of 0.001.
2012-12-11 14:39:28 +00:00
Brecht Van Lommel
fd3068281c Fix OS X warning on startup about using deprecated function, when building against 10.8 SDK. 2012-12-11 14:39:26 +00:00
Campbell Barton
f6c14d430f minor speedup - replace use of smallhash with api_flags for BM_edge_split() 2012-12-11 14:30:12 +00:00
Campbell Barton
7c699a217a define the size of matrix args for both rows/cols. 2012-12-11 14:29:01 +00:00
Campbell Barton
e2f0a1e4db own cleanup commit in bmesh branch - removed last letters from ends of some comments. 2012-12-11 14:24:27 +00:00
Campbell Barton
06d5747ff3 was using max short on a float in EDBM_face_find_nearest() 2012-12-11 14:21:52 +00:00
Campbell Barton
dfa662f53a use const char for display device 2012-12-11 14:20:29 +00:00
Campbell Barton
5943c81a93 code cleanup: neareast -> nearest 2012-12-11 14:19:41 +00:00
Campbell Barton
634b22fc46 code cleanup: spelling labda -> lambda 2012-12-11 14:18:37 +00:00
Bastien Montagne
01ab26770f Fix some RNA subtypes for collections' active/active_index props (some PROP_POINTER had PROP_UNSIGNED!). Harmless, but stupid ;) 2012-12-11 14:11:46 +00:00
Campbell Barton
361eb23a42 switch BLI_ghashutil_strhash() to "djb" hash (as used by glib),
Gives approx 10% speedup in my own micro-benchmark looking up operators.
2012-12-11 13:57:58 +00:00
Campbell Barton
3261338aef unfreeze blender, back to bcon1 2012-12-11 13:56:01 +00:00
Daniel Genrich
e089c5a976 Bugfix [#33467] Fluid Simulations Speed factor animated wrong result
Thanks to Brecht for providing a patch and example blend.
I changed and extended it a bit since there was another bug in that loop.
2012-12-11 13:02:42 +00:00
Brecht Van Lommel
d321ee3fda Fix #33476: cycles environment texture not showing image sequence options properly. 2012-12-11 11:22:51 +00:00
Brecht Van Lommel
ea464b9659 OSL install deps script: set STOP_ON_WARNING to OFF to disable -Werror. 2012-12-11 08:13:56 +00:00
Brecht Van Lommel
c6961305df Fix game player still not using fast GPU mipmap generation, user preferencs
are not actually used here.
2012-12-11 08:01:16 +00:00
Brecht Van Lommel
cb2ad513bb Splash template XCF file for Gimp. 2012-12-11 08:01:05 +00:00
Campbell Barton
08f39daf4e cmake wouldn't build since it was missing files added in r52858. 2012-12-11 05:57:42 +00:00
Campbell Barton
a6e9c9fda0 update api changelog 2012-12-11 02:13:42 +00:00
Joerg Mueller
245345fba5 Audaspace:
Implemented forgotten Calculator classes from boost migration.
2012-12-10 16:58:47 +00:00
Sergey Sharybin
e1100cb655 Fix for maya keymap 2012-12-10 14:06:57 +00:00