Commit Graph

1749 Commits

Author SHA1 Message Date
Simon Clitherow
c968c1b1ff - Added missing break statements. Panning and zooming from the menus
now works correctly.
2004-02-01 15:44:37 +00:00
Simon Clitherow
ea82f6e461 - added new translation files pt_br & zh_cn, and the new python scripts
to win installer script.

(Note to self: see if there is a way to automate this with some sed or
awk magic...)
2004-02-01 15:42:14 +00:00
Matt Ebb
23a11c714e * Got rid of the dual URLs on the splash screen 2004-02-01 11:39:18 +00:00
Ton Roosendaal
f5e85cc538 - version upped to 2.32
(warn: still waiting for splash!)
2004-01-31 13:00:31 +00:00
Alfredo de Greef
516a0370ad Fixed problem of missing win32 drive when file selector was used to choose export path.
Fixed missing background when not rendering with GI enabled.
2004-01-30 21:47:34 +00:00
Ton Roosendaal
a1c7a5b043 - removed error() call from initrender, for when no backbuf found.
this function needs the UI active, doesnt work with renderwindow.
2004-01-30 18:07:26 +00:00
Martin Poirier
675f25000c License update for uv_export 2004-01-30 11:56:32 +00:00
Willian Padovani Germano
8fbed941bc - Last minute script addition (blame / thank Theeth :) -- Theeth's UV Face export script.
- tiny harmless change in module Blender.Material's *doc*.

Aphex: tested your fix for windows (thank you -- and Bill Baxter for reporting):
  It doesn't break anything here (linux).  So probably no need for #ifdef's.
2004-01-30 04:27:28 +00:00
Martin Poirier
3a8ae6fa67 Lamp Dist limit brought back up to 5000 like it was before. (Hoping it doesn't cause any problems) 2004-01-29 23:34:20 +00:00
Ton Roosendaal
f85027ad02 - made f10 mode buttons (shadow/env/ray/etc) all equal height. 2004-01-29 22:28:51 +00:00
Ton Roosendaal
56926b00ac - fix after testing with regression files; the boundary on a sphere, on the
edge where shaded is unshaded, the shadow routine didn't work correctly.
  Had to put back an old dot-product check to fix.
2004-01-29 22:28:04 +00:00
Simon Clitherow
d0f7d306b6 second last minute commit! -- removed a trailing slash which prevented
win32 from locating .blender/scripts.
I'm hoping other OSes are a little more forgiving about these things...
but PLEASE test, else we may need to #ifdef it.
2004-01-29 22:12:14 +00:00
Simon Clitherow
6d68c41e62 last minute commit -- saving .b.blend files on Windows for users
who have set a %HOME% environment var now works again.
Patch provided by Bill Baxter, plus an additional fix for Win9x.

There is still work to be done with this after the 2.32 release...
2004-01-29 20:30:05 +00:00
Ton Roosendaal
162d5cdc91 fix for bug #933, specularity was clipped too soon, especially evident
when using low spec hardness value (1 or 2).
2004-01-29 17:33:38 +00:00
Alejandro Conty Estevez
c28a1b5817 Fixed problem reported by Panagiotis Papadakos about yafray path in unix 2004-01-29 08:46:08 +00:00
Martin Poirier
aea517832b NURBS CV Weight button fix for the Editing window and Properties floating panel.
Upped both limit to 100. (in 2.23, the limit in the Nkey window was 100).
Corrected the minimum of the Properties panel (was -10 which made no sense).
2004-01-29 00:47:35 +00:00
Kent Mein
d8babc260d Added #include <stdio.h>
to get rid of a warning about undefined printf
I know stupid but hey might as well make it do the right thing.

