Commit Graph

78254 Commits

Author SHA1 Message Date
Bastien Montagne
c8a62e4f50 Cleanup: function name not following its module conventions. 2020-07-14 15:28:08 +02:00
Jacques Lucke
6068f49c33 BLI: remove static assert noexcept move constructors
The move constructor of `mpq_class` from GMP currently
allocates when it is moved. So, it cannot be noexcept.
Since we want to use this type, this static assert cannot
stay there.
2020-07-14 15:23:40 +02:00
Kévin Dietrich
2e8a78f4d1 Fluid bake: fix memory leak when path validation fails
Reviewed By: sebbas

Differential Revision: https://developer.blender.org/D8284
2020-07-14 15:21:08 +02:00
Campbell Barton
78148e20fa Cleanup: remove tab indention 2020-07-14 22:52:50 +10:00
Campbell Barton
fa7ace2215 PyAPI: support element multiplication for vector, matrix, quaternions
This was disabled during 2.8x for smooth porting of 2.7x scripts,

Now '@' is used for matrix multiplication,
support '*' to multiple vector elements.

See T56276.
2020-07-14 22:52:50 +10:00
Bastien Montagne
e3fd60b182 LibOverride: Outliner: Add an operation to override the selected ID and its parents.
This will override all linked data-blocks in the tree branch leading to
the selected one.
2020-07-14 14:51:13 +02:00
Bastien Montagne
140b26909e LibOverride: Move code tagging reauired dependencies of an override into BKE.
This is fairly generic code that can be re-used in other places.
2020-07-14 14:51:13 +02:00
Germano Cavalcante
1e5ce39156 Fix T78900: Single vertex sliding crashes
As we can see in `initVertSlide_ex`, `sld` can be `NULL`.
`sld` is dereferenced, but can still be `NULL`.
2020-07-14 09:31:05 -03:00
Jacques Lucke
01ec76842f Fix T77766: support animated global gravity toggle
Reviewers: sebbas

Differential Revision: https://developer.blender.org/D8281
2020-07-14 13:47:32 +02:00
Sergey Sharybin
25fc84bf2e Fix wrong vector size functions used in knife tool
Should not use copy_v3_v3 on a 2 element vectors.
2020-07-14 10:43:32 +02:00
Antonio Vazquez
26793d619c GPencil: Cleanup Build modifier and fix potential div by zero errors 2020-07-14 10:26:19 +02:00
Campbell Barton
0fb08b7cc4 Cleanup: sort header, cmake paths 2020-07-14 16:04:18 +10:00
Campbell Barton
93e14e5935 Fix T78883: New bezier curve points to uninitialized memory 2020-07-14 15:53:56 +10:00
Campbell Barton
5338b36fcc Cleanup: spelling 2020-07-14 15:19:52 +10:00
Hans Goudey
b818f6b55f Fix T78902: Only check main modifier panel for expansion property
Internally the "show_expanded" property stores the expansion for every
subpanel, but for RNA we should only check the first bit of the flag that
corresponds to the main panel.
2020-07-13 20:10:49 -04:00
Hans Goudey
0b24930541 UI: Add missing row in curve profile template 2020-07-13 17:16:01 -04:00
Germano Cavalcante
37fb586a0b Cleanup: remove unnecessary member
`Kfv-> sco` was being treated as a local variable, and can be
confusing since this value is not updated when navigating the viewport.
2020-07-13 16:10:45 -03:00
Pablo Dobarro
2b5e21fe00 Sculpt: Add extra deform types to Smear
The smear brush was using the stroke direction to slide colors across
the mesh surface (this is called drag in other sculpt tools). Similarly,
other deformations can be included. The most common ones in image
editing are pinch and expand, which can be used to sharpen transitions
between colors.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8270
2020-07-13 17:53:24 +02:00
Pablo Dobarro
eb3f74a0fe Sculpt: Enable color palettes for sculpt vertex colors
Enables the color palette subpanel for brushes that have color
capabilities (only the paint brush for now)

