Commit Graph

13519 Commits

Author SHA1 Message Date
Campbell Barton
f3c5b0394f IDProp API: expose repr utility function
Useful for logging properties passed to operators.
2018-05-04 07:29:05 +02:00
Germano
16253285ff BKE: BVHtree: make bvhtree_from_mesh_edges a static function.
This will help us have more control over bvhtrees that are cached.
2018-05-03 18:33:16 -03:00
Germano
133dadcdee Fix Transfer Mesh Data with Edge Mapping of type Projected Edge Interpolated and Ray Radius other than 0.0.
`MREMAP_RAYCAST_APPROXIMATE_BVHEPSILON(ray_radius)` greatly increased the radius making for example that 0.1 becoming 1.5
Now the result is much more predictable.
2018-05-03 18:19:36 -03:00
Germano
98ecdc4896 Dynamic Paint: Create and use bvhtree with AABB hull.
This bvhtree is only used for raycast and find_nearest which currently do not benefit from general hull.
2018-05-03 15:50:48 -03:00
Campbell Barton
5e225ddb21 Cleanup: parentheses warning 2018-05-03 19:37:20 +02:00
Germano
ac19483e63 BKE bvhtree: Add tree_type parameter to bvhtree_from_mesh_get.
This will allow greater control of the bvhtrees that are obtained, and helps identify problems.
It is also an additional step to unify the functions.
2018-05-03 14:26:39 -03:00
Germano
522bee3fc8 Refactoring: bvhutils: Use a function that gets the bvhtree through an identifier type.
Reviewed By: @campbellbarton
Differential Revision: https://developer.blender.org/D3192
2018-05-01 10:03:28 -03:00
Campbell Barton
188c4a22c9 Cleanup: de-duplicate paint access from object 2018-04-30 18:58:43 +02:00
Aaron Carlisle
128506eeb1 BLI Color: YUV to/from rgb colorspace option
This commit does two things:

- Adds an option to do the calculation in different color spaces (BT601
or BT709).
- Changes the default caluclation from legacy BT601 to BT709.

This affects several areas:

- UI areas (mainly scopes)
- ViewLevelsNode
- Several other nodes that use `COM_ConvertOperation.h`
2018-04-29 18:00:45 -04:00
Sergey Sharybin
89bcc80c25 Library: Add assert to catch unsupported copy flags combination
Thanks Bastien for review!
2018-04-25 16:59:35 +02:00
Campbell Barton
13b6867d1f CDDM: correct (disabled) logic in merge verts 2018-04-25 14:53:44 +02:00
Campbell Barton
53dc251fd3 Remove developer exception hack
This caused too much trouble, also it's possible users run with
'release' in their CWD causing issues.

Developers can symlink "release/" to "bin/2.79".
2018-04-25 12:54:27 +02:00
Campbell Barton
d7d20b483a Revert "Fix (unreported) broken 'get system path' in some cases."
This reverts commit f1bc0aedde.
2018-04-25 12:48:51 +02:00
Bastien Montagne
f1bc0aedde Fix (unreported) broken 'get system path' in some cases.
There were two issues here actually:
* The hack to allow running Blender directly from the source directory
would just check for a 'release' directory, without actually ensuring it
is release dir from blender source tree, and not some other random
folder.
* GHOST_getSystemDir returns nothing for portable installations, now
we'll then check directly in the blender binary dir in that case.

This fix is more critical in 2.8 branch, where that system path is used
to retrieve new '3D' icons...
2018-04-25 10:37:36 +02:00
Aaron Carlisle
dda7e3b695 VSE Effects: Wipe box: fix compilation errors
This is still broken I cant tell if it is the fact that the in_band
funtion does not work properally or an issue in the box algorithm, or
both.

It seems like the calculation of the size of the box while roatated
needs to be fixed also.
2018-04-19 18:44:56 -04:00
Campbell Barton
307492c2db Cleanup: rename vlak -> poly 2018-04-19 18:08:55 +02:00
Campbell Barton
da82269c58 Cleanup: rename Icon.type -> id_type
Confusing when adding non-id icons.
2018-04-19 12:52:32 +02:00
Sergey Sharybin
0afe103269 Particles: Interpolate size for interpolated children
This finally allows us to use Random factor to add variations to the
interpolated children. This feature never worked since 2007L there was
random factor slider in the interface, but it was only used by simple
children. Now it has affect on interpolated children as well.

