Campbell Barton
0814cdf54e
fix [ #26951 ] blenderplayer and runtimes will not load
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blenderplayer wasn't finding bundled python, eg: ./2.57/python/lib
2011-04-18 08:27:50 +00:00
Campbell Barton
75e1104d92
cmake
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- allow building blenderplayer with redcode.
- when ffmpeg is enabled remove strict compiler errors for imbuf and blenkernel since its hard to avoid these warnings across ffmpeg versions.
2011-04-18 07:11:40 +00:00
Campbell Barton
ea5baccbf8
fix for own mistake in recent commit: [ #27000 ] Spotlight spot shape size, lamp object data - numerical entries are interpreted as radians though displayed in degrees in SVN 36199
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now apply units after python evaluation for unit buttons.
2011-04-18 03:27:15 +00:00
Campbell Barton
66bf6487df
object.collision was allocating on access for all object types - camera could get collision data for eg.
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now check for mesh types only.
any other type will return None.
2011-04-18 01:45:28 +00:00
Campbell Barton
d95e572227
fix [ #26995 ] Crash on bpy.context.object.collision
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use object.collision rather then object.modifiers[...].settings
2011-04-18 01:40:45 +00:00
Matt Ebb
8b2a3c250a
Fix [ #26896 ] Displace Node crashes Blender when connected to Z-Buffer
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Clamped the maximum displacement distance to 4 x the input image dimensions - prevents hanging when vary large values are mistakenly plugged in, such as Z buffers,
2011-04-17 22:47:23 +00:00
Matt Ebb
f261a22263
Committing patch [ #26960 ] bu MiikaH, fixes bug:
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[#26945 ] Hue Correct doesn't Hue But Rather Saturate
thanks!
2011-04-17 22:11:23 +00:00
Tamito Kajiyama
2497af95a1
Merged changes in the trunk up to revision 36199.
2011-04-17 14:20:43 +00:00
Campbell Barton
0862abf68b
change unit evaluation only to do try the units replacements if evaluating with python fails, in rare cases its possible a valid python expression could get units applied to it.
2011-04-17 12:47:20 +00:00
Sergey Sharybin
d00f664ee0
Fix #26989 : Smooth tangent Iteration field in Curve panel not responding.
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Not sure what's the uint of step argument for RNA_def_property_ui_range, but
i just set the same values as in other cases used (like Camera.draw_size)
2011-04-17 12:13:02 +00:00
Peter Schlaile
163dbded30
== Sequencer ==
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Fixes Fix for [#25713 ] VSE shows and renders wrong straight alpha gradient even after convert to pr
(see revision: 34540, fix by Janne)
By not breaking the seqcache interface API.
Added comments to header file, so that it is easier to understand, how the
cache API is supposed to work.
2011-04-17 10:05:27 +00:00
M.G. Kishalmi
69f9104ea7
fix #26957
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spotlights halo and intensity tooltip had "(buffer shadow)" in there,
while it works just fine with no-shadow and ray-shadow.
the volumetric "step" property is only visible with buffershadows
anyways.
2011-04-17 08:38:27 +00:00
Joseph Eagar
2a24370bab
=bmesh= fixed a shapekey issue with undo
2011-04-17 05:08:03 +00:00
Joseph Eagar
0e9ce1b40d
=bmesh= odd bug, sometimes edge slide would result in invalid derivedmesh. I had to put a recalcData() call into edge slide's free function. not sure why edge slide but not other transform tools are acting up.
2011-04-17 04:12:53 +00:00
Tamito Kajiyama
4bb277117f
Fix for composite node parameter animation not working with Freestyle.
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The problem was reported by ikeahloe together with a .blend file for
reproducing the issue. Thanks!
2011-04-17 02:47:32 +00:00
Joseph Eagar
489eaaa46d
=bmesh= build modifier works now, also made scanfill thread-safe
2011-04-16 23:58:49 +00:00
Joseph Eagar
a141cea6fe
=bmesh= fixed a memory leak
2011-04-16 13:00:41 +00:00
Campbell Barton
99aec11acf
changing the gl texture limit wasn't updating the displayed sizes.
2011-04-16 10:19:34 +00:00
Sergey Sharybin
dbf509237e
Fix for IRC reported bug from Dalai:
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Text editor used to add extra indentation when inserting new line from
line with dictionary. Also, fixed extra indentation when comma is inside string.
2011-04-16 09:58:50 +00:00
Campbell Barton
71f571a54d
fix [ #26955 ] GL Texture Size doesn't work.
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Brecht: reverting this change you made r22532, which I cant see a reason for.
2011-04-16 09:26:45 +00:00
Joseph Eagar
372141e672
=bmesh= bevel flag fix so recursion works on single edges.
2011-04-15 23:42:43 +00:00
Campbell Barton
7f598451fc
fix [ #26906 ] Panorama Button (Camera Data Properties)
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- render check for ortho/panorama combination wasn't working since the flags were not initialized at the time of checking.
- disable panorama button in ortho mode.