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8268
2020-07-13 17:51:12 +02:00
Bastien Montagne
8dd2386a68 IDTemplate: Minor tweak to 'make local/override' code.
Only update pointer of the template if we actually changed it...
2020-07-13 17:43:22 +02:00
Bastien Montagne
fcc91faf3f Fix (unreported) bad handling of undo for some IDTemplates operations. 2020-07-13 17:03:39 +02:00
Jacques Lucke
91e67c7bda Cleanup: remove some incorrectly placed consts
Clang-tidy reported that those parameters could be const,
but that is not true on windows.
2020-07-13 16:55:39 +02:00
Bastien Montagne
3d587efef2 LibOverride: Cleanup: Remove option to disable library overrides.
Code is mature enough now to not need this anymore, people who do not
want to use liboverrides can just not create them.
2020-07-13 16:45:55 +02:00
Germano Cavalcante
5c8dd2a703 Cleanup: silence warnings 2020-07-13 11:40:21 -03:00
Ray Molenkamp
3dcc7c73e2 MSVC: Fix build error with the 8.1 SDK
shobjidl_core.h only exists in the windows 10 SDK in the 8.1
SDK ShObjIdl.h will have the definitions we need, which still
exists in the 10 SDK and implicitly includes shobjidl_core.h.

so ShObjIdl.h will work on both SDK versions.
2020-07-13 08:38:31 -06:00
Szymon Ulatowski
29da019cb3 EEVEE: Fix sky zenith bug
Careless use of acos() in spherical coordinates transformation was
deteriorating the precision near zenith (and nadir) and producing
glitchy pixels (best seen in longer focal lengths).

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D8266
2020-07-13 17:08:58 +02:00
Bastien Montagne
16989c4d1d Fix T78037: fresh install of blender 2.83.0 not able to save user startup file.
Simply remove that check ob userdef's themes, we are never read any
userdef from startup file anymore, so this check makes no more sense.

To be backported to 2.83.
2020-07-13 16:17:35 +02:00
Sebastián Barschkis
952279a366 Fix T76687: [Mantaflow] low domain transformation performance
Implemented G.moving suggestion from comments.
2020-07-13 16:15:43 +02:00
Sybren A. Stüvel
2be7a11e43 Python API: new RNA property Screen.is_scrubbing
This commit adds a new read-only boolean property `Screen.is_scrubbing`.

The related property `Screen.is_animation_playing` is set to `True` in
two situations:

- Animation is actually playing (for example via the Play button in the
  timeline)
- The user is scrubbing through time (in the timeline, dopesheet, graph
  editor, etc.)

To distinguish between these two cases, the property
`Screen.is_scrubbing` has been added.

Concept approved by @brecht.
2020-07-13 15:26:00 +02:00
Sybren A. Stüvel
b9f565881e VSE: Python API, allow creation of VSE Movie strips with missing file
It was already possible to create Sound and Image strips that reference
non-existing files. Now it's also possible to create Movie strips
referencing missing files via the Python API call
`Sequences.new_movie()`. In this case, the duration of the strip will be
set to 1 frame.

Note that this commit does not change anything in the user interface.

The Python API of the `MovieStrip` class is extended with a function
`reload_if_needed()`. This function only performs disk I/O if the movie
strip cannot produce frames, that is either when its filepath points to
a non-existing file, or when the video sequence editor has not been
shown yet (for example because it is in an inactive workspace).

This allows for the following:

```
import bpy

scene = bpy.context.scene
vse = scene.sequence_editor_create()

filepath = bpy.path.abspath('//demo.mkv')
strip = vse.sequences.new_movie("movie", filepath,
    channel=2,
    frame_start=47,
    file_must_exist=False)
strip.frame_final_end = 327
```

This will create a new movie strip, even when `demo.mkv` does not exist.

Once `demo.mkv` has appeared at the expected location, either
`strip.reload_if_needed()` or `strip.filepath = strip.filepath` will
load it.

