Commit Graph

151830 Commits

Author SHA1 Message Date
Julien Duroure
dcd8d4423d Merge branch 'blender-v4.5-release' 2025-07-09 09:46:26 +02:00
Julien Duroure
100ed60f2d Fix: Importer can fail with blender file browser recursive option enabled
The files property, provided by the blender file browser, contain
paths relative to the directory property. Use that instead of using
the filepath parent directory.
2025-07-09 09:44:10 +02:00
Jeroen Bakker
3fca75d0d7 Vulkan: Only select HDR swapchain on Wayland
Half float swapchains were selected even on platforms that are not able
to use HDR. This PR will limit the creation of HDR swapchains only to
Wayland.

Pull Request: https://projects.blender.org/blender/blender/pulls/141650
2025-07-09 09:00:34 +02:00
Jeroen Bakker
807931166a Merge branch 'blender-v4.5-release' 2025-07-09 08:59:36 +02:00
Jeroen Bakker
2170739ba3 Fix #141628: Vulkan: Crash when index buffer could not be allocated
Added an early exit when the index buffer could not be allocated. Most
likely when there is an out of memory issue.

Pull Request: https://projects.blender.org/blender/blender/pulls/141653
2025-07-09 08:57:57 +02:00
John Kiril Swenson
cfc495bb2e Fix #141332: Add movie operator crashes Blender
PR #141419 gated init behind a `nullptr` check, but it would still try
to run transform engine code, which accesses the unset region. Fix by
preventing any sort of `move_strips` operation when `region` doesn't
exist.

Pull Request: https://projects.blender.org/blender/blender/pulls/141582
2025-07-09 08:38:45 +02:00
Campbell Barton
d3a8bfc83a Cleanup: resolve missing declaration warning 2025-07-09 15:58:29 +10:00
Campbell Barton
93ae46c68b Merge branch 'blender-v4.5-release' 2025-07-09 15:53:30 +10:00
Campbell Barton
35882493f4 Merge branch 'blender-v4.5-release' 2025-07-09 15:53:28 +10:00
Campbell Barton
0d944c16c6 Fix: assertion filling curve caps with a zero normal vector
Don't attempt to fill curve caps when the direction vector is invalid.

This prevents the crash in #141612 however the root cause of that
report isn't directly related to curve filling.
2025-07-09 15:44:22 +10:00
Campbell Barton
3d6e9756c7 Fix #141400: Metaball tessellation unresponsive with a scaled parent
The check to prevent overly complex tessellation checked the objects
scale directly instead of the final evaluated scale.

Also corrects the scale check which wasn't accounting for negative axes.
2025-07-09 15:23:42 +10:00
Omar Emara
0a152ddddf Compositor: Add Djsoint and Conjoint Over operations
This patch adds the Disjoint and Conjoint Over operations to the Alpha
Over node.

Pull Request: https://projects.blender.org/blender/blender/pulls/141439
2025-07-09 06:59:55 +02:00
Aaron Carlisle
4a17e42e2b Merge branch 'blender-v4.5-release' 2025-07-09 00:56:00 -04:00
Aaron Carlisle
5bf8edb589 Docs: Update RNA to user manual URL mapping 2025-07-09 00:53:41 -04:00
Campbell Barton
f528e3d61c GHOST/Wayland: support "resize" cursors from the shape protocol
Also add comments for the different crosshair cursors.
2025-07-09 13:54:47 +10:00
Campbell Barton
d36ce2fe6d Fix: correct fixed sizes of strings used with MAX_ID_NAME
Resolve warnings raised by "make check_size_comments",
missed from !137196.
2025-07-09 02:55:53 +00:00
Campbell Barton
4d7f2f436b Cleanup: quiet unused argument warning 2025-07-09 12:53:28 +10:00
Jesse Yurkovich
26a511df7a Merge branch 'blender-v4.5-release' 2025-07-08 19:45:03 -07:00
Jesse Yurkovich
a8f543f6a8 Fix: USD: Add MeshSequenceCache modifier for animated crease values
The mesh importer was only checking for animated positions, velocities,
and primvars when determining if a cache modifier needed to be used.
Extend this to crease values (and normals) too.

The added test ensures a base level of coverage here.

