Campbell Barton
f0e3c3c68f
fixes to mathutils from Andew Hale
...
- docstring edits
- normalize ignores W axis as its supposed to.
2012-01-03 14:34:41 +00:00
Campbell Barton
0a1e48fa78
only run remove doubles if a double is found.
2012-01-03 14:02:51 +00:00
Campbell Barton
cadb813102
change to bmesh mirror modifier.
...
Rather then making a copy of the input when its not a CDDM type, use functions which read from any derived mesh type.
2012-01-03 13:57:31 +00:00
Joshua Leung
268ca6b2f7
Code cleanup - removing some ugly/obsolete stuff I came across while hacking
...
some other stuff earlier
2012-01-03 10:55:46 +00:00
Campbell Barton
20b425e5d1
minor changes for mirror modifier, bigger changes coming.
2012-01-03 09:37:57 +00:00
Campbell Barton
46f2233a93
svn merge ^/trunk/blender -r43085:43092
2012-01-03 07:33:11 +00:00
Thomas Dinges
434c1e6df8
Remesh Modifier:
...
* Fix for Campbell's "option to build without remesh modifier for cmake and scons" commit, this broke scons!
2012-01-03 04:03:41 +00:00
Campbell Barton
4e98dbe528
error in recent commit - disallow selecting hidden verts.
2012-01-03 02:45:03 +00:00
Campbell Barton
dcdcaf25ba
fix [ #29761 ] Texture painting with interpolation ignores use alpha
...
reporter - Shawn Zilbert (enigmatic) included patch.
2012-01-03 02:26:32 +00:00
Campbell Barton
c0eec8f379
svn merge ^/trunk/blender -r43062:43085
2012-01-03 02:16:52 +00:00
Joshua Leung
8983d68fd8
Bugfix [ #29629 ] UV animation stops working forever if Edit mode entered
...
Thanks Sergey for the patch!
This bug, and many like it would arise because at some point a F-Curve would get
detected as being unable to be resolved (when trying to display its name in an
Animation Editor), so gets tagged as being "disabled". It was assumed that such
channels usually belonged to deleted data or stuff that wouldn't be able to be
resolved again for a long time. However, in cases like UV settings, they may
only be unavailable temporarily.
As a compromise, this patch clears this disabled flag if a channel is found to
be now working when (in the process of finding out its name when redrawing an
Animation Editor) it can be resolved, in the same place where the disabling was
taking place. This doesn't work fullproof in tests I've done, but should be
nicer than before.
2012-01-03 02:11:11 +00:00
Brecht Van Lommel
84437bb5e9
Fix #29695 : cycles particle emitter not being properly hidden.
2012-01-02 19:44:13 +00:00
Brecht Van Lommel
1e96b5f284
Fix #29740 : missing cycles viewport update with animated node socket values.
2012-01-02 19:44:07 +00:00
Nicholas Bishop
0eb8a384c9
Remove some silly variable copies that stuck around from a previous refactor.
2012-01-02 19:01:16 +00:00
Campbell Barton
1e18da32fb
replace:
...
CTX_data_pointer_get_type(C, "object", &RNA_Object).data
with api call:
ED_object_context(C)
... since getting the context object is such a common operation.
2012-01-02 17:15:24 +00:00
Campbell Barton
aa43cab820
weight paint buttons now work in weight paint vertex select mode
2012-01-02 16:59:46 +00:00
Brecht Van Lommel
1fc26516ea
Fix #29746 : cycles crash with border render.
2012-01-02 16:20:18 +00:00
Campbell Barton
77bdef4d22
py scripts - replace bad uses of len(),
...
checking if the collection is True is faster since it only checks if it has at least one item, rather then going over all items.
2012-01-02 16:18:39 +00:00
Brecht Van Lommel
2077b7e3b7
Fix #29755 : cycles crash with array modifier that can produce material indices
...
that are out of bounds.
2012-01-02 15:51:49 +00:00
Campbell Barton
5c27b34fbf
nicer string delimiter handling for Ctrl+Left/Right arrows, py console could use this functon too.
2012-01-02 15:27:01 +00:00
Brecht Van Lommel
9dc085e0cb
Fix #29738 : missing includes in RNA, patch by Dan Eicher.
2012-01-02 13:45:42 +00:00
Campbell Barton
68c4368001
dont save MFace's from BMesh, this means they stay used but only for tessface cache.
...
also saves on undo memory and disk space.
2012-01-02 12:37:58 +00:00
Alex Fraser
15dc3d4609
Fixes two crashers for games, with GHOST under SDL:
...
- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though.
- Fixes embedded game engine exit.
See patch tracker [#29748 ].
2012-01-02 12:35:06 +00:00
Alex Fraser
c2bb285750
Mode switching for GHOST under X11: adds the ability to change screen resolutions in the blenderplayer on GNU/Linux.
...
Code ported from Quake 2.
2012-01-02 12:25:14 +00:00
Alex Fraser
7d19ff1497
Added OpenMP multithreading for SPH particle systems.
