Commit Graph

85857 Commits

Author SHA1 Message Date
Brecht Van Lommel
c6ca842e23 Fix T61937: image sequences not updating in workbench display mode.
Need to pass the image user along to get the frame number.
2019-03-14 12:37:51 +01:00
Stefan Werner
d8f1b18d9b Merge branch 'blender2.7' of git.blender.org:blender 2019-03-14 11:47:27 +01:00
Stefan Werner
47da8dcbca Cycles: Improved thread order for better CUDA performance.
This patch puts threads that render the same pixel closer together,
as opposed to threads that render the same sample. Thus threads
within a warp are more coherent in memory access and control flow,
leading to performance improvements.

Example benchmarks on a Quadro RTX4000 (WDDM) on Windows 10:
Koro:                 4:23 ->  3:46
BMW:                  1:18 ->  1:25
Barbershop Interior: 17:52 -> 14:55
Classroom:            4:37 ->  3:45

Performance differences on OpenCL/AMD were hit and miss, some scenes
became faster, others lost significantly. Therefore, this is kept as
CUDA only change for now.
2019-03-14 11:45:58 +01:00
Bastien Montagne
bcc66136c2 Fix T62528: data transfer modifier error.
Stupid mistake in previous 'fixing' commit, I put the call computing
extra required source cddata masks into the callback used to get
destination (current object) cddata masks...
2019-03-14 09:48:35 +01:00
Jeroen Bakker
687e4b42d5 Merge branch 'blender2.7' 2019-03-14 09:31:20 +01:00
Jeroen Bakker
4887baf7d6 Fix T62145: Geometry.Backface Node Renders Black
The NODE_GROUP_LEVEL of the Geometry node should be bumped to 1
when Backface is connected. Backface uses `NODE_LIGHT_PATH` that
is part of NODE_GROUP_LEVEL1, the rest of the geometry ndoe is
NODE_GROUP_LEVEL_0.
2019-03-14 09:20:11 +01:00
Campbell Barton
05fbb0d50e Fix separators use within tool groups 2019-03-14 17:27:55 +11:00
Campbell Barton
3b3eac3d4b Keymap: tweak keymap loading type checks
For full keymaps, ensure keymap items are lists to allow predictable
manipulation at runtime.

When calling `keymap_init_from_data` directly, allow any sequence type
to allow tools to define their keymaps as tuples.
2019-03-14 15:53:48 +11:00
Campbell Barton
0bd45a2d51 Cleanup: unused imports 2019-03-14 15:34:14 +11:00
Campbell Barton
c567dd5ad9 Keymap: remove select linked deselect
This didn't do anything useful (always de-selected all).
2019-03-14 15:34:13 +11:00
Campbell Barton
5c2cef2c91 Cleanup: match WorkSpace and WorkSpaceTool capitalization 2019-03-14 14:38:38 +11:00
Campbell Barton
ff752f6dbc Cleanup: remove redundant UV select linked options 2019-03-14 14:09:24 +11:00
Campbell Barton
8b1dcd3b25 Cleanup: doxy sections 2019-03-14 13:36:48 +11:00
Campbell Barton
87aca8bd02 UI: disallow splitting of temporary screens
D4510 by @harley
2019-03-14 11:12:52 +11:00
Campbell Barton
3ddd7e9704 Cleanup: style 2019-03-14 11:08:48 +11:00
Campbell Barton
a38205fbd8 Fix "Follow Active Quad" poll function
Since this uses the active face this only makes sense in edit-mode.
2019-03-14 10:56:25 +11:00
Campbell Barton
e63642f9cd Fix T60172: UV smart project fails for unselected active object
Support multi-object edit-mode too.
2019-03-14 10:53:09 +11:00
Campbell Barton
3a58e97aed Fix T62526: Can't scroll redo panel 2019-03-14 09:59:03 +11:00
Campbell Barton
daaabd076d Comments: correct ARegion.sizex/y comment
Also remove unused 'fsize'
2019-03-14 09:53:07 +11:00
Clément Foucault
7fb7d20c19 Eevee: Fix black mesh when tangent is not present
In this case, the generic vertex attribute is {0,0,0,1}. So we look for
this case.

This fixes black text objects with a normal map applied. Also this could
help porting sculpt mode drawing to Eevee without supporting normal
mapping.

Note that will just fix black meshes due to T61870 but objects will not
show their normal map. So it's not a fix for this issue.
2019-03-13 23:15:11 +01:00
Clément Foucault
d0fb0d0a9d Fix T60170: Eevee: smoke color does not apply permanently
This was because color is not present in the density texture if there is
only one constant color. Adding it as a uniform.
2019-03-13 23:15:11 +01:00
Brecht Van Lommel
bbc3ee09e4 Fix T59445: top bar hides everything when there isn't enough space.
Left and right aligned regions get hidden when there is not enough space,
and the main center region was empty. Now remove the left region and put
its contents in the center region, so that it always remains.
2019-03-13 20:14:49 +01:00
Brecht Van Lommel
2d4a4fa0c1 Merge branch 'blender2.7' 2019-03-13 18:37:09 +01:00
Sergey Sharybin
18a9e0776c Fix T62156: Hair particle only shows up in final render when visible in viewport
Draw manager was checking for particles being enabled in viewport, but
actual evaluation was happening for render. Now the check in draw manager
properly follows current evaluation mode.

Additionally, de-duplicated some check, by moving everything needed to
a single place.