Kent
2004-01-28 19:25:32 +00:00
Willian Padovani Germano
bdc624452b BPython:
-- fixing a last minute bug: scripts w/o guis that called the file selector were
   not being checked for errors, which could cause crash dumps upon exiting.
-- docs: updates for Draw (fixed example) and Material (added tex related methods docs)

Scripts:
-- added some more scripts, all I could get in shape in time (at least they export / import back).
   Only tested on linux.
2004-01-28 19:16:50 +00:00
Kent Mein
abe7425f3c Added Solaris specific stuff. Mostly its just a copy of the linux side
of things with a couple of tweaks.  It still needs work but I'm stuck.
Working with Michel to change compiler to gcc for solaris since Sun's c++
compiler is broken and won't compile blender.

Kent
2004-01-28 19:11:24 +00:00
Michel Selten
d705e90841 Makefile update
* In a previous commit, the following targets on Linux were commented out:
  - plugin
  - xplink
  - blenderstatic
  - blenderplayer
  This commit uncommented those targets again.
2004-01-28 19:05:52 +00:00
Matt Ebb
130b302882 Whoops, this should have gone along with the panel shading commit. 2004-01-28 12:24:45 +00:00
Matt Ebb
682751cd4f * Widened the tooltips when using non-AA fonts, so there's a margin between the top of the tooltip and the ascender. 2004-01-28 12:20:19 +00:00
Matt Ebb
a82c289982 * Replaced crappy close icon (that always got distorted) with an OpenGL drawn X. Can someone with a graphics card that supports AA lines please check that this looks ok, since mine doesn't :(
* Minor tweaks to panel shading/colours
2004-01-28 12:17:54 +00:00
Matt Ebb
c733ce5afb * Reverted to an older method of drawing button outlines (previous caused a stupid 'building up' effect from transparent lines being repeatedly drawn over the top of each other). This causes minor problems elsewhere, but it's less troublesome overall, for now - hopefully a proper solution can be found in the future. 2004-01-28 12:16:05 +00:00
Kent Mein
aad9662e29 Fixed a couple of explicit references to .blender made them $(CONFDIR)
instead.  Also moved the creation of $(CONFDIR) up so that it
gets created before dumping files into it.  There is still one
extra reference to .blender for osX but I wasn't sure what was going on
so I left it.  It really should be "fixed" though.

Kent
2004-01-28 11:51:13 +00:00
Stefan Gartner
a7a3b3b0b3 (re)added pulldown menu to select physics. Both the menu and the gravity
slider are only enabled if GAMEBLENDER is set to 1
2004-01-28 11:42:19 +00:00
Simon Clitherow
9f170d9f75 - updated "make release" for windows to include new python files.
- updated win32 installer script.
2004-01-27 22:13:41 +00:00
Chris Want
e958ccafd2 My beautification of the behemoth do_all_actions() broke NLA blend in/out
... I don't have time to find a fix before the release so I'll just revert
the code.
2004-01-27 15:18:04 +00:00
Alejandro Conty Estevez
8e6b1f54b1 Gi power behaviour changed so it's exported as a multiplier for the emit
component of the materials, background color, and dummy arealights. Hemi/Path
power is kept 1.0 now. Also changed the range for power to [0-100]
2004-01-27 12:41:37 +00:00
Rob Haarsma
b1b4a7e652 Thanks to Li Jun (oyster), here's a Simplified Chinese translation for Blender's interface. 2004-01-27 11:12:33 +00:00
Willian Padovani Germano
36bd6379c2 BPython - two small fixes:
-- search/remove '\r' from string buffers read from scripts:
    used a fast way: change each '\r' to a space, since it should
    work for scripts and the buffer is only needed for a short while.
-- added call to clear error indicator before running a script.
    A previous script may set it even on succesful returns.
2004-01-27 09:30:29 +00:00
Alfredo de Greef
898001a2b6 As reported by Hiroshi Saito, M_1_PI apparently not recognized in VC6, removed it. 2004-01-27 06:23:33 +00:00
Chris Want
e8aaea0b63 Armature related fixes and cleanups:
* Armatures that had constraint targets inside other armatures
  weren't transform()-ing correctly

* Issues with lattice deformed objects that are parents of bones
  when rendering an animation. Seems to be mostly OK now with the
  exception of the first rendered frame -- weird bugs like this have
  plagued blender for ages, which leads me to believe that
  RE_rotateBlenderScene() is a piece of garbage that nobody understands
  (especially me).

