Commit Graph

53000 Commits

Author SHA1 Message Date
Campbell Barton
1ff373ef5b svn merge -r40166:40279 ^/trunk/blender 2011-09-17 04:59:14 +00:00
Mitchell Stokes
2636be0ac0 BGE Animations: Fixing some refcount issues with KX_Scene::m_animatedlist (fixes m_animatedlist crashes) and some whitespace issues with KX_GameObject::GetActionManager(). 2011-09-16 20:08:05 +00:00
Dalai Felinto
0241e12089 BGE fix: Font Objects not showing up in the dome mode
geez, who coded the font object? or even worse, who did the dome code?
Don't coders talk? tsc tsc ...

Now seriously, KX_KetsjiEngine::RenderFonts() could be moved to inside the KX_Scene class. It probably should (so I could call it from inside KX_Dome::RenderDomeFrame()). Not critical, so not changing it for now.
2011-09-16 18:23:57 +00:00
Bastien Montagne
b3928fe4fd WeightVG: added WeightVG icon for outliner (don’t know when that where lost...). 2011-09-16 16:05:45 +00:00
Andrew Wiggin
594b0298c7 A couple of trivial perf improvements:
-BMEMSET macro should cache the size of the memory block instead of reading each iteration
-Avoid tesselating the backup copy of the mesh used to restore after an error (unless there is actually an error)
2011-09-16 14:28:23 +00:00
Campbell Barton
d87fcb0760 - fix for memory leak in findFreeNavPolyIndex()
- also correct own script for running cppcheck.
2011-09-16 14:02:44 +00:00
Brecht Van Lommel
66b1dfae89 Cycles: tweaks to properties and nodes
* Passes renamed to samples
* Camera lens radius renamed to aperature size/blades/rotation
* Glass and fresnel nodes input is now index of refraction
* Glossy and velvet fresnel socket removed
* Mix/add closure node renamed to mix/add shader node
* Blend weight node added for shader mixing weights

There is some version patching code for reading existing files, but it's not
perfect, so shaders may work a bit different.
2011-09-16 13:14:02 +00:00
Sergey Sharybin
c912af36ca Fix #28663: All "unit" properties show a value of 0 (on WinXP&MinGW&scons)
Initially problem was caused by updated version of mingw-runtime which
changed behavior of snprintf and vsnprintf so %lf isn't anymore valid
for doubles.

According to manpages, %f is a correct format for snprintf for doubles.
2011-09-16 10:03:08 +00:00
Campbell Barton
8ca82cec46 correction for my fix for [#28668], would crash when there were no editbones. 2011-09-16 09:02:31 +00:00
Xiao Xiangquan
e07b807357 fix NULL check for getenv("LANGUAGE") 2011-09-16 08:32:46 +00:00
Campbell Barton
2222f536f8 use replace 0 with NULL for pointers, set some functions static
also fixed own errors in recent static check commit.
2011-09-16 08:20:21 +00:00
Campbell Barton
41fa456506 replace macros with math lib functions 2011-09-16 06:56:50 +00:00
Campbell Barton
0abe1911d5 - fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
- remove redundant NULL checks on old code where it would crash if the result was NULL later on.
- add some missing NULL checks.
2011-09-16 06:47:01 +00:00
Andrew Wiggin
672a608347 Make split tool use splitop (instead of dupe & del). Fix split op output. 2011-09-16 05:21:24 +00:00
Andrew Wiggin
a9e34852a9 Fix for face-snapping to faces in the same mesh 2011-09-16 04:28:38 +00:00
Andrew Wiggin
44b9dae85f Fix mirror modifier for mirroring relative to another object 2011-09-16 04:14:46 +00:00
Campbell Barton
862aababb3 - remove deprecated pose channel members
- change short -> char for flags that support it.
- add pose 'temp' pointer to use for outliner drawing (was using 'prev' and restoring which seems dodjy)
2011-09-16 02:42:50 +00:00
Campbell Barton
a6c15d6199 fix [#28668] Crashes entering edit mode on Armature 2011-09-16 02:08:00 +00:00
Bastien Montagne
84966d864b WeightVG: Made Edit and Proximity also use the new weightvg_update_vg MDeformWeight** parameter (to avoid another vgroup searching).
Also added to Proximity a check in case vgroup would have no vertices in it.
Plus a few minor edits...
2011-09-15 17:28:18 +00:00
Xiao Xiangquan
4212d2ecb5 Add Nepali translation 2011-09-15 16:51:55 +00:00
Guillermo S. Romero
d7160d082f SVN maintenance. 2011-09-15 16:37:36 +00:00
Campbell Barton
e2818f1b92 - include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options
2011-09-15 16:15:24 +00:00
Brecht Van Lommel
5f13b52c67 Cycles: fix preview render in 3d view not working on OS X. 2011-09-15 16:09:42 +00:00
Bastien Montagne
2f50579d9a WeightVG utils, weightvg_update_vg func updates.
* Added an optional array of MDeformModifier pointers, to avoid another search based on defgrp_idx.
* Split out "add/remove verts from vgroup" functions, preparing their move to deform.c (if their current form is validated!).
2011-09-15 16:06:00 +00:00
Sergey Sharybin
41e5040e2f Use static context trick for all platforms.
Should be safe until modifier stack is not threaded.
Solves issues with mingw and older glibc version (like used in release environment).
2011-09-15 15:29:40 +00:00
Bastien Montagne
f8af915b51 WeightVG Mix modifier: updated code to use defgrp_find_index, and make MDeformWeights be searched only once.
Also fixed a bug: when another set mode than "All Vertices" was used and resulting set of verts was empty, all vertices was used, instead of just returning org, unmodified data!
2011-09-15 14:48:50 +00:00
Sergey Sharybin
85c6758406 Adding missed notifier. 2011-09-15 13:44:25 +00:00
Sergey Sharybin
0eda51f2ea Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
  can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
  and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
  collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
  (it was codepage issue).
- Added operator "Get Messages" which generates new text block with
  with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
  messages collected from rna to automatically gathered messages.
  To update .pot you have to re-generate messages.txt using "Get Messages"
  operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
  wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
  gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.

