Commit Graph

128727 Commits

Author SHA1 Message Date
Sergey Sharybin
d7a21d0199 Merge branch 'blender-v4.0-release' 2023-10-04 18:10:50 +02:00
Sergey Sharybin
92647bdbdd Fix light linking state being lost on collection copy and duplicate
This preserves the light linking state when collection is copied manually
via the copy-paste or duplicate functionality, but also should fix the
problem of lost light linking state when adding a collection override.

Pull Request: https://projects.blender.org/blender/blender/pulls/113243
2023-10-04 18:10:09 +02:00
Sergey Sharybin
d522938fd5 macOS: Enable secure coding for restorable state
There are secure implications of not using secure coding for the
restorable state described in the following article:

  https://sector7.computest.nl/post/2022-08-process-injection-breaking-all-macos-security-layers-with-a-single-vulnerability/

Starting with macOS 14 this secure coding is enabled implicitly
but with a warning printed into the console with a note that it
does not affect other versions of macOS.

This change makes it so the secure coding is used explicitly on
all supported macOS versions.

Blender does not use the restorable state itself, and used its
own code to take care of window placement, so there should be
no user-measurable changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/113240
2023-10-04 18:09:27 +02:00
Bastien Montagne
159979a585 Merge branch 'blender-v4.0-release' 2023-10-04 17:06:25 +02:00
Damien Picard
1fa7ba125c I18n: translate bones' 'Move to Collection' operator menu.
Several items are untranslated in the 'Move to Collection' operator
menu (the bone collections one, `ARMATURE_OT_move_to_collection`).
This is because it uses custom callback to allow the menu content
to be dynamically generated.

Because of this, some labels have to be translated manually using
`CTX_IFACE_()`. The translation context is "Operator" because these
messages come from an operator.

On the other hand, the destination collections themselves should not
have their name translated since they are data. The property now uses
the `PROP_ENUM_NO_TRANSLATE` flag for this.

PR: https://projects.blender.org/blender/blender/pulls/113224.
2023-10-04 16:59:57 +02:00
Jacques Lucke
5ad9c135e4 Cleanup: deduplicate uilist layout code for zone socket items 2023-10-04 15:40:57 +02:00
Jacques Lucke
29da7608ca Geometry Nodes: deduplicate zone socket item operators in Python
No user visible changes are expected.
2023-10-04 15:38:38 +02:00
Bastien Montagne
43d7abc31a Merge branch 'blender-v4.0-release' 2023-10-04 14:51:06 +02:00
Bastien Montagne
2d2c7457cf Fix #112548: Assert in object parenting liboverride code.
Dummy mistake in commit(s) a few months ago that fixed/improved handling
of parenting between objects in liboverride context, trying to access an
Enum propoerty as an int one...

This will have to be backported to 3.6LTS as well.
2023-10-04 14:43:42 +02:00
Clément Foucault
9d229aee19 Math: Add from_up_axis matrix creation function
This add the possibility to create a
orthogonal basis around a given unit
vector.

The name was chosen to match the naming
convention already in place and match
the other matrix construction functions.
In other places (ex: renderers), this same
function is commonly named `make_orthonormal`
or `make_basis`.

The function is not given to have a fixed
implementation and might change overtime.
That's why the test only covers the
assumptions and not the raw values.

The implementation is borrowed from
Cycles and adapted to our math API.

Pull Request: https://projects.blender.org/blender/blender/pulls/113218
2023-10-04 14:35:47 +02:00
Bastien Montagne
17816d18ca Merge branch 'blender-v4.0-release' 2023-10-04 14:15:32 +02:00
Bastien Montagne
3d5c6dc218 Tests: Add test to open all blendfiles in current /lib/tests/ repository.
This is fairly brute force and rough, but there are quite a few old
files in there, helps a bit with versioning and readfile code testing.

Note: Five files are currently excluded since failing in debug builds
at least, most of the time for memleaks issues. The two other 'errors'
may also not be actual issues, but this needs to be investigated further.

Also, in the future, when time allows, it may be better to generate a
set of dedicated testing files, with as many official releases versions
as possible?

Re. #112649.
2023-10-04 14:15:06 +02:00
Lukas Stockner
e95ae963d9 Merge branch 'blender-v4.0-release' 2023-10-04 13:59:45 +02:00
Lukas Stockner
d071e0a5fc Fix #113058: Cycles: Bump mapping causing dark edges with subsurface
The refractive entry bounce does not like being below the shading normal,
so use the existing clamping logic.
2023-10-04 13:28:20 +02:00
Campbell Barton
4ad4690d0a Merge branch 'blender-v4.0-release' 2023-10-04 22:24:26 +11:00
Campbell Barton
a6ffb82940 Merge branch 'blender-v4.0-release' 2023-10-04 22:24:20 +11:00
Campbell Barton
93aa1654be Fix crash caused by bl_keymap_validate clearing key-maps
The fix for disabling add-ons #113206 caused a crash when the
bl_keymap_validate test exited.

