Brecht Van Lommel
d5b679253a
Cycles:
...
* Sun, area and point lights with size now supported
* Cast shadow option to disable shadow casting for lamps
* Emission strength of materials tweaked such that setting strength to 1.0
basically makes the material "shadeless" in that the value of the color
input will be the resulting color in the image.
2011-10-15 23:49:01 +00:00
Brecht Van Lommel
d293d74942
Cycles: more tweaks to get old/new shading systems working better together, for
...
now also made non-material/world/lamp stuff use old texture datablocks, no time
to get this fully working now. Still some python tweaks to do to ensure the right
panels show.
2011-10-15 20:43:45 +00:00
Brecht Van Lommel
9c959d98fe
Cycles: make Attribute node work, code for it was implemented in kernel, only
...
missing was the ability to specify the attribute name in the node. This makes
it possible to use multiple uv or vertex color layers now.
2011-10-15 20:13:35 +00:00
Brecht Van Lommel
19a42adc61
Cycles: fix nodes gone missing after new/old shading node compatibility changes.
2011-10-15 16:20:41 +00:00
Andrew Wiggin
30141b4464
select boundary loop tool (aka region to loop) switches to edge select mode if the mode was face select
2011-10-15 14:47:37 +00:00
Andrew Wiggin
e9a194e55f
More solidify cleanup: comment updates and make shell_angle_to_dist a continuous function in the edge case
2011-10-15 14:46:26 +00:00
Jens Verwiebe
1c8a91d4df
OSX: add editable applescript to not have the script a blackbox
2011-10-15 14:21:03 +00:00
Campbell Barton
7f4bb1f71b
spelling corrections in comments and quiet warning
2011-10-15 14:14:22 +00:00
Jens Verwiebe
08f8fbbd30
OSX:recommit applescript, added errorhandling
2011-10-15 14:04:33 +00:00
Jens Verwiebe
843193e4d1
Delete applescript for recommit
2011-10-15 14:03:23 +00:00
Campbell Barton
58eb0d7967
keep particle system names unique
2011-10-15 11:55:09 +00:00
Campbell Barton
f5f8292461
ensure BoneGroup names are kept unique.
2011-10-15 11:07:18 +00:00
Campbell Barton
9613de6248
make sure render layer names are unique when setting through rna.
2011-10-15 09:59:31 +00:00
Campbell Barton
f8317ed450
fix UI jump in normal buttons for buttons which didnt start out normalized.
2011-10-15 09:43:42 +00:00
Campbell Barton
febcb91b82
- add template for defining custom driver functions.
...
- comment unused assignments.
2011-10-15 07:19:34 +00:00
Campbell Barton
5da894b1fe
misc edits
...
- cmake/windows was installing locale & font when internationalization was disabled, twice when enabled.
- file selector was using the string size-1, where this isn't needed since string buttons expected this value to be the sizeof(), accounting for '\0'.
- use const char for extension checking funcs.
- minor pep8 edits
2011-10-15 05:01:47 +00:00
Campbell Barton
317b649bb2
fix for buffer overrun with BLI_split_dirfile(...), was simple to do since many places don't check for filename lengyj of 79 chars which is the limit for the file selector.
...
Add max dir and file length args.
2011-10-15 03:56:05 +00:00
Janne Karhu
f9c41eaaf8
Fix for [ #28823 ] Boids use uninitialized memory.
...
* Boids need the random velocity vector always.
2011-10-15 01:42:26 +00:00
Campbell Barton
cae655f81f
fix for weight paint vertex select, it broke vertex paint when left on.
2011-10-15 01:32:49 +00:00
Jens Verwiebe
e7b0ccbb0b
OSX:recommit applescript, fixed an issue
2011-10-14 20:12:34 +00:00
Jens Verwiebe
c963edeb9e
Delete applescript for recommit
2011-10-14 20:11:19 +00:00
Jens Verwiebe
e7095450e7
OSX: commit the omp_set_simulation_threads applescript and copy-routines
2011-10-14 17:54:37 +00:00
Jens Verwiebe
afcf581fb0
OSX: commit the needed steps for compiling with gcc 4.6.1 and OMP_NUM_THREADS env variable setting
2011-10-14 17:27:55 +00:00
Andrew Wiggin
0c151167e5
svn merge ^/trunk/blender -r40997:41005 (to integrate the MSVC build fixes over to bmesh)
2011-10-14 16:23:41 +00:00
Sergey Sharybin
f66cbcb1ad
Remove final e from Francaise
2011-10-14 13:13:13 +00:00
Sergey Sharybin
fdc0edefce
Split language menu into two columns:
...