TODO:
- Custom fonts and font size.
  Current font isn't nice at least for russian locale, it's
  difficult to read it.
- Put references to messages.txt so gettext can merge translation when
  name/description of some property changes.
2011-09-15 13:20:18 +00:00
Sergey Sharybin
e45b8ab76e - Whitespace fixes (was commiting from windows where text editor wasn't configured, pardon)
- Fixing typo in description of GP paint mode.
2011-09-15 13:14:46 +00:00
Sergey Sharybin
30293dc2ca svn merge -r39834:40222 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-15 13:02:37 +00:00
Campbell Barton
0d355a8a2c replace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid.
also replace strcpy's which copy using "" with str[0]='\0'
2011-09-15 12:26:48 +00:00
Campbell Barton
9648c6016b fix [#28658] python can assign non utf8 and crash because of string lenth limits.
add BLI_strncpy_utf8() which which ensures there are no partially copied UTF8 characters, limited by the buffer size.
2011-09-15 11:49:36 +00:00
Sergey Sharybin
86d05b3144 Update build rules to deal with new gettext libraries. 2011-09-15 11:37:42 +00:00
Bastien Montagne
761c44cbc1 Fix [#28654] Warp modifier does not support negative strength when Vertex Group is used.
The vg weight was multiplied by org strength (i.e. neg strength was always skiping all verts!), now multiplying it with abs value of strength.
2011-09-15 11:18:15 +00:00
Campbell Barton
264c63ef03 New C/Py api utility function PyC_Err_Format_Prefix() which raises an error with the existing error as a suffix.
Use this to raise errors when assigning a string property fails even though the value to assign *is* a string.


Before:
  TypeError: bpy_struct: item.attr= val: Object.name expected a string type, not str


After:
  TypeError: bpy_struct: item.attr= val: Object.name error assigning string, UnicodeEncodeError('utf-8' codec can't encode character '\udce9' in position 23: surrogates not allowed)
2011-09-15 10:43:55 +00:00
Campbell Barton
5ba213a424 move utf8 string.c functions into their own file, also add python tip for printing operators. 2011-09-15 08:07:42 +00:00
Campbell Barton
101937e2dd replace rna_update_active_object with NC_GEOM|ND_DATA notifier (as pointed out by Matt Ebb), also some whitespace edits to match trunk. 2011-09-15 07:06:45 +00:00
Tamito Kajiyama
f24255b5a0 Fix for the Link/Append commands not working when scenes had line styles.
The problem was reported by mato.sus304, thank you!
2011-09-15 00:06:49 +00:00
Tamito Kajiyama
7ae9a81323 Fix for a bug that unlinking a group overlooked a reference to the group in linesets. 2011-09-14 23:21:44 +00:00
Campbell Barton
3585808bdb fix for a bug painting on selected verts, also fix an error in my own recent commit. 2011-09-14 12:44:21 +00:00
Campbell Barton
a31869f267 some picky rna/variable renaming:
Mesh.wp_vert_sel --> use_paint_mask_vertex
2011-09-14 08:45:12 +00:00
Campbell Barton
df433c7a1d - move vgroup lock buttons on the panel into the vgroup specials menu.
- merge object.vertex_group_lock_all / object.vertex_group_invert_locks / "object.vertex_group_unlock_all into one operator.
- change lock button from a checkbox to a lock icon.
2011-09-14 08:21:21 +00:00
Campbell Barton
86777f46e1 - use a flag define for bDeformGroup->flag rather than setting TRUE/FALSE
- rename RNA bDeformGroup.flag to "lock_weight"
2011-09-14 07:07:17 +00:00
Campbell Barton
718f78d548 remove count_selected_defgroups() function and make get_selected_defgroups() return the total selected items.
also some variable renameing, no functional changes.
2011-09-14 05:56:25 +00:00
Campbell Barton
4c99d83b56 another cleanup pass, quiet all warnings for GCC
- comment unused funcs/vars.
- replace some allocs with stack variables.
- use BLI_math functions to replace in-line vector math.
2011-09-14 05:25:43 +00:00
Campbell Barton
afbb207a99 minor edits to ascii draw function, unused var warning. 2011-09-14 02:45:44 +00:00
Campbell Barton
98961c9f19 initial cleanup for weight paint branch
- move get_selected_defgroups & count_selected_defgroups into blenkernel
- split calc_weightpaint_vert_color() logic so its more obvious whats default and multipaint behavior
2011-09-14 02:04:26 +00:00
Campbell Barton
c3a718702f svn merge -r40195:40197 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-14 01:54:04 +00:00
Campbell Barton
9b06435653 move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch. 2011-09-14 01:48:55 +00:00
Campbell Barton
ac51152ec5 svn merge -r40179:40195 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-14 01:32:59 +00:00