Commit Graph

6797 Commits

Author SHA1 Message Date
Sergey Sharybin
d2a2cab975 Fixed bug with Text menu in font edit mode 2010-11-25 18:22:59 +00:00
Luca Bonavita
56f8ced34f == console ==
- banner formatting

== sphinx doc ==

- bpy.data: put the example below the documentation itself
2010-11-25 14:55:03 +00:00
Martin Poirier
728ad84c66 Fix polling order for ui panels in netrender.
Was broken by r33071 but order wasn't optimal even before. Should be snappier now (at least only check if correct render engine is selected).
2010-11-25 01:25:47 +00:00
Campbell Barton
315879db11 bugfix [#24884] Loading any preset leads to crash
caused by own recent commit. update uv operator template too.
2010-11-24 18:37:54 +00:00
Campbell Barton
82f019e954 close addon files, Py3.2 now complains when files are left open. 2010-11-24 17:29:22 +00:00
Campbell Barton
0daee3b8ed bugfix [#24882] fbx exporter Krash, screw objects and animations
fixed remaining issue with win32 paths.
2010-11-24 15:57:59 +00:00
Campbell Barton
97488b0934 bugfix [#24871] Unwrapping with Smart Project give a bad result. 2010-11-23 16:10:20 +00:00
Janne Karhu
c51d075b0e Changed some ui names for smoke parameters to make things less ambiguous. 2010-11-23 15:16:19 +00:00
Campbell Barton
0e9b664fce Changes to the ortho grid drawing based on discussion with Ton.
- ortho grid now draws scaled by the view3d 'Scale' setting, venomgfx noticed this was missing.
- so as not to confuse add scale next to unit display text, so rather then "Metres" it shows "Metres x 1.5" otherwise its confusing that grid lines are not in exact units.
- changed grid spacing to grid scale (needed for more logical behavior with units)
- when units are enabled grey out subdivisions.
2010-11-23 14:14:06 +00:00
Doug Hammond
225be0cf30 extensions_framework: fix UI drawing logic 2010-11-23 00:23:57 +00:00
Doug Hammond
8a4b42bee7 extensions_framework: fix UI drawing bug and some redundant code 2010-11-23 00:06:09 +00:00
Campbell Barton
6f90a38a54 error in own recent commit 2010-11-22 23:41:00 +00:00
Campbell Barton
166980b6fe fix [#24866] object/transform/align objects error 2010-11-22 20:54:26 +00:00
Campbell Barton
1d468c75e7 bugfix [#24805] bpy operator runs in wrong order or is ignored at all 2010-11-22 17:21:18 +00:00
Campbell Barton
d43b55a200 fix for triangulate OBJ export option.
reworked fix from Radu Danciu
2010-11-22 16:20:59 +00:00
Campbell Barton
bb36378a3a rename hide_tooltips_python to show_ ..., tag unused variable with recent sequencer commits. 2010-11-22 05:36:49 +00:00
Elia Sarti
19e091ec5e User preference to hide Python references in Tooltips. 2010-11-22 00:10:32 +00:00
Peter Schlaile
a0517e6338 == Sequencer ==
* documented and rewrote the render interface of the sequencer.
  (now, the geometry / render_type / etc. settings are stored within a
  seperate structure called SeqRenderData that is passed within the code.)

* that fixes
  * cache problems, since the caching system didn't keep track of
    proxy files vs. final renders.
  * is a necessary step, to bring back frame blending in speed effect
    (the SeqRenderData structure elements are already there)
  * will make motion blur render options available within the sequencer!