Annoying part is the const-cast, that could be cleaned up later by
modifying some underlying functions.
2019-03-13 18:35:32 +01:00
Brecht Van Lommel
6eeac735f2 Build environment: require Alsa/OSS/PulseAudio backends for OpenAL on Linux.
Otherwise we can silently build an OpenAL that can't actually playback audio.
2019-03-13 18:33:26 +01:00
Brecht Van Lommel
1be16466e7 Fix T60434: crash with OSL and viewport + preview render at the same time.
Don't free LLVM JIT memory until process exit, there might be multiple OSL
instances using it.
2019-03-13 18:31:12 +01:00
Brecht Van Lommel
6a8d87db18 Build environment: backport master changes to blender2.7.
We can keep these in sync for now.
2019-03-13 18:31:12 +01:00
Antonioya
1c9e898e8f GPencil: Cleanup code 2019-03-13 17:42:41 +01:00
Sergey Sharybin
4e17197597 Fix T62521: Fake dependency cycle with spline IK
The core was hooking up relation to a wrong operation, in an
attempt to cause proper full update of the pose (since there
is no intermediate state stored anywhere). This is now done
as a part of flush_handle_component_node(), so can properly
route more granular relation.

This fixes the crash which was caused by an access of partially
evaluated data by solving the fake cycle. However, if there
is a real cycle involved the code will still not survive, but
this is more generic issue (which also includes modifiers
for meshes and curves).

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4509
2019-03-13 17:26:17 +01:00
Antonioya
f990a1a6cc T62446: Mouse cursor disappears on Grease Pencil stroke
Before the cursor was only visible after the cursor moves over side areas, but not in viewport area.

Now, as soon the drawing is completed, the cursor is reset in order to get again the icon in the viewport.
2019-03-13 17:13:53 +01:00
Jacques Lucke
107c94c338 UI: New option to display factors as percentages
The option can be changed in the Preferences
in `Interface -> Editors -> Factor Display Type`.

Reviewers: campbellbarton, brecht, billreynish

Differential Revision: https://developer.blender.org/D4462
2019-03-13 16:58:00 +01:00
Jacques Lucke
17e0565cc5 Fix T58668: Misaligned text when editing multiple values
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4503
2019-03-13 16:26:34 +01:00
Clément Foucault
3952fd199a Fix T59448: Eevee broken Area Light shadows for square and rectange shape 2019-03-13 16:06:34 +01:00
Sergey Sharybin
0e9ea707b5 Fix T58721: Keyframing one transform option reset other transforms
Use dedicated flag to tag animation just for copy-on-write synchronization,
which makes it so copies of the original data blocks gets in sync with the
original ID. This will not flush the animation update to all objects which
depend on that animation.

If such flush is required, use ID_RECALC_ANIMATION.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4508
2019-03-13 15:51:44 +01:00
Alex Strand
bc5b0f7a09 Curves: change default fill mode to full, increase bevel resolution.
Ref D4438.
2019-03-13 15:24:58 +01:00
Jose C. Rubio
76437b903d Fix T60185: Crash on adding Inverse Kinematics
When having loops in a kinematic chain and also a IK constrain,
the solve_cycle function removes graph relations necessary to ensure
the cleanup operation was running at the very end.

Due to his Blender was crashing when some operations (the bone
constraints) accessed a pointer that was already freed.

Solved by adding more relations between crucial nodes.
2019-03-13 15:16:28 +01:00
Adrian Newton
eb1580961a UI: put Armature constraint in alphabetical order in the menu.
Differential Revision: https://developer.blender.org/D4492
2019-03-13 14:47:18 +01:00
Brecht Van Lommel
ffa29194bb Fix use of uninitialized variable in undo system. 2019-03-13 13:50:41 +01:00
Campbell Barton
d555f6a4ab WM: pre-fill bug-reports
D4507 by @LazyDodo w/ edits & moved into own module.
2019-03-13 23:20:48 +11:00
Brecht Van Lommel
1f39b8b228 Build environment: require Alsa/OSS/PulseAudio backends for OpenAL on Linux.
Otherwise we can silently build an OpenAL that can't actually playback audio.
2019-03-13 13:00:03 +01:00
Campbell Barton
3afc77655e Fix T57305: NDOF frozen w/ lock view to camera
This effectively reverts 030297209f and 785e8a636a,
which caused this issue.
2019-03-13 22:21:23 +11:00
Campbell Barton
52d31b4894 BMesh: make edge winding from face optional
Broke uv-sphere creation, further it might be a problem
for script authors expecting matching edge order for duplicated content.

Now only apply this when duplicating via the operator.
2019-03-13 19:57:52 +11:00
Sergey Sharybin
9984c6494a Fix Cycles interface after 3017d88aec 2019-03-13 09:53:07 +01:00
Campbell Barton
432750f7cf Fix T62487: Flipped normals extruding edge loop 2019-03-13 19:21:10 +11:00
Campbell Barton
ef04513925 BMesh: utility function to swap edge verts
Needed so we can control the winding of extruded faces.
2019-03-13 19:12:26 +11:00
Campbell Barton
e6371019e5 Fix T62484: Mesh undo ignores selection mode 2019-03-13 17:37:43 +11:00
Campbell Barton
2bc6858021 Fix T62524: Popover w/ keep-open moves on cursor motion 2019-03-13 16:41:46 +11:00
Campbell Barton
1abd120e70 Cleanup: rename uiBlock.mx,my to bounds_offset
Use a name that related to block bounds calculation
(mx/my are typically used for mouse x,y).
2019-03-13 16:41:35 +11:00
Campbell Barton
f1a65f5750 Cleanup: use unpacking & generators to build classes
No reason to make a classes tuple then manipulate it when
everything can be declared inline.
2019-03-13 13:32:10 +11:00
Campbell Barton
fac39dc160 UI: avoid sub-classing mix-ins for user-prefs
Also remove redundant staticmethod use.
2019-03-13 13:32:10 +11:00