* made a few helper functions to clean up some repeated code related
  to clearing constraint status and rebuilding displists.
2004-01-27 06:08:37 +00:00
Alfredo de Greef
c225bf1240 On request of broken, monkeyboi and others the rendering engine menu is back again.
The menu button was also moved to the render panel, this required some changes to the placement of the other buttons.
I hope this is no problem...
2004-01-27 05:46:12 +00:00
Chris Want
1b73348e98 Made select more, select less, and select non-manifold more aware of
hidden verts.
2004-01-27 04:42:12 +00:00
Willian Padovani Germano
33dd2f5e0d BPython:
- as proposed by Ton, default dir for menu enabled scripts is:
userhome/.blender/scripts if available or (using bprogname -- argv[0]),
blenderInstallationDir/.blender/scripts/ otherwise.
- moved a piece of code from BPY_interface.c to BPY_menus.c to get rid
of a linkage warning reported by J. Walton
-- added the first scripts to release/scripts:

We need time to get more scripts there, but the situation should improve
consistently from now on.  Adding three export scripts: cal3d, directX, ac3d.
And one import: ac3d.
2004-01-27 03:34:16 +00:00
Rob Haarsma
d482d34ffb Here's Frank´s (José Silva) tiny contribution to Blender´s community,
a translation of Blender's interface to Brazilian Portuguese.

Thanks for posting ;)
2004-01-27 00:39:44 +00:00
Alfredo de Greef
8273ebce0f fixed problem with ray button and shadow rendering
Blender 'sphere' mode lights in yafray should now have more similar light levels
render shadow button in Blender must now be enabled to render shadows in yafray too
some other minor shadow related corrections
2004-01-27 00:15:12 +00:00
Ton Roosendaal
a5f2e598a2 - added line as provided by Bill Baxter, which makes option "no numpad"
accept the minuskey for numerical input while transform().
2004-01-26 15:42:54 +00:00
Rob Haarsma
d9ab27eda2 Fixed nasty #include. 2004-01-26 12:53:40 +00:00
Rob Haarsma
a3283280bf Fixed behaviour of cyclic anim textures.
Note: the Fie/Ima (fields per rendered image) functionality is still broken.
2004-01-26 12:37:34 +00:00
Alejandro Conty Estevez
e11754cf12 possible fix for os x problem, caused by SIGVTALRM 2004-01-26 12:15:33 +00:00
Chris Want
57be09f6e2 Modified 'make release' as recommended by J. Walton (removed some @'s) 2004-01-25 23:59:22 +00:00
Alexander Ewering
2837000728 "Fixes" bug 929 - The undo system crashed when the maximum number of undo
steps in userprefs was set to 1. Increased the lowest possible value to
2 :)
2004-01-25 23:48:11 +00:00
Chris Want
5b5d9f9844 SCons for irix update (now does mips3 binary). 2004-01-25 21:42:18 +00:00
Chris Want
350310f65a Fix for irix 'make release' 2004-01-25 20:59:06 +00:00
Michel Selten
c8d8b2c4de SCons update
* makesdna generates dna.c which in turn should be compiled with nice cflags,
  linkflags etc. But, a small error slipped in which caused the .c file to be
  compiled into a nice .o file without those flags.
  Thanks to Hos for pointing out the error and persisting there indeed was an
  error.
2004-01-25 20:57:25 +00:00
Alfredo de Greef
8b53b30563 arealight now can be used without global photonmap
fixed problem with spotlights not rendering
2004-01-25 20:28:46 +00:00
Chris Want
82f8155c3c Fixed a typo in the 'make release' stuff 2004-01-25 18:37:56 +00:00
Chris Want
83cfab301b A few 'make release' related modifications:
* the compiled plugins get moved to .blender/plugins in the
  release tarball (the include and C files remain where they
  were). Please test.

* if they exist, the directories release/scripts and release/bpydata
  get copied to .blender/scripts and .blender/bpydata respectively.
2004-01-25 18:31:05 +00:00