Extract
- Cycles denoiser enum.
- Extensions user preferences UI.
- Node operator poll message from new node function.
Improve
- Split "(Enabled|Disabled) on startup, overriding the preference."
into two messages.
Disambiguate
- "Add" when describing the action of adding something should use the
Operator context.
- "Dimensions", in noise textures.
- "Transform" as a noun, the matrix transform type of Geometry Nodes,
as opposed to the verb to move things in space.
- "Parent" as a noun or verb (the parent of an object, to parent an
object to another).
Some issues reported by Satoshi Yamasaki, deathblood, and Gabriel Gazzán.
Pull Request: https://projects.blender.org/blender/blender/pulls/122969
The following operations have been removed for system repositories:
- Installing from disk.
- Uninstall extensions.
- Delete files (when removing the repository).
Also change the operator to remove a repository so the option to
remove files is now a boolean instead of an enum. While a dynamic
enum can be made to work, this option is logically a boolean.
The buttons to upgrade or sync extensions called extension
operators via bpy.app.handlers, requiring awkward glue-code
which didn't show error reports in to the user.
Remove these operators and call the upgrade & sync operators directly.
Support for "System" extensions as an alternative to the current
"User" extensions repository.
The purpose of this change is to support bundling extensions for
offline work or in environments where users setting up thier own
extensions isn't desirable, see #122512.
Details:
The default "System" repository on Linux will for example use:
- `/usr/share/blender/4.2/extensions/{system}` For system installs.
- `./4.2/extensions/{system}` For portable installs.
- Blender's default startup now has a "System" repository
which users or administrators may populate.
- Repositories can select between User/System paths,
setting a custom path overrides overrides this setting.
- Add "BLENDER_SYSTEM_EXTENSIONS" (matching "BLENDER_LOCAL_EXTENSIONS").
Ref !122832
This is the first commit of the several required to support
subprocess-based parallel compilation on OpenGL.
This provides the base API and implementation, and exposes the max
subprocesses setting on the UI, but it's not used by any code yet.
More information and the rest of the code can be found in #121925.
This one includes:
- A new `GPU_shader_batch` API that allows requesting the compilation
of multiple shaders at once, allowing GPU backed to compile them in
parallel and asynchronously without blocking the Blender UI.
- A virtual `ShaderCompiler` class that backends can use to add their
own implementation.
- A `ShaderCompilerGeneric` class that implements synchronous/blocking
compilation of batches for backends that don't have their own
implementation yet.
- A `GLShaderCompiler` that supports parallel compilation using
subprocesses.
- A new `BLI_subprocess` API, including IPC (required for the
`GLShaderCompiler` implementation).
- The implementation of the subprocess program in
`GPU_compilation_subprocess`.
- A new `Max Shader Compilation Subprocesses` option in
`Preferences > System > Memory & Limits` to enable parallel shader
compilation and the max number of subprocesses to allocate (each
subprocess has a relatively high memory footprint).
Implementation Overview:
There's a single `GLShaderCompiler` shared by all OpenGL contexts.
This class stores a pool of up to `GCaps.max_parallel_compilations`
subprocesses that can be used for compilation.
Each subprocess has a shared memory pool used for sending the shader
source code from the main Blender process and for receiving the already
compiled shader binary from the subprocess. This is synchronized using
a series of shared semaphores.
The subprocesses maintain a shader cache on disk inside a
`BLENDER_SHADER_CACHE` folder at the OS temporary folder.
Shaders that fail to compile are tried to be compiled again locally for
proper error reports.
Hanged subprocesses are currently detected using a timeout of 30s.
Pull Request: https://projects.blender.org/blender/blender/pulls/122232
Light redesign of the extension/add-on list item.
The last time this layout was updated was in Blender 2.5, when text was
usually left-aligned, and add-ons preferences weren't streamlined yet.
The goal is to keep a familiar look, while making some improvements to
organization such as group actions (install/uninstall, buttons to external sources
like website, documentation, report a bug).
Detail images available in the pull request.
Pull Request: https://projects.blender.org/blender/blender/pulls/122726
This commit changes how users can interact with handles:
Unselected handles are not drawn anymore by default. Handles are bit
thinner. If handle can't be selected, because strip is too small,
it is not drawn.
When hovering over strip handle a cursor is changed to represent a
handle shape. It is possible to select 2 handles at once if strips are
adjoined.
When tweak event happens on unselected handle, handle selection is lost
ater tweaking.
This behavior can be disabled in preferences:
Editing > Video Sequencer > Tweak Handles.
Moving strips with G key works same way as before.
