Commit Graph

8535 Commits

Author SHA1 Message Date
Thomas Dinges
04ec0ea190 2.5 Nodes:
* Wrapped Color Key and Blur Node.
* Nodes using RNA properties can be animated. You can now choose if the Nodes Window should be updated while animation playback too. (Timeline>Playback Menu)
2009-09-21 16:21:54 +00:00
Martin Poirier
34a9f423f8 netrender: more load balancing rules 2009-09-21 16:01:31 +00:00
Campbell Barton
e2ebb5d9e4 autocomplete poll function wasn't working, added autocomplete in the console header
operator docstrings with newlines and tabs show up as junk in tooltips so just use a single line.
2009-09-21 13:43:11 +00:00
Brecht Van Lommel
551ddd1002 Fix #19389: add lamp had no submenu to choose the type. 2009-09-21 10:54:15 +00:00
Thomas Dinges
85294c6d7e 2.5 Game Sound:
* Added Sound Buttons for Game in the Scene Buttons.
2009-09-20 18:49:46 +00:00
Thomas Dinges
ec8c47f0c0 * UI for recent sound commit. 2009-09-20 14:14:40 +00:00
Joshua Leung
ad25fc829e 2.5 - More animation/rigging bugfixes
* #19419: PoseLib rename/remove tools could crash when an invalid 
(However, now care is needed when touching that index field, since the warnings can keep piling up)

* Added Browse Poses for PoseLib to the toolbar

* Removing constraints from bones now properly updates. A DAG rebuild is now forced, and the constraint flags are cleared.

* Attempting to improve the situation with Copy Rotation constraint and rotation orders other than xyz. Unforunately, it looks like a different method is required...
2009-09-20 11:21:44 +00:00
Martin Poirier
b28109b442 netrender: first draft for job balancer + some minor fixes 2009-09-19 22:11:26 +00:00
Tamito Kajiyama
1ed4d4cbfb Reverted all changes (i.e., deletion) in release/scripts/freestyle. 2009-09-19 22:02:15 +00:00
William Reynish
8b4ad3584c A few smaller adjustments to armature and bone properties. 2009-09-19 21:40:37 +00:00
Brecht Van Lommel
45089af1b2 Bone constraints are now in a separate tab. It's more consistent
since object constraints also have their own tab, and I didn't
want to break context going from left to right.
2009-09-19 19:40:38 +00:00
William Reynish
645ca520a3 Armature UI
Added the new pose tools in the toolbar.
Changed a few armature values to enums. 

Brecht: The Heads/Tails enum seems to also enable armature.draw_axis, and the paths_type enum affects armature.draw_names
2009-09-19 13:50:24 +00:00
Tamito Kajiyama
be50ce61be Merged
https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-mxcurioni (r22789) and
https://svn.blender.org/svnroot/bf-blender/trunk/blender (r23338)
with the "Ignore ancestry" and "Ignore line endings" options enabled (using
TortoiseSVN on Windows).

After the merge operation, all changes (i.e., deletion) in source/blender/freestyle/
were reverted in order to keep the primary source tree of the Freestyle renderer.
2009-09-18 22:25:49 +00:00
Brecht Van Lommel
9787a2e55a UI: fix some python errors in sculpt/paint modes when there is no brush. 2009-09-18 15:52:28 +00:00
Brecht Van Lommel
26836bf44f 2.5: Python operators now have a working poll() function,
solved by wrapping all polling in WM_operator_poll and
adding a special callback for python.
2009-09-18 13:02:20 +00:00
Campbell Barton
ab518939b5 - jitter for painting (image and projection painting, others can be added)
- remove falloff setting now the curve is used.
- bugfix for airbrush & tablet, with no movement it would assume 1.0 pressure.
- rna, use the use_* prefix for brush options.
2009-09-18 11:25:52 +00:00
William Reynish
d56e23afc0 Changed a few mutually exclusive options in preferences to radio buttons (enums) 2009-09-18 07:44:52 +00:00
Martin Poirier
985031c235 netrender: only one log file for each chunk 2009-09-18 03:29:50 +00:00
Matt Ebb
b75d2c56c8 * Made image editor paint use predefined left/right mouse buttons rather than action/select, consistent with 3d view painting (and better for tablets!)
* Fixed a small bug in project paint tool ui
2009-09-18 02:19:27 +00:00
Janne Karhu
08e2da590f Particles cleanup, optimizations and some small new stuff.
New stuff
- Bending springs for hair dynamics.