2012-01-02 12:10:50 +00:00
Alex Fraser
b6fb3d97f1
SPH particle simulation fixes:
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- Using correct frame to update particle system tree for SPH simulation (i.e. psys_update_particle_bvhtree(psys, cfra)).
- Increased SPH neighbour count to 512 - this greatly reduces BVH tree search bias, and makes simulations more symmetrical.
Adaptive time step improvements:
- Fix for relative velocities based on previous state (fixes fast-moving particle clusters).
- Only reporting on element size once per time step. Prevents incorrect Courant number from being calculated when using multiple-step integration.
2012-01-02 11:46:02 +00:00
Campbell Barton
9a37e2682d
slice and iterator access for matrix.col/row so you can do...
...
a, b = mat.col[0:2]
and...
for a in mat.col: ...
2012-01-02 09:04:37 +00:00
Campbell Barton
a0e42dc8ab
fix for crash in the modifier stack when applying a deform modifier after a constructive modifier, also sync minor edits with trunk.
2012-01-02 06:53:09 +00:00
Campbell Barton
7a15b93e53
Edit BMesh --> Mesh conversion code was using its own face filling functions, replace this with a call to mesh_recalcTesselation() once everything else is converted.
...
gives an overall 3x speedup running bmesh_to_mesh_exec() on suzzane subsurf level 5 (applied).
also removes duplicate code.
2012-01-02 03:52:10 +00:00
Campbell Barton
c9b7eb06b2
picky formatting edits
2012-01-02 03:27:08 +00:00
Campbell Barton
b64f352270
svn merge ^/trunk/blender -r43033:43062
2012-01-02 02:57:36 +00:00
Campbell Barton
ec710a2929
remove Id's that crept in
2012-01-02 02:13:31 +00:00
Tom Musgrove
af54c83d28
left out one tiny word...
2012-01-01 22:23:08 +00:00
Tom Musgrove
ab4a93f2bc
part of line missing in Jens commit, this fixes compile on non Apple platforms, thanks to Lockal in IRC for pointing it out
2012-01-01 21:19:40 +00:00
Jens Verwiebe
47cb54195d
OSX: fix compile by conditional unsupported flags
2012-01-01 16:46:08 +00:00
Bastien Montagne
ab097223d4
Fix [ #29556 ] shrinkwrap generates spikes if vertices fall exactly on the edge
...
bvhtree_ray_tri_intersection now using isect_ray_tri_epsilon_v3 with FLT_EPSILON. All devs I asked (incuding ones in physics/painting areas) were rather OK with this change, and better to do it now, with more than one month to detect regressions, if any!
2012-01-01 16:37:01 +00:00
Bastien Montagne
defa99b65c
Fixed names of VertexWeight modifiers RNA structs, in RNA_access.h (probably forgotten when they were renamed, before the merge in trunk, and was never noticed as they are not used...).
...
Also removed the $ID$ from remesh modifier header, and quited a gcc warning.
2012-01-01 16:09:32 +00:00
Campbell Barton
a49e80c48a
use props all over for operator properties vars
2012-01-01 13:09:58 +00:00
Campbell Barton
9b45d8acad
__func__ define for msvc since its not c99 compat
2012-01-01 10:27:53 +00:00
Campbell Barton
5543928aa7
rna_xml module - write colors as hexadecimal values, also swap import/export order of key config buttons, since they didnt match other uses where import is first.
2012-01-01 10:05:04 +00:00
Campbell Barton
2c072d8f85
rna api - set hard min/max for colors which are float properties but internally use chars to 0/1.
2012-01-01 09:39:43 +00:00
Campbell Barton
f01ac19c3c
use __func__ for makesrna.c error prints rather then the function name (no functional changes)
2012-01-01 09:19:22 +00:00
Campbell Barton
c99975e24f
pep8 edits
2012-01-01 08:52:54 +00:00
Campbell Barton
418d66242f
theme import/export - uses generic rna_xml py module.
2012-01-01 08:12:51 +00:00
Campbell Barton
e32e6004e4
add the ability to read from XML into RNA for rna_xml module
2012-01-01 08:09:30 +00:00
Campbell Barton
6a1643ec12
initial rna <> xml module, copied from dump_rna2xml.py, not yet functional
2012-01-01 04:37:08 +00:00
Tamito Kajiyama
b8a67c2362
Merged changes in the trunk up to revision 43040.
2011-12-31 21:12:44 +00:00
Tamito Kajiyama
cc3adc2202
Merged changes in the trunk up to revision 43038.
...
Conflicts resolved:
source/blender/makesdna/DNA_material_types.h
source/blenderplayer/bad_level_call_stubs/stubs.c
2011-12-31 21:09:26 +00:00
Andrew Wiggin
85242e9f6c
Fix blenderplayer build (by adding missing bad level call stubs)
2011-12-31 17:46:42 +00:00
Alexander Kuznetsov
28e658a386
Openexr path change for scons (win)
2011-12-31 17:15:47 +00:00