In order to recolor icons based on themes, some svg icons have specific
ID names. These names are currently of the pattern "blender.some_name".
However, although CSS ID names are allowed to contain a period in them,
these are problematic as selectors. This is because #tagname.something
looks like a combination of ID and class name. Although these can be
escaped like #tagname\.something that is a pain. This PR replaces the
periods with underscores.
Pull Request: https://projects.blender.org/blender/blender/pulls/126709
The file only had a single function remaining inside of it, moving it
inside `sculpt.cc` seems more prudent until we determine a better place
for related methods.
Pull Request: https://projects.blender.org/blender/blender/pulls/126708
Crash triggered due to null string. Enum list passed to `RNA_enum_from_value`
only has image-editor and UV items so the function returns -1 index in case of other
modes. Because the mode variable is used to contain both editor type or modes,
just assume Image Editor when these are Image Editor modes.
Pull Request: https://projects.blender.org/blender/blender/pulls/126584
This commit moves the namespaced functions inside `paint_intern.hh` into
their own header files, specifically:
* `blender::ed::sculpt_paint::hide` to `paint_hide.hh`
* `blender::ed::sculpt_paint::mask` to `paint_mask.hh`
This commit also moves methods defined in `sculpt_hide.hh` into their
own file (`sculpt_hide.cc`) out from `sculpt.cc` and `paint_hide.cc`
Pull Request: https://projects.blender.org/blender/blender/pulls/126668
Small changes to improve docking when initiated from a menu item or
keyboard shortcut, rather than corner action zones. Process gives
feedback immediately. Split assumes a start from top-left corner.
Canceling always resets mouse cursor.
Pull Request: https://projects.blender.org/blender/blender/pulls/126704
This was a very similar problem to Alembic's #77754 where a background
import can cause issues with Undo in some circumstances.
Mirror what was done for the Alembic fix here now too.
Pull Request: https://projects.blender.org/blender/blender/pulls/126539
Writing to the `curve_type` attribute directly is not allowed as there are other
updates needed and otherwise will result in a crash.
The fix makes sure the `curve_type` is read-only. To change the curve type,
the `grease_pencil.set_curve_type` operator has to be used for now.
Fixes the camera and View3D projection used for calculating the rendered
region for SVG/PDF export. Also drastically simplifies this code by
removing unnecessary variables and using an optional transform to
indicate when camera data is actual available.
Also fixes missing layers in export due to incorrect early exit in the
layer loop.
Pull Request: https://projects.blender.org/blender/blender/pulls/126691
It was a side effect of enabling the depth write.
The fix is to enable the backface culling when it can
be honored.
However, this only works in solid mode.
Candidate for backporting to 4.2
Fix#126351
If a deferred layer doesn't contain any material with
a non-null closure flag, the deferred layer is skipped.
However, material with null closure flag exists and
still need to render opaque.
Fix this case by modifying the closure bits for the
deferred and probe pipelines.
Candidate for backporting to 4.2
Fix#126459
Reorganization to make the retrieval of data from the arguments struct
more explicit, combined with a bit of renaming. Mostly to make a future
diff visually simpler.
Only paint code and brush management code should access this member
directly. Normal code should just use the getter.
Case in point, !125449 might make the querying of the active brush more
involved, so the getter should definitely be used to avoid accessing the
wrong brush.
Fix crash when using EEVEE irradiance baking. When reading back the
intermediate result the active rendering was not ended, resulting
in an assert as the rendergraph is cleared and assumed to be in an
initial state (not rendering).
Pull Request: https://projects.blender.org/blender/blender/pulls/126688
Stroke outlines are used by modifiers, fill tool, exporters, etc. When
the input strokes are not co-planar (different depths from camera view)
the end caps have smaller radii than they should have.
When generating the outline caps the normal vector is created from
the point tangents in 2D (after projection). When points have different
depths (Z positions) the tangents have a non-zero Z component as well
and discarding it leaves them unnormalized, thereby scaling the radius
by an unwanted factor.
Normalizing the vector fixes the issue. Object scale is now also taken
into account.
Pull Request: https://projects.blender.org/blender/blender/pulls/126687
Due to recent changes EEVEE crashes when baking light probes.
Film checks if the viewport compositor is enabled via
DST. In the baking thread this is not initialized and can crash
or lead to incorrect results.
Fixed by first checking if we are updating the viewport.
Pull Request: https://projects.blender.org/blender/blender/pulls/126685
This is necessary for the case where we don't add an instance for it afterwards. The collection is always added, but it may be removed again in `collection_drop_exec` if "Instance" is enabled.
Pull Request: https://projects.blender.org/blender/blender/pulls/126648
This makes the code somewhat simpler, and fixes theoritical memory leaks
reported in #120767.
MO binary ouptut was compared as identical with the one from previous
code for a few of out current PO files.
Pull Request: https://projects.blender.org/blender/blender/pulls/126682
The imported GP object should start out in default X/Z plane
orientation. The `EulerXYZ` function expects radians.
Gradient colors are not supported by Grease Pencil. GPv2 was simple
ignoring them and using the `NSVGgradient` pointer as a "color" value,
leading to effectively random colors. GPv3 was outputting black instead,
but that is easy to mistake for a deliberate color. This patch computes
an average gradient color as an approximation, and also generates a
warning for the operator when gradients are encountered.
Using magenta as a visual indicator is also a possibility, but this
proxy color seems to work pretty well.
Pull Request: https://projects.blender.org/blender/blender/pulls/126650
The functions were allocating arrays of `T *` rather than `T`, and
then were reinterpret-casting to the correct type afterwards. This
coincidentally worked at the current call sites because `T` was always
a pointer type anyway, but the code was logically incorrect and wouldn't
work if anyone tried to use them with a non-pointer `T`.
This commit fixes this by correctly allocating an array of `T` instead,
and removing the unnecessary cast.
Pull Request: https://projects.blender.org/blender/blender/pulls/126656
The `Surface Project` option for setting the 3d cursor location ignored
grease pencil geometry. Since grease pencil is now it's own object, separate
from annotations, it makes more sense to now consider grease pencil objects.
This changes the `V3D_DEPTH_NO_OVERLAYS` to also render grease pencil.
If grease pencil shouldn't be considered, the `V3D_DEPTH_NO_GPENCIL`
flag should be used instead.
Note that annotations are independent of the `eV3DDepthOverrideMode`.
It seems like they are always rendered according to
`drw_draw_show_annotation()`.
The description for the options in `eV3DDepthOverrideMode` is
updated to reflect that.
Resolves#122700.
Pull Request: https://projects.blender.org/blender/blender/pulls/122705
Current default tool is "sample" which is a bit odd, and coupled with
the fact that the toolbar is hidden by default, this can be confusing
to new users, leading them to believe tweak/select tools are not
supported for the VSE preview.
This change:
- Sets "box select" as the default tool for the Preview
- Makes both Preview and Timeline toolbars shown by default
Pull Request: https://projects.blender.org/blender/blender/pulls/126336
When passing `.py` paths to the format command, clang-format paths
would be empty and operate on all paths.
Resolve by detecting cases when there is nothing to format.
Ref: !126055
Previously we often passed an empty `FunctionRef` to the generic
`search_gather` function. The plan is to refactor `search_gather`
to return an `IndexMask` along with storing leaf nodes in a separate
array. Splitting access to all leaf nodes to a separate function simplifies
this process and makes code more expressive too.
Part of #118145.
Pull Request: https://projects.blender.org/blender/blender/pulls/126667