Code cleanup & optimization
- Disabled reactor particles temporarily for cleanup, it's a clumsy system that will be replaced with something better.
- Removed child seams, something better will come here too :)
- Normal particle drawing data is now saved between redraws if the particles don't move between redraws.
	* For example rotating the 3d view is now realtime even with 1M particles.
- Many random values for particles now come from a lookup table making things much faster.
- Most accessed small point cache functions are now much faster as macros.
- Lot's of general code cleanup.
- Nothing big should have changed so if something doesn't work like it used to it's probably just a typo somewhere :)
2009-09-17 22:00:49 +00:00
Martin Poirier
b572ae2a8b netrender:
Disable windows' blocking crash reports in child process. (windows only)
Get server port as well as ip address from master broadcast (broadcast is on a fixed port).
2009-09-17 18:40:37 +00:00
William Reynish
a133907c92 -Shuffled some user prefs around to make better use of the available space in Preferences.
-Temporarily disabled the Themes tab until we figure out how to manage themes properly.
2009-09-17 17:42:08 +00:00
William Reynish
613a034b45 -Added Loop Cut to toolbar
-Adjusted some UV Editor panels slightly
-Made a few nodes clearer. The Crop node was especially confusing.
2009-09-17 16:47:04 +00:00
Brecht Van Lommel
7783c286b9 UI: fix display of shape key list to show with no items,
list template should also accept None.
2009-09-17 14:35:08 +00:00
Campbell Barton
1934ee422a rna function api was overwriting useful errors with keyword errors.
fix some missing checks in the python interface.
2009-09-17 00:14:47 +00:00
Martin Poirier
6e4d4a8a12 fix bugs with file transfer 2009-09-16 19:47:58 +00:00
William Reynish
21e2f27532 Tiny fix for mistake in toolbar. 2009-09-16 19:27:23 +00:00
Brecht Van Lommel
f8abfce7ce Image Panels
* The image panels in the image editor and texture buttons
  should be more complete now, with working new/open,
  refreshes, and using the layout engine.
* Paint panels in image editor are now consistent with the
  ones in the 3d view toolbar.
* Curves panel also uses layout engine, and doesn't look
  squashed anymore.
2009-09-16 19:27:08 +00:00
Brecht Van Lommel
3a6bf17b3e UI
* Fix problem with curve mapping / color ramps not updating
  things like previews propertly. Now it uses the RNA update
  of the pointer from the material/texture/.. so each of those
  can define their own update, but still share the RNA struct.
* Code for these templates is now in interface_templates.c
* Fix exception for "axis" property, now it always shows normal
  widget with the PROP_DIRECTION subtype.
* Remove context from uiBlockLayoutResolve, no longer needed.
2009-09-16 18:47:42 +00:00
Joseph Eagar
deebf4f8f0 merge with 2.5/trunk at r23271 2009-09-16 17:43:09 +00:00
Martin Poirier
b5b0a62c97 netrender: default temp path on windows to something more useful 2009-09-16 15:00:35 +00:00
Martin Poirier
42af96ed42 use platform.uname instead of os.uname (suggested by Carsten on the ml), it's more portable 2009-09-16 14:02:01 +00:00
Campbell Barton
103e11359d - rna/python api object.create_render_mesh(...) support for getting a mesh from metaballs and curves (bevel, surface, text etc).
- povray converts curves to meshes on export, (metaballs don't need meshing).
- use 'extend' bool rather then 'seltype' enum for object_select operators for consistency.
2009-09-16 10:09:57 +00:00
Campbell Barton
cc100eadc5 Operator cheat sheet (from the help menu)
writes all operators (including PyOperators) and their default values into a textblock.
Useful for an overview and checking consistancy.

eg. http://www.pasteall.org/7918/python

added rna functions text.clear() and text.write(str)
2009-09-16 06:02:56 +00:00
Guillermo S. Romero
0befb9b01d Sync names with real content. 2009-09-15 23:37:20 +00:00
Martin Poirier
22274d3807 More automatic stuff.
Server can now be set to broadcast on local network (every 10s, approximately 20 bytes of data) where client and slave can pick up its existence. This is on by default.