2011-04-15 12:08:17 +00:00
Joseph Eagar
1dd7a944a4
=bmesh= minor bugfix
2011-04-15 07:13:45 +00:00
Joseph Eagar
1be85801f0
=bmesh= fixed a uv editor crasher
2011-04-15 07:12:23 +00:00
Joseph Eagar
a354b148b5
=bmesh= connected PET now works, for the most part
2011-04-15 07:08:36 +00:00
Joseph Eagar
798e0b02c0
=bmesh= modifiers can now be applied with shapekeys
2011-04-15 05:20:18 +00:00
Campbell Barton
1fc9fabfbf
possible fix [ #26930 ] Blender 2.57 Shuts down when trying to edit 3D text
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can't test but this avoids using strncat which is giving problems.
2011-04-15 03:47:54 +00:00
Joseph Eagar
d1c55039eb
=bmesh= fixed crasher
2011-04-15 02:45:02 +00:00
Joseph Eagar
c785b06cc4
fixed a bug with normals
2011-04-15 02:18:24 +00:00
Joseph Eagar
005b37643d
fixed idling problem
2011-04-15 02:13:37 +00:00
Campbell Barton
c8798090a7
style changes & replace some memset's with zero initializers.
2011-04-15 01:43:30 +00:00
Campbell Barton
a41c0c324a
fix [ #26937 ] Radio button text truncation should start at beginning of string
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ensure start of text is always visible.
- also left in test for fix [#26933 ] which left it broken.
- quiet warning in AUD Py API.
2011-04-15 01:32:37 +00:00
Joseph Eagar
c98148a963
=bmesh= merge from trunk at r36153
2011-04-15 01:19:13 +00:00
Joseph Eagar
d3e4c2243d
correct typo
2011-04-14 22:15:43 +00:00
Daniel Salazar
a4cc295000
float value reader in compositor backdrop (Alt + LMB Drag) should be 4 decimals like in image editor
2011-04-14 20:30:54 +00:00
Campbell Barton
5e26763b40
fix [ #26933 ] Render Crash with Decimate Modifier
2011-04-14 17:22:05 +00:00
Campbell Barton
3ac68d7975
no functional change, avoid making stack arrays for the purpose of indexing.
2011-04-14 17:06:55 +00:00
Campbell Barton
d9c2497859
no functional change, avoid making a 4 pointer array just for an index lookup for tangents, orcos and normals.
2011-04-14 16:41:17 +00:00
Campbell Barton
5d850c16bf
fix [ #26902 ] Raytracing black dots
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derivatives from reflected duplis were not taking object instance transformation into account.
2011-04-14 16:13:32 +00:00
Sergey Sharybin
31bd412447
Fix #26932 : When I enable multires, and start sculpting, some parts of the mesh just disappears.
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Redraw issue was caused due to different redraw rectangles used for 3d view redraw and
gathering PBVH nodes to be re-drawed. I moved redraw rect expansion with rect from
previous step into sculpt_get_redraw_rect, so now redrawing works as it was planned
some commits ago -- redraw everything to which is inside currect rectangle and rectangle
from previous stroke step -- this still prevents artifact caused by fast strokes but
mesh doesn't disappear.
Brecht, Nicholas: it's the simpliest fix i could suggest atm. I've got some more
ideas with additional node flags, but it looked more complicated for me and
made code more difficult to understand. If you could see something better (like
revert all this redraw fixes for fast strokes) please tell me.
2011-04-14 15:53:33 +00:00
Campbell Barton
5175d509ab
fix [ #26931 ] Shift+Alt+RMB only selects loops, can't deselect them - 2.57 official
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own fault with fix [#26885 ] for selected edges having de-selected verts in some cases.
2011-04-14 15:03:28 +00:00
Campbell Barton
b1cc8ea18a
incorrect documentation spotted by macouno.
2011-04-14 12:19:31 +00:00
Joshua Leung
6019b007a8
A better fix than r36151 for the Grease Pencil drawing issues in the
...
Image Editor.
There's already a flag in use for tagging the "special drawing in
Image Editor" case, so make use of that now.
Most of the changes here are just whitespace tweaks...
2011-04-14 04:22:52 +00:00
Joseph Eagar
0bba684d08
=bmesh= fixed a few bugs in the uv editor
2011-04-13 22:30:25 +00:00
Joseph Eagar
1c56255ca7
=bmesh=
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Edge slide now handles facedata (e.g. sliding within uv
space), including multires.
2011-04-13 21:48:16 +00:00
Campbell Barton
fa63c29775
work-around for grease pencil single points in the image view drawing really large (bigger then the image).
2011-04-13 15:30:26 +00:00
Campbell Barton
5fbfbd4470
fix [ #26904 ] Crush while open file !
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commit r28002 was attempting to run do-versions on an invalid pointer.
2011-04-13 14:40:50 +00:00
Campbell Barton
8a238fb8f9
disable engine info until report popup bug is fixed.
2011-04-13 09:08:55 +00:00
Joseph Eagar
8d6657e562
=bmesh= fixed some minor bugs with bevel/knife creating duplicate/overlapping faces
2011-04-13 03:56:14 +00:00
Campbell Barton
cacc6b5ecf
fix [ #26895 ] STL import in Win 7 64bit
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fixes python non-utf8 path access for file selector 'files' property.
2011-04-13 02:47:52 +00:00