Missing null check for "improper" driver variables.
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Also, this commit includes some WIP NLA evaluation reshuffling which
should be harmless. I had originally intended this for a later
commit...
Bone Color Sets weren't set in the call used here. This seems to be a
newish operator that didn't exist in the past, so this error didn't
really show up in the past.
Multires interpolation is considerably better
now, though it still has a problem with occasionally
producing little random tangent spikes. Still, it's
far better then it was.
Also fixed a bug in dissolve faces.
Gave the report-timer (in top header) an own TIMER define, to not
confuse with timers in use for UI. Easier for debugging. :)
Also gave better malloc names to regions in 3d window.
All this for testing proper buffer drawing in Intel cards... which
is still unsolved.
reported by Keith Boshoff (Wahooney)
Instead of a confusing backtrace popup, tell the user the image editor cannot be found, and where to set the path to it.
- timer = WindowManager.event_timer_add(time_step, window=None)
- WindowManager.event_timer_remove(timer)
Still TODO, is a way for python to check the timer identity.
Improved edge subdivide. The last tool panel
is a bit clearer, with a "quad/tri" checkbox
(that, in addition to turning on the old
singe-edge-triangluation feature also
automatically switches cornervert to Inner Vert
if it is Straight, to avoid producing ngons).
I also rewrote fractal to be more likes its name, and
removed the "smoothness" parameter (which never
worked, anyway, even in trunk). Also removed the
grid fill paramter, it wasn't all that useful.
Conflicts resolved:
source/blender/makesrna/RNA_enum_types.h
According to the changes in revision 35667, the Freestyle-related code
in release/scripts/ui/ was moved to release/scripts/startup/bl_ui/.
Add cancellation checks for time* transforms that only run in specific spaces.
Hide Transform Mode operator property (it shouldn't be modified after the operator is run), made default mode Translate, not the useless Dummy.
[#25045] User Preferences Input, not enough menu choices
[#26525] Saving the Maya preset and another key configs
Untangle keyconfig presets and interaction presets (maya keyconfig would set interaction setting, blender interaction would set keyconfig).
Preset menu on slash screen now displays a list of available keyconfigs (as before) but will also set the correspondant interaction presets, if it exists)