Technically, this will break compatibility if older file had random
factor set to something else than 0 (default value is 0 though). But
we are leaving 2.7 series, so can accept such breackage in the name
of supported features.
2018-04-18 10:52:27 +02:00
Campbell Barton
eb6fe5fa94 Cleanup: indentation 2018-04-16 18:13:48 +02:00
Campbell Barton
85de548e03 Cleanup: indentation 2018-04-16 17:08:27 +02:00
Campbell Barton
141f0f4c47 BKE_context: macro to access ID's while looping 2018-04-16 16:19:16 +02:00
Sergey Sharybin
6617818c7a Make ID icons safe for deletion from threads
Added a lock-free deferred queue for deletion. Now if ID icon
is requested to be freed from non-main thread, it will be added
to the deferred list. Actual deletion will happen later from main
thread.

Currently actual deletion only happens next time BKE_icon_id_delete()
is called, which might not be enough. But it's easy to enforce
deferred deletion.

Icons for preview images are not covered by deferred deletion yet.

Reviewers: mont29

Differential Revision: https://developer.blender.org/D3146
2018-04-16 10:18:43 +02:00
Campbell Barton
c12d976020 Cleanup: ED_armature naming
- Wasn't clear which functions handle edit-bones.
- Mixed both ebone and edit_bone in names.
- Didn't use ED_armature_* prefix for public API.

See P655 to apply to branches.
2018-04-15 11:50:53 +02:00
Campbell Barton
d0e3fbc06b Cleanup: remove undoing access, minor formatting
Access to undoing state isn't needed,
some text insert code was overly compacted.
2018-04-15 10:48:50 +02:00
Campbell Barton
fb3528d088 Fix T54593: Py text edits crash (undo regression) 2018-04-15 10:34:41 +02:00
Campbell Barton
5ab77ab4ee Cleanup: use const for BKE_object args 2018-04-14 14:27:38 +02:00
Campbell Barton
2e9b92b5cc Fix T54568: Undo memory de-duplication failed
Error in 651b8fb14e caused de-duplication to fail.
2018-04-14 12:30:14 +02:00
Alexander Gavrilov
26a283deae Use the newer version of the bullet 6dof spring constraint for rigidbody.
The new constraint is slower and not backward compatible, but should
be better, especially in the damping side. The new constraint also
has a different valid range of the damping coefficient, and a limit
implementation that bounces instead of making the object stationary.

Reviewers: sergof

Differential Revision: https://developer.blender.org/D3125
2018-04-09 19:14:35 +03:00
Sybren A. Stüvel
7e39d151d8 Added support for the WEBM/VP9 video codec
WEBM is the codec name, and VP9 is the encoder (the older encoder "VP8"
is less efficient than VP9).

WEBM/VP9 and h.264 both have options to control the file size versus
compression time (e.g. fast but big, or slow and small, for the same
output quality). Since WEBM/VP9 only has three choices, I've chosen to
map those to 3 of the 9 possible choices of h.264:

- BEST → SLOWER
- GOOD → MEDIUM
- REALTIME → SUPERFAST

The VERYSLOW and ULTRAFAST options give very little extra benefit.

Reviewed by: @Severin
2018-04-09 15:27:11 +02:00
Campbell Barton
4de70da73a Cleanup: style, doxy headers 2018-04-06 10:47:39 +02:00
Campbell Barton
58ba5a65bc Cleanup: use string macros to avoid duplicate args 2018-04-05 18:39:23 +02:00
Sybren A. Stüvel
ea0e2f9bd3 Load metadata from video files and expose via RNA
The MovieSequence and MovieClip classes now have a metadata() function
that exposes the `IDProperty *` holding the video metadata.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:24 +02:00
Sybren A. Stüvel
6c3110a661 Write the scene render frame range to image/video files
This is useful to create a mapping from the frame range in the video to
frame index in the blend file.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:24 +02:00
Sybren A. Stüvel
6374d390d3 Write StampData metadata to video files
This is currently only supported by FFmpeg (so not frameserver, AVI RAW,
or AVI JPEG), and only seems to work when using Matroska or Ogg Theora
containers.

Only metadata that doesn't change from frame to frame is written to
video files. This distinction is visible in the UI by looking at the
stamp checkbox tooltips (they either mention "image" or "image/video").

