Commit Graph

1699 Commits

Author SHA1 Message Date
Campbell Barton
a21f75d04d Extensions: improve checks for packages to upgrade
- All remote repositories are included in the check for outdated
  packages, the check-for-updates setting is only used to sync with
  the remote before checking for outdated packages.
- Defer checking for repositories to notify until after Blender
  has opened since checking for installed packages & outdated
  repositories could add some noticeable overhead.
2024-05-31 23:26:28 +10:00
Pratik Borhade
c80e30684c GPv3: Lock material layer property
This ports the `lock_material` layer property to GPv3.
For this, the `layer_index` is also required in `retrieve_editable_points`
and `retrieve_editable_strokes` to choose strokes based on
the `lock_material` property.
In `retrieve_editable_elements` we now pass the `MutableDrawingInfo`
to get both the `drawing` and `layer_index`.

Pull Request: https://projects.blender.org/blender/blender/pulls/119913
2024-05-31 15:13:35 +02:00
Campbell Barton
8bd3be2160 Extensions: show extension updates in the status bar
Move extension update display from the splash screen to the status bar.
Based on !122413 with minor changes & removal of splash text.

Co-authored-by: Harley Acheson <harley.acheson@gmail.com>
2024-05-31 21:37:37 +10:00
Dalai Felinto
40b882437e Extensions: Use the INTERNET_OFFLINE icon for the offline mode message 2024-05-31 13:07:41 +02:00
Dalai Felinto
711b722ec1 Extensions: Fix missing operator
This was probably borked during one of the recent renames.
To reproduce the original issue:

* Go to Preferences > Extensions
* Check the console:

rna_uiItemO: unknown operator 'extensions.show_online_prefs'
4.2/scripts/addons_core/bl_pkg/bl_extension_ui.py:354
2024-05-31 13:06:29 +02:00
Iliya Katushenock
fb6b9092a7 Geometry Nodes: new Instance Transform attribute input node
New node to access `instance_transform` built-in attribute of instances.

Pull Request: https://projects.blender.org/blender/blender/pulls/122477
2024-05-31 12:55:40 +02:00
Campbell Barton
43a47f39f9 UI: always show text on the splash when running in offline mode
see #119521
2024-05-31 18:47:15 +10:00
Campbell Barton
eb59a7f574 Cleanup: correct incorrect internal naming of URL params/query
The "query" component of the URL was misnamed "params".
2024-05-31 11:17:58 +10:00
Campbell Barton
d3850b329c Fix dropping extension URL's failing to match local URL's
Dropping an extensions into Blender would was not finding the meta-data
because the recently added parameter caused the URL lookup to fail.
2024-05-31 11:00:20 +10:00
Campbell Barton
24abd35d14 Extensions: use "extensions" category for operator
Replace use of "bl_pkg" operator category with "extensions",
this naming was used while the functionality was experimental,
not intended to be used once extensions was moved out of experimental.
2024-05-31 10:32:01 +10:00
Campbell Barton
7b8cfc862f Cleanup: correct typo in variable name 2024-05-31 10:32:00 +10:00
Julien Duroure
c05c08cbff glTF exporter: Allow float socket (ex. Alpha) to get data from Color socket
This is how it works in Blender, but before this commit, only R channel was used
Now, we convert RGB to BW to get float data
2024-05-30 18:59:24 +02:00
Harley Acheson
2a287dc23c UI: Toggle Camera Passepartout in Viewport Overlays
Allow toggling camera passepartout in the 3DView Overlay popover while
in camera view.

Pull Request: https://projects.blender.org/blender/blender/pulls/122337
2024-05-30 18:03:39 +02:00
Sybren A. Stüvel
95966813ae Anim: add 'Frame Scene/Preview Range' to animation editors
blah

Add a new operator 'Frame Scene Range' to the Dope Sheet, Graph Editor,
NLA, and VSE 'view' menus. It is added both to the regular menu and the
pie menu (by default on the ` hotkey).

The operator will only change the horizontal view, to show the scene
range or the preview range, depending on whether the preview range is
active or not.

The label of the operator switches between "Frame Scene Range" and
"Frame Preview Range" to indicate what will happen.

For the VSE this operator is quite similar to the 'Frame All', as that
by default also frames the scene range. There are a few notable
differences though:

- Frame All includes any strip that extends beyond the scene end frame.
- Frame All ignores the preview range.