This happened because add-on unregister would try to remove key-map
items that had been freed.

Resolve by disabling all addons instead of clearing the keymaps.
2023-10-04 22:20:38 +11:00
Jacques Lucke
beac6599fb Nodes: deduplicate code to create declarations for socket type 2023-10-04 13:01:45 +02:00
Bastien Montagne
c820f9b85c Fix #112649: Crash loading early 2.80 blend file without a scene collection.
Caused by 23835a393c, which removed entirely the transitive
`SceneCollection` struct and associated versioning code. This was used
in very early 2.80 development period (up to 2.80 sub 14 apparently)
instead of the current 'master collection'.

The purpose of this commit is only to fix the crash, not to restore
the support for this old, deprecated and never-released type of data.
2023-10-04 12:42:53 +02:00
Jacques Lucke
eeb77f3d51 Cleanup: deduplicate more socket items code
This is a continuation of 012289b1e7.
2023-10-04 12:22:32 +02:00
Jacques Lucke
32cb2b2334 Cleanup: avoid having to pass in a statically allocated variable
It's easy to forget that this variable has to be static for correctness,
so better allocate it in the function directly instead everywhere where
it is called.
2023-10-04 11:34:25 +02:00
Jacques Lucke
012289b1e7 Geometry Nodes: deduplicate code to deal with dynamic socket amounts
The goal of this refactor is to reduce the amount of boilerplate code that is
necessary to have a dynamic number of sockets on nodes. This is achieved
by making the code more reusable. Currently, only the simulation and repeat
zone nodes make use of this. However, even with just those two, the amount
of code is reduced already. The benefit of this refactor will become even more
significant as more nodes support a dynamic number of sockets. For example,
the bake node and for-each zone will also benefit from this.

We could probably make some of the utility functions non-templates using type
erasure. This could reduce the compilation overhead when the number of nodes
with item arrays increases. The main reason for why everything is templated
now is that it made this refactor easier. Without this patch, all the code was
essentially "manually templated". So the implementations look still similar to
before now, just that concrete types are replaced with template parameters.

No user-visible changes are expected.

Pull Request: https://projects.blender.org/blender/blender/pulls/113114
2023-10-04 11:02:52 +02:00
Omar Emara
17bdf18397 Realtime Compositor: Implement Keying Screen node
This patch implements the Keying Screen node for the Realtime
Compositor. Draw data was introduced to the Movie Clip ID to allow
caching of the keying screen.

Pull Request: https://projects.blender.org/blender/blender/pulls/113055
2023-10-04 07:35:07 +02:00
Campbell Barton
44ec73e24e Merge branch 'blender-v4.0-release' 2023-10-04 16:22:32 +11:00
Campbell Barton
9a75c29bf8 Fix #113206: add-on unregister() not called on exit
Own regression in [0] caused add-ons not to run the unregister function
on exit.

[0]: e1b72e569d
2023-10-04 16:09:30 +11:00
Omar Emara
75c947a467 Compositor: Use RBF Interpolation in Keying Screen node
This patch changes the interpolation algorithm utilized by the Keying
Screen node to a Gaussian Radial Basis Function Interpolation. This is
proposed because the current Voronoi triangulation based interpolation
has the following properties:

- Not temporally stable since the triangulation can abruptly change as
  tracking markers change position.
- Not smooth in the mathematical sense, which is also readily visible in
  the artists sense.
- Computationally expensive due to the triangulation and naive
  rasterization algorithm.

On the other hand, the RBF interpolation method is temporally stable and
continuous, smooth and infinitely differentiable, and relatively simple
to compute assuming low number of markers, which is typically the case
for keying screen objects.

This breaks backward compatibility, but the keying screen is only used
as a secondary input for keying in typical compositor setups, so one
should expect minimal difference in outputs.

Pull Request: https://projects.blender.org/blender/blender/pulls/112480
2023-10-04 07:07:04 +02:00
Campbell Barton
0b302d2139 Merge branch 'blender-v4.0-release' 2023-10-04 15:25:47 +11:00
Peng Yan
dcb2c0bdf6 BMesh: remove redundant calculation from BMesh bisect
Besides being a redundant calculation,
reducing stack memory usage is generally worthwhile.

Ref !113153.
2023-10-04 15:25:07 +11:00
Campbell Barton
a5049ba8f0 Merge branch 'blender-v4.0-release' 2023-10-04 15:14:04 +11:00
Colin Basnett
46647ed911 Fix typo in documentation for BMVertSeq.new
Ref !113190.
2023-10-04 15:13:06 +11:00
Campbell Barton
ddad645157 Fix use after free error in recent check for EGL context
Correct error in [0].