- Nearly done for languages with >80% strings translated
- In progress for languages which aren't translated enough still.
2011-10-14 13:10:11 +00:00
Brecht Van Lommel
22e4f9e3bb
Fix #28914 : crash loading file saved with cycles builds in trunk.
...
The cause is an unknown node socket type in node groups. Ideally the node system
should handle this better and remove the unknown sockets from groups, but this
is a bit of a risky fix to do now, so instead the shader socket type has been
added, since this is a simple change and the code has been tested well.
2011-10-14 12:20:58 +00:00
Sergey Sharybin
e5e201ccd8
Fix for first part of #28911 : driver not working properly since 2.594
...
Missed id type set for driver target when setting target id.
Patch by me and Campbell.
2011-10-14 11:24:20 +00:00
Andrew Wiggin
c4cb393e45
Fix vertex paint face selection
2011-10-14 09:05:20 +00:00
Andrew Wiggin
309721c2e4
Other part of the MSVC build fix (need definition for "finite" macro from BLI_math.h)
2011-10-14 08:06:59 +00:00
Joerg Mueller
8868f9455c
Hopefully fixing windows build problems with this hack now. :-)
2011-10-14 07:56:33 +00:00
Andrew Wiggin
eaff9a1c1b
Reverting my windows build fix because it breaks the bug fix committed in r40995
2011-10-14 07:41:45 +00:00
Andrew Wiggin
13490b1ac3
Fix MSVC build ( .0f/.0f fires a compiler error )
2011-10-14 05:07:53 +00:00
Campbell Barton
0c0259d931
fix [ #28909 ] OpenCollada export / import sintel lite v2.1 crashes on import.
2011-10-14 02:31:04 +00:00
Andrew Wiggin
f3c8f3d663
Build bug fix, and bug fix for smooth shading on meshes added by python scripts
2011-10-14 02:30:58 +00:00
Campbell Barton
9f8608a8ec
svn merge ^/trunk/blender -r40950:40997, bmesh is in sync with head again
2011-10-14 01:49:37 +00:00
Campbell Barton
4e118bb22f
svn merge ^/trunk/blender -r40890:40950
2011-10-14 01:35:20 +00:00
Campbell Barton
7eadd540d4
svn merge ^/trunk/blender -r40872:40890
2011-10-13 22:50:01 +00:00
Joerg Mueller
9e17ecf010
Fixing [ #28907 ] Frozen playback.
...
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
Campbell Barton
d893ac690c
rename confusing constants (no functional change)
...
- OB_BOUND_POLYT --> OB_BOUND_CONVEX_HULL
- OB_BOUND_POLYH --> OB_BOUND_TRIANGLE_MESH
2011-10-13 22:14:41 +00:00
Miika Hamalainen
8be3249537
Merge with trunk r40991
2011-10-13 21:43:02 +00:00
Miika Hamalainen
8bf78d7f56
Dynamic Paint:
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* Fix: Wave "timescale" also changed simulation behavior. Now different timescale values will lead to nearly identical results, just slower or faster.
* Added "Displace Factor" setting for vertex displace surfaces. You can use it to adjust final displace strength or use negative values to paint bumps.
* Added clamp/map value to wave image sequence output settings.
* RNA description tweaking.
* General code tweaking.
2011-10-13 20:00:22 +00:00
Campbell Barton
818c098004
comment own recent memory leak fix since it broke edge slide.
2011-10-13 14:32:45 +00:00
Campbell Barton
fa3b4e1830
correct collada lib linking order (wasnt building for me), and sphinx doc syntax warning.
2011-10-13 14:10:38 +00:00
Andrew Wiggin
02b409ee13
Temporary workaround (to unblock a BMesh user) for issue #28869 which is causing a hang when loading some .blend files.
2011-10-13 12:13:56 +00:00
Sergey Sharybin
05b47c28fa
Revert part of recent fix for movie resolution.
...
It helped to make things works better for some movies but it
didn't help proxies to work properly. Correct fix seems a bit larger
and better not be made atm, so to keep behavior of proxies and
original movie consistent keep resolution behaves like it was before
recent changes,
2011-10-13 08:56:21 +00:00
Andrew Wiggin
ce4e6600e6
Fix a memory leak in interpolation
2011-10-13 05:03:58 +00:00
Andrew Wiggin
cccb06d92b
Add nodoubles arg to BM_Make_Face
2011-10-13 04:58:34 +00:00
Campbell Barton
19b9329885
fix for leak when switching between transform rotation modes.
2011-10-13 04:44:39 +00:00
Campbell Barton
03c72a5ba0
ensure grease pencil layer names are unique when set through rna.
2011-10-13 04:06:32 +00:00