Differential Revision: https://developer.blender.org/D8257

Reviewed By: Sergey, ISS
2020-07-13 15:09:18 +02:00
Bastien Montagne
9db0c36af1 LibOverride: add more polling checks to operators not supposed to work on overrides.
This is long work, we are still likely missing a lot of cases...
2020-07-13 14:29:54 +02:00
Bastien Montagne
03c8b048a1 Cleanup: remove public unused function. 2020-07-13 14:29:54 +02:00
Germano Cavalcante
9c9eb03d78 Fix T78855: Knife tool crashes when the geometry has no face
I don't see the need for a BVH Tree to have root but not have leafs.
But apparently this case is possible.
2020-07-13 08:59:47 -03:00
Germano Cavalcante
f019164f1f Optimization: Use dedicated function to restore customdata
Called when canceling a transform operation.
2020-07-13 08:59:47 -03:00
Germano Cavalcante
8074a18964 Cleanup: move unchanged condition out of loop 2020-07-13 08:58:04 -03:00
Germano Cavalcante
7b558a20a9 Fix Extrude Manifold losing original UV 2020-07-13 08:48:35 -03:00
Bastien Montagne
976a0ff691 RNA code cleanup: Fix wrong usages of rna_idproperty_check().
This function is more expansive than the simpler `rna_ensure_property()`
one, and should only be used when IDProperty data is actually needed.

If one only needs to ensure it has a valid PropertyRNA pointer,
`rna_ensure_property()` is much more efficient.

Also add compiler warnings when results of those functions are unused,
this should never be the case.
2020-07-13 12:51:29 +02:00
Bastien Montagne
f8afbb7657 RNA property management: tweak to 'is set' information.
Only consider a full IDProperty as set if it actually exists in given
PointerRNA data.
2020-07-13 12:51:29 +02:00
Jacques Lucke
7453ff73ad Cleanup: quiet warnings by adding const in some places
The warnings were introduced in rB725973485a909c2b732c5.
2020-07-13 12:48:51 +02:00
Jacques Lucke
725973485a Clang Tidy: enable readability-non-const-parameter warning
Clang Tidy reported a couple of false positives. I disabled
those `NOLINTNEXTLINE`.

Differential Revision: https://developer.blender.org/D8199
2020-07-13 11:27:09 +02:00
Jacques Lucke
a19584a471 BLI: fix constructor regression for Vector and Array
This was introduced in rB403384998a6bb5f428e15ced5.
2020-07-13 10:51:46 +02:00
Jacques Lucke
644a915b1b BLI: don't allow mutable span of initializer list 2020-07-13 10:49:59 +02:00
Jacques Lucke
0718c6fae0 Cleanup: fix clang tidy warning
The code was actually correct, but clang tidy complaint about
using the Vector after it was moved from.
2020-07-13 10:40:05 +02:00
Lukas Stockner
41e6f9bd43 Cycles: Add control for sun intensity in Sky Texture and change altitude to km
Differential Revision: https://developer.blender.org/D8091
2020-07-13 03:08:11 +02:00
Lukas Stockner
e2736afdbe Cycles: Add versioning code for the new Sky Texture model
Differential Revision: https://developer.blender.org/D8091
2020-07-13 03:08:07 +02:00
Lukas Stockner
77cd8182f8 Cycles: Remove Vector input on Sky texture when using the included sun
When using the sun, we need to sun sampling logic to avoid excessive
sampling map resolution, but that logic assumes that the Vector input
comes from the view direction.
That is the case in the vast majority of cases anyways, so the easiest
solution is to just remove the input for that case.

Differential Revision: https://developer.blender.org/D8091
2020-07-13 02:00:38 +02:00
Lukas Stockner
474dcbcf12 Cycles: Remove limits on the Sky texture's sun rotation
For animation/driver purposes, being able to go outside of the 0-360
range makes things easier.

Differential Revision: https://developer.blender.org/D8091
2020-07-13 02:00:24 +02:00
Jacques Lucke
f319eec881 Cleanup: disable debug code 2020-07-12 11:05:43 +02:00
Jacques Lucke
30ed51d60a Cleanup: unused debug variable 2020-07-12 12:50:19 +02:00
Jacques Lucke
21b20ae5ec Particles: initial support for forces in simulation node trees
The force node can now be used to control the behavior of particles.
Forces can access particles attributes. Currently, there are three attributes:
`Position` (vector), `Velocity` (vector) and `ID` (integer).

Supported nodes are: Math, Vector Math, Separate Vector, Combine Vector and Value.

Next, I'll have to split `simulation.cc` into multiple files and move
some stuff out of blenkernel into another folder.
2020-07-12 12:38:57 +02:00