Brecht Van Lommel
c82efd3276
Fix T52514: don't clear filename when dropping directory path in file browser.
2017-10-06 00:18:57 +02:00
Brecht Van Lommel
64f8cc3e7d
Fix T52998: disabled menu entries responding to key shortcuts.
2017-10-05 19:12:05 +02:00
Campbell Barton
d8509b349d
Sculpt Mode: 2D falloff option
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This makes brush influence into a tube instead of a sphere.
It can be used along the outline of a mesh to adjust it's silhouette.
Note that all this takes advantage of changes from vertex paint,
from testing this seems useful so exposing from the brush options.
2017-10-06 01:20:31 +11:00
Campbell Barton
56a07ba706
Vertex Paint: apply when cursor isn't over faces
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This behavior makes more sense for sculpt, less so for painting.
Restores non PBVH behavior, adding `BKE_pbvh_find_nearest_to_ray` -
similar to ray-cast except it finds the closest point on the surface.
2017-10-05 21:21:01 +11:00
Campbell Barton
0badb6c804
Cleanup: rename dist -> depth
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Prepare to add code that stores distance to the ray, avoid confusion.
2017-10-05 21:09:12 +11:00
Campbell Barton
21d91de8e7
Cleanup: remove unused struct member
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Merged with soc-2016-pbvh-painting, no longer needed.
2017-10-05 17:52:05 +11:00
Campbell Barton
82d6a30015
Disable cursor drawing while navigating
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Was performing ray-casts in sculpt mode on every update.
2017-10-05 17:35:46 +11:00
Campbell Barton
775c773cf4
Fix sculpt secondary color missing some brushes
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D2841 by @uvwxyz w/ edits
2017-10-05 12:59:22 +11:00
Campbell Barton
3c67efbbc5
Cleanup: use bool for brush checks
2017-10-05 12:59:18 +11:00
Campbell Barton
974053f7e9
Fix brush reset (missing notifier)
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D2843 by @uvwxyz
2017-10-05 12:32:24 +11:00
Campbell Barton
96477be3b6
PyAPI: fast keyword parsing for bpy modules
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No functional changes.
2017-10-05 10:52:18 +11:00
Campbell Barton
d27ca066e7
Fix passing the same argument twice to BLI_strncpy
2017-10-05 10:50:51 +11:00
Campbell Barton
ffb190244c
Fix setting the operator name in Py operator API
2017-10-05 10:50:51 +11:00
Ray Molenkamp
57d7e5b6ee
Fix T42489 and T52936: Loading blend with minimized window results in crash or empty screen on windows.
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Reviewed By: @brecht , @sergey
Differential Revision: http://developer.blender.org/D2866
2017-10-04 11:44:22 -06:00
Campbell Barton
296757804c
Fix error copying smoke modifier uv layer
2017-10-05 02:44:02 +11:00
Bastien Montagne
9609828000
Tssst, we use USA english, not Oxford one... :P
2017-10-04 12:42:33 +02:00
Bastien Montagne
a22af1a84b
Fix i18n messages extraction script, and a few more UI messages...
2017-10-04 12:39:06 +02:00
Sergey Sharybin
b22b2c783d
Fix T52982: Join operator with context override crashes Blender 2.79
2017-10-04 15:00:05 +05:00
Campbell Barton
d1dfed206b
Fix T52923: Circle diameter is in fact radius
2017-10-04 18:01:53 +11:00
Campbell Barton
08f728a3e9
Cleanup: redundant casts
2017-10-04 16:52:55 +11:00
Campbell Barton
92272f56e6
PyAPI: fast keyword parsing for __import__
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No functional changes.
2017-10-04 15:54:41 +11:00
Campbell Barton
728cffa9ce
PyAPI: fast keyword parsing for bpy.props
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No functional changes.
2017-10-04 15:13:52 +11:00
Bastien Montagne
ad22d29dac
Some UI/messages fixes.
2017-10-03 21:32:46 +02:00
Campbell Barton
cbe07d980c
Python: bump minimum version to 3.6
2017-10-03 23:50:34 +11:00
Campbell Barton
7ae02c2ddb
Cleanup: remove unused vpaint projection handle
2017-10-03 23:43:30 +11:00
Campbell Barton
a4721c0504
Weight Paint: blend smear tool
2017-10-03 23:35:30 +11:00
Campbell Barton
6a7dc3348a
Vertex Paint: fix feedback loop w/ smear tool
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Was reading and writing from same array,
this also makes smear thread-safe.
2017-10-03 23:07:13 +11:00
Bastien Montagne
314d93838e
Fix bplayer (c)
2017-10-03 12:31:51 +02:00
Alexander Gavrilov
7c2d5eaacb
Change weigth paint accumulate mechanics to fix problems with mirroring.
