Howard Trickey
fe98769877
Cleaned up unused variables
2011-08-25 16:47:47 +00:00
Campbell Barton
a244a787de
sanity checks on operator exec/modal/invoke return values.
2011-08-25 16:42:42 +00:00
Alexander Kuznetsov
88ba2504c7
Fix for [ #28304 ]
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Show A: and B: drives in Windows file browser.
2011-08-25 16:41:08 +00:00
Campbell Barton
b7eac1edcf
picky style edits with screen/view/drawing, also remove own bad example doc.
2011-08-25 15:49:52 +00:00
Brecht Van Lommel
d48e4fc92b
Cycles: fix linux build issue, link order was wrong.
2011-08-25 12:50:52 +00:00
Janne Karhu
44f7a8aee2
Fix for [ #28239 ] Particles Billboard 3x3 Split Error.
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* Patch by Alex Fraser.
2011-08-25 07:30:12 +00:00
Jeroen Bakker
5f66f37e22
Patch for bug #28289
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updated the logic behind node delete with reconnect.
When on input and output socket is connected, these two will be reconnected
see bug report for example.
http://projects.blender.org/tracker/?func=detail&aid=28289&group_id=9&atid=498
2011-08-24 20:48:37 +00:00
Mitchell Stokes
7fc26e0123
Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me.
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Description from the tracker:
"It's really handy to be able to prevent an object/material from casting a shadow. So, I made use of the Cast Buffer Shadows option in the material settings, and made it work in the viewport and the BGE."
2011-08-24 20:28:54 +00:00
Campbell Barton
9ad6434c4e
opencollada find module. hopefully solves the problem where includes can in an /include subdir or not.
2011-08-24 16:04:35 +00:00
Campbell Barton
82e622f158
fix [ #28356 ] Import export STL files, problem in script in version r39307
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& correct some bad comments.
2011-08-24 14:22:41 +00:00
Brecht Van Lommel
564eae2dc4
Cycles: remove automatic copy of boost/openimageio shared libraries to binary
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folder, this doesn't work well, proper solution is to statically link these in
official builds.
2011-08-24 13:43:34 +00:00
Brecht Van Lommel
29bdf37f9d
Cycles: svn merge -r39457:39669 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-24 09:44:08 +00:00
Campbell Barton
fd0c9afdd1
some floats were being promoted to doubles in subsurf code
2011-08-24 02:44:26 +00:00
Campbell Barton
1367d6c32f
minor edits needed to build again
2011-08-24 02:43:35 +00:00
Campbell Barton
fd4575b2e3
svn merge -r39493:39664 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-24 02:29:45 +00:00
Campbell Barton
98f87b77f4
svn merge -r39433:39493 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-24 01:44:54 +00:00
Campbell Barton
f9bffb3ca0
fix [ #28340 ] Can't set image depth, quality from image save
2011-08-24 00:44:58 +00:00
Tamito Kajiyama
33bb1ed53e
Merged changes in the trunk up to revision 39661.
2011-08-24 00:18:26 +00:00
Campbell Barton
3bb397be76
fix [ #28351 ] active RenderLayer can be set to None, leading to crash
2011-08-23 20:54:44 +00:00
Campbell Barton
a35b3c5b50
fix [ #28352 ] Deleting group name in particle system -> panel: Render crashes Blender
2011-08-23 20:49:06 +00:00
Campbell Barton
9a9513a9f0
fix for 3 bugs in bone renaming
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- renaming a bone could crash if the area had to spaces in it (reported by Sebastian Koenig).
- renaming bones wouldn't update inactive 3d views locked bone names.
- selecting locked bones in the UI didnt work in editmode.
2011-08-23 19:58:15 +00:00
Campbell Barton
f6a2b8d724
BLI_strescape for a basic, python like string escaping, currently only use for drag and drop ID's into the console but should eventually be used for the animsys too.
2011-08-23 15:08:54 +00:00
Howard Trickey
2fcb0eda01
fix make face sometimes crossing edges
2011-08-23 13:25:00 +00:00
Brecht Van Lommel
abff0032c4
Fix #28343 : glsl error after derivative maps commit.
2011-08-23 13:15:18 +00:00
Bastien Montagne
e890469073
Merging r39486 through r39651 from trunk into vgroup_modifiers.
2011-08-23 12:45:35 +00:00
Bastien Montagne
cd6f93bdc9
vgroup_modifiers: Definitively removed addtionnal mapping/clamping options in WeightVGEdit mod, including from DNA struct.
2011-08-23 12:33:45 +00:00
Brecht Van Lommel
f717a1cca6
Cycles: fix missing update when adding a lamp.
2011-08-23 12:18:32 +00:00
Campbell Barton
6fd68b8d76
fix [ #28336 ] Particles: setting to zero the count of all elements of a group crashes Blender
2011-08-23 12:09:20 +00:00
Campbell Barton
ba4fd78fac
fix [ #28344 ] for this file, the multires smiley has 2 materials, but only 1 loads
2011-08-23 11:46:16 +00:00
Joerg Mueller
ff8daca1f1
Bugfix: Removing a sound from a speaker resulted in a crash.