* this patch also fixes:
  * "easy retiming" using speed effects. (in Blender 2.49, you could 
    add a speed effect and resize the source track to retime it to that
    length)
  * adds labels for the Original dimensions for Image + Movie tracks
    (worked in 2.49, too)
2010-11-21 20:00:31 +00:00
Thomas Dinges
6aea182b1e Bugfix for [#24768] 6DoF Constraint options missing.
* Added the options in UI and RNA 

Funny Note: This was on my own to-do list (see commit 20577 in the py file from 2009-06-02 when I ported the UI from C to Python) :P
2010-11-20 09:48:51 +00:00
Campbell Barton
35014aa741 - add python/rna function region.tag_redraw()
- removed print which was before NULL check, (possible crash)
- add execute hooks for the python console (not used by any scripts yet)
2010-11-20 05:11:10 +00:00
Campbell Barton
593815b23f reloading addons wasn't working. 2010-11-20 04:18:06 +00:00
Campbell Barton
03d8fd4616 - use relative imports for packages
- reload() has been removed from pythons builtins. use imp.reload() instead (still need to apply globally).
- fixed own mistake, not ignoring 'filter_glob' as a keyword argument (broke fbx, obj, 3ds export)
2010-11-20 02:56:58 +00:00
Campbell Barton
7689ac75ad fix for error in recent commit. 2010-11-19 11:57:10 +00:00
Campbell Barton
506e692263 fix [#24804] filetring of files doesnt work for import/export 2010-11-19 10:33:44 +00:00
Janne Karhu
ba36dd3cc5 "Fix" for [#24743] Strand Shading: Distance slider gives different results even when greyed out
* The actual flag was set at render time, was not supposed to be editable manually.
2010-11-19 08:37:19 +00:00
Campbell Barton
c1664dd78e [#24802] Invert vertex group not inverting armature modifier influence
the armature vertex group options only apply to Multi-Modifier, rename and edit the UI to make this clear.
2010-11-19 03:09:51 +00:00
Campbell Barton
23fbce5a5f bugfix [#22615] Opening a blend file in python (bpy.ops.wm.open_mainfile() (r29489)
[#22557] bpy.ops.wm.read_homefile() causes segfault (r29372)
2010-11-18 16:33:13 +00:00
Campbell Barton
3ae670fc02 fix [#24786] Setting Rotation Units to Radians doesn't affect the UI [33146] 2010-11-18 14:10:09 +00:00
Campbell Barton
8d77002ae7 patch [#24736] 3ds import hierarchy
from Dominique Lorre (dlorre)
- fixes [#24626] 3ds import assigns wrong positions to objects
- spec info http://www.the-labs.com/Blender/3dsspec.html, http://www.martinreddy.net/gfx/3d/3DS.spec

This patch adds parent/child support to the 3ds importer.
2010-11-18 10:36:14 +00:00
Doug Hammond
9183f20fb4 extensions_framework: lots of docs and code formatting to be more pep8-like 2010-11-17 21:28:22 +00:00
Campbell Barton
376d129dc6 bugfix [#24671] Operators called from Python Leak Memory
This problem is caused by returning Modal from a non-modal operator.
2010-11-17 12:32:39 +00:00
Campbell Barton
acc883da83 - move cmake file for python.
- move bpy_array.c to bpy_rna_array.c
- minor syntax changes
2010-11-17 07:22:20 +00:00
Campbell Barton
fbcf01f9f7 cleanup the operator template and rename to operator_export 2010-11-17 07:00:14 +00:00
Sergey Sharybin
d0d16ecaee Fix #22645: Texture paint: soften tool does draw brushes
Disable projection painting for soften tools.

Also it looks like smear tools support projection in the code, so
enabled project paint menu for such tools
2010-11-17 06:30:06 +00:00
Tamito Kajiyama
09ba291c55 Merged changes in the trunk up to revision 33112. 2010-11-17 00:58:03 +00:00
Campbell Barton
cf3d6d63ee bugfix [#24462] UV Layouts saved as PNG results in two files (rename bug)
renaming failed in some cases, now we can just render to a file.
2010-11-16 14:45:27 +00:00
Sergey Sharybin
3ad21a8b4c Curve's UI minor fix:
- "Use Deformed" replaced back with "Fill Deformed"
- Use a bit more informative tooltip for this option
2010-11-16 13:25:21 +00:00
Campbell Barton
92ee3658d3 UV Layout Export was missing UV Layer check. 2010-11-16 12:54:44 +00:00
Ton Roosendaal
2de1c1fe1b Fixed wrong rna name for the old "UV Orco" option.
It was called "map on length", but it actually makes the UV
values of curves/nurbs to become used as "Generated" texture 
map input.