Pull Request: https://projects.blender.org/blender/blender/pulls/109522
Add a preference to "Work Offline" system preference as well as command
line options `--offline-mode` & `--online-mode`
(which overrides the preference).
This option is displayed in the initial setup screen too.
This is currently respected by:
- Check for updates on startup
- Disables running an update when enabling extensions.
When Blender is launched with `--offline-mode` the option cannot be
enabled in the preferences. This is intended for environments
where internet access is intentionally disallowed.
Background: with Blender supporting access to online-repositories
as well as 3rd party extensions themselves potentially accessing the
internet. This setting provides a way for users to disable online
functionality.
This prevents error messages when online access fails in environments
without internet access as well as the ability for users who prefer
Blender doesn't access the internet to have one place to turn this off.
While it does not enforce limitations on add-ons, 3rd party scripts
are expected to respect this setting using `bpy.app.internet_offline`.
The details for this will be handled along with other policies scripts
are expected to follow.
Ref !121994
This introduce a new "secret" per-repository property of type password
as described by #121856.
A token or secret may be used by some non blender.org repositories.
This only shows for remote repositories and is shown in the
"Add Remote Repository" popup.
This commit doesn't implement sending to token to the server which will
be implemented separately.
Ref !121886
Co-authored-by: Dalai Felinto <dalai@blender.org>
Add-ons which were enabled but not found warn on startup
and were shown under "Missing scripts", where they can be ignored
(the user can choose to restore the paths) or disabled them to suppress
the warnings in future.
This is now available again, with a minor refactor.
The extensions system allows to extend Blender with connectivity to the internet. Right now it means Blender can
discover and install add-ons and themes directly from the internet, and notify users about their updates.
By default this is disabled (opt-in), and users can enable it the first time they try to install an extension or visit
the Prefences > Extensions tab. If this is enabled, Blender will automatically check for updates for
extensions.blender.org upon startup.
When will Blender access the remote repositories:
* Every time you open the Preferences → Extensions: ALL the enabled repositories get checked for the latest info (json)
* Every time you try to install by dragging: ALL the enabled repositories get checked for the latest info (json).
* Every time you start Blender: selected repositories get checked for the latest info (json).
------------------
From the Blender code point of view, this means that most of the add-ons and themes originally bundled with Blender
will now be available from the online platform, instead of bundled with Blender. The exception are add-ons which are
deemed core functionality which just happened to be written as Python add-ons.
Links:
* Original Extenesions Platform Announcement: https://code.blender.org/2022/10/blender-extensions-platform/
* Extensions website: https://extensions.blender.org/
* User Manual: https://docs.blender.org/manual/en/4.2/extensions/index.html#extensions-index
* Technical specifications: https://developer.blender.org/docs/features/extensions/
* Changes on add-ons bundling: https://devtalk.blender.org/t/changes-to-add-on-bundling-4-2-onwards/34593
------------------
This PR does the following:
* Move extensions out of experimental.
* No longer install `scripts/addons` & `scripts/addons_contrib`.
* Add `scripts/addons_core` to blender's repository.
These add-ons will still be bundled with Blender and will be always enabled in the future, with their preferences
moved to be more closely integrated with the rest of Blender. This will happen during the remaining bcon2 period.
For more details, see #121830
From scripts/addons:
* copy_global_transform.py
* hydra_storm
* io_anim_bvh
* io_curve_svg
* io_mesh_uv_layout
* io_scene_fbx
* io_scene_gltf2
* pose_library
* ui_translate
* viewport_vr_preview
Extra: bl_pkg (scripts/addons_contrib)
Note: The STL (legacy) add-on is going to be moved to the extensions platform. There is already a C++ version on core
which is enabled by default.
All the other add-ons are already available at extensions.blender.org. To use them you need to:
* Go to User Preferences > Extensions
* You will be greated with an "Online Extensions" message, click on "Enable Repository".
* Search the add-on you are looking for (e.g, Import Images as Planes).
* Click on Install
Over time their maintaince will be transferred over to the community so their development can carry on. If you used to
help maintain a bundled add-on please read: https://devtalk.blender.org/t/changes-to-add-on-bundling-4-2-onwards/34593
Ref: !121825
Effectively, make GPU compositor available without need to enable
an experimental feature set.
The compositor device is now exposed in the Performance panel of
Render Buttons. It is also still available in the compositor's
N-panel, together with some other options which are more about how
editing works, and not exactly related to render performance.
Pull Request: https://projects.blender.org/blender/blender/pulls/121398
When passing strings to str.format(..) use `{:s}` format specifier
which only takes strings and wont run `.__str__()` on non-strings.