2011-08-23 11:44:24 +00:00
Campbell Barton
ce9e4472eb
Make Ctrl+RMB in editmode behave like 2.4x, was re-using center option which worked but used center select too.
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instead add 'object' option to VIEW3D_OT_select.
2011-08-23 09:05:12 +00:00
Thomas Dinges
ed3d253c56
Fix for [ #28339 ] Rev:39618 The revision part doesn't suffice.
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NAN_BUILDINFO > WITH_BUILDINFO change from rev 39618 was missing in those files.
2011-08-23 08:02:48 +00:00
Campbell Barton
34b7bff44b
change compression level for gzip saving to 1, approx twice as fast when saving a 194mb blend file and only slightly bigger.
2011-08-23 07:59:25 +00:00
Joerg Mueller
f0d5abfcb2
Merging trunk up to r39637.
2011-08-22 20:31:46 +00:00
Morten Mikkelsen
6a374d266d
glsl and render support for derivative maps
2011-08-22 19:57:54 +00:00
Campbell Barton
c33e0c053a
fix for buildinfo changes with blenderplayer
2011-08-22 19:13:26 +00:00
Joerg Mueller
a71c215f22
3D Audio GSoC:
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Final GSoC commit.
* Bugfix: Negative frames crashed
* Bugfix: JOS sample buffer size prediction error (wasted memory)
* Optimisation: for JOS upsampling (around 12 % difference measured here)
* Optimisation: Better filter for JOS resampling
* Bugfix: Error in relative 3D audio code.
* Removed Attenuation
* Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes.
2011-08-22 18:59:56 +00:00
Morten Mikkelsen
a9d9a8e569
actually, this if is still marginally good to have
2011-08-22 18:56:13 +00:00
Sergey Sharybin
a33a26ca07
FFmpeg library update:
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- Update scons/cmake rules to use new versions of libs/dlls.
- Update rules for buildbot.
2011-08-22 18:49:42 +00:00
Campbell Barton
a937729f38
properly escape chars for pythons bpy objects __repr__
2011-08-22 18:13:37 +00:00
Campbell Barton
7d316b70b8
rename NAN_BUILDINFO --> WITH_BUILDINFO
2011-08-22 16:54:26 +00:00
Brecht Van Lommel
9ccc60ed8c
Cycles:
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* Update progress bar during render (patch by Thomas)
* Show status/pass/time during render in 3d view
2011-08-22 13:17:43 +00:00
Campbell Barton
817273931a
buildinfo is now quoted from the build systems, avoids stripping quotes on startup.
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tested with linux/cmake linux/scons windows/cmake/mingw windows/cmake/msvc
2011-08-22 12:24:14 +00:00
Joshua Leung
ee40894c05
Bugfix [ #28217 ] Moving multiple selected action strips causes strips
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to scale towards zero
This is an attempted bugfix for a bug which seems to be very fickle to
reproduce (it only happens sporadically after quickly jerking the
strips around in a certain way). So far when testing, I haven't had
any more problems after applying this fix, though it may just be
unreliable testing.
2011-08-22 11:51:23 +00:00
Joshua Leung
06ae5e4825
Reshuffling DopeSheet filter icons so that they appear more obviously
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related to each other
2011-08-22 02:14:39 +00:00
Joshua Leung
2b0127a0c5
Rearrange anim channels - quick hotkey tweak
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Use PageUp/Down for moving up/down, and Shift PageUp/Down for moving
to top/bottom. This is more comfortable than the old combinations
involving shift+ctrl.
2011-08-22 02:01:22 +00:00
Joshua Leung
cb05e40540
Improved hotkeys for frame/keyframe/jumping
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Thanks pepeland and 3duan for the suggestions. I've been looking at
improving these for a while...
* Left/Right Arrow = Single Frame stepping as before
* Up/Down Arrow = Jumps to next/previous keyframe (used to be the
uncomfortable Shift PageUp/Down)
* Shift Up/Down Arrow = Jumps forward/back in 10 frame increments
(used to be Up/Down Arrows). 10 frame increment should get
customisable again as in 2.4, but need to find some UI space to put
that!
* Ctrl Shift Up/Down/Left/Right = Jump to start/end frame (used to be
Shift <Arrow Key>)
2011-08-22 01:22:14 +00:00
Campbell Barton
17c8621cc8
fix [bf-blender-Patches][27924] Redundant applying of SetNetworkDevice
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noticed by Jorge Bernal (lordloki)
2011-08-21 21:17:55 +00:00
Miika Hamalainen
c5106fd097
Merge with trunk r39589
2011-08-21 19:37:19 +00:00
Miika Hamalainen
5b71334484
Dynamic Paint:
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* Bake calculation memory is now freed if surface is deactivated or baked.
* Fixed possibly incorrect brush influence when using "Non-Closed" brush setting.
* Added new rna property descriptions.
* Added some comments and general code cleanup.
2011-08-21 19:03:47 +00:00