Commit Graph

69809 Commits

Author SHA1 Message Date
Clément Foucault
ccc625ce23 Eevee: Fix crash when saving file / opengl render. 2017-06-09 15:01:32 +02:00
Dalai Felinto
ee93bc806b Eevee DoF: Use more reasonable UI range for anamorphic bokeh
Regular camera lens have a ratio of 1.0. The anamorphic bokeh can be
used freely as an artistic decision, but it's nice to clamp it to 2.0,
to match real cameras.

That end up giving a reference for artistis playing with the
parameters unaware of the more realistic limits.
2017-06-09 11:56:40 +02:00
Dalai Felinto
461ea375ad Fix T51720: Depth of Field Bug - Black Screen 2017-06-09 11:56:22 +02:00
Campbell Barton
bb773acd5f Merge branch 'master' into blender2.8 2017-06-09 19:40:47 +10:00
Campbell Barton
d7f33668d6 Math Lib: Add mat3_from_axis_conversion_single
Single axis version of mat3_from_axis_conversion,
when the second axis isn't important (orienting an arrow for eg).
2017-06-09 19:31:27 +10:00
Sergey Sharybin
d583af0026 Fix T51756: Fix crash when transforming vertices in edit mode
The issue was caused by under-allocation of UV islands calculation.
2017-06-09 10:46:00 +02:00
Sergey Sharybin
16ecd0b79e Fix T51750: Group selection broken
Proper way, no base is involved.
2017-06-09 10:04:12 +02:00
Luca Rood
ab4b7b5368 Fix T51648: Inconsistent edge collapse point depending on orientation
Edge collapse was using bounding box center as the point to collapse to.
When collapsing multiple adjacent edges together, this caused
inconsistencies in placement of the collapsed point, depending on the
orientation of the edges in relation to the space axis.

This makes edge collapse use the mean point instead.
2017-06-09 10:03:46 +02:00
Bastien Montagne
a46a168705 install_depsh: update OpenCollada to 1.6.51, and OIIO to 1.7.15 2017-06-09 09:44:40 +02:00
Dalai Felinto
3a60b4511e Revert "Fix T51750: Group selection broken"
This reverts commit 484e3527d1.
2017-06-09 09:42:08 +02:00
Bastien Montagne
58de2164c9 Fix for fix for bplayer (c) :/ 2017-06-09 09:23:54 +02:00
Bastien Montagne
03a5da0a63 Fix bplayer building (c) 2017-06-09 09:13:54 +02:00
Lukas Stockner
705c43be0b Cycles Denoising: Merge outlier heuristic and confidence interval test
The previous outlier heuristic only checked whether the pixel is more than
twice as bright compared to the 75% quantile of the 5x5 neighborhood.
While this detected fireflies robustly, it also incorrectly marked a lot of
legitimate small highlights as outliers and filtered them away.

This commit adds an additional condition for marking a pixel as a firefly:
In addition to being above the reference brightness, the lower end of the
3-sigma confidence interval has to be below it.
Since the lower end approximates how low the true value of the pixel might be,
this test separates pixels that are supposed to be very bright from pixels that
are very bright due to random fireflies.

Also, since there is now a reliable outlier filter as a preprocessing step,
the additional confidence interval test in the reconstruction kernel is no
longer needed.
2017-06-09 03:46:11 +02:00
Clément Foucault
3b9e8b385c Fix compilation issue 2017-06-09 01:28:43 +02:00
Clément Foucault
67913c603c Probe: Add influence display and rework UI. 2017-06-09 01:15:17 +02:00
Clément Foucault
e45ebec335 Probes: Add more parameters.
Add Min Max for box, and distance for sphere falloff.
Same for parallax.
Add clip distances.
2017-06-09 01:15:17 +02:00
Clément Foucault
974c0cc7b6 Eevee: First commit of Probe support. 2017-06-09 01:15:17 +02:00
Clément Foucault
cadb950490 Draw Manager: Add request redraw method.
This is extremly hacky and against notifier design. This must be revisited later.
We might want to mimic external renderer way of requesting redraw.
2017-06-09 01:15:17 +02:00
Clément Foucault
1ee5d08c95 Draw Manager: Add support for temporary matrix override.
This allow to specify custom matrices for certain specific passes.
2017-06-09 01:15:17 +02:00
Clément Foucault
4abb3c1bc4 Draw Manager, GPUTexture: Add support for binding individual cubeface to framebuffer. 2017-06-09 01:15:17 +02:00
Clément Foucault
c1009af596 Probe: Add panel and "Add-menu" items.
Also revisits defaults.
2017-06-09 01:15:17 +02:00
Clément Foucault
4df449edd5 Probe: Add initial visualisation 2017-06-09 01:15:17 +02:00
Clément Foucault
f6898f9ae5 Probe: fix some missing bits / errors in RNA ... 2017-06-09 01:15:17 +02:00
Clément Foucault
618aef1e58 Eevee: Fix normal orientation on default shader. 2017-06-09 01:15:17 +02:00
Clément Foucault
73949ffbf3 DNA_ID Fix comment 2017-06-09 01:15:17 +02:00
Clément Foucault
cc31d7bb49 Probe: Add new object datablock
We went for a new datablock because blending probe functionality with empties was going to be messy.
2017-06-09 01:15:17 +02:00
Campbell Barton
346619159a Merge branch 'master' into blender2.8 2017-06-09 07:21:43 +10:00
Campbell Barton
8a757bf34a RNA: remove static strings from registration
* Static strings aren't needed anymore, use stack memory.
* Fix obscure leak on failed macro registration.
* Use prefix for wrappers exported from bpy module.
2017-06-09 07:20:25 +10:00
Campbell Barton
46c073e4ac Cleanup: cmake indentation, missing include 2017-06-09 06:45:21 +10:00
Dalai Felinto
836c3c14cc Remove unused lay value from Dupli object evaluation context 2017-06-08 19:28:54 +02:00
Dalai Felinto
c5daddbef3 Revert "Fix some groups not showing in the viewport"
This reverts commit c19fedf636.
2017-06-08 19:03:42 +02:00
Dalai Felinto
c19fedf636 Fix some groups not showing in the viewport
If the group was freshly created in 2.8 from a new object, this will prevent the object to be shown.
2017-06-08 19:03:38 +02:00
Dalai Felinto
484e3527d1 Fix T51750: Group selection broken
This was introduced in 23c93873f4.

