Commit Graph

47594 Commits

Author SHA1 Message Date
Campbell Barton
97a6965da9 fix for various crashes from incorrect poll functions.
- bevel had incorrect cancel when initialization failed which could crash (own mistake).
- main particle poll function didnt check if the area/region were NULL.
- some uv operators needed space image but didnt check for it. also use uv_ prefix for most operator functions.
2013-04-08 10:03:51 +00:00
Campbell Barton
bb98f65112 code cleanup: unused macros 2013-04-08 09:52:43 +00:00
Lukas Toenne
17dcd1ea2d Exposed the bNodeSocket->limit value in RNA, so it can be redefined by pynodes. All sockets will have strict n-to-1 connectivity by default, which is fine for data sockets, but things like geometry nodes with a more data-flow based connectivity for certain socket types will need to change this. 2013-04-08 08:59:30 +00:00
Campbell Barton
0e1891648e fix for own mistake in recent adjustments to transform, local without individual-origin wasn't working. 2013-04-08 08:43:16 +00:00
Bastien Montagne
babdd90e2e Fix [#34920] Hit Spacebar, search for freestyle, click Move Freestyle Module - crash
Simply add a poll func to (re)move freestyle module ops, to check whether we actually have an active module in context.
2013-04-08 07:07:10 +00:00
Campbell Barton
a4520320ef fix [#34900] Building blender as a python module is broken in trunk
patch provided by reporter - Martijn Berger (juicyfruit)

also quiet warnings for headless mode.
2013-04-08 05:01:35 +00:00
Campbell Barton
fca2058924 fix [#34903] Lock Camera to View allows Numpad orbit, but not Numpad pan 2013-04-08 04:48:34 +00:00
Campbell Barton
fcf137dbd7 style cleanup 2013-04-08 04:39:09 +00:00
Campbell Barton
45669ebbc6 inset and bevel could both be activated when there was no selection. 2013-04-08 02:14:58 +00:00
Campbell Barton
68239cb098 fix [#34918] Interactive bevel doesn't accept +/- keys to change # of segments, only scrollwheel
Since page-up/down isnt common for this use case, replace with pad+/-
2013-04-08 02:04:26 +00:00
Campbell Barton
594eb6218c fix [#34905] Text editor: replacing matches by empty string not allowed 2013-04-08 01:31:41 +00:00
Campbell Barton
634dfcdecc fix for fix: re-activating buttons to fix [#33466], meant the icon didn't get refreshed immediately. 2013-04-08 00:32:32 +00:00
Campbell Barton
9244cbef14 surpport converting boundary edges to curves with BKE_mesh_to_curve(). alt+c convert. 2013-04-08 00:25:44 +00:00
Thomas Dinges
858ff6b696 Fix for [#34898] Typo in error message of mathutils.Vector
* Also fixed some more cases of "more then" -> "more than".
2013-04-07 15:09:06 +00:00
Sergej Reich
42e8f3e889 rigidbody: Fix/workaround for transforming rigid bodies with parents
Since we use the rigid body transform when transforming rigid bodies
things like parents and constraints add an offset because rigid body
transforms are in global space.

Now we just don't take rigid body transform into account on simulation
start frame so there are no problems when doing the initial setup.

The problem still exists when simulation is running of course.
To properly fix this we'd have to solve parenting and constratins while
taking rigid bodies into account before and after transform.
We'll have to see if it's really needed, would like to avoid it though.
2013-04-07 14:09:29 +00:00
Sergej Reich
fd6a962168 transform: Code cleanup
Reduce scope of a variable.
2013-04-07 14:09:27 +00:00
Campbell Barton
b1ac23c5bd Mesh Tool,
inset interpolation now works for 'inset_region', enabled by default.

Example:
http://www.graphicall.org/ftp/ideasman42/inset_interpolation_new.png
2013-04-07 11:41:37 +00:00
Campbell Barton
eb495b2a8a use lowercase name for freestyle module (as with all other blender modules). 2013-04-07 11:22:54 +00:00
Bastien Montagne
7b7ba9ba07 Reverting changes from r55873 for rna_define.c, sorry about that...
svn merge -r55873:55872 ./source/blender/makesrna/intern/rna_define.c
2013-04-07 10:25:59 +00:00
Thomas Dinges
551f0fa091 Freestyle UI:
* Remove "Unit" prefix from line thickness property. (discussed with Tamito in IRC)
2013-04-07 10:23:48 +00:00
Tamito Kajiyama
fd01e6736a Fix for Unicode literal (causing a compile error in VS 2008). 2013-04-07 10:21:28 +00:00
Bastien Montagne
4a66bf8f4a Usual typo fixes... ;) 2013-04-07 10:21:22 +00:00
Tamito Kajiyama
4e3e52677c Reverted a change accidentally committed. 2013-04-07 07:06:02 +00:00
Tamito Kajiyama
eeb95280be Missing build_files updates in the merger in revision 55847. 2013-04-07 06:44:33 +00:00
Campbell Barton
36cc2fd6da mesh inset tool - option to interpolate UV's vcols etc, on by default since this is almost always what you'd want.
currently only working for inset-individual, inset-region coming next.
2013-04-07 05:13:00 +00:00
Campbell Barton
6f1f897d34 simplify inset loop-customdata-copying, no real benefit in using adjacent faces as customdata source. 2013-04-07 03:24:30 +00:00
Campbell Barton
b4e7e7efd6 improve bmesh face interpolation - transforming verts into the faces plane rather then using dominant axis or calculating in 3d with interp_weights_poly_v3(). 2013-04-07 02:10:15 +00:00
Campbell Barton
63d523336f freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
Campbell Barton
6774e727a2 remove error checks for inset, adding a faces in this instance wont fail (or if it does - theres a bug elsewhere). 2013-04-07 01:18:52 +00:00
Mitchell Stokes
7bdb7331b5 BGE: KX_Camera.getScreenVect() was using glReadPixels to get a depth value, which was causing a sync event between the gpu and cpu. glReadPixels was always returning 0, so I removed it and set depth to be a constant 0. 2013-04-07 00:13:04 +00:00
Gaia Clary
ce12370b79 fix: display weight brush strength widget only in weight paint mode 2013-04-06 22:29:47 +00:00
Dan Eicher
89863f78a9 Whoops, revert r55854 and use r48292 as is
Turns out outliner_search_back() doesn't always return a valid scene...
2013-04-06 21:48:39 +00:00
Dan Eicher
c3725021ab Clicking on an outliner object in an unselected scene switches to the scene but doesn't set it as the active object
Based on commit soc-2012-bratwurst:r48292 by Jorge Rodriquez
2013-04-06 21:37:35 +00:00
Tamito Kajiyama
ba1dc9b1b0 Fix for a heap-use-after-free issue, reported by Lockal in the IRC. 2013-04-06 19:42:58 +00:00
Tamito Kajiyama
464a149b21 Part I of the Freestyle branch merger: new 'freestyle' folders.
This commit is the first part of a two-part merger of the soc-2008-mxcurioni
(Freestyle) branch.  New 'freestyle' folders were added to the source/blender/
and release/script/ directories through a couple of svn copy operations
(instead of svn merge, due to broken svn:mergeinfo properties of the branch).
2013-04-06 15:45:02 +00:00
Sergey Sharybin
f62d2669de Revert change made to bilinear sampler in libmv
This made preview working but that broke internals
of tracking.