Related to: #141633

Pull Request: https://projects.blender.org/blender/blender/pulls/141643
2025-07-09 04:44:30 +02:00
Campbell Barton
4bc65a9b3f Cleanup: white space warnings from "check_struct_comments" 2025-07-09 02:10:05 +00:00
Campbell Barton
a5eb65bac8 Cleanup: add missing struct-comments for bmesh operator defines 2025-07-09 12:10:00 +10:00
Campbell Barton
0a2d3d9d85 Merge branch 'blender-v4.5-release' 2025-07-09 11:23:56 +10:00
Campbell Barton
85ad73809f AUTHORS: add 45 new authors 2025-07-09 01:22:00 +00:00
Sean Kim
ab7a30b1bd Refactor: Use std::array and blender::Span instead of pointer array
* Changes pointer array to std::array of optionals
* Returns by value
* Passes blender::Span to dependent functions

Pull Request: https://projects.blender.org/blender/blender/pulls/141586
2025-07-09 02:02:16 +02:00
Sean Kim
feec97bf51 Cleanup: Remove unused paint_utils.cc method
Pull Request: https://projects.blender.org/blender/blender/pulls/141640
2025-07-09 02:01:37 +02:00
Sean Kim
f80a3e5cbc Refactor: Add explicit default initialization to reshape_smooth structs
Pull Request: https://projects.blender.org/blender/blender/pulls/141585
2025-07-09 00:26:37 +02:00
Sean Kim
24355500b5 Merge branch 'blender-v4.5-release' 2025-07-08 15:07:48 -07:00
Sean Kim
90ad735943 Fix #141623: Subdivision Set operator occasionally fails when adding modifier
Introduced in ee67c098d9

Pull Request: https://projects.blender.org/blender/blender/pulls/141634
2025-07-09 00:00:17 +02:00
Harley Acheson
37f10aaa4a UI: Fix Cursor Size Truncation Issue
Mouse cursor size calculation must use round rather than trunc.
Otherwise there is a decrease in cursor size from 1X -> 1.01X scale.

Pull Request: https://projects.blender.org/blender/blender/pulls/141637
2025-07-08 23:59:47 +02:00
Harley Acheson
9f1c0a3684 UI: Crosshair Cursor Tweak for X11
Slight change to the crosshair cursor so that it also looks good when
shown as a 1bpp cursor on X11.

Pull Request: https://projects.blender.org/blender/blender/pulls/141635
2025-07-08 23:20:27 +02:00
Michael Jones
b4be954856 Cycles: Simplify Metal backend with direct bindless resource encoding
This PR is a more extensive follow on from #123551 (removal of AMD and Intel GPU support).

All supported Apple GPUs have Metal 3 and tier 2 argument buffer support. The invariant resource properties `gpuAddress` and `gpuResourceID` can be written directly into GPU structs once at setup time rather than once per dispatch. More background info can be found in [this article](https://developer.apple.com/documentation/metal/improving-cpu-performance-by-using-argument-buffers?language=objc).

Code changes:
- All code relating to `MTLArgumentEncoder` is removed
- `KernelParamsMetal` updates are directly written into `id<MTLBuffer> launch_params_buffer` which is used for the "static" dispatch arguments
- Dynamic dispatch arguments are small enough to be encoded using the `MTLComputeCommandEncoder.setBytes` function, eliminating the need for cycling temporary arg buffers

Pull Request: https://projects.blender.org/blender/blender/pulls/140671
2025-07-08 23:20:16 +02:00
Sean Kim
92e9a6d9f1 Tests: Add Multires Apply Base test
Adds a new file for testing the Multires Apply Base operator.

This is not included with the other modifier tests as it is a bit of an
exception - the modifier is not applied at the end for comparison
between the expected result and actual result.

Pull Request: https://projects.blender.org/blender/blender/pulls/141571
2025-07-08 22:17:36 +02:00
Harley Acheson
06d5865f61 Fix #141552: SVG Mouse "Edit" Cursors That Match the Old Versions Better
This PR just updates the SVG sources for the "Edit" and "Paint" cursors
so that at 1X scale on a standard DPI monitor they match better with
the prior versions. Size, contrast, and visual weight should be very
close.

Pull Request: https://projects.blender.org/blender/blender/pulls/141630
2025-07-08 22:09:25 +02:00
Jonas Holzman
9fbb5916d5 Merge branch 'blender-v4.5-release' 2025-07-08 21:58:01 +02:00
Jonas Holzman
82dc3f25a7 Fix #137750: Low timeline height when restoring area layout using different DPI
This commit fixes a bug where the timeline area height was clamped to
its minimum value when restoring an area layout saved on a non-HiDPI
screen on a HiDPI screen. In particular, this caused the default Blender
startup file timeline area to be wrongly clamped dwon on macOS when
using a HiDPI/Retina screen.

This was due to the `screen_geom_vertices_scale_pass` function using raw
`area->winy` value in the `facy > 1` case, which ensures the timeline
does not get expanded when resizing the window if its already at its
minimum height. When restoring the area layout, these `winy` values
were not yet refreshed, and still used the DPI scale of the screen
the layout was saved on. Which in case of macOS HiDPI screens caused
them to be two times smaller then the screen / other size values used
in the function.