[0]: 5ae917ffe9
2023-10-04 13:16:44 +11:00
Campbell Barton
2e732328a8 Merge branch 'blender-v4.0-release' 2023-10-04 11:58:32 +11:00
Campbell Barton
30a580bf30 Fix failure to remove temp-dir when initializing GPU backend fails
Call WM_exit() instead of exit() cleanup functions run.
2023-10-04 11:41:59 +11:00
Campbell Barton
b469d9dd7d Merge branch 'blender-v4.0-release' 2023-10-04 10:33:26 +11:00
Campbell Barton
f82e520d22 Cleanup: spelling in comments 2023-10-04 10:31:52 +11:00
Campbell Barton
36f65655cd Cleanup: reserve single quotes for enums 2023-10-04 10:30:28 +11:00
Campbell Barton
5ae917ffe9 Fix GHOST_SystemWayland::disposeContext assuming an EGL context
Only destroy the EGL window for OpenGL contexts.
2023-10-04 10:17:36 +11:00
Brecht Van Lommel
660d8de7e4 Merge branch 'blender-v4.0-release' into main 2023-10-03 20:31:04 +02:00
Brecht Van Lommel
2f3e3cda51 Fix #113034: Cycles sheen breaks with low roughness
Also minor optimization to replace division by multiplication.
2023-10-03 20:30:40 +02:00
Harley Acheson
e1a868df1d Merge branch 'blender-v4.0-release' 2023-10-03 09:46:24 -07:00
Harley Acheson
e44f500be8 Fix #102591: Improvements to Context Menu Path Operators
Improvements to `ui_but_menu_add_path_operators` so that it properly
differentiates between files and directories even if the filepath is
not slash terminated. It will also not add the operators to the menu
if the filepath does not exist.

---

Right-clicking on a pathname input we get a context menu that might contain "Open File Externally" and/or "Open Location Externally".  But the first problem is that it does not check if this location exists, and we do have times where the paths do not exist yet.  This PR makes this function a bool so that can return false if the files do not exist.

The second problem is that the function does not properly differentiate between a file path and directory path. For a directory path that is not slash terminated it will assume it is a file path.  This PR actually checks the path (BLI_is_dir) to see if it really is a directory path.

Pull Request: https://projects.blender.org/blender/blender/pulls/113216
2023-10-03 18:44:56 +02:00
Damien Picard
b05db089af I18n: translate node panel titles
Nodes recently gained the ability to group inputs into collapsible
panels. These were untranslated, so this commit:
- Adds the appropriate regex to extract node panels defined with
  the `add_panel()` callback.
- Adds the `IFACE()` translation macro to the drawing code for the
  nodes, as well as the properties.

Pull Request: https://projects.blender.org/blender/blender/pulls/112968
2023-10-03 18:24:19 +02:00
Damien Picard
52fcd5fdfd I18n: extract and disambiguate a few messages
Disambiguate:
- Rename "Near" to "Proximity" as a particle event type, because using
  an adjective in this context is inconsistent and sounds
  strange (even in English IMO).

Extract:
- "Skip" (Geometry nodes Simulation node output socket)
- "Bake" (Directory path to geometry nodes bake files in the modifier
  UI)
- " (Recovered)" (File information in title bar)

Pull Request: https://projects.blender.org/blender/blender/pulls/112974
2023-10-03 18:21:03 +02:00
Richard Antalik
a6376ec77a Merge branch 'blender-v4.0-release' 2023-10-03 18:14:42 +02:00
Marcos Perez
5c76c7bf84 Fix: #113084 VSE equalizer stutters when any strip is animated
Only update equalizer data, when sound is tagged to be recalculated.

Co-authored-by: menda <alguien@aqui.es>
Pull Request: https://projects.blender.org/blender/blender/pulls/113156
2023-10-03 18:13:24 +02:00
Lukas Tönne
12a562cb8d Merge branch 'blender-v4.0-release' 2023-10-03 18:10:10 +02:00
Lukas Tönne
050c081784 Fix #113210: Custom socket declarations require idname reference
This was removed accidentally. Custom socket declarations require the
idname reference to check for matching node group sockets.

Pull Request: https://projects.blender.org/blender/blender/pulls/113214
2023-10-03 18:09:17 +02:00
Clément Foucault
bcf0c117a0 Revert "EEVEE-Next: Fix DupliObject ObjectKey"
This reverts commit 641dff8bf4.
2023-10-03 18:03:27 +02:00
Lukas Tönne
2c7dc402d3 Merge branch 'blender-v4.0-release' 2023-10-03 17:25:32 +02:00
Lukas Tönne
8a20bd4182 Test fix: Node groups outputs now placed before inputs
#113060 enforces output/input ordering of node group sockets.
The bf_node_group_interface test needs to be updated to reflect
these changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/113213
2023-10-03 17:24:12 +02:00