Namely, BlurredImageAndDerivativesChannels is giving
much more blurred image because it was assuming pixel
center is an integer position.

Guess other parts of libmv used to suffer because of
this issue.

Now pixel centering happens in blender side, and
libmv assumes integer position is a pixel center.
2013-04-06 14:47:45 +00:00
Tamito Kajiyama
4c16d3e231 Pre-merger changes.
Deprecated Freestyle-specific elements were removed from the code base,
in order to address all comments from branch code reviews.
https://codereview.appspot.com/7416049/

Backward compatibility won't be maintained in the following components:

- Freestyle edge/face marks in old .blend files are ignored.

Old .blend files can be converted by loading and saving the files using
a Freestyle branch build between revision 55581 and 55842.

- External style modules are no longer supported.

Instead text datablocks must be used to keep style module files within
.blend files.  A branch build between revision 55741 and 55842 is useful
for identifying the style module file names that need reconfiguring.
2013-04-06 14:45:50 +00:00
Sergey Sharybin
acfc0ea511 svn merge ^/trunk/blender -r55815:55840 2013-04-06 13:24:34 +00:00
Thomas Dinges
2ed2226ee7 Node UI:
* After PyNodes merge, many node sockets had sliders, instead of the arrow buttons (as the PROP_FACTOR subtype now actually was used). Change those back now, after artists feedback.
2013-04-06 12:07:42 +00:00
Gaia Clary
2d76a828ca Fix: 34874 Weight Paint UI inconsistent: removed conflicting shortcut definition, added weight assign tools to specials menu 2013-04-06 10:52:52 +00:00
Campbell Barton
129f401228 ctrl+a select all in button field 2013-04-06 08:22:39 +00:00
Tamito Kajiyama
4ff8041e0e Removed Freestyle-specific code from DerivedMesh.c.
The removed code was necessary due to a logical bug in the use of CD_ORIGINDEX
layer entries.  Previously the index values were used to refer to the edges/polys
of the derived mesh, assuming that the derived mesh edges/polys consisted of those
from the original mesh plus newly added edges/polys.  This assumption was not
correct, although it worked well for several modifiers such as Mirror and Solidify.
Now the index values are specifically used to reference the edge/polys of the
original mesh.
2013-04-06 06:09:08 +00:00
Campbell Barton
6002927521 add relative offset option for poke tool. 2013-04-06 03:03:37 +00:00
Campbell Barton
1d5f988778 patch [#34890] BMesh Poke Face.
by Francisco De La Cruz (xercesblue), with some of my own changes/improvements.

Converts faces to triangle-fans (useful to run on ngons).

To access select a group of faces and press "Alt+P" or alternatively select the operator from the Faces menu (Ctrl+F)
2013-04-06 02:45:43 +00:00
Campbell Barton
bb81923c3e bmesh operator rename inset -> inset_region 2013-04-05 22:56:01 +00:00
Campbell Barton
8fd42b2aae patch [#34886] BMesh Individual Face Inset
from Francisco De La Cruz (xercesblue) with some simplifications to the patch.
2013-04-05 22:21:14 +00:00
Campbell Barton
716ed32d90 fix [#34870] bmesh.ops.* parameter lists and descriptions don't show in PyConsole on auto-complete
more a feature request then a bug but nice to have __doc__ on bmesh operators.
2013-04-05 19:58:18 +00:00
Tamito Kajiyama
b4bd232da0 Removed CD_MASK_FREESTYLE_EDGE and CD_MASK_FREESTYLE_FACE from CD_MASK_BAREMESH
and moved them to init_render_mesh() in convertblender.c where these CustomData
layers are specifically required.
2013-04-05 19:34:26 +00:00
Campbell Barton
79e58c31a0 add BM_face_calc_center_mean_weighted() gives much better result at cost of some speed. 2013-04-05 19:26:33 +00:00
Brecht Van Lommel
7404c1a553 Fix another part of #34877: cycles progress status text not showing correct with
per render layer samples in addition to the progress bar.

Also fixed job progress bar not working at all on high DPI / retina, was so small
the actual progress was not visible.
2013-04-05 17:57:26 +00:00