Pull Request: https://projects.blender.org/blender/blender/pulls/122311
2024-05-30 17:19:10 +02:00
Christoph Lendenfeld
f9ea64b0ba Anim: Per bone wire width for custom shapes
The setting adds the "Custom Shape Wire Width"
option to the "Viewport Display/Custom Shape" section of a pose bone.
As the setting says, this controls how thick the wire is drawn in the viewport.

This is done by adding a geometry shader that makes two triangles out of a line.

The Anti-Aliasing is controlled by the setting
Viewport->Quality->Smooth Wires->Overlay in the user preferences.

## Artifacts
When increasing the line width, the lines start to separate at their vertices.
This comes from extruding each edge along the normal of its direction.
This could be solved by adding round caps in a later PR.

Pull Request: https://projects.blender.org/blender/blender/pulls/120176
2024-05-30 15:51:30 +02:00
Campbell Barton
29f1c96657 Extensions: detect dropping URL's from disabled repositories
Report an error when dropping a URL into a repository which has been
disabled.
2024-05-30 23:22:12 +10:00
Campbell Barton
b19d4d7df6 Extensions: suppress connection errors in console for automatic checks
Being offline shouldn't be considered an error which checking for
updates on startup, so connectivity issues are suppressed unless
running in debug mode.

Ref !122463
2024-05-30 23:22:09 +10:00
Julien Duroure
6a4210ff90 glTF exporter: Perf: Manage drivers on SK when disable viewport option
When trying to optimize performance, we can disable other object in viewport when baking animation
We are now able to bake also drivers on SK with this option
The solution is to copy drivers to temporary created custom properties on armature,
to be able to evaluate them during baking
2024-05-30 15:17:34 +02:00
Julien Duroure
9ba22d4bc7 glTF exporter: Fix #122379: Fix GN data type check 2024-05-30 15:14:00 +02:00
Julien Duroure
018ece5309 glTF: Update user extension ui registration after Blender changes
After Panel UI refactoring for I/O, there is no more Panel class
2024-05-30 15:11:25 +02:00
Campbell Barton
a8a976e09b Extensions: separate URL drop message when offline mode is forced 2024-05-30 17:35:55 +10:00
Campbell Barton
8f97419561 Extensions: show a dialog when dropping a URL while offline
The dialog notifies the user that online access is required with a
button to go to the system preferences.

See #120665.
2024-05-30 16:07:59 +10:00
Campbell Barton
ed2b8e9c5c Fix file-load causing syncing extension repositories to hang 2024-05-30 10:42:11 +10:00
Campbell Barton
d2049f0aa7 Fix checking for extension updates while modifying repositories
It's possible the user frees or change the repository after a check
for updates starts because synchronizing repositories isn't blocking.

Resolve by using a copy of the repository when checking for updates,
only applying updates if the copy still matches the preferences once
the update is complete.
2024-05-30 10:28:17 +10:00
Campbell Barton
b05958ba02 Extensions: avoid syncing the repos when there the list is empty 2024-05-30 10:20:12 +10:00
Campbell Barton
515d8b9a0d Cleanup: minor tweaks to comments for extensions notifications 2024-05-29 21:33:24 +10:00
Campbell Barton
33622c7546 Fix extensions makefile on systems without a GNU userland 2024-05-29 21:28:40 +10:00
Pratik Borhade
781f9b9886 GPv3: Extrude operator in points menu
Similar to gpv2, move this operator inside points menu.
Also, this is an operator executed on selected "points".

Pull Request: https://projects.blender.org/blender/blender/pulls/122257
2024-05-29 13:10:13 +02:00
Campbell Barton
e991154ddb Extensions: sync remote extensions when displaying preferences
When online mode is enabled and the preferences are shown,
the users needed to manually check for updates.

Now this runs in the background, sharing logic with checking for
updates on startup.

When updates run status text is currently shown in the preferences
window, eventually this should be displayed in the status bar.

To avoid conflicts when updating a queue is used to avoid problems
caused by check for updates on startup & the preferences window also
checking for updates. Since checking for updates is optional it's
possible some repositories wont be handled by checking on startup
so both updates run for now. De-duplicating update checks can be
supported eventually.
2024-05-29 21:04:55 +10:00
Falk David
bf676e8973 GPv3: Draw Tool: Replace "Input Samples" with "Spacing"
The GPv2 draw tool used a setting called "Input Samples" to
generate points (subdivisions) when two samples are far apart
from one another.

