Commit Graph

43174 Commits

Author SHA1 Message Date
Campbell Barton
d09f2ed322 Fix T38864: Crash with curves and follow path 2014-02-27 19:33:23 +11:00
Campbell Barton
64eea27533 Fix T38602: Aligned layout breaks if panel too wide 2014-02-27 19:01:14 +11:00
Antony Riakiotakis
b9f14ea56b Fix T36654.
There is a key conflict between grease pencil shortcuts and sculpt
shortcuts (D and ctrl D were taken by draw brush and dyntopo toggle,
respectively). Based on feedback, change dyntopo toggle to ctrl-T and
draw brush to X.

Also add missing property update for dyntopo detail size.
2014-02-27 09:39:39 +02:00
Campbell Barton
118d86aa73 UI: avoid for divide by zero for icon buttons (no need to clip text) 2014-02-27 18:30:06 +11:00
Campbell Barton
4622fc418e Fix T38863: FCurve auto-clamp allows handle to move past X bounds
F-Curves with large Y axis had strange behavior where the handles could
stretch out on the X axis rather then clamping as they do at smaller sizes.
2014-02-27 17:15:49 +11:00
Campbell Barton
55fe91abf3 Code cleanup: curves calculation was using offsets confusingly
also avoid calculating handle length when align isn't used.
2014-02-27 17:03:35 +11:00
Campbell Barton
5e7f995b08 Fix: 'F-Curve Editor' popup text was truncated. 2014-02-27 16:18:42 +11:00
Campbell Barton
6f6be7c936 Fix T38859: Laplacian Deform Crash 2014-02-27 15:03:03 +11:00
Campbell Barton
be8f628b89 Fix T38851: Apply Transform doesn't work when called from search popup 2014-02-27 13:39:35 +11:00
Campbell Barton
a815e04f72 Fix T38834: Knife constraint is offset after moving the view 2014-02-27 13:28:25 +11:00
Campbell Barton
b5d6f14290 Fix T38858: Crazy spaces was unpredictable with co-linear edges 2014-02-27 12:28:40 +11:00
Campbell Barton
26133a96ae Fix for VIEW3D_OT_camera_to_view with quadview, disable in camera view 2014-02-27 11:33:27 +11:00
Campbell Barton
bb1164a798 Fix for view3d name getting concatenated 2014-02-27 11:31:23 +11:00
Campbell Barton
f72acc38dd Transform: remove recently added ival2, use editbones temp data 2014-02-27 09:47:37 +11:00
Campbell Barton
8af2ed80a4 RNA: rename matrix_for_frame -> matrix_from_frame 2014-02-27 08:39:25 +11:00
Bastien Montagne
c35ac8f7ac Fix T38678: Long strings on Search widget not getting shortened/no tooltip.
Note this commit only makes search menus wider and adds shortening to their strings.
Adding tooltips here is not trivial, would need much bigger changes...

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D341
2014-02-26 21:53:56 +01:00
Bastien Montagne
65c5be9676 Fix T38843: Bone parallel to world z axis flicking when scale in edit mode.
This commit hopefully fixes all glitches we had when bone was Z-aligned. Note that when you init a transform
with a Z-aligned bone and change it to be non-Z-aligned, you will still get some brutal roll change,
there is not much things we can do here afaik...
2014-02-26 21:36:24 +01:00
Brecht Van Lommel
59a0828ac1 Fix T38856: mark seam in search menu clearing the seam in some cases.
It should not remember the operator property for the next time here.
2014-02-26 20:56:36 +01:00
Brecht Van Lommel
0e492ac482 Fix T36652: .blend file with minimized window not loading correctly on Windows. 2014-02-26 20:50:55 +01:00
Brecht Van Lommel
0de1df49e1 Fix T37756: file > open with file selector already open not restoring screen correctly. 2014-02-26 19:50:12 +01:00
Brecht Van Lommel
c4eab10e5c Fix T38853: right click menu add driver should not be possible to redo.
This was already disabled for the keyframing operators, needs to be done for
drivers as well as this doesn't work.
2014-02-26 18:56:00 +01:00
Brecht Van Lommel
0fa832bed2 Fix T38855: DIRECTORY_PATH vs. DIR_PATH inconsistency in python API docs. 2014-02-26 18:56:00 +01:00
Lukas Tönne
ffa94cb713 Fix for bug reported by Pablo Vasquez (venomgfx) on IRC: Single layer
renders were broken.

This was caused by rB1a79abdad2443ff9f12e7efd95ee78a264a9d60a which
makes a copy of the render layer list for thread safety. The single
layer passed to this function is still in the original list though, so
to get the correct index it has to be looked up there. Otherwise no
active index is set and all layers are rendered every time.
2014-02-26 18:47:25 +01:00
IRIE Shinsuke
49e8cfd809 Further work to fix T38726: signal viewport to update when adding/removing render layers.
Reviewers: brecht

Differential Revision: https://developer.blender.org/D346
2014-02-26 18:41:06 +01:00
Brecht Van Lommel
a856b123ff Fix T38726: missing rendered viewport update when removing render layer. 2014-02-26 17:29:50 +01:00
Brecht Van Lommel
1dbd3ae629 Fix T38831: blender internal enabling shadow pass changes material node diffuse.
It would include/exclude shadow depending on the pass being disabled/enabled,
but that should have no influence on the combined render result. Now it always
includes shadow.
2014-02-26 16:55:50 +01:00
Lukas Tönne
4cfca0adfe Nicer solution to T38846: Split off the render layer forcing from the
validity check for render operator.