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Restoring weights is problematic when the stroke overlaps its mirror.
It's better to simply compute the new weight based on the saved data
rather than restoring things, and check that the change is monotonic.
This way is also closer to how things worked before the merge.
2017-10-03 12:41:37 +03:00
Campbell Barton
975ed05edb
Vertex Paint: smear got wrong last-location
2017-10-03 20:19:59 +11:00
Campbell Barton
7640d5e92a
Error in last commit, weight must be set for non-accumulate
2017-10-03 19:24:02 +11:00
Campbell Barton
f4b1f9b925
Vertex Paint: remove accumulate (soc-2017-vertex_paint)
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This secondary accumulation option accumulated brush falloff.
The same option in image painting accumulates color
as vertex paiht 'Spray' does.
Giving this option different behavior for vertex paint seems strange.
Also this is basically increasing falloff over time.
Remove the new code, expose existing 'Spray' as 'Accumulate'
to match other paint modes.
2017-10-03 19:09:28 +11:00
Campbell Barton
515e69999e
Weight Paint: don't set weight w/ average brush
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Also use 'const' for brush.
2017-10-03 18:43:18 +11:00
Campbell Barton
2b3ff61d80
Correct int division in last commit
2017-10-03 17:36:55 +11:00
Campbell Barton
6092ded127
Weight Paint: add some color blending modes
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While these mostly make sense for color,
there is no harm in supporting.
2017-10-03 17:24:29 +11:00
Alexander Gavrilov
88dd45e1e1
Disable multithreaded weight paint when mirroring is enabled.
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Mirroring writes to the mirror vertex within the direct vertex
draw function, which violates assumptions required for processing
vertices in parallel.
2017-10-02 17:33:51 +03:00
Campbell Barton
64afba0244
Remove brush versioning (again!)
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Causes crash, see c133927bb
Merging soc-2017-vertex_paint brought this back by accident.
2017-10-03 00:56:45 +11:00
Sergey Sharybin
64c1a48c50
Fix T52927: Compositor wrong scale when scale size input is connected to complex node
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The issue here is that we can not read scale from socket when determining
dependent area of interest. This area will depend on current pixel. Now fall
back to more stupid but reliable thing: if scale size input is connected to some
nodes, we use the whole frame as area of interest.
2017-10-02 15:55:52 +05:00
Campbell Barton
b2a10fa615
Vertex Paint: projection options
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This makes vertex paint match image painting more closely.
- Add falloff shape option sphere/circle
where sphere uses a 3D radius around the cursor and
circle uses a 2D radius (projected), like previous releases.
- Add normal angle option so you can control the falloff.
- Add Cull option, to paint onto faces pointing away.
Disabling normals, culling and using circle falloff
allows you to paint through the mesh.
2017-10-02 22:07:58 +11:00
Campbell Barton
9d34ae6048
Sculpt: calculate plane instead of point,normal
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No functional changes.
2017-10-02 22:07:57 +11:00
Campbell Barton
1cfee60419
Cleanup: add 'sphere' to sculpt test function name
2017-10-02 22:07:57 +11:00
Campbell Barton
2a744a9f2e
Cleanup: indentation, whitespace
2017-10-02 22:07:57 +11:00
Campbell Barton
deb16defd5
Math Lib: distance to AABB
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Original code by @mano-wii, modified for general use.
2017-10-02 22:07:39 +11:00
Sergey Sharybin
ff0938870f
Compositor: Fix strict compilation warnings when debug is enabled
2017-10-02 15:18:10 +05:00
Sergey Sharybin
f06a60c25d
Compositor: Fix compilation error with debug enabled
2017-10-02 15:12:04 +05:00
Sergey Sharybin
04704297d2
Fix T52920: Saving Tiff Files type Blender crashes
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Was only happening for 3 and 1 channel sources.
2017-10-02 13:44:13 +05:00
Campbell Barton
864a53e276
Fix gradient tool crash with recent changes
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Having gesture automatic free memory isn't practical if this
has it's own allocations.
Add option not to free userdata.
2017-10-02 01:34:51 +11:00
Campbell Barton
9a6aba2a94
Vertex Paint: use squared distance test
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Avoids sqrt for verts that are later ignored
2017-10-02 00:44:04 +11:00
Campbell Barton
f1e7891588
Vertex Paint: respect 'normal' option
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Recent changes ignored this option.
2017-10-01 23:53:24 +11:00
Campbell Barton
22ecea9e38
Weight Paint: restore non-spray functionality
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When painting with spray disabled - we need to re-apply
on top of the original each time.
Applying the soc-2016-pbvh-painting branch removed this.
While I'd added back a simple previous weight array,
this won't work when multiple groups are painted at once.
2017-10-01 21:21:24 +11:00