In GPv3 we have the same feature, but with a bit more control.
Users can now specifiy the maximum distance between two
points based on a percentage of the brush size (in pixels).
2024-05-29 11:55:59 +02:00
Campbell Barton
051e10d39a Extensions: make "test_blender" less noisy 2024-05-29 15:31:44 +10:00
Campbell Barton
3f5f5eb2c0 Fix invalid URL's causing extension operations to fail to run
URL's without a known prefix now use error reporting that shows up in
the status bar.
2024-05-29 15:26:30 +10:00
Campbell Barton
f0ebc310c8 Extensions: update tests after changing UI text 2024-05-29 15:11:55 +10:00
Brecht Van Lommel
5de8ea74c4 Extensions: Only check for updates on startup every 24 hours
To reduce network bandwith and to only bother users once a day with
add-on updates. All repos are checked together so that there is only
one notification per day.

Also tweaked the wording so that it's more clear this will not actually
install the updates.

Ref !121888
2024-05-29 15:07:04 +10:00
noodlebox
fa4e26f1ee Fix: Node assets are missing from the Add menu for certain catalog names
Add > Utilities submenus for Color and Field do not include assets from the
correctly named catalogs due to typos: "Utilties/Color" and "Utilties/Field"
respectively.

Pull Request: https://projects.blender.org/blender/blender/pulls/122416
2024-05-29 05:44:47 +02:00
Campbell Barton
ddb00ad5e4 License headers: add SPDX header 2024-05-29 12:49:07 +10:00
Damien Picard
4b4ae72837 Import Images as Planes: improve option panels
- Layout changes
  - Use panels instead of boxes resulting in a more compact UI,
    more suitable to the drag-and-drop UI.
  - Make all enum options to drop-down menus.
  - Rename the title of `Position` box to `Transform`.
  - Remove sub-headers `Plane dimensions`,
    `Orientation` under Transform box.
  - Move offset related options to the bottom. Importing a single
    plane would be more common use case.
- Rename "Animate Image Sequences" to "Detect Image Sequences".
- Rename several labels and option names. Since drop-down allows more
  space, make some option names verbose.
- Remove the warning `'Opaque' does not support alpha`. It should be
  obvious from usual Blender usage, and doesn't need a special warning
  from the add-on.
- Disable Alpha Mode options instead of hiding it when use alpha is
  unchecked.
- Hide Track Camera option instead of disabling it when supported
  align modes are selected.
- Fix or rewrite several tool-tips.

Original PR by Sun Kim: blender/blender-addons!104936

Ref: !122345

Co-authored-by: Sun Kim <perplexing.sun@gmail.com>
2024-05-29 10:02:52 +10:00
Campbell Barton
7dc5b7c134 Fix error upgrading/installing extensions for the active repository
Removing the check for an empty repository list isn't correct when
only polling the active repository. Restore the check with a more
detailed error message.
2024-05-29 09:48:14 +10:00
Campbell Barton
6360edc867 Cleanup: quiet unused argument warning, line wrapping 2024-05-29 09:48:14 +10:00
Dalai Felinto
8d79a24075 UI: Only show offline mode if launched with --offline-mode
Blender is offline by default. There is no need to mention that unless the user
went out of their way to make it offline (with the --offline-mode argument).

This is still waiting for the offline icon #122225. Using the internet
icon meanwhile.

Co-authored by Pablo Vazquez.

---

Pull Request: https://projects.blender.org/blender/blender/pulls/122392
2024-05-28 23:29:24 +02:00
Hans Goudey
33a5b47735 Cleanup: Make format 2024-05-28 13:35:44 -04:00
Dalai Felinto
4b57951604 Extensions: New status message when checking for update
```
- Sync repo: {remote_url}
+ Checking repository "{remote_name}" for updates...

- Sync downloading remote data
+ Refreshing extensions list for "{remote_name}"...

- sync: invalid manifest ({error_msg}) reading {remote_url}!"
+ Repository error: invalid manifest ({error_msg}) for repository "{remote_name}"!

- Sync complete: {:s}".format(remote_url)
+ Extensions list for "{remote_name}" updated
```

---

Note, this is working as expected (from Blender anyways), however I can't test test_cli.py at the moment here.

---

Old messages:

<img src="https://projects.blender.org/attachments/9d4db8f5-ef9a-48c8-9e56-cb534aa9aed5" width=650>

New messages:

<img src="https://projects.blender.org/attachments/0245bcb7-6c4e-47e4-a616-0cf831761b47" width=450>

---

Co-authored by Pablo Vazquez

Pull Request: https://projects.blender.org/blender/blender/pulls/122378
2024-05-28 18:39:42 +02:00
Clément Foucault
53797a2ed3 EEVEE-Next: UI: Move fast GI to the bottom of raytracing panel
This avoid to mistakely think that the denoising is applied
to the Fast GI. Fast GI has its own internal denoising.
2024-05-28 18:38:23 +02:00
Sean Kim
025df21a0f Sculpt: Add Polyline Mask, Face Set, and Trim
This PR adds the *Polyline Mask*, *Polyline Face Set*, and
*Polyline Trim* tools.