While `{!s}` is an equivalent to `%s`, for the most part `%s` was
used for strings, so using `{:s}` is clearer and more specific.
Part of modernizing scripts in Blender, where the previous convention
was to use percentage formatting which has become the "old" way to
format strings in Python.
See proposal for details #120453.
Ref !120552
When using a version of Wayland that doesn't support trackpad direction
show an option to set the direction manually.
While this is a stop-gap measure until compositors support seat
version 9, the latest GNOME doesn't yet support this, so there will
be users for some years without this functionality.
Addresses issue raised in #107676.
Support freedesktop file association on Linux/Unix via the command line
arguments: `--register{-allusers}` `--unregister{-allusers}` as well
registration actions from the user preferences.
Once registered, the "Blender" application is available from launchers
and `*.blend` files are assoisated with the blender binary used for
registration.
The following operations are performed:
- Setup the desktop file.
- Setup the file association & make it default.
- Copy the icon.
- Setup the thumbnailer (`--register-allusers` only).
Notes:
- Registering/unregistering for all users manipulates files under
`/usr/local` and requires running Blender as root.
From the command line this can be done using `sudo`, e.g.
`sudo ./blender --register-allusers`.
From the GUI, the `pkexec` command is used.
- Recent versions of GNOME execute the thumbnailer in a restricted
environment (`bwrap`) requiring `blender-thumbnailer` to be copied
into `/usr/local/bin` (synlinks don't work).
So thumbnailing copies the binary rather than linking and only works
when registering for all users.
Ref !120283
Extract
- Statuses for the external text editor
- Newly created enum node item
- Newly created plane track data
- Newly created custom orientation data
- Operator names in drag and drop menu (need to use operator's
translation context)
- GN attribute statistic node inputs
Disambiguate
- Single-letter colors: A and B can mean Alpha and Blue, or simply A
and B as in two operands in an operation
- Dissolve: issue reported by Tamar Mebonia in #43295
- Translate in the User Preferences. This introduces a new
BLT_I18NCONTEXT_EDITOR_PREFERENCES ("Preferences") translation
context
- Planar (reported by deathblood)
This one is incomplete, because there is currently no way to
disambiguate presets or GN fields. I don't see how either could be
achieved cleanly.
The former would need to define the context inside the preset and
evaluate the file prior to showing it in the presets menu, which
sound bad.
The latter would need to introduce an additional string inside
`FieldInput`s, which would be controversial given how little it
would be used.
Remove
- Unused translation `iface_("%s")` in toolbar
- Remove obsolete N_() tags in a few node descriptions.
Pull Request: https://projects.blender.org/blender/blender/pulls/119065
Local Cache and module are not related, so they should not be on the
same row. Instead group Local Cache with custom directory.
Designed with Pablo Vazquez.
The recent change in [0] which added a filepath argument to pre/post
callbacks broke adding presets.
Remove the argument from operators as the the filename is sometimes
created based on values set in the pre-callback.
This mostly reverts the change, only keeping the filepath argument
for the static-method callbacks declared on the menu or panels.
[0]: 72e6191c89
This is needed so we can reliably know which extension is associated
with a theme, so a theme can be refreshed on update and cleared when
uninstalled, needed to resolve!120289.
Changed the experimental flag label from "Animation: Project Baklava" to
"New Animation System" to be more self-explanatory. Also I changed the
associated item on project.blender.org to #120406, which tracks the work
that is still to be done.
Add code (including RNA wrappers) for:
- Creating, removing, and accessing `Animation` data-blocks.
- Creating and removing layers, strips, and bindings on those `Animation`
data-blocks.
- Accessing those via RNA.
Note that this does not include assignment to any animated data-block,
so it is of limited practical use.
For more info, see #113594.
Pull Request: https://projects.blender.org/blender/blender/pulls/118677
Add a new "Save" to the Themes list in Preferences to save (overwrite)
custom themes. The operator has a poll function to disable for built-in
themes. Shows a confirmation when overwriting.
Pull Request: https://projects.blender.org/blender/blender/pulls/119491
This adds a new exprimental option to automatically convert GP legacy
data to GPv3 one.
It supports also linking and appending cases. Conversion also happens
when opening a file linking GP legacy data saved by an older .blendfile.
Pull Request: https://projects.blender.org/blender/blender/pulls/118705
Experimental flag for "Extensions Development Utilities" that can be
enabled separately from "Extensions". Note this PR does not enable the
use of this flag (coming later) as uses are in addons-contrib. This
flag is requested in #119521
Pull Request: https://projects.blender.org/blender/blender/pulls/119562