Default ip address is now "[default]", which means for the master that it will listen to all interface and for the clients and slave that they will automatically work out the master's address from its broadcast.
2009-09-15 19:53:18 +00:00
Arystanbek Dyussenov
816377cc02 Undo revision 23130 which was a merge with 2.5, a messy one because I did something wrong (svn status output: http://www.pasteall.org/7887).
The command: svn merge -r 23130:23129 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas
2009-09-15 18:01:18 +00:00
William Reynish
e6b5a2e99e UI tweaks
*Cleaned up Transform panel in n-key area. It's now single column so that this view can be nice and slim, while you can still access everything. 
This is especially important in edit mode where you cannot change the transform values numerically from the Properties. 
Transform properties don't seem to work for Metaball edit yet, so wasn't able to test this

*Removed some lingering tools in curve transform and put them in the toolbar instead.

*Improved alignment in toolbar

*Made Image Properties use regular checkmark toggle buttons

*Added Delete as an alternative to X key, as it was in 2.4x
2009-09-15 12:45:05 +00:00
Brecht Van Lommel
499e6f0067 2.5: node group/ungroup/edit operators, patch by Michal Ziulek,
with some small changes.
2009-09-15 11:35:10 +00:00
Campbell Barton
8513ab471c didnt change all filename's to path's 2009-09-15 10:59:42 +00:00
Brecht Van Lommel
9a2cd02ae4 UI: renamed 3dview menus to be lower case, not too important now,
but once these become extensible we need consistent names.
2009-09-15 10:23:44 +00:00
Martin Poirier
b3c4952178 netrender: add "Animation on network" button to send job to master and gather the results in one step. 2009-09-14 16:30:53 +00:00
Arystanbek Dyussenov
c8af263e5d Reverted Mesh.verts from dynamic array since it breaks foreach_set used by import scripts.
Did a few fixes in scripts to reflect recent RNA changes.
2009-09-14 14:55:49 +00:00
William Reynish
733b20f695 *Changed texture blend property Flip XY to a proper enum.
*Minor adjustments to lamp UI

*Fixed issue #19319 (missing notifier)
2009-09-14 13:31:58 +00:00
Brecht Van Lommel
4539bb9a98 Link/Append, small changes:
* Added separate menu items for Link and Append.
* Change some OPERATOR_FINISHED to OPERATOR_CANCELLED.
* Remove some IPO specific hacks, these are no longer ID blocks,
  so not necessary to take into account.
* Some comment and code formatting tweaks.
2009-09-14 12:30:49 +00:00
Brecht Van Lommel
75d4a836b8 UI: don't hide Object menu in 3d view header when there is no
active object, to avoid buttons jumping too much. Also small
change in collision panel code.
2009-09-14 12:16:35 +00:00
Brecht Van Lommel
0338b05a64 Three node selection operators added, patch by Michał Ziułek, thanks!
* Select all
* Select linked to
* Select linked from
2009-09-14 08:47:13 +00:00
Matt Ebb
84e17862cd * boundbox display option was missing from object properties 2009-09-14 06:31:20 +00:00
William Reynish
7e7a6a193e *Changed some userpref options to enums.
*Tweaked curve UI slightly.
2009-09-13 21:36:24 +00:00
William Reynish
be7eeb888a Sculpt UI
*Changed Sculpt Modes Flip Direction to an enum so that you can explicitly choose Add or Subtract.
*Expanded the sculpt tool list. I realize Nicolas has a longer term plan for the brush tools, but at least now it's useable again.
2009-09-13 19:37:51 +00:00