## Limitations
* *Polyline Face Set* is not added to either of the *Sculpt*
or *Face Sets* menu as none of the other face set gestures are in
either.

Pull Request: https://projects.blender.org/blender/blender/pulls/122248
2024-05-28 18:33:45 +02:00
Dalai Felinto
18cf4e9d09 Correct tooltip for bl_pkg.extensions_show_for_update 2024-05-28 18:12:00 +02:00
Dalai Felinto
7ac762241e Extensions: Fixup for Install/Update operator
The same tooltip is used for Update. Which didn't make much sense as it
was (since it was suggesting that it was enabling the extension).

Simplifying the message now.

Fixup for: 31f7016ba9

Co-authored by Pablo Vazquez.
2024-05-28 18:12:00 +02:00
Sean Kim
9d3e2de76e Cleanup: make format 2024-05-28 08:47:58 -07:00
Sean Kim
7726e7f563 Sculpt: Add Line Face Set Tool
This PR adds the `Line Face Set` tool and adds it to the following
location:
* Sculpt Mode toolbar

## Limitations
None of the existing Face Set gesture operators exist in either the
Sculpt dropdown or the Face Set dropdown, this PR does not add the Line
Face set tool in either location as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/122245
2024-05-28 17:17:10 +02:00
Sean Kim
1ab3fffc1d Sculpt: Add increase / decrease visibility operator
This PR adds a new operator: `PAINT_OT_visibility_edit` to support
iteratively expanding or shrinking the visibility of a mesh, similar to
the *Grow / Shrink Mask* actions and the *Grow / Shrink Face Set*
options. This operator is exposed via two new entries in the *Sculpt*
toolbar entry as *Show More* and *Show Less* and have also been
assigned to Page Up and Page Down in the default Blender keybinds for
Sculpt Mode.

### Technical Details
Each of the PBVH types is solved slightly differently, though the
general principle for each is as follows:

1. Make a copy of the current mesh visibility state
2. Iterate over elements (faces & corners if available, otherwise
   vertices) to look at adjacency information
3. Apply appropriate visibility change to vertices
4. Sync face visibility

### Limitations
* Currently, like all other operators in the `paint_hide.cc` file. This
  new operator is limited to Sculpt mode only.

Based off of [this](https://blender.community/c/rightclickselect/pz4y/)
RCS request.

Pull Request: https://projects.blender.org/blender/blender/pulls/120282
2024-05-28 17:12:45 +02:00
Nika Kutsniashvili
61178b22a2 Nodes: port "Connect to Output" operator from Node Wrangler
As Node Wrangler add-on is moving to extensions platform and maybe isn't shipped
with Blender from 4.2 onwards, some of it's more important functionalities which are
crucial for Blender UX can be ported inside core. Also see #121749.

This PR ports "Preview Node" operator from add-on inside `scripts/startup/bl_operators`.

When Shift-Ctrl (or Shift-Alt) clicked on the node operator connects output socket of the
node to active Output node in the tree (group, material, light, or world output). For Geometry
Nodes this is just handy operator, but in Shader Nodes, because Viewer Node isn't
implemented, this has always been the only way to quickly preview nodes by connecting
it to Material Output.

Changes made from Node Wrangler version:
- Renamed operator from "Preview Node" to "**Connect to Output**", because node previews
  already mean a different thing in context of compositor and shader editor, and viewer node
  is used for previewing in geometry nodes. Connect to Output is correct name because in every
  context it's called that's what it does.
- Assigned shortcut Shift-Alt-Click in shader editor as well. Even though Shift-Ctrl click already
  works, it's good to have consistency with geometry nodes, so that users can use same shortcut
  in both contexts.

Operator doesn't work in compositor. It's not clear if that's wanted (to connect to Composite node),
and if it is it'll be added in separate PR.

Original authors of the add-on: Bartek Skorupa, Greg Zaal, Sebastian Koenig, Christian Brinkmann, Florian Meyer

Pull Request: https://projects.blender.org/blender/blender/pulls/122016
2024-05-28 16:42:55 +02:00