This way scene DNA can stay read-only there, cleaner and we don't have
to pass an awkward bool pointer around.
2014-02-26 14:56:27 +01:00
Lukas Tönne
ecbae4ab46 Fix T38846: Render layer checkbox is not refreshed.
The render operator invoke checks render layers, which can force the
render layer to be activated. This requires a notifier, which has to be
done in the operator itself (can't do this inside pipeline code).
2014-02-26 14:39:14 +01:00
Sergey Sharybin
ef2c05c77e Fix crash happening when drawing GP for a track which doesn't have visible marker 2014-02-26 19:42:59 +06:00
Sergey Sharybin
3b44ca08a9 Fix 3D tracks to mesh not aligning mesh properly
Also fixed wrong frame number used for reconstructed object
visualization in 3D viewport.
2014-02-26 19:40:04 +06:00
Campbell Barton
cf0120b189 Fix for own regression: remove doubles deselected faces 2014-02-26 23:42:47 +11:00
Campbell Barton
b5b1ce9d21 BMesh: add overwrite option to BM_mesh_elem_hflag_enable/disable_test 2014-02-26 23:42:47 +11:00
Campbell Barton
4a61df9c95 Fix T38837: Ctrl+RMB can't select posemode
This used to work (unintentionally), now check for paint-select
modes as well as editmode for ctrl+rmb to force object selection.
2014-02-26 16:05:29 +11:00
Campbell Barton
081a3412a9 Paint API: add BKE_paint_select_elem_test: to check on paint selection 2014-02-26 16:00:54 +11:00
Campbell Barton
1dd7e759a0 Sculpt: allow to select objects when in sculpt mode
This was disabled with circle select (which makes sense), but all other
paint modes allow this and sculpt isnt using select mouse.
2014-02-26 15:41:42 +11:00
Campbell Barton
d2548f561c WM: hide screen management and ndof operators from seach popup 2014-02-26 13:48:41 +11:00
Campbell Barton
ece755ffe6 Fix for sequencer add operators showing up in spacebar search. 2014-02-26 13:30:25 +11:00
Campbell Barton
497e1de25b Fix for constraint poll function succeeding when no constraint exists 2014-02-26 13:30:25 +11:00
Sergey Sharybin
70924a7b2e Fix T38548: Edit externally always uses first frame only 2014-02-26 10:58:14 +11:00
Brecht Van Lommel
593d856217 Fix T38836: change screencast timer limits so you can record with higher FPS.
Note that the screencast implementation is quite poor and that you may not even
get the requested FPS, the timing system here is not reliable.
2014-02-25 21:49:38 +01:00
Brecht Van Lommel
8cfb5e91ea Further work for fix T38804: unnecessary empty space in the modifier UI. 2014-02-25 21:49:38 +01:00
Campbell Barton
21cb628399 Assert for invalid customdata allocs 2014-02-25 23:13:17 +11:00
Campbell Barton
ca2b4323a8 Fix T38003: Skin modifier crash with long edges 2014-02-25 23:03:26 +11:00
Sergey Sharybin
f2309ba579 Fix T38824: curve which is constrained on a hidden layer causes cycles crash
Issue was caused by cycles setting scene frame which will update scene for
all the layers (not just visible ones) which confuses depsgraph making
objects which are needed as dependency are not really evaluated.

Made it so setting frame via scene.frame_set() which check whether update
need to be flushed to an invisible objects and do this if so.

Not ideal solution but seems to be safest at this point.
2014-02-25 15:52:56 +06:00
Lukas Tönne
3ae641eb02 Fix T38773: Inconsistent conversion of colors and float values in
Blender Internal shader nodes.

All nodes now use the `nodestack_get_vec` function to convert whatever
input values are connected to the desired type, instead of using the
stack values directly regardless of what they contain.

Note that this might break old node setups that have been adapted to the
faulty behavior, but as discussed in the bug report the 2.70 version is
the right time to fix this.
2014-02-25 10:15:28 +01:00
Sergey Sharybin
bf547a1983 Fix T38806: Proxy file changes don't update until Blender's restart 2014-02-25 13:50:01 +06:00
Campbell Barton
44e53c82d2 Object disable negative object dimensions
these would become positive on update
2014-02-25 18:35:55 +11:00
Sergey Sharybin
d9637fb3be Fix T38745: Curve parent crash when rendering animation
Issue was caused by curve orco calculation for rendering being freed
curve path and not calculating it back.

This left depsgraph in a state that it believed all the object data
is up to date but in fact some parts of data was freed by convert
blender.

Now made it so path is not being freed by render thread. This is
rather a workaround actually because ideally render thread need
to use copy-on-write here or at least use local cache here. But
current logic should be closer to what was happening in previous
release.
2014-02-25 13:27:46 +06:00
Campbell Barton
18f6bb04fa Fix for custom property editor when property id's contained quotes
Adds bpy.utils.escape_identifier()
2014-02-25 16:19:57 +11:00
Campbell Barton
6a43c2ac1a Fix text select offset /w zoomed UI & popups (colorpicker) 2014-02-25 14:18:04 +11:00