This could be moved to deg_flush_base_flags_and_settings but since we
only need this for duplis I think it's fine to be handled separately.
2017-06-08 19:00:30 +02:00
Sergey Sharybin
9bcc44d505 Depsgraph: Avoid over-documentation
The comment adds zero information.
2017-06-08 16:12:04 +02:00
Sergey Sharybin
2335bfeaa0 Avoid allocation of evaluation context for iterator
Use stack-allocated context when possible.
2017-06-08 16:11:14 +02:00
Bastien Montagne
c71e160c02 Fix T51733: 3d print toolbox checks report false positives.
Colinear vertices in a same face would not be handled correctly.
2017-06-08 14:05:36 +02:00
Sergey Sharybin
6a546fc73e Cycles: Don't leave multiple spaces in the device name 2017-06-08 12:15:24 +02:00
Sergey Sharybin
45d3e22204 Cycles: Display optional board name in system info 2017-06-08 12:10:15 +02:00
Sergey Sharybin
78c0f09d4f Cycles: Cleanup, indentation 2017-06-08 12:03:08 +02:00
Sergey Sharybin
2f9cfda459 Fix compilation error after recent depsgraph cleanup 2017-06-08 10:59:33 +02:00
Sergey Sharybin
23c93873f4 Remove selection color from the base
Use indirect access to it via object.

It was already flushing from base to object, now we can avoid such flushing.

Still weird to have selection color filled in by dependency graph, but now
there is no synchronization going on at least.
2017-06-08 10:46:45 +02:00
Luca Rood
d675415eef Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgraph.h
This removes BKE_depsgraph.h and depsgraph.c
2017-06-08 10:17:04 +02:00
Bastien Montagne
ff6b249046 Simplify Array modifier 'relative offset' handling.
Was looping three times over the source mesh's vertices to get min/max
along all three axes... Nothing critical, but still!
2017-06-08 09:17:08 +02:00
Campbell Barton
7f480352ca WM: move manipulator library into editors
As with operators, the window-manager has the API for defining,
the editor can implement and register its own manipulators.

This exposes wmManipulator, keeping it opaque isn't
practical if editors and Python are to implement their own.
2017-06-08 07:42:17 +10:00
Mike Erwin
bfa5efeebe Fix MSVC compile (T51740)
Gawain doesn't include Blender's cross-platform "inline" definition. This change slipped in as part of D2697.
2017-06-07 16:28:24 -04:00
Mike Erwin
179bb97740 Gawain: stricter lookup of builtin uniforms
UNIFORM_NONE should never match a valid uniform (builtin or custom).

The logic for UNIFORM_CUSTOM was just wrong, since it returned the first custom uniform. This function should only accept builtin (non-custom) uniforms.
2017-06-07 16:20:37 -04:00
Mike Erwin
bb3e669d06 Gawain: faster lookup shader attribs by name
Quick hash rejection instead of string comparison. Uniform lookups already work this way. I don't expect a major overall speedup since attributes are looked up less frequently than uniforms.
2017-06-07 16:20:37 -04:00
Mike Erwin
a5242d08fb cleanup floating point literals 2017-06-07 16:20:37 -04:00
Campbell Barton
575db256db WM: add wmManipulatorType, from wmManipulator
Having the type in mixed in with each instance
made it hard to expose types to RNA/Python.
2017-06-08 05:30:21 +10:00
Joshua Leung
d25ab3fcc4 Fix: GP Clone brush was not correcting color references for pasted strokes either 2017-06-08 03:23:31 +12:00