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:23 +02:00
Sybren A. Stüvel
b0a767b85b IMB_metadata improvements
- Metadata handling is now separate from `ImBuf *`, allowing it to be
  used with a generic `IDProperty *`.
- Merged `IMB_metadata_add_field()` and `IMB_metadata_change_field()`
  into a more robust `IMB_metadata_set_field()`. This new function
  doesn't return any status (it now always succeeds, and the previously
  existing return value was never checked anyway).
- Removed `IMB_metadata_del_field()` as it was never actually used
  anywhere.
- Use `IMB_metadata_ensure()` instead of having
  `IMB_metadata_set_field()` create the containing `IDProperty` for
  you.
- Deduplicated function declarations, moved `intern/IMB_metadata.h` out
  of `intern/`. Note that this does mean that we have some extra
  `#include "IMB_metadata.h"` lines now, as the metadata functions are
  no longer declared in `IMB_imbuf.h`.
- Deduplicated function declarations, all metadata-related declarations
  are now in imbuf/IMB_metadata.h.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:23 +02:00
Campbell Barton
ad1ea9a427 Undo: split text undo steps out of the data-block
This moves undo storage into a separate struct which is passed
in from the undo system.
2018-04-05 15:22:33 +02:00
Campbell Barton
79c3c56894 Undo System: return undo step from undo push init
Also improve logging
2018-04-05 14:11:51 +02:00
Bastien Montagne
d59c2d12b1 Fix modifier freeing code re. ID refcounting.
Free code should not handle ID refcounting at all. This has to be done
at higher level, since in some case we want to free (temp) data that
actually did not refcount at all its IDs.

This change seems to be working OK, but as usual in that area, only
lots of testing in real-case situation will say whether there are some
hidden bugs or not.
2018-04-04 14:58:52 +02:00
Sergey Sharybin
909efe6be5 Depsgraph: Assert that pchan index is always valid 2018-04-04 10:35:32 +02:00
Sergey Sharybin
4674e02562 Depsgraph: Only bind ID-data and indices to depsgraph callbacks
This is a part of copy-on-write sanitization, to avoid all the checks
which were attempting to keep sub-data pointers intact.

Point is: ID pointers never change for CoW datablocks, but nested
data pointers might change when updating existing copy.

Solution: Only bind ID data pointers and index of sub-data.
This will make CoW datablock 7update function was easier in 2.8.

In master we were only using pose channel pointers in callbacks,
this is exactly what this commit addresses. A linear lookup array
is created on pose evaluation init and is thrown away afterwards.

One thing we might consider doing is to keep indexed array of
poses, similar to chanhash.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: dfelinto

Differential Revision: https://developer.blender.org/D3124
2018-04-04 09:48:41 +02:00
Campbell Barton
ab695c3297 Undo: make id-map use binary search to keep sorted 2018-04-03 18:07:51 +02:00
Campbell Barton
1f0f234b07 Fix own error w/ undo ID lookup
Was testing with small number of items, so this went unnoticed.
2018-04-03 17:58:37 +02:00
Campbell Barton
b2c9fdfe87 Cleanup: rename BMesh count_ex -> count_at_most 2018-04-03 17:06:36 +02:00
Campbell Barton
bfdb88f3f4 Cleanup: rename list count_ex -> count_at_most 2018-04-03 17:05:21 +02:00
Campbell Barton
75de21f072 Undo System: id-map avoid duplicate add/lookup
Add versions of add/lookup that check the previous item.
2018-04-03 17:03:33 +02:00
Campbell Barton
53f068454e Fix mistake logging w/ undo 2018-04-03 17:03:33 +02:00
Milan Jaros
888a04c7e4 Build: fixes for the Intel compiler versions 2016, 2017, 2018.
Differential Revision: https://developer.blender.org/D3109
2018-04-02 16:39:04 +02:00
Campbell Barton
b6ba3c682d Cleanup: remove global header 2018-04-01 07:24:45 +02:00
Campbell Barton
651b8fb14e Undo: unified undo system w/ linear history
- Use a single undo history for all operations.
- UndoType's are registered and poll the context to check if they
  should be used when performing an undo push.
- Mode switching is used to ensure the state is correct before
  undo data is restored.
- Some undo types accumulate changes (image & text editing)
  others store the state multiple times (with de-duplication).
  This is supported by checking UndoStack.mode `ACCUMULATE` / `STORE`.
- Each undo step stores ID datablocks they use with utilities to help
  manage restoring correct ID's.
  Needed since global undo is now mixed with other modes undo.
- Currently performs each undo step when going up/down history
  Previously this wasn't done, making history fail in some cases.
  This can be optimized to skip some combinations of undo steps.

grease-pencil is an exception which has not been updated
since it integrates undo into the draw-session.

See D3113
2018-03-31 20:40:37 +02:00
Campbell Barton
891c1cfc9a C Logging: use instead of printf for messages
- See `--log` help message for usage.
- Supports enabling categories.
- Color severity.
- Optionally logs to a file.
- Currently use to replace printf calls in wm module.

See D3120 for details.
2018-03-30 18:57:41 +02:00