This was fixed by using the `screen_geom_area_height()` instead, which
computes the area height from its screen geometry coordinates, and was
previously used in this function before being replaced by `winy`. The
comparaison now also uses a fixed value instead of `facy` which was
also subject to DPI differencies, see PR thread for more details

Pull Request: https://projects.blender.org/blender/blender/pulls/141154
2025-07-08 21:55:52 +02:00
Guillermo Venegas
5cc4b4322a Refactor: UI: Move UI_block_layout_resolve to C++ namespace, rename
This renames UI_block_layout API as blender::ui::block_layout_resolve,
following uiLayout refactors.

This simplifies usage by returning block layout size as C++ int2 instead
of using return parameters, in fact some places were providing
unused variables.

Part of: #117604

Pull Request: https://projects.blender.org/blender/blender/pulls/141432
2025-07-08 21:16:57 +02:00
Hans Goudey
fad5b03835 Fix: Geometry Nodes: Show "Structure Type" options in alphabetical order 2025-07-08 14:51:06 -04:00
Germano Cavalcante
ff9cc9c170 Refactor: Transform, reduce array bit size by removing TransData::ext
Now that the `t->data` and `t->data_ext` arrays have the same ordering,
it is no longer necessary to include each member of `t->data_ext` in
`t->data`. Access can be done using the same index.

Pull Request: https://projects.blender.org/blender/blender/pulls/141563
2025-07-08 20:47:56 +02:00
Brecht Van Lommel
145b2173bd Merge branch 'blender-v4.5-release' 2025-07-08 18:40:13 +02:00
Brecht Van Lommel
bfacc42651 Fix: EEVEE/Workbench crash rendering without an active object
Regression from 62568d16e5, this was crashing most of the EEVEE
and Workbench render tests.

Pull Request: https://projects.blender.org/blender/blender/pulls/141624
2025-07-08 18:38:41 +02:00
Falk David
e4e119c9df Merge branch 'blender-v4.5-release' 2025-07-08 18:12:36 +02:00
YimingWu
7c8b8b2457 Fix #141475: LineArt: Prevent image editor drawing when baking strokes
Line art bakes strokes in a separate thread, which will also update
depsgraph, and if an image editor is present, it will try to iterate all
the objects in the view layer and this is unsafe. Now line art will set
region drawing lock to prevent image editor from drawing while baking.

Pull Request: https://projects.blender.org/blender/blender/pulls/141551
2025-07-08 18:11:59 +02:00
Hans Goudey
69537feb57 Curves: Avoid reallocating handle types for every transform operation
Previously we would request the handle types with write access at the
start of every transform operation. Because the attribute arrays are
also used by the latest undo step, this would cause a reallocation of
the data and a copy. Instead only request write access if we're actually
going to modify the handle types.

This also lets us avoid tagging the topology cache unless the handle
types are actually changed.
2025-07-08 11:56:52 -04:00
Bastien Montagne
cbc639b910 Merge branch 'blender-v4.5-release' 2025-07-08 17:35:45 +02:00
Bastien Montagne
9e8ffef07b CMake: Further increase RAM threshold for regular compile jobs.
Not great, but the alternative solution (putting several 'main'
targets, like `bf_blenkernel`, into the heavy compile pool, would be
even worse).
2025-07-08 17:33:03 +02:00
Sybren A. Stüvel
1e0978f291 Merge remote-tracking branch 'origin/blender-v4.5-release' 2025-07-08 17:11:59 +02:00
Sybren A. Stüvel
fc32c26722 Fix #141323: Copy to Selected doesn't properly update on some Bone props
Fix an issue with Copy to Selected on bones, where an RNA pointer was
given an owner of the wrong type.

A pointer was constructed to a `Bone` (which is owned by the
Armature), but the owner was taken from the corresponding `PoseBone`
(which is owned by the Object), causing Armature "property update"
callbacks to be called without an actual Armature. This caused the
wrong data to be tagged for re-evaluation, which caused the issue.

Also f04bc75f8c affected the Copy to Selected on edit bones.

Co-authored by Philipp Oeser

Pull Request: https://projects.blender.org/blender/blender/pulls/141394
2025-07-08 17:10:54 +02:00
Germano Cavalcante
b8458b85a5 Fix #141614: Crash canceling 'Rotate Normal' operation
For optimization, 58af30f9b9 caused the creation of TransData and
`recalc_data` for the `Rotate Normal` operation to be skipped. However
`recalc_data` may still be called if we cancel the operation thus
causing a crash.
2025-07-08 11:47:13 -03:00
Hans Goudey
13f32fdf6c Merge branch 'blender-v4.5-release' 2025-07-08 10:14:45 -04:00
Hans Goudey
4eefd4d6dc Fix: Potential assert in curves AttributeStorage versioning
The runtime type map needs to be updated even if the CustomData
ends up being empty.
2025-07-08 10:04:01 -04:00