Sorry; this might break own local UI py script saves... :)
2010-11-16 12:10:57 +00:00
Campbell Barton
f48f8d3bbc FBX Export, small changes made while looking into reported bug. (no functional changes)
- Warn for armature deformed meshes which are scaled, these don't work quite the same as in blender, reported as [#24663].
- Use matrix.decompose() to convert a matrix to loc/rot/scale.
- get vert/edge/face lists for each mesh only once.
- faster euler rad -> deg conversion function.
2010-11-16 04:32:35 +00:00
Campbell Barton
efcf1ac357 fix for matrix * vector rotation order. 2010-11-16 03:11:22 +00:00
Campbell Barton
070f38a6d0 bugfix [#24696] Export OBJ - Selection Only toggle button has the wrong default state.
Added convenience function to operators, 'as_keywords()', so operator settings can be passed directly to a function as keyword arguments.

The problem in this case was that dictionary access to operator properties was not returning rna-property defaults, so as_keywords() ensures all defaults are set.
2010-11-15 13:11:40 +00:00
Campbell Barton
db16310386 - 'matrix_basis' for objects and pose bones, this is an alternative access to directly adjusting the loc/scale/rot.
- pose bone 'matrix_local' wasn't well named since it didn't work like object or regular bones.
- pose bone matrix values for rna had array access rather then 4x4 matrix access.

 note: for pose bones update scripts by renaming 'matrix_local' --> 'matrix_basis'
2010-11-15 06:38:07 +00:00
Campbell Barton
1a12d6d1d8 revert change from r32955.
This added a poll function to the Panel base class but this means that all panels register as having a poll() function which is called a lot and does nothing, raising an exception and removing it because of how python implements hasattr().

Found when checking why exceptions were continuously raised on redraw.

Martin, can you check on netrender?
2010-11-15 03:13:28 +00:00
Campbell Barton
7be25eba13 fix [#24712] 3ds_import fix
Rather then applying the proposed fix, enabling 'Apply Transform' works in almost all cases including the reported one.

There are some files that don't work with 'Apply Transform', which is why the option is worth keeping.

also remove unneeded calls to paint_facesel_test()
2010-11-15 00:07:38 +00:00
Tamito Kajiyama
a95181a7a0 * Fix for relative paths to style module files.
When a .blend file is saved, the "Remap Relative" option allows users
to keep relative paths valid even if the .blend file is saved into a
different directory.  Now the Remap Relative option takes care of relative
paths to style module files.  In addition, the following operations work
as expected with respect to style modules:
- File >> External Data >> Make All Path Relative
- File >> External Data >> Make All Path Absolute
- File >> External Data >> Report Missing Files

* Indentation fix in the UI code (no functionality changes).
2010-11-14 23:07:06 +00:00
Campbell Barton
e0209b593b unreported fixes for 3ds import
- non ASCII names would break loading.
- meshes with no faces would break loading too.
2010-11-14 22:30:51 +00:00
Martin Poirier
2d2a96a334 netrender
Adding retries on initial slave connection.
2010-11-14 22:11:56 +00:00
Campbell Barton
e4e79f4aa3 update for mathutils vector/matrix order change. 2010-11-14 07:02:55 +00:00
Janne Karhu
3c4b1c0d60 Hide "active" checkbox in ui for "fluid" type fluid objects as it's not used by fluidsim.
* Response to report [#24670] Keyframe fluid on/off does not work
2010-